Merge remote-tracking branch 'origin/opengles2-fixes' into in-pass-shadows
This commit is contained in:
commit
4d60b2df70
@ -19,6 +19,9 @@ matrix:
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||||
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addons:
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ssh_known_hosts: github.com
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hosts:
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- travisci
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hostname: travisci
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apt:
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packages:
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- gcc-multilib
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|
@ -70,7 +70,7 @@ public final class Skeleton implements Savable, JmeCloneable {
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public Skeleton(Bone[] boneList) {
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this.boneList = boneList;
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List<Bone> rootBoneList = new ArrayList<Bone>();
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List<Bone> rootBoneList = new ArrayList<>();
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for (int i = boneList.length - 1; i >= 0; i--) {
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Bone b = boneList[i];
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if (b.getParent() == null) {
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@ -289,6 +289,7 @@ public final class Skeleton implements Savable, JmeCloneable {
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return sb.toString();
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}
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@Override
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public void read(JmeImporter im) throws IOException {
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InputCapsule input = im.getCapsule(this);
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@ -308,6 +309,7 @@ public final class Skeleton implements Savable, JmeCloneable {
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}
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}
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@Override
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public void write(JmeExporter ex) throws IOException {
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OutputCapsule output = ex.getCapsule(this);
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output.write(rootBones, "rootBones", null);
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@ -32,8 +32,7 @@
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package com.jme3.animation;
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import com.jme3.export.*;
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import com.jme3.material.MatParam;
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import com.jme3.material.Material;
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import com.jme3.material.MatParamOverride;
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import com.jme3.math.FastMath;
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import com.jme3.math.Matrix4f;
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import com.jme3.renderer.RenderManager;
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@ -43,6 +42,7 @@ import com.jme3.scene.*;
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import com.jme3.scene.VertexBuffer.Type;
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import com.jme3.scene.control.AbstractControl;
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import com.jme3.scene.control.Control;
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import com.jme3.scene.mesh.IndexBuffer;
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import com.jme3.shader.VarType;
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import com.jme3.util.*;
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import com.jme3.util.clone.Cloner;
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@ -51,8 +51,6 @@ import java.io.IOException;
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import java.nio.Buffer;
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import java.nio.ByteBuffer;
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import java.nio.FloatBuffer;
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import java.util.HashSet;
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import java.util.Set;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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@ -107,13 +105,11 @@ public class SkeletonControl extends AbstractControl implements Cloneable, JmeCl
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* Bone offset matrices, recreated each frame
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*/
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private transient Matrix4f[] offsetMatrices;
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/**
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* Material references used for hardware skinning
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*/
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private Set<Material> materials = new HashSet<Material>();
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//temp reader
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private BufferUtils.ByteShortIntBufferReader indexReader = new BufferUtils.ByteShortIntBufferReader();
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private MatParamOverride numberOfBonesParam;
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private MatParamOverride boneMatricesParam;
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/**
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* Serialization only. Do not use.
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*/
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@ -121,11 +117,13 @@ public class SkeletonControl extends AbstractControl implements Cloneable, JmeCl
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}
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private void switchToHardware() {
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numberOfBonesParam.setEnabled(true);
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boneMatricesParam.setEnabled(true);
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// Next full 10 bones (e.g. 30 on 24 bones)
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int numBones = ((skeleton.getBoneCount() / 10) + 1) * 10;
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for (Material m : materials) {
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m.setInt("NumberOfBones", numBones);
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}
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numberOfBonesParam.setValue(numBones);
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for (Geometry geometry : targets) {
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Mesh mesh = geometry.getMesh();
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if (mesh != null && mesh.isAnimated()) {
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@ -135,11 +133,9 @@ public class SkeletonControl extends AbstractControl implements Cloneable, JmeCl
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}
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private void switchToSoftware() {
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for (Material m : materials) {
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if (m.getParam("NumberOfBones") != null) {
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m.clearParam("NumberOfBones");
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}
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}
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numberOfBonesParam.setEnabled(false);
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boneMatricesParam.setEnabled(false);
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for (Geometry geometry : targets) {
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Mesh mesh = geometry.getMesh();
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if (mesh != null && mesh.isAnimated()) {
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@ -149,19 +145,6 @@ public class SkeletonControl extends AbstractControl implements Cloneable, JmeCl
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}
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private boolean testHardwareSupported(RenderManager rm) {
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for (Material m : materials) {
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// Some of the animated mesh(es) do not support hardware skinning,
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// so it is not supported by the model.
