Android texture util now supports uploading a sub texture to the GPU, even as a bitmap.
This makes Nifty batch rendering work on android. git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10488 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
This commit is contained in:
parent
2037ece7d8
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@ -18,7 +18,6 @@ import java.util.logging.Logger;
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public class TextureUtil {
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private static final Logger logger = Logger.getLogger(TextureUtil.class.getName());
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//TODO Make this configurable through appSettings
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public static boolean ENABLE_COMPRESSION = true;
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private static boolean NPOT = false;
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@ -50,7 +49,7 @@ public class TextureUtil {
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//First of all, generate the texture from our bitmap and set it to the according level
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if (compress) {
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logger.log(Level.FINEST, " - Uploading LOD level {0} ({1}x{2}) with compression.", new Object[]{level, width, height});
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uploadBitmapAsCompressed(GLES20.GL_TEXTURE_2D, level, bitmap);
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uploadBitmapAsCompressed(GLES20.GL_TEXTURE_2D, level, bitmap, false, 0, 0);
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} else {
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logger.log(Level.FINEST, " - Uploading LOD level {0} ({1}x{2}) directly.", new Object[]{level, width, height});
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GLUtils.texImage2D(GLES20.GL_TEXTURE_2D, level, bitmap, 0);
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@ -77,10 +76,16 @@ public class TextureUtil {
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}
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}
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private static void uploadBitmapAsCompressed(int target, int level, Bitmap bitmap) {
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private static void uploadBitmapAsCompressed(int target, int level, Bitmap bitmap, boolean subTexture, int x, int y) {
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if (bitmap.hasAlpha()) {
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logger.log(Level.FINEST, " - Uploading bitmap directly. Cannot compress as alpha present.");
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if (subTexture) {
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GLUtils.texSubImage2D(target, level, x, y, bitmap);
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checkGLError();
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} else {
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GLUtils.texImage2D(target, level, bitmap, 0);
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checkGLError();
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}
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} else {
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// Convert to RGB565
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int bytesPerPixel = 2;
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@ -114,6 +119,17 @@ public class TextureUtil {
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int oldSize = (bitmap.getRowBytes() * bitmap.getHeight());
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int newSize = compressedImage.capacity();
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logger.log(Level.FINEST, " - Uploading compressed image to GL, oldSize = {0}, newSize = {1}, ratio = {2}", new Object[]{oldSize, newSize, (float) oldSize / newSize});
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if (subTexture) {
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GLES20.glCompressedTexSubImage2D(target,
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level,
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x, y,
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bitmap.getWidth(),
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bitmap.getHeight(),
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ETC1.ETC1_RGB8_OES,
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etc1tex.getData().capacity(),
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etc1tex.getData());
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checkGLError();
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} else {
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GLES20.glCompressedTexImage2D(target,
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level,
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ETC1.ETC1_RGB8_OES,
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@ -122,6 +138,8 @@ public class TextureUtil {
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0,
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etc1tex.getData().capacity(),
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etc1tex.getData());
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checkGLError();
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}
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// ETC1Util.loadTexture(target, level, 0, GLES20.GL_RGB,
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// GLES20.GL_UNSIGNED_SHORT_5_6_5, etc1Texture);
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@ -138,30 +156,15 @@ public class TextureUtil {
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* <code>uploadTextureBitmap</code> uploads a native android bitmap
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*/
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public static void uploadTextureBitmap(final int target, Bitmap bitmap, boolean needMips) {
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uploadTextureBitmap(target, bitmap, needMips, false, 0, 0);
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}
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/**
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* <code>uploadTextureBitmap</code> uploads a native android bitmap
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*/
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public static void uploadTextureBitmap(final int target, Bitmap bitmap, boolean needMips, boolean subTexture, int x, int y) {
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boolean recycleBitmap = false;
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if (!NPOT || needMips) {
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// Power of 2 images are not supported by this GPU.
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// OR
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// Mipmaps were requested to be used.
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// Currently OGLES does not support NPOT textures with mipmaps.
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int width = bitmap.getWidth();
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int height = bitmap.getHeight();
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// If the image is not power of 2, rescale it
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if (!FastMath.isPowerOfTwo(width) || !FastMath.isPowerOfTwo(height)) {
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// Scale to power of two.
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width = FastMath.nearestPowerOfTwo(width);
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height = FastMath.nearestPowerOfTwo(height);
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logger.log(Level.WARNING, " - Image is not POT, so scaling it to new resolution: {0}x{1}", new Object[]{width, height});
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Bitmap bitmap2 = Bitmap.createScaledBitmap(bitmap, width, height, true);
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bitmap = bitmap2;
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// Flag to indicate that bitmap
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// should be recycled at the end.
