diff --git a/engine/src/core/com/jme3/scene/Mesh.java b/engine/src/core/com/jme3/scene/Mesh.java index abfed0634..b894450dc 100644 --- a/engine/src/core/com/jme3/scene/Mesh.java +++ b/engine/src/core/com/jme3/scene/Mesh.java @@ -887,6 +887,15 @@ public class Mesh implements Savable, Cloneable { collisionTree = tree; } + /** + * Clears any previously generated collision data. Use this if + * the mesh has changed in some way that invalidates any previously + * generated BIHTree. + */ + public void clearCollisionData() { + collisionTree = null; + } + /** * Handles collision detection, internal use only. * User code should only use collideWith() on scene