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if (m.getMaterialDef().getMaterialParam("NumberOfBones") == null) {
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Logger.getLogger(SkeletonControl.class.getName()).log(Level.WARNING,
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"Not using hardware skinning for {0}, " +
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"because material {1} doesn''t support it.",
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new Object[]{spatial, m.getMaterialDef().getName()});
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return false;
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}
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}
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switchToHardware();
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try {
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@ -178,6 +161,7 @@ public class SkeletonControl extends AbstractControl implements Cloneable, JmeCl
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||||
* supported by GPU, it shall be enabled, if its not preferred, or not
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* supported by GPU, then it shall be disabled.
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*
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* @param preferred
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* @see #isHardwareSkinningUsed()
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*/
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public void setHardwareSkinningPreferred(boolean preferred) {
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@ -212,6 +196,8 @@ public class SkeletonControl extends AbstractControl implements Cloneable, JmeCl
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throw new IllegalArgumentException("skeleton cannot be null");
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}
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this.skeleton = skeleton;
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this.numberOfBonesParam = new MatParamOverride(VarType.Int, "NumberOfBones", null);
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this.boneMatricesParam = new MatParamOverride(VarType.Matrix4Array, "BoneMatrices", null);
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}
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/**
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@ -222,8 +208,8 @@ public class SkeletonControl extends AbstractControl implements Cloneable, JmeCl
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Mesh mesh = geometry.getMesh();
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if (mesh != null && mesh.isAnimated()) {
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targets.add(geometry);
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materials.add(geometry.getMaterial());
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||||
}
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||||
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||||
}
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||||
private void findTargets(Node node) {
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||||
@ -238,8 +224,21 @@ public class SkeletonControl extends AbstractControl implements Cloneable, JmeCl
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||||
@Override
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||||
public void setSpatial(Spatial spatial) {
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Spatial oldSpatial = this.spatial;
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||||
super.setSpatial(spatial);
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||||
updateTargetsAndMaterials(spatial);
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||||
if (oldSpatial != null) {
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oldSpatial.removeMatParamOverride(numberOfBonesParam);
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oldSpatial.removeMatParamOverride(boneMatricesParam);
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||||
}
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||||
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if (spatial != null) {
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spatial.removeMatParamOverride(numberOfBonesParam);
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spatial.removeMatParamOverride(boneMatricesParam);
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spatial.addMatParamOverride(numberOfBonesParam);
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spatial.addMatParamOverride(boneMatricesParam);
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}
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||||
}
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private void controlRenderSoftware() {
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@ -258,27 +257,8 @@ public class SkeletonControl extends AbstractControl implements Cloneable, JmeCl
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||||
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||||
private void controlRenderHardware() {
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||||
offsetMatrices = skeleton.computeSkinningMatrices();
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||||
for (Material m : materials) {
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||||
MatParam currentParam = m.getParam("BoneMatrices");
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||||
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||||
if (currentParam != null) {
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||||
if (currentParam.getValue() != offsetMatrices) {
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||||
// Check to see if other SkeletonControl
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||||
// is operating on this material, in that case, user
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||||
// is sharing materials between models which is NOT allowed
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||||
// when hardware skinning used.
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||||
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||||
Logger.getLogger(SkeletonControl.class.getName()).log(Level.SEVERE,
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||||
"Material instances cannot be shared when hardware skinning is used. " +
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||||
"Ensure all models use unique material instances."
