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@ -453,9 +453,9 @@ public abstract class SceneEditTool { |
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Geometry arrowX = new Geometry("arrowX", new Arrow(new Vector3f(arrowSize, 0, 0))); |
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Geometry arrowY = new Geometry("arrowY", new Arrow(new Vector3f(0, arrowSize, 0))); |
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Geometry arrowZ = new Geometry("arrowZ", new Arrow(new Vector3f(0, 0, arrowSize))); |
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arrowX.getMesh().setLineWidth(3f); |
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arrowY.getMesh().setLineWidth(3f); |
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arrowZ.getMesh().setLineWidth(3f); |
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arrowX.getMesh().setLineWidth(2f); |
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arrowY.getMesh().setLineWidth(2f); |
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arrowZ.getMesh().setLineWidth(2f); |
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axis.attachChild(arrowX); |
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axis.attachChild(arrowY); |
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axis.attachChild(arrowZ); |
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