Merge remote-tracking branch 'origin/opengles2-fixes' into in-pass-shadows

in-pass-shadows
Kirill Vainer 7 years ago
commit 4d60b2df70
  1. 3
      .travis.yml
  2. 4
      jme3-core/src/main/java/com/jme3/animation/Skeleton.java
  3. 135
      jme3-core/src/main/java/com/jme3/animation/SkeletonControl.java
  4. 7
      jme3-core/src/main/java/com/jme3/renderer/opengl/GLImageFormats.java
  5. 2
      jme3-core/src/main/java/com/jme3/scene/Mesh.java
  6. 22
      jme3-core/src/main/java/com/jme3/scene/mesh/IndexBuffer.java
  7. 5
      jme3-core/src/main/java/com/jme3/scene/mesh/IndexByteBuffer.java
  8. 4
      jme3-core/src/main/java/com/jme3/scene/mesh/IndexIntBuffer.java
  9. 4
      jme3-core/src/main/java/com/jme3/scene/mesh/IndexShortBuffer.java
  10. 18
      jme3-core/src/main/java/com/jme3/scene/mesh/VirtualIndexBuffer.java
  11. 58
      jme3-core/src/main/java/com/jme3/util/BufferUtils.java
  12. 5
      jme3-lwjgl3/build.gradle
  13. 12
      jme3-lwjgl3/src/main/java/com/jme3/opencl/lwjgl/LwjglBuffer.java
  14. 12
      jme3-lwjgl3/src/main/java/com/jme3/opencl/lwjgl/LwjglImage.java
  15. 2
      jme3-lwjgl3/src/main/java/com/jme3/opencl/lwjgl/info/CLUtil.java
  16. 12
      jme3-plugins/src/gltf/java/com/jme3/scene/plugins/gltf/BinDataKey.java
  17. 8
      jme3-plugins/src/gltf/java/com/jme3/scene/plugins/gltf/BinLoader.java
  18. 19
      jme3-plugins/src/gltf/java/com/jme3/scene/plugins/gltf/GltfLoader.java
  19. 136
      jme3-plugins/src/gltf/java/com/jme3/scene/plugins/gltf/GltfUtils.java

@ -19,6 +19,9 @@ matrix:
addons:
ssh_known_hosts: github.com
hosts:
- travisci
hostname: travisci
apt:
packages:
- gcc-multilib

@ -70,7 +70,7 @@ public final class Skeleton implements Savable, JmeCloneable {
public Skeleton(Bone[] boneList) {
this.boneList = boneList;
List<Bone> rootBoneList = new ArrayList<Bone>();
List<Bone> rootBoneList = new ArrayList<>();
for (int i = boneList.length - 1; i >= 0; i--) {
Bone b = boneList[i];
if (b.getParent() == null) {
@ -289,6 +289,7 @@ public final class Skeleton implements Savable, JmeCloneable {
return sb.toString();
}
@Override
public void read(JmeImporter im) throws IOException {
InputCapsule input = im.getCapsule(this);
@ -308,6 +309,7 @@ public final class Skeleton implements Savable, JmeCloneable {
}
}
@Override
public void write(JmeExporter ex) throws IOException {
OutputCapsule output = ex.getCapsule(this);
output.write(rootBones, "rootBones", null);