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||||
);
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||||
boneMatricesParam.setValue(offsetMatrices);
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||||
}
|
||||
}
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||||
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||||
m.setParam("BoneMatrices", VarType.Matrix4Array, offsetMatrices);
|
||||
}
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||||
}
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||||
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||||
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||||
@Override
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||||
protected void controlRender(RenderManager rm, ViewPort vp) {
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@ -296,7 +276,7 @@ public class SkeletonControl extends AbstractControl implements Cloneable, JmeCl
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if (hwSkinningSupported) {
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hwSkinningEnabled = true;
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Logger.getLogger(SkeletonControl.class.getName()).log(Level.INFO, "Hardware skinning engaged for " + spatial);
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||||
Logger.getLogger(SkeletonControl.class.getName()).log(Level.INFO, "Hardware skinning engaged for {0}", spatial);
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||||
} else {
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switchToSoftware();
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}
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@ -420,28 +400,8 @@ public class SkeletonControl extends AbstractControl implements Cloneable, JmeCl
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// were shared then this will share them.
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this.targets = cloner.clone(targets);
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||||
// Not automatic set cloning yet
|
||||
Set<Material> newMaterials = new HashSet<Material>();
|
||||
for( Material m : this.materials ) {
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||||
Material mClone = cloner.clone(m);
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||||
newMaterials.add(mClone);
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||||
if( mClone != m ) {
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||||
// Material was really cloned so clear the bone matrices in case
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||||
// this is hardware skinned. This allows a local version to be
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// used and will be reset on the material. Really this just avoids
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// the 'safety' check in controlRenderHardware(). Right now material
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||||
// doesn't clone itself with the cloner (and doesn't clone its parameters)
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||||
// else this would be unnecessary.
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MatParam boneMatrices = mClone.getParam("BoneMatrices");
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||||
// ...because for some strange reason you can't clear a non-existant
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||||
// parameter.
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if( boneMatrices != null ) {
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mClone.clearParam("BoneMatrices");
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||||
}
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||||
}
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||||
}
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||||
this.materials = newMaterials;
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||||
this.numberOfBonesParam = cloner.clone(numberOfBonesParam);
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this.boneMatricesParam = cloner.clone(boneMatricesParam);
|
||||
}
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||||
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||||
/**
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||||
@ -547,10 +507,9 @@ public class SkeletonControl extends AbstractControl implements Cloneable, JmeCl
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||||
fnb.rewind();
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||||
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// get boneIndexes and weights for mesh
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||||
indexReader.setBuffer(mesh.getBuffer(Type.BoneIndex).getData());
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||||
IndexBuffer ib = IndexBuffer.wrapIndexBuffer(mesh.getBuffer(Type.BoneIndex).getData());
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||||
FloatBuffer wb = (FloatBuffer) mesh.getBuffer(Type.BoneWeight).getData();
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||||
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||||
indexReader.rewind();
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||||
wb.rewind();
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||||
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||||
float[] weights = wb.array();
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||||
@ -591,7 +550,7 @@ public class SkeletonControl extends AbstractControl implements Cloneable, JmeCl
|
||||
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||||
for (int w = maxWeightsPerVert - 1; w >= 0; w--) {
|
||||
float weight = weights[idxWeights];
|
||||
Matrix4f mat = offsetMatrices[indexReader.getUnsigned(idxWeights++)];
|
||||
Matrix4f mat = offsetMatrices[ib.get(idxWeights++)];
|
||||
|
||||
rx += (mat.m00 * vtx + mat.m01 * vty + mat.m02 * vtz + mat.m03) * weight;
|
||||
ry += (mat.m10 * vtx + mat.m11 * vty + mat.m12 * vtz + mat.m13) * weight;
|
||||
@ -664,10 +623,9 @@ public class SkeletonControl extends AbstractControl implements Cloneable, JmeCl
|
||||
|
||||
|
||||
// get boneIndexes and weights for mesh
|
||||
indexReader.setBuffer(mesh.getBuffer(Type.BoneIndex).getData());
|
||||
IndexBuffer ib = IndexBuffer.wrapIndexBuffer(mesh.getBuffer(Type.BoneIndex).getData());
|
||||
FloatBuffer wb = (FloatBuffer) mesh.getBuffer(Type.BoneWeight).getData();
|
||||
|
||||
indexReader.rewind();
|
||||
wb.rewind();
|
||||
|
||||
float[] weights = wb.array();
|
||||
@ -723,7 +681,7 @@ public class SkeletonControl extends AbstractControl implements Cloneable, JmeCl
|
||||
|
||||
for (int w = maxWeightsPerVert - 1; w >= 0; w--) {
|
||||
float weight = weights[idxWeights];
|
||||
Matrix4f mat = offsetMatrices[indexReader.getUnsigned(idxWeights++)];
|
||||
Matrix4f mat = offsetMatrices[ib.get(idxWeights++)];
|
||||
|
||||
rx += (mat.m00 * vtx + mat.m01 * vty + mat.m02 * vtz + mat.m03) * weight;
|
||||
ry += (mat.m10 * vtx + mat.m11 * vty + mat.m12 * vtz + mat.m13) * weight;
|
||||
@ -781,7 +739,9 @@ public class SkeletonControl extends AbstractControl implements Cloneable, JmeCl
|
||||
super.write(ex);
|
||||
OutputCapsule oc = ex.getCapsule(this);
|
||||
oc.write(skeleton, "skeleton", null);
|
||||
//Targets and materials don't need to be saved, they'll be gathered on each frame
|
||||
|
||||
oc.write(numberOfBonesParam, "numberOfBonesParam", null);
|
||||
oc.write(boneMatricesParam, "boneMatricesParam", null);
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -789,6 +749,16 @@ public class SkeletonControl extends AbstractControl implements Cloneable, JmeCl
|
||||
super.read(im);
|
||||
InputCapsule in = im.getCapsule(this);
|
||||
skeleton = (Skeleton) in.readSavable("skeleton", null);
|
||||
|
||||
numberOfBonesParam = (MatParamOverride) in.readSavable("numberOfBonesParam", null);
|
||||
boneMatricesParam = (MatParamOverride) in.readSavable("boneMatricesParam", null);
|
||||
|
||||
if (numberOfBonesParam == null) {
|
||||
numberOfBonesParam = new MatParamOverride(VarType.Int, "NumberOfBones", null);
|
||||
boneMatricesParam = new MatParamOverride(VarType.Matrix4Array, "BoneMatrices", null);
|
||||
getSpatial().addMatParamOverride(numberOfBonesParam);
|
||||
getSpatial().addMatParamOverride(boneMatricesParam);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@ -798,7 +768,6 @@ public class SkeletonControl extends AbstractControl implements Cloneable, JmeCl
|
||||
*/
|
||||
private void updateTargetsAndMaterials(Spatial spatial) {
|
||||
targets.clear();
|
||||
materials.clear();
|
||||
|
||||
if (spatial instanceof Node) {
|
||||
findTargets((Node) spatial);
|
||||
|
@ -216,9 +216,14 @@ public final class GLImageFormats {
|
||||
|
||||
// Need to check if Caps.DepthTexture is supported prior to using for textures
|
||||
// But for renderbuffers its OK.
|
||||
format(formatToGL, Format.Depth, GL.GL_DEPTH_COMPONENT, GL.GL_DEPTH_COMPONENT, GL.GL_UNSIGNED_BYTE);
|
||||
format(formatToGL, Format.Depth16, GL.GL_DEPTH_COMPONENT16, GL.GL_DEPTH_COMPONENT, GL.GL_UNSIGNED_SHORT);
|
||||
|
||||
// NOTE: OpenGL ES 2.0 does not support DEPTH_COMPONENT as internal format -- fallback to 16-bit depth.
|
||||
if (caps.contains(Caps.OpenGLES20)) {
|
||||
format(formatToGL, Format.Depth, GL.GL_DEPTH_COMPONENT16, GL.GL_DEPTH_COMPONENT, GL.GL_UNSIGNED_BYTE);
|
||||
} else {
|
||||
format(formatToGL, Format.Depth, GL.GL_DEPTH_COMPONENT, GL.GL_DEPTH_COMPONENT, GL.GL_UNSIGNED_BYTE);
|
||||
}
|
||||
if (caps.contains(Caps.OpenGL20)) {
|
||||
format(formatToGL, Format.Depth24, GL2.GL_DEPTH_COMPONENT24, GL.GL_DEPTH_COMPONENT, GL.GL_UNSIGNED_INT);
|
||||
}
|
||||
|
@ -1447,7 +1447,7 @@ public class Mesh implements Savable, Cloneable, JmeCloneable {
|
||||
return false; // no bone animation data
|
||||
}
|
||||
|
||||
BufferUtils.ByteShortIntBufferReader boneIndexBuffer = new BufferUtils.ByteShortIntBufferReader(biBuf.getData());
|
||||
IndexBuffer boneIndexBuffer = IndexBuffer.wrapIndexBuffer(biBuf.getData());
|
||||
boneIndexBuffer.rewind();
|
||||
int numBoneIndices = boneIndexBuffer.remaining();
|
||||
assert numBoneIndices % 4 == 0 : numBoneIndices;
|
||||
|
@ -76,6 +76,28 @@ public abstract class IndexBuffer {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @see Buffer#rewind()
|
||||
*/
|
||||
public void rewind() {
|
||||
getBuffer().rewind();
|
||||
}
|
||||
|
||||
/**
|
||||
* @return
|
||||
* @see Buffer#remaining()
|
||||
*/
|
||||
public int remaining() {
|
||||
return getBuffer().remaining();
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the vertex index for the current position.
|
||||
*
|
||||
* @return
|
||||
*/
|
||||
public abstract int get();
|
||||
|
||||
/**
|
||||
* Returns the vertex index for the given index in the index buffer.
|
||||
*
|
||||
|
@ -48,6 +48,11 @@ public class IndexByteBuffer extends IndexBuffer {
|
||||
buf.rewind();
|
||||
}
|
||||
|
||||
@Override
|
||||
public int get() {
|
||||
return buf.get() & 0x000000FF;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int get(int i) {
|
||||
return buf.get(i) & 0x000000FF;
|
||||
|
@ -48,6 +48,10 @@ public class IndexIntBuffer extends IndexBuffer {
|
||||
buf.rewind();
|
||||
}
|
||||
|
||||
@Override
|
||||
public int get() {
|
||||
return buf.get();
|
||||
}
|
||||
@Override
|
||||
public int get(int i) {
|
||||
return buf.get(i);
|
||||
|
@ -48,6 +48,10 @@ public class IndexShortBuffer extends IndexBuffer {
|
||||
buf.rewind();
|
||||
}
|
||||
|
||||
@Override
|
||||
public int get() {
|
||||
return buf.get() & 0x0000FFFF;
|
||||
}
|
||||
@Override
|
||||
public int get(int i) {
|
||||
return buf.get(i) & 0x0000FFFF;
|
||||
|
@ -55,6 +55,7 @@ public class VirtualIndexBuffer extends IndexBuffer {
|
||||
protected int numVerts = 0;
|
||||
protected int numIndices = 0;
|
||||
protected Mode meshMode;
|
||||
protected int position = 0;
|
||||
|
||||
public VirtualIndexBuffer(int numVerts, Mode meshMode){
|
||||
this.numVerts = numVerts;
|
||||
@ -86,6 +87,23 @@ public class VirtualIndexBuffer extends IndexBuffer {
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int get() {
|
||||
int i = get(position);
|
||||
position++;
|
||||
return i;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void rewind() {
|
||||
position = 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int remaining() {
|
||||
return numIndices - position;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int get(int i) {
|
||||
if (meshMode == Mode.Triangles || meshMode == