GLRenderer: inject SRGB define if texture linearization is enabled
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@ -1062,6 +1062,10 @@ public class GLRenderer implements Renderer {
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}
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}
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}
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}
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if (linearizeSrgbImages) {
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stringBuf.append("#define SRGB 1\n");
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}
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stringBuf.append(source.getDefines());
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stringBuf.append(source.getDefines());
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stringBuf.append(source.getSource());
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stringBuf.append(source.getSource());
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