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recycleBitmap = true;
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}
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}
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//TODO, maybe this should raise an exception when NPOT is not supported
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boolean willCompress = ENABLE_COMPRESSION && ETC1support && !bitmap.hasAlpha();
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if (needMips && willCompress) {
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@ -172,18 +175,28 @@ public class TextureUtil {
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if (willCompress) {
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// Image is compressed but mipmaps are not desired, upload directly.
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logger.log(Level.FINEST, " - Uploading compressed bitmap. Mipmaps are not generated.");
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uploadBitmapAsCompressed(target, 0, bitmap);
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uploadBitmapAsCompressed(target, 0, bitmap, subTexture, x, y);
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} else {
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// Image is not compressed, mipmaps may or may not be desired.
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logger.log(Level.FINEST, " - Uploading bitmap directly.{0}",
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(needMips ?
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" Mipmaps will be generated in HARDWARE" :
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" Mipmaps are not generated."));
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(needMips
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? " Mipmaps will be generated in HARDWARE"
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: " Mipmaps are not generated."));
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if (subTexture) {
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System.err.println("x : " + x + " y :" + y + " , " + bitmap.getWidth() + "/" + bitmap.getHeight());
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GLUtils.texSubImage2D(target, 0, x, y, bitmap);
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checkGLError();
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} else {
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GLUtils.texImage2D(target, 0, bitmap, 0);
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checkGLError();
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}
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if (needMips) {
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// No pregenerated mips available,
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// generate from base level if required
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GLES20.glGenerateMipmap(target);
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checkGLError();
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}
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}
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}
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@ -209,9 +222,9 @@ public class TextureUtil {
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// Upload using slower path
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logger.log(Level.FINEST, " - Uploading bitmap directly.{0}",
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(wantGeneratedMips ?
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" Mipmaps will be generated in HARDWARE" :
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" Mipmaps are not generated."));
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(wantGeneratedMips
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? " Mipmaps will be generated in HARDWARE"
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: " Mipmaps are not generated."));
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uploadTexture(img, target, index);
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// Image was uploaded using slower path, since it is not compressed,
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@ -228,6 +241,90 @@ public class TextureUtil {
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throw new UnsupportedOperationException("The image format '" + fmt + "' is unsupported by the video hardware.");
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}
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private static AndroidGLImageFormat getImageFormat(Format fmt) throws UnsupportedOperationException {
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AndroidGLImageFormat imageFormat = new AndroidGLImageFormat();
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switch (fmt) {
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case RGBA16:
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case RGB16:
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case RGB10:
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case Luminance16:
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case Luminance16Alpha16:
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case Alpha16:
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case Depth32:
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case Depth32F:
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throw new UnsupportedOperationException("The image format '"
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+ fmt + "' is not supported by OpenGL ES 2.0 specification.");
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case Alpha8:
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imageFormat.format = GLES20.GL_ALPHA;
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imageFormat.dataType = GLES20.GL_UNSIGNED_BYTE;
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break;
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case Luminance8:
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imageFormat.format = GLES20.GL_LUMINANCE;
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imageFormat.dataType = GLES20.GL_UNSIGNED_BYTE;
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break;
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case Luminance8Alpha8:
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imageFormat.format = GLES20.GL_LUMINANCE_ALPHA;
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imageFormat.dataType = GLES20.GL_UNSIGNED_BYTE;
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break;
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case RGB565:
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imageFormat.format = GLES20.GL_RGB;
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imageFormat.dataType = GLES20.GL_UNSIGNED_SHORT_5_6_5;
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break;
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case ARGB4444:
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imageFormat.format = GLES20.GL_RGBA4;
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imageFormat.dataType = GLES20.GL_UNSIGNED_SHORT_4_4_4_4;
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break;
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case RGB5A1:
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imageFormat.format = GLES20.GL_RGBA;
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imageFormat.dataType = GLES20.GL_UNSIGNED_SHORT_5_5_5_1;
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break;
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case RGB8:
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imageFormat.format = GLES20.GL_RGB;
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imageFormat.dataType = GLES20.GL_UNSIGNED_BYTE;
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break;
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case BGR8:
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imageFormat.format = GLES20.GL_RGB;
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imageFormat.dataType = GLES20.GL_UNSIGNED_BYTE;
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break;
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case RGBA8:
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imageFormat.format = GLES20.GL_RGBA;
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imageFormat.dataType = GLES20.GL_UNSIGNED_BYTE;
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break;
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case Depth:
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case Depth16:
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case Depth24:
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imageFormat.format = GLES20.GL_DEPTH_COMPONENT;
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imageFormat.dataType = GLES20.GL_UNSIGNED_BYTE;
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break;
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case DXT1:
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if (!DXT1) {
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unsupportedFormat(fmt);
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}
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imageFormat.format = 0x83F0;
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imageFormat.dataType = GLES20.GL_UNSIGNED_BYTE;