@ -32,8 +32,7 @@
package com.jme3.animation;
import com.jme3.export.*;
import com.jme3.material.MatParam;
import com.jme3.material.Material;
import com.jme3.material.MatParamOverride;
import com.jme3.math.FastMath;
import com.jme3.math.Matrix4f;
import com.jme3.renderer.RenderManager;
@ -43,6 +42,7 @@ import com.jme3.scene.*;
import com.jme3.scene.VertexBuffer.Type;
import com.jme3.scene.control.AbstractControl;
import com.jme3.scene.control.Control;
import com.jme3.scene.mesh.IndexBuffer;
import com.jme3.shader.VarType;
import com.jme3.util.*;
import com.jme3.util.clone.Cloner;
@ -51,8 +51,6 @@ import java.io.IOException;
import java.nio.Buffer;
import java.nio.ByteBuffer;
import java.nio.FloatBuffer;
import java.util.HashSet;
import java.util.Set;
import java.util.logging.Level;
import java.util.logging.Logger;
@ -107,13 +105,11 @@ public class SkeletonControl extends AbstractControl implements Cloneable, JmeCl
* Bone offset matrices, recreated each frame
*/
private transient Matrix4f[] offsetMatrices;
/**
* Material references used for hardware skinning
*/
private Set<Material> materials = new HashSet<Material>();
//temp reader
private BufferUtils.ByteShortIntBufferReader indexReader = new BufferUtils.ByteShortIntBufferReader();
private MatParamOverride numberOfBonesParam;
private MatParamOverride boneMatricesParam;
/**
* Serialization only. Do not use.
*/
@ -121,11 +117,13 @@ public class SkeletonControl extends AbstractControl implements Cloneable, JmeCl
}
private void switchToHardware() {
numberOfBonesParam.setEnabled(true);
boneMatricesParam.setEnabled(true);
// Next full 10 bones (e.g. 30 on 24 bones)
int numBones = ((skeleton.getBoneCount() / 10) + 1) * 10;
for (Material m : materials) {
m.setInt("NumberOfBones", numBones);
}
numberOfBonesParam.setValue(numBones);
for (Geometry geometry : targets) {
Mesh mesh = geometry.getMesh();
if (mesh != null && mesh.isAnimated()) {
@ -135,11 +133,9 @@ public class SkeletonControl extends AbstractControl implements Cloneable, JmeCl
}
private void switchToSoftware() {
for (Material m : materials) {
if (m.getParam("NumberOfBones") != null) {
m.clearParam("NumberOfBones");
}
}
numberOfBonesParam.setEnabled(false);
boneMatricesParam.setEnabled(false);
for (Geometry geometry : targets) {
Mesh mesh = geometry.getMesh();
if (mesh != null && mesh.isAnimated()) {
@ -149,19 +145,6 @@ public class SkeletonControl extends AbstractControl implements Cloneable, JmeCl
}
private boolean testHardwareSupported(RenderManager rm) {
for (Material m : materials) {
// Some of the animated mesh(es) do not support hardware skinning,
// so it is not supported by the model.
if (m.getMaterialDef().getMaterialParam("NumberOfBones") == null) {
Logger.getLogger(SkeletonControl.class.getName()).log(Level.WARNING,
"Not using hardware skinning for {0}, " +
"because material {1} doesn''t support it.",
new Object[]{spatial, m.getMaterialDef().getName()});
return false;
}
}
switchToHardware();
try {
@ -178,6 +161,7 @@ public class SkeletonControl extends AbstractControl implements Cloneable, JmeCl
* supported by GPU, it shall be enabled, if its not preferred, or not
* supported by GPU, then it shall be disabled.
*
* @param preferred
* @see #isHardwareSkinningUsed()
*/
public void setHardwareSkinningPreferred(boolean preferred) {
@ -212,6 +196,8 @@ public class SkeletonControl extends AbstractControl implements Cloneable, JmeCl
throw new IllegalArgumentException("skeleton cannot be null");
}
this.skeleton = skeleton;
this.numberOfBonesParam = new MatParamOverride(VarType.Int, "NumberOfBones", null);
this.boneMatricesParam = new MatParamOverride(VarType.Matrix4Array, "BoneMatrices", null);
}
/**
@ -222,8 +208,8 @@ public class SkeletonControl extends AbstractControl implements Cloneable, JmeCl
Mesh mesh = geometry.getMesh();
if (mesh != null && mesh.isAnimated()) {
targets.add(geometry);
materials.add(geometry.getMaterial());
}
}
private void findTargets(Node node) {
@ -238,8 +224,21 @@ public class SkeletonControl extends AbstractControl implements Cloneable, JmeCl
@Override
public void setSpatial(Spatial spatial) {
Spatial oldSpatial = this.spatial;
super.setSpatial(spatial);
updateTargetsAndMaterials(spatial);
if (oldSpatial != null) {
oldSpatial.removeMatParamOverride(numberOfBonesParam);
oldSpatial.removeMatParamOverride(boneMatricesParam);
}
if (spatial != null) {
spatial.removeMatParamOverride(numberOfBonesParam);
spatial.removeMatParamOverride(boneMatricesParam);
spatial.addMatParamOverride(numberOfBonesParam);
spatial.addMatParamOverride(boneMatricesParam);
}
}
private void controlRenderSoftware() {
@ -258,28 +257,9 @@ public class SkeletonControl extends AbstractControl implements Cloneable, JmeCl
private void controlRenderHardware() {
offsetMatrices = skeleton.computeSkinningMatrices();
for (Material m : materials) {
MatParam currentParam = m.getParam("BoneMatrices");
if (currentParam != null) {
if (currentParam.getValue() != offsetMatrices) {
// Check to see if other SkeletonControl
// is operating on this material, in that case, user
// is sharing materials between models which is NOT allowed
// when hardware skinning used.
Logger.getLogger(SkeletonControl.class.getName()).log(Level.SEVERE,
"Material instances cannot be shared when hardware skinning is used. " +
"Ensure all models use unique material instances."
);
}
boneMatricesParam.setValue(offsetMatrices);
}
m.setParam("BoneMatrices", VarType.Matrix4Array, offsetMatrices);
}
}
@Override
protected void controlRender(RenderManager rm, ViewPort vp) {
if (!wasMeshUpdated) {
@ -296,7 +276,7 @@ public class SkeletonControl extends AbstractControl implements Cloneable, JmeCl
if (hwSkinningSupported) {
hwSkinningEnabled = true;
Logger.getLogger(SkeletonControl.class.getName()).log(Level.INFO, "Hardware skinning engaged for " + spatial);
Logger.getLogger(SkeletonControl.class.getName()).log(Level.INFO, "Hardware skinning engaged for {0}", spatial);
} else {
switchToSoftware();
}
@ -420,28 +400,8 @@ public class SkeletonControl extends AbstractControl implements Cloneable, JmeCl
// were shared then this will share them.
this.targets = cloner.clone(targets);
// Not automatic set cloning yet
Set<Material> newMaterials = new HashSet<Material>();
for( Material m : this.materials ) {
Material mClone = cloner.clone(m);
newMaterials.add(mClone);
if( mClone != m ) {
// Material was really cloned so clear the bone matrices in case
// this is hardware skinned. This allows a local version to be
// used and will be reset on the material. Really this just avoids
// the 'safety' check in controlRenderHardware(). Right now material
// doesn't clone itself with the cloner (and doesn't clone its parameters)
// else this would be unnecessary.
MatParam boneMatrices = mClone.getParam("BoneMatrices");
// ...because for some strange reason you can't clear a non-existant
// parameter.
if( boneMatrices != null ) {
mClone.clearParam("BoneMatrices");
}
}
}
this.materials = newMaterials;
this.numberOfBonesParam = cloner.clone(numberOfBonesParam);
this.boneMatricesParam = cloner.clone(boneMatricesParam);
}
/**
@ -547,10 +507,9 @@ public class SkeletonControl extends AbstractControl implements Cloneable, JmeCl
fnb.rewind();
// get boneIndexes and weights for mesh
indexReader.setBuffer(mesh.getBuffer(Type.BoneIndex).getData());
IndexBuffer ib = IndexBuffer.wrapIndexBuffer(mesh.getBuffer(Type.BoneIndex).getData());
FloatBuffer wb = (FloatBuffer) mesh.getBuffer(Type.BoneWeight).getData();
indexReader.rewind();
wb.rewind();
float[] weights = wb.array();
@ -591,7 +550,7 @@ public class SkeletonControl extends AbstractControl implements Cloneable, JmeCl
for (int w = maxWeightsPerVert - 1; w >= 0; w--) {
float weight = weights[idxWeights];
Matrix4f mat = offsetMatrices[indexReader.getUnsigned(idxWeights++)];
Matrix4f mat = offsetMatrices[ib.get(idxWeights++)];
rx += (mat.m00 * vtx + mat.m01 * vty + mat.m02 * vtz + mat.m03) * weight;
ry += (mat.m10 * vtx + mat.m11 * vty + mat.m12 * vtz + mat.m13) * weight;
@ -664,10 +623,9 @@ public class SkeletonControl extends AbstractControl implements Cloneable, JmeCl
// get boneIndexes and weights for mesh
indexReader.setBuffer(mesh.getBuffer(Type.BoneIndex).getData());
IndexBuffer ib = IndexBuffer.wrapIndexBuffer(mesh.getBuffer(Type.BoneIndex).getData());
FloatBuffer wb = (FloatBuffer) mesh.getBuffer(Type.BoneWeight).getData();
indexReader.rewind();
wb.rewind();
float[] weights = wb.array();
@ -723,7 +681,7 @@ public class SkeletonControl extends AbstractControl implements Cloneable, JmeCl
for (int w = maxWeightsPerVert - 1; w >= 0; w--) {
float weight = weights[idxWeights];
Matrix4f mat = offsetMatrices[indexReader.getUnsigned(idxWeights++)];
Matrix4f mat = offsetMatrices[ib.get(idxWeights++)];
rx += (mat.m00 * vtx + mat.m01 * vty + mat.m02 * vtz + mat.m03) * weight;
ry += (mat.m10 * vtx + mat.m11 * vty + mat.m12 * vtz + mat.m13) * weight;
@ -781,7 +739,9 @@ public class SkeletonControl extends AbstractControl implements Cloneable, JmeCl
super.write(ex);
OutputCapsule oc = ex.getCapsule(this);
oc.write(skeleton, "skeleton", null);
//Targets and materials don't need to be saved, they'll be gathered on each frame
oc.write(numberOfBonesParam, "numberOfBonesParam", null);
oc.write(boneMatricesParam, "boneMatricesParam", null);
}
@Override
@ -789,6 +749,16 @@ public class SkeletonControl extends AbstractControl implements Cloneable, JmeCl
super.read(im);
InputCapsule in = im.getCapsule(this);
skeleton = (Skeleton) in.readSavable("skeleton", null);
numberOfBonesParam = (MatParamOverride) in.readSavable("numberOfBonesParam", null);
boneMatricesParam = (MatParamOverride) in.readSavable("boneMatricesParam", null);
if (numberOfBonesParam == null) {
numberOfBonesParam = new MatParamOverride(VarType.Int, "NumberOfBones", null);
boneMatricesParam = new MatParamOverride(VarType.Matrix4Array, "BoneMatrices", null);
getSpatial().addMatParamOverride(numberOfBonesParam);
getSpatial().addMatParamOverride(boneMatricesParam);
}
}
/**
@ -798,7 +768,6 @@ public class SkeletonControl extends AbstractControl implements Cloneable, JmeCl
*/
private void updateTargetsAndMaterials(Spatial spatial) {
targets.clear();
materials.clear();
if (spatial instanceof Node) {
findTargets((Node) spatial);

