|
|
@ -453,9 +453,9 @@ public abstract class SceneEditTool { |
|
|
|
Geometry arrowX = new Geometry("arrowX", new Arrow(new Vector3f(arrowSize, 0, 0))); |
|
|
|
Geometry arrowX = new Geometry("arrowX", new Arrow(new Vector3f(arrowSize, 0, 0))); |
|
|
|
Geometry arrowY = new Geometry("arrowY", new Arrow(new Vector3f(0, arrowSize, 0))); |
|
|
|
Geometry arrowY = new Geometry("arrowY", new Arrow(new Vector3f(0, arrowSize, 0))); |
|
|
|
Geometry arrowZ = new Geometry("arrowZ", new Arrow(new Vector3f(0, 0, arrowSize))); |
|
|
|
Geometry arrowZ = new Geometry("arrowZ", new Arrow(new Vector3f(0, 0, arrowSize))); |
|
|
|
arrowX.getMesh().setLineWidth(3f); |
|
|
|
arrowX.getMesh().setLineWidth(2f); |
|
|
|
arrowY.getMesh().setLineWidth(3f); |
|
|
|
arrowY.getMesh().setLineWidth(2f); |
|
|
|
arrowZ.getMesh().setLineWidth(3f); |
|
|
|
arrowZ.getMesh().setLineWidth(2f); |
|
|
|
axis.attachChild(arrowX); |
|
|
|
axis.attachChild(arrowX); |
|
|
|
axis.attachChild(arrowY); |
|
|
|
axis.attachChild(arrowY); |
|
|
|
axis.attachChild(arrowZ); |
|
|
|
axis.attachChild(arrowZ); |
|
|
|