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imageFormat.compress = true;
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break;
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case DXT1A:
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if (!DXT1) {
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unsupportedFormat(fmt);
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}
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imageFormat.format = 0x83F1;
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imageFormat.dataType = GLES20.GL_UNSIGNED_BYTE;
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imageFormat.compress = true;
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break;
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default:
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throw new UnsupportedOperationException("Unrecognized format: " + fmt);
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}
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return imageFormat;
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}
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private static class AndroidGLImageFormat {
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boolean compress = false;
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int format = -1;
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int dataType = -1;
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}
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private static void uploadTexture(Image img,
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int target,
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int index) {
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@ -249,7 +346,6 @@ public class TextureUtil {
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int width = img.getWidth();
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int height = img.getHeight();
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int depth = img.getDepth();
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if (!NPOT) {
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// Check if texture is POT
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@ -259,83 +355,7 @@ public class TextureUtil {
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+ "and no scaling path available for image: " + img);
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}
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}
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boolean compress = false;
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int format = -1;
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int dataType = -1;
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switch (fmt){
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case RGBA16:
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case RGB16:
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case RGB10:
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case Luminance16:
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case Luminance16Alpha16:
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case Alpha16:
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case Depth32:
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case Depth32F:
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throw new UnsupportedOperationException("The image format '"
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+ fmt + "' is not supported by OpenGL ES 2.0 specification.");
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case Alpha8:
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format = GLES20.GL_ALPHA;
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dataType = GLES20.GL_UNSIGNED_BYTE;
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break;
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case Luminance8:
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format = GLES20.GL_LUMINANCE;
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dataType = GLES20.GL_UNSIGNED_BYTE;
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break;
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case Luminance8Alpha8:
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format = GLES20.GL_LUMINANCE_ALPHA;
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dataType = GLES20.GL_UNSIGNED_BYTE;
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break;
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case RGB565:
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format = GLES20.GL_RGB;
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dataType = GLES20.GL_UNSIGNED_SHORT_5_6_5;
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break;
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case ARGB4444:
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format = GLES20.GL_RGBA4;
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dataType = GLES20.GL_UNSIGNED_SHORT_4_4_4_4;
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break;
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case RGB5A1:
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format = GLES20.GL_RGBA;
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dataType = GLES20.GL_UNSIGNED_SHORT_5_5_5_1;
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break;
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case RGB8:
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format = GLES20.GL_RGB;
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dataType = GLES20.GL_UNSIGNED_BYTE;
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break;
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case BGR8:
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format = GLES20.GL_RGB;
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dataType = GLES20.GL_UNSIGNED_BYTE;
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break;
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case RGBA8:
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format = GLES20.GL_RGBA;
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dataType = GLES20.GL_UNSIGNED_BYTE;
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break;
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case Depth:
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case Depth16:
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case Depth24:
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format = GLES20.GL_DEPTH_COMPONENT;
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dataType = GLES20.GL_UNSIGNED_BYTE;
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break;
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case DXT1:
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if (!DXT1) {
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unsupportedFormat(fmt);
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}
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format = 0x83F0;
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dataType = GLES20.GL_UNSIGNED_BYTE;
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compress = true;
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break;
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case DXT1A:
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if (!DXT1) {
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unsupportedFormat(fmt);
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}
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format = 0x83F1;
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dataType = GLES20.GL_UNSIGNED_BYTE;
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compress = true;
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break;
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default:
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throw new UnsupportedOperationException("Unrecognized format: " + fmt);
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}
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AndroidGLImageFormat imageFormat = getImageFormat(fmt);
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if (data != null) {
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GLES20.glPixelStorei(GLES20.GL_UNPACK_ALIGNMENT, 1);
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@ -344,42 +364,26 @@ public class TextureUtil {
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int[] mipSizes = img.getMipMapSizes();
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int pos = 0;
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if (mipSizes == null) {
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if (data != null)
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if (data != null) {
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mipSizes = new int[]{data.capacity()};
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else
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} else {
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mipSizes = new int[]{width * height * fmt.getBitsPerPixel() / 8};
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}
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// XXX: might want to change that when support
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// of more than paletted compressions is added..