@ -216,9 +216,14 @@ public final class GLImageFormats {
// Need to check if Caps.DepthTexture is supported prior to using for textures
// But for renderbuffers its OK.
format(formatToGL, Format.Depth, GL.GL_DEPTH_COMPONENT, GL.GL_DEPTH_COMPONENT, GL.GL_UNSIGNED_BYTE);
format(formatToGL, Format.Depth16, GL.GL_DEPTH_COMPONENT16, GL.GL_DEPTH_COMPONENT, GL.GL_UNSIGNED_SHORT);
// NOTE: OpenGL ES 2.0 does not support DEPTH_COMPONENT as internal format -- fallback to 16-bit depth.
if (caps.contains(Caps.OpenGLES20)) {
format(formatToGL, Format.Depth, GL.GL_DEPTH_COMPONENT16, GL.GL_DEPTH_COMPONENT, GL.GL_UNSIGNED_BYTE);
} else {
format(formatToGL, Format.Depth, GL.GL_DEPTH_COMPONENT, GL.GL_DEPTH_COMPONENT, GL.GL_UNSIGNED_BYTE);
}
if (caps.contains(Caps.OpenGL20)) {
format(formatToGL, Format.Depth24, GL2.GL_DEPTH_COMPONENT24, GL.GL_DEPTH_COMPONENT, GL.GL_UNSIGNED_INT);
}

@ -1447,7 +1447,7 @@ public class Mesh implements Savable, Cloneable, JmeCloneable {
return false; // no bone animation data
}
BufferUtils.ByteShortIntBufferReader boneIndexBuffer = new BufferUtils.ByteShortIntBufferReader(biBuf.getData());
IndexBuffer boneIndexBuffer = IndexBuffer.wrapIndexBuffer(biBuf.getData());
boneIndexBuffer.rewind();
int numBoneIndices = boneIndexBuffer.remaining();
assert numBoneIndices % 4 == 0 : numBoneIndices;

@ -76,6 +76,28 @@ public abstract class IndexBuffer {
}
}
/**
* @see Buffer#rewind()
*/
public void rewind() {
getBuffer().rewind();
}
/**
* @return
* @see Buffer#remaining()
*/
public int remaining() {
return getBuffer().remaining();
}
/**
* Returns the vertex index for the current position.
*
* @return
*/
public abstract int get();
/**
* Returns the vertex index for the given index in the index buffer.
*

@ -48,6 +48,11 @@ public class IndexByteBuffer extends IndexBuffer {
buf.rewind();
}
@Override
public int get() {
return buf.get() & 0x000000FF;
}
@Override
public int get(int i) {
return buf.get(i) & 0x000000FF;

@ -48,6 +48,10 @@ public class IndexIntBuffer extends IndexBuffer {
buf.rewind();
}
@Override
public int get() {
return buf.get();
}
@Override
public int get(int i) {
return buf.get(i);

@ -48,6 +48,10 @@ public class IndexShortBuffer extends IndexBuffer {
buf.rewind();
}
@Override
public int get() {
return buf.get() & 0x0000FFFF;
}
@Override
public int get(int i) {
return buf.get(i) & 0x0000FFFF;

@ -55,6 +55,7 @@ public class VirtualIndexBuffer extends IndexBuffer {
protected int numVerts = 0;
protected int numIndices = 0;
protected Mode meshMode;
protected int position = 0;
public VirtualIndexBuffer(int numVerts, Mode meshMode){
this.numVerts = numVerts;
@ -86,6 +87,23 @@ public class VirtualIndexBuffer extends IndexBuffer {
}
}
@Override
public int get() {
int i = get(position);
position++;
return i;
}
@Override
public void rewind() {
position = 0;
}
@Override
public int remaining() {
return numIndices - position;
}
@Override
public int get(int i) {
if (meshMode == Mode.Triangles || meshMode == Mode.Lines || meshMode == Mode.Points){

@ -1341,62 +1341,4 @@ public final class BufferUtils {
}
}
public static class ByteShortIntBufferReader {
Buffer buffer;
public ByteShortIntBufferReader() {
}
public ByteShortIntBufferReader(Buffer buffer) {
this.buffer = buffer;
}
public int get() {
if (buffer instanceof ByteBuffer) {
return ((ByteBuffer) buffer).get();
} else if (buffer instanceof ShortBuffer) {
return ((ShortBuffer) buffer).get();
} else if (buffer instanceof IntBuffer) {
return ((IntBuffer) buffer).get();
} else {
throw new UnsupportedOperationException("Buffer must be a ByteBuffer, a ShortBuffer or an IntBuffer");
}
}
public int get(int index) {
if (buffer instanceof ByteBuffer) {
return ((ByteBuffer) buffer).get(index);
} else if (buffer instanceof ShortBuffer) {
return ((ShortBuffer) buffer).get(index);
} else if (buffer instanceof IntBuffer) {
return ((IntBuffer) buffer).get(index);
} else {
throw new UnsupportedOperationException("Buffer must be a ByteBuffer, a ShortBuffer or an IntBuffer");
}
}
public int getUnsigned(int index) {
if (buffer instanceof ByteBuffer) {
return ((ByteBuffer) buffer).get(index) & 0xff;
} else if (buffer instanceof ShortBuffer) {
return ((ShortBuffer) buffer).get(index) & 0xffff;
} else if (buffer instanceof IntBuffer) {
return ((IntBuffer) buffer).get(index) & 0xffffff;
} else {
throw new UnsupportedOperationException("Buffer must be a ByteBuffer, a ShortBuffer or an IntBuffer");
}
}
public void setBuffer(Buffer buffer) {
this.buffer = buffer;
}
public void rewind() {
buffer.rewind();
}
public int remaining() {
return buffer.remaining();
}
}
}

@ -2,7 +2,7 @@ if (!hasProperty('mainClass')) {
ext.mainClass = ''
}
def lwjglVersion = '3.1.0'
def lwjglVersion = '3.1.2'
sourceCompatibility = '1.8'
@ -25,6 +25,9 @@ dependencies {
runtime "org.lwjgl:lwjgl-jemalloc:${lwjglVersion}:natives-windows"
runtime "org.lwjgl:lwjgl-jemalloc:${lwjglVersion}:natives-linux"
runtime "org.lwjgl:lwjgl-jemalloc:${lwjglVersion}:natives-macos"
runtime "org.lwjgl:lwjgl-opengl:${lwjglVersion}:natives-windows"
runtime "org.lwjgl:lwjgl-opengl:${lwjglVersion}:natives-linux"
runtime "org.lwjgl:lwjgl-opengl:${lwjglVersion}:natives-macos"
runtime "org.lwjgl:lwjgl-openal:${lwjglVersion}:natives-windows"
runtime "org.lwjgl:lwjgl-openal:${lwjglVersion}:natives-linux"
runtime "org.lwjgl:lwjgl-openal:${lwjglVersion}:natives-macos"

@ -67,7 +67,7 @@ public class LwjglBuffer extends Buffer {
//Note: LWJGL does not support the size parameter, I have to set the buffer limit
dest.limit((int) (dest.position() + size));
int ret = CL10.clEnqueueReadBuffer(((LwjglCommandQueue)queue).getQueue(),
buffer, CL10.CL_TRUE, offset, dest, null, null);
buffer, true, offset, dest, null, null);
Utils.checkError(ret, "clEnqueueReadBuffer");
}
@ -77,7 +77,7 @@ public class LwjglBuffer extends Buffer {
dest.limit((int) (dest.position() + size));
Utils.pointerBuffers[0].rewind();
long q = ((LwjglCommandQueue)queue).getQueue();
int ret = CL10.clEnqueueReadBuffer(q, buffer, CL10.CL_FALSE, offset, dest, null, Utils.pointerBuffers[0]);
int ret = CL10.clEnqueueReadBuffer(q, buffer, false, offset, dest, null, Utils.pointerBuffers[0]);
Utils.checkError(ret, "clEnqueueReadBuffer");
long event = Utils.pointerBuffers[0].get(0);
return new LwjglEvent(event);
@ -88,7 +88,7 @@ public class LwjglBuffer extends Buffer {
//Note: LWJGL does not support the size parameter, I have to set the buffer limit
src.limit((int) (src.position() + size));
long q = ((LwjglCommandQueue)queue).getQueue();
int ret = CL10.clEnqueueWriteBuffer(q, buffer, CL10.CL_TRUE, offset, src, null, null);
int ret = CL10.clEnqueueWriteBuffer(q, buffer, true, offset, src, null, null);
Utils.checkError(ret, "clEnqueueWriteBuffer");
}
@ -98,7 +98,7 @@ public class LwjglBuffer extends Buffer {
src.limit((int) (src.position() + size));
Utils.pointerBuffers[0].rewind();
long q = ((LwjglCommandQueue)queue).getQueue();
int ret = CL10.clEnqueueWriteBuffer(q, buffer, CL10.CL_FALSE, offset, src, null, Utils.pointerBuffers[0]);
int ret = CL10.clEnqueueWriteBuffer(q, buffer, false, offset, src, null, Utils.pointerBuffers[0]);
Utils.checkError(ret, "clEnqueueWriteBuffer");
long event = Utils.pointerBuffers[0].get(0);
return new LwjglEvent(event);
@ -130,7 +130,7 @@ public class LwjglBuffer extends Buffer {
long q = ((LwjglCommandQueue) queue).getQueue();
long flags = Utils.getMappingAccessFlags(access);
Utils.errorBuffer.rewind();
ByteBuffer b = CL10.clEnqueueMapBuffer(q, buffer, CL10.CL_TRUE, flags, offset, size, null, null, Utils.errorBuffer, null);
ByteBuffer b = CL10.clEnqueueMapBuffer(q, buffer, true, flags, offset, size, null, null, Utils.errorBuffer, null);
Utils.checkError(Utils.errorBuffer, "clEnqueueMapBuffer");
return b;
}
@ -153,7 +153,7 @@ public class LwjglBuffer extends Buffer {
Utils.errorBuffer.rewind();
long q = ((LwjglCommandQueue) queue).getQueue();
long flags = Utils.getMappingAccessFlags(access);
ByteBuffer buf = CL10.clEnqueueMapBuffer(q, buffer, CL10.CL_FALSE, flags, offset, size, null, Utils.pointerBuffers[0], Utils.errorBuffer, null);
ByteBuffer buf = CL10.clEnqueueMapBuffer(q, buffer, false, flags, offset, size, null, Utils.pointerBuffers[0], Utils.errorBuffer, null);
Utils.checkError(Utils.errorBuffer, "clEnqueueMapBuffer");
long event = Utils.pointerBuffers[0].get(0);
return new com.jme3.opencl.Buffer.AsyncMapping(new LwjglEvent(event), buf);

@ -302,7 +302,7 @@ public class LwjglImage extends Image {
Utils.pointerBuffers[1].put(origin).position(0);
Utils.pointerBuffers[2].put(region).position(0);
long q = ((LwjglCommandQueue) queue).getQueue();
int ret = CL10.clEnqueueReadImage(q, image, CL10.CL_TRUE,
int ret = CL10.clEnqueueReadImage(q, image, true,
Utils.pointerBuffers[1], Utils.pointerBuffers[2],
rowPitch, slicePitch, dest, null, null);
Utils.checkError(ret, "clEnqueueReadImage");
@ -319,7 +319,7 @@ public class LwjglImage extends Image {
Utils.pointerBuffers[1].put(origin).position(0);
Utils.pointerBuffers[2].put(region).position(0);
long q = ((LwjglCommandQueue) queue).getQueue();
int ret = CL10.clEnqueueReadImage(q, image, CL10.CL_FALSE,
int ret = CL10.clEnqueueReadImage(q, image, false,
Utils.pointerBuffers[1], Utils.pointerBuffers[2],
rowPitch, slicePitch, dest, null, Utils.pointerBuffers[0]);
Utils.checkError(ret, "clEnqueueReadImage");
@ -337,7 +337,7 @@ public class LwjglImage extends Image {
Utils.pointerBuffers[1].put(origin).position(0);
Utils.pointerBuffers[2].put(region).position(0);
long q = ((LwjglCommandQueue) queue).getQueue();
int ret = CL10.clEnqueueWriteImage(q, image, CL10.CL_TRUE,
int ret = CL10.clEnqueueWriteImage(q, image, true,
Utils.pointerBuffers[1], Utils.pointerBuffers[2],
rowPitch, slicePitch, dest, null, null);
Utils.checkError(ret, "clEnqueueWriteImage");
@ -354,7 +354,7 @@ public class LwjglImage extends Image {
Utils.pointerBuffers[1].put(origin).position(0);
Utils.pointerBuffers[2].put(region).position(0);
long q = ((LwjglCommandQueue) queue).getQueue();
int ret = CL10.clEnqueueWriteImage(q, image, CL10.CL_FALSE,
int ret = CL10.clEnqueueWriteImage(q, image, false,
Utils.pointerBuffers[1], Utils.pointerBuffers[2],
rowPitch, slicePitch, dest, null, Utils.pointerBuffers[0]);
Utils.checkError(ret, "clEnqueueWriteImage");
@ -419,7 +419,7 @@ public class LwjglImage extends Image {
long q = ((LwjglCommandQueue) queue).getQueue();
long flags = Utils.getMappingAccessFlags(access);
Utils.errorBuffer.rewind();
ByteBuffer buf = CL10.clEnqueueMapImage(q, image, CL10.CL_TRUE, flags,
ByteBuffer buf = CL10.clEnqueueMapImage(q, image, true, flags,
Utils.pointerBuffers[1], Utils.pointerBuffers[2],
Utils.pointerBuffers[3], Utils.pointerBuffers[4], null, null,
Utils.errorBuffer, null);
@ -442,7 +442,7 @@ public class LwjglImage extends Image {
long q = ((LwjglCommandQueue) queue).getQueue();
long flags = Utils.getMappingAccessFlags(access);
Utils.errorBuffer.rewind();
ByteBuffer buf = CL10.clEnqueueMapImage(q, image, CL10.CL_FALSE, flags,
ByteBuffer buf = CL10.clEnqueueMapImage(q, image, false, flags,
Utils.pointerBuffers[1], Utils.pointerBuffers[2],
Utils.pointerBuffers[3], Utils.pointerBuffers[4], null, Utils.pointerBuffers[0],
Utils.errorBuffer, null);

@ -4,7 +4,7 @@
*/
package com.jme3.opencl.lwjgl.info;
import com.jme3.lwjgl3.utils.APIUtil.TokenFilter;
import static com.jme3.lwjgl3.utils.APIUtil.apiOptionalClass;
import com.jme3.opencl.OpenCLException;
import java.lang.reflect.Field;
import java.nio.ByteBuffer;