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/// NOTE: Doesn't support mipmaps
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// if (compress){
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// data.clear();
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// GLES20.glCompressedTexImage2D(target,
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// 1 - mipSizes.length,
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// format,
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// width,
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// height,
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// 0,
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// data.capacity(),
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// data);
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// return;
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// }
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}
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for (int i = 0; i < mipSizes.length; i++) {
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int mipWidth = Math.max(1, width >> i);
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int mipHeight = Math.max(1, height >> i);
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// int mipDepth = Math.max(1, depth >> i);
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if (data != null) {
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data.position(pos);
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data.limit(pos + mipSizes[i]);
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}
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if (compress && data != null){
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if (imageFormat.compress && data != null) {
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GLES20.glCompressedTexImage2D(target,
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i,
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format,
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imageFormat.format,
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mipWidth,
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mipHeight,
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0,
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@ -388,12 +392,12 @@ public class TextureUtil {
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} else {
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GLES20.glTexImage2D(target,
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i,
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format,
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imageFormat.format,
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mipWidth,
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mipHeight,
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0,
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format,
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dataType,
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imageFormat.format,
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imageFormat.dataType,
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data);
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}
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@ -401,23 +405,92 @@ public class TextureUtil {
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}
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}
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private static void checkGLError() {
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int error;
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while ((error = GLES20.glGetError()) != GLES20.GL_NO_ERROR) {
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throw new RendererException("OpenGL Error " + error);
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}
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}
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/**
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* Update the texture currently bound to target at with data from the given Image at position x and y. The parameter
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* index is used as the zoffset in case a 3d texture or texture 2d array is being updated.
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* Update the texture currently bound to target at with data from the given
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* Image at position x and y. The parameter index is used as the zoffset in
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* case a 3d texture or texture 2d array is being updated.
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*
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* @param image Image with the source data (this data will be put into the texture)
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* @param image Image with the source data (this data will be put into the
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* texture)
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* @param target the target texture
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* @param index the mipmap level to update
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* @param x the x position where to put the image in the texture
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* @param y the y position where to put the image in the texture
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*/
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public static void uploadSubTexture(
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Image image,
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Image img,
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int target,
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int index,
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int x,
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int y) {
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// FIXME and implement this!
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if (img.getEfficentData() instanceof AndroidImageInfo) {
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AndroidImageInfo imageInfo = (AndroidImageInfo) img.getEfficentData();
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uploadTextureBitmap(target, imageInfo.getBitmap(), true, true, x, y);
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return;
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}
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// Otherwise upload image directly.
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// Prefer to only use power of 2 textures here to avoid errors.
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Image.Format fmt = img.getFormat();
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ByteBuffer data;
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if (index >= 0 || img.getData() != null && img.getData().size() > 0) {
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data = img.getData(index);
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} else {
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data = null;
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}
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int width = img.getWidth();
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int height = img.getHeight();
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if (!NPOT) {
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// Check if texture is POT
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if (!FastMath.isPowerOfTwo(width) || !FastMath.isPowerOfTwo(height)) {
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throw new RendererException("Non-power-of-2 textures "
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+ "are not supported by the video hardware "
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+ "and no scaling path available for image: " + img);
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}
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}
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AndroidGLImageFormat imageFormat = getImageFormat(fmt);
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if (data != null) {
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GLES20.glPixelStorei(GLES20.GL_UNPACK_ALIGNMENT, 1);
|
||||
}
|
||||
|
||||
int[] mipSizes = img.getMipMapSizes();
|
||||
int pos = 0;
|
||||
if (mipSizes == null) {
|
||||
if (data != null) {
|
||||
mipSizes = new int[]{data.capacity()};
|
||||
} else {
|
||||
mipSizes = new int[]{width * height * fmt.getBitsPerPixel() / 8};
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < mipSizes.length; i++) {
|
||||
int mipWidth = Math.max(1, width >> i);
|
||||
int mipHeight = Math.max(1, height >> i);
|
||||
|
||||
if (data != null) {
|
||||
data.position(pos);
|
||||
data.limit(pos + mipSizes[i]);
|
||||
}
|
||||
|
||||
if (imageFormat.compress && data != null) {
|
||||
GLES20.glCompressedTexSubImage2D(target, i, x, y, mipWidth, mipHeight, imageFormat.format, data.remaining(), data);
|
||||
checkGLError();
|
||||
} else {
|
||||
GLES20.glTexSubImage2D(target, i, x, y, mipWidth, mipHeight, imageFormat.format, imageFormat.dataType, data);
|
||||
checkGLError();
|
||||
}
|
||||
|
||||
pos += mipSizes[i];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
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Reference in New Issue
Block a user