@ -0,0 +1,12 @@
package com.jme3.scene.plugins.gltf;
import com.jme3.asset.AssetKey;
/**
* Created by Nehon on 09/09/2017.
*/
class BinDataKey extends AssetKey<Object> {
public BinDataKey(String name) {
super(name);
}
}

@ -1,7 +1,6 @@
package com.jme3.scene.plugins.gltf;
import com.jme3.asset.AssetInfo;
import com.jme3.asset.AssetLoader;
import com.jme3.asset.*;
import java.io.IOException;
@ -11,6 +10,11 @@ import java.io.IOException;
public class BinLoader implements AssetLoader {
@Override
public Object load(AssetInfo assetInfo) throws IOException {
if (!(assetInfo.getKey() instanceof BinDataKey)) {
throw new AssetLoadException(".bin files cannot be loaded directly, load the associated .gltf file");
}
return assetInfo.openStream();
}
}

@ -455,7 +455,7 @@ public class GltfLoader implements AssetLoader {
return data;
}
public void readBuffer(Integer bufferViewIndex, int byteOffset, int bufferSize, Object store, int numComponents, VertexBuffer.Format format) throws IOException {
public void readBuffer(Integer bufferViewIndex, int byteOffset, int count, Object store, int numComponents, VertexBuffer.Format format) throws IOException {
JsonObject bufferView = bufferViews.get(bufferViewIndex).getAsJsonObject();
Integer bufferIndex = getAsInteger(bufferView, "buffer");
@ -473,7 +473,7 @@ public class GltfLoader implements AssetLoader {
data = customContentManager.readExtensionAndExtras("bufferView", bufferView, data);
populateBuffer(store, data, bufferSize, byteOffset + bvByteOffset, byteStride, numComponents, format);
populateBuffer(store, data, count, byteOffset + bvByteOffset, byteStride, numComponents, format);
}
@ -499,7 +499,8 @@ public class GltfLoader implements AssetLoader {
throw new AssetLoadException("Cannot load " + uri + ", a .bin extension is required.");
}
InputStream input = (InputStream) info.getManager().loadAsset(info.getKey().getFolder() + uri);
BinDataKey key = new BinDataKey(info.getKey().getFolder() + uri);
InputStream input = (InputStream) info.getManager().loadAsset(key);
data = new byte[bufferLength];
input.read(data);
}
@ -1260,7 +1261,7 @@ public class GltfLoader implements AssetLoader {
//no referenced buffer, specs says to pad the buffer with zeros.
padBuffer(buff, bufferSize);
} else {
readBuffer(bufferViewIndex, byteOffset, bufferSize, buff, numComponents, originalFormat);
readBuffer(bufferViewIndex, byteOffset, count, buff, numComponents, originalFormat);
}
if (bufferType == VertexBuffer.Type.Index) {
@ -1286,7 +1287,7 @@ public class GltfLoader implements AssetLoader {
//no referenced buffer, specs says to pad the data with zeros.
padBuffer(data, dataSize);
} else {
readBuffer(bufferViewIndex, byteOffset, dataSize, data, numComponents, getVertexBufferFormat(componentType));
readBuffer(bufferViewIndex, byteOffset, count, data, numComponents, getVertexBufferFormat(componentType));
}
return data;
@ -1307,7 +1308,7 @@ public class GltfLoader implements AssetLoader {
//no referenced buffer, specs says to pad the data with zeros.
padBuffer(data, dataSize);
} else {
readBuffer(bufferViewIndex, byteOffset, dataSize, data, numComponents, getVertexBufferFormat(componentType));
readBuffer(bufferViewIndex, byteOffset, count, data, numComponents, getVertexBufferFormat(componentType));
}
return data;
}
@ -1326,7 +1327,7 @@ public class GltfLoader implements AssetLoader {
//no referenced buffer, specs says to pad the data with zeros.
padBuffer(data, dataSize);
} else {
readBuffer(bufferViewIndex, byteOffset, dataSize, data, numComponents, getVertexBufferFormat(componentType));
readBuffer(bufferViewIndex, byteOffset, count, data, numComponents, getVertexBufferFormat(componentType));
}
return data;
@ -1346,7 +1347,7 @@ public class GltfLoader implements AssetLoader {
//no referenced buffer, specs says to pad the data with zeros.
padBuffer(data, dataSize);
} else {
readBuffer(bufferViewIndex, byteOffset, dataSize, data, numComponents, getVertexBufferFormat(componentType));
readBuffer(bufferViewIndex, byteOffset, count, data, numComponents, getVertexBufferFormat(componentType));
}
return data;
@ -1373,7 +1374,7 @@ public class GltfLoader implements AssetLoader {
//no referenced buffer, specs says to pad the data with zeros.
padBuffer(data, dataSize);
} else {
readBuffer(bufferViewIndex, byteOffset, dataSize, data, numComponents, format);
readBuffer(bufferViewIndex, byteOffset, count, data, numComponents, format);
}
return new SkinBuffers(data, format.getComponentSize());

@ -3,13 +3,8 @@ package com.jme3.scene.plugins.gltf;
import com.google.gson.*;
import com.jme3.asset.AssetInfo;
import com.jme3.asset.AssetLoadException;
import com.jme3.math.ColorRGBA;
import com.jme3.math.Matrix4f;
import com.jme3.math.Quaternion;
import com.jme3.math.Vector3f;
import com.jme3.scene.Mesh;
import com.jme3.scene.Spatial;
import com.jme3.scene.VertexBuffer;
import com.jme3.math.*;
import com.jme3.scene.*;
import com.jme3.texture.Texture;
import com.jme3.util.*;
@ -237,92 +232,113 @@ public class GltfUtils {
}
}
public static void populateBuffer(Object store, byte[] source, int length, int byteOffset, int byteStride, int numComponents, VertexBuffer.Format format) throws IOException {
public static void populateBuffer(Object store, byte[] source, int count, int byteOffset, int byteStride, int numComponents, VertexBuffer.Format format) throws IOException {
if (store instanceof Buffer) {
Buffer buffer = (Buffer) store;
buffer.clear();
if (buffer instanceof ByteBuffer) {
populateByteBuffer((ByteBuffer) buffer, source, length, byteOffset, byteStride, numComponents, format);
populateByteBuffer((ByteBuffer) buffer, source, count, byteOffset, byteStride, numComponents, format);
return;
}
LittleEndien stream = getStream(source);
if (buffer instanceof ShortBuffer) {
populateShortBuffer((ShortBuffer) buffer, stream, length, byteOffset, byteStride, numComponents, format);
populateShortBuffer((ShortBuffer) buffer, stream, count, byteOffset, byteStride, numComponents, format);
} else if (buffer instanceof IntBuffer) {
populateIntBuffer((IntBuffer) buffer, stream, length, byteOffset, byteStride, numComponents, format);
populateIntBuffer((IntBuffer) buffer, stream, count, byteOffset, byteStride, numComponents, format);
} else if (buffer instanceof FloatBuffer) {
populateFloatBuffer((FloatBuffer) buffer, stream, length, byteOffset, byteStride, numComponents, format);
populateFloatBuffer((FloatBuffer) buffer, stream, count, byteOffset, byteStride, numComponents, format);
}
buffer.rewind();
return;
}
LittleEndien stream = getStream(source);
if (store instanceof short[]) {
populateShortArray((short[]) store, stream, length, byteOffset, byteStride, numComponents, format);
populateShortArray((short[]) store, stream, count, byteOffset, byteStride, numComponents, format);
} else
if (store instanceof float[]) {
populateFloatArray((float[]) store, stream, length, byteOffset, byteStride, numComponents, format);
populateFloatArray((float[]) store, stream, count, byteOffset, byteStride, numComponents, format);
} else if (store instanceof Vector3f[]) {
populateVector3fArray((Vector3f[]) store, stream, length, byteOffset, byteStride, numComponents, format);
populateVector3fArray((Vector3f[]) store, stream, count, byteOffset, byteStride, numComponents, format);
} else if (store instanceof Quaternion[]) {
populateQuaternionArray((Quaternion[]) store, stream, length, byteOffset, byteStride, numComponents, format);
populateQuaternionArray((Quaternion[]) store, stream, count, byteOffset, byteStride, numComponents, format);
} else if (store instanceof Matrix4f[]) {
populateMatrix4fArray((Matrix4f[]) store, stream, length, byteOffset, byteStride, numComponents, format);
populateMatrix4fArray((Matrix4f[]) store, stream, count, byteOffset, byteStride, numComponents, format);
}
}
private static void populateByteBuffer(ByteBuffer buffer, byte[] source, int length, int byteOffset, int byteStride, int numComponents, VertexBuffer.Format format) {
private static void populateByteBuffer(ByteBuffer buffer, byte[] source, int count, int byteOffset, int byteStride, int numComponents, VertexBuffer.Format format) {
int componentSize = format.getComponentSize();
int index = byteOffset;
while (index < length + byteOffset) {
int dataLength = componentSize * numComponents;
int stride = Math.max(dataLength, byteStride);
int end = count * stride + byteOffset;
while (index < end) {
for (int i = 0; i < numComponents; i++) {
buffer.put(source[index + i]);
}
index += Math.max(componentSize * numComponents, byteStride);
index += stride;
}
}
private static void populateShortBuffer(ShortBuffer buffer, LittleEndien stream, int length, int byteOffset, int byteStride, int numComponents, VertexBuffer.Format format) throws IOException {
private static void populateShortBuffer(ShortBuffer buffer, LittleEndien stream, int count, int byteOffset, int byteStride, int numComponents, VertexBuffer.Format format) throws IOException {
int componentSize = format.getComponentSize();
int index = byteOffset;
int end = length * componentSize + byteOffset;
int dataLength = componentSize * numComponents;
int stride = Math.max(dataLength, byteStride);
int end = count * stride + byteOffset;
stream.skipBytes(byteOffset);
while (index < end) {
for (int i = 0; i < numComponents; i++) {
buffer.put(stream.readShort());
}
index += Math.max(componentSize * numComponents, byteStride);
if (dataLength < stride) {
stream.skipBytes(stride - dataLength);
}
index += stride;
}
System.err.println("");
}
private static void populateIntBuffer(IntBuffer buffer, LittleEndien stream, int length, int byteOffset, int byteStride, int numComponents, VertexBuffer.Format format) throws IOException {
private static void populateIntBuffer(IntBuffer buffer, LittleEndien stream, int count, int byteOffset, int byteStride, int numComponents, VertexBuffer.Format format) throws IOException {
int componentSize = format.getComponentSize();
int index = byteOffset;
int end = length * componentSize + byteOffset;
int dataLength = componentSize * numComponents;
int stride = Math.max(dataLength, byteStride);
int end = count * stride + byteOffset;
stream.skipBytes(byteOffset);
while (index < end) {
for (int i = 0; i < numComponents; i++) {
buffer.put(stream.readInt());
}
index += Math.max(componentSize * numComponents, byteStride);
if (dataLength < stride) {
stream.skipBytes(stride - dataLength);
}
index += stride;
}
}
private static void populateFloatBuffer(FloatBuffer buffer, LittleEndien stream, int length, int byteOffset, int byteStride, int numComponents, VertexBuffer.Format format) throws IOException {
private static void populateFloatBuffer(FloatBuffer buffer, LittleEndien stream, int count, int byteOffset, int byteStride, int numComponents, VertexBuffer.Format format) throws IOException {
int componentSize = format.getComponentSize();
int index = byteOffset;
int end = length * componentSize + byteOffset;
int dataLength = componentSize * numComponents;
int stride = Math.max(dataLength, byteStride);
int end = count * stride + byteOffset;
stream.skipBytes(byteOffset);
while (index < end) {
for (int i = 0; i < numComponents; i++) {
buffer.put(readAsFloat(stream, format));
}
index += Math.max(componentSize * numComponents, byteStride);
if (dataLength < stride) {
stream.skipBytes(stride - dataLength);
}
index += stride;
}
}
private static float readAsFloat(LittleEndien stream, VertexBuffer.Format format) throws IOException {
public static float readAsFloat(LittleEndien stream, VertexBuffer.Format format) throws IOException {
//We may have packed data so depending on the format, we need to read data differently and unpack it
// Implementations must use following equations to get corresponding floating-point value f from a normalized integer c and vise-versa:
// accessor.componentType int-to-float float-to-int
@ -351,10 +367,12 @@ public class GltfUtils {
}
private static void populateShortArray(short[] array, LittleEndien stream, int length, int byteOffset, int byteStride, int numComponents, VertexBuffer.Format format) throws IOException {
private static void populateShortArray(short[] array, LittleEndien stream, int count, int byteOffset, int byteStride, int numComponents, VertexBuffer.Format format) throws IOException {
int componentSize = format.getComponentSize();
int index = byteOffset;
int end = length * componentSize + byteOffset;
int dataLength = componentSize * numComponents;
int stride = Math.max(dataLength, byteStride);
int end = count * stride + byteOffset;
stream.skipBytes(byteOffset);
int arrayIndex = 0;
while (index < end) {
@ -366,8 +384,10 @@ public class GltfUtils {
}
arrayIndex++;
}
index += Math.max(componentSize * numComponents, byteStride);
if (dataLength < stride) {
stream.skipBytes(stride - dataLength);
}
index += stride;
}
}
@ -447,10 +467,12 @@ public class GltfUtils {
mesh.setBuffer(VertexBuffer.Type.BoneWeight, 4, BufferUtils.createFloatBuffer(weightsArray));
}
private static void populateFloatArray(float[] array, LittleEndien stream, int length, int byteOffset, int byteStride, int numComponents, VertexBuffer.Format format) throws IOException {
private static void populateFloatArray(float[] array, LittleEndien stream, int count, int byteOffset, int byteStride, int numComponents, VertexBuffer.Format format) throws IOException {
int componentSize = format.getComponentSize();
int index = byteOffset;
int end = length * componentSize + byteOffset;
int dataLength = componentSize * numComponents;
int stride = Math.max(dataLength, byteStride);
int end = count * stride + byteOffset;
stream.skipBytes(byteOffset);
int arrayIndex = 0;
while (index < end) {
@ -458,15 +480,19 @@ public class GltfUtils {
array[arrayIndex] = readAsFloat(stream, format);
arrayIndex++;
}
index += Math.max(componentSize * numComponents, byteStride);
if (dataLength < stride) {
stream.skipBytes(stride - dataLength);
}
index += stride;
}
}
private static void populateVector3fArray(Vector3f[] array, LittleEndien stream, int length, int byteOffset, int byteStride, int numComponents, VertexBuffer.Format format) throws IOException {
private static void populateVector3fArray(Vector3f[] array, LittleEndien stream, int count, int byteOffset, int byteStride, int numComponents, VertexBuffer.Format format) throws IOException {
int componentSize = format.getComponentSize();
int index = byteOffset;
int end = length * componentSize + byteOffset;
int dataLength = componentSize * numComponents;
int stride = Math.max(dataLength, byteStride);
int end = count * stride + byteOffset;
stream.skipBytes(byteOffset);
int arrayIndex = 0;
while (index < end) {
@ -477,15 +503,20 @@ public class GltfUtils {
);
arrayIndex++;
if (dataLength < stride) {
stream.skipBytes(stride - dataLength);
}
index += Math.max(componentSize * numComponents, byteStride);
index += stride;
}
}
private static void populateQuaternionArray(Quaternion[] array, LittleEndien stream, int length, int byteOffset, int byteStride, int numComponents, VertexBuffer.Format format) throws IOException {
private static void populateQuaternionArray(Quaternion[] array, LittleEndien stream, int count, int byteOffset, int byteStride, int numComponents, VertexBuffer.Format format) throws IOException {
int componentSize = format.getComponentSize();
int index = byteOffset;
int end = length * componentSize + byteOffset;
int dataLength = componentSize * numComponents;
int stride = Math.max(dataLength, byteStride);
int end = count * stride + byteOffset;
stream.skipBytes(byteOffset);
int arrayIndex = 0;
while (index < end) {
@ -497,15 +528,19 @@ public class GltfUtils {
);
arrayIndex++;
index += Math.max(componentSize * numComponents, byteStride);
if (dataLength < stride) {
stream.skipBytes(stride - dataLength);
}
index += stride;
}
}
private static void populateMatrix4fArray(Matrix4f[] array, LittleEndien stream, int length, int byteOffset, int byteStride, int numComponents, VertexBuffer.Format format) throws IOException {
private static void populateMatrix4fArray(Matrix4f[] array, LittleEndien stream, int count, int byteOffset, int byteStride, int numComponents, VertexBuffer.Format format) throws IOException {
int componentSize = format.getComponentSize();
int index = byteOffset;
int end = length * componentSize + byteOffset;
int dataLength = componentSize * numComponents;
int stride = Math.max(dataLength, byteStride);
int end = count * stride + byteOffset;
stream.skipBytes(byteOffset);
int arrayIndex = 0;
while (index < end) {
@ -531,8 +566,11 @@ public class GltfUtils {
//gltf matrix are column major, JME ones are row major.
arrayIndex++;
if (dataLength < stride) {
stream.skipBytes(stride - dataLength);
}
index += Math.max(componentSize * numComponents, byteStride);
index += stride;
}
}
@ -566,7 +604,7 @@ public class GltfUtils {
return key.isKeepSkeletonPose();
}
private static LittleEndien getStream(byte[] buffer) {
public static LittleEndien getStream(byte[] buffer) {
return new LittleEndien(new DataInputStream(new ByteArrayInputStream(buffer)));
}

Loading…
Cancel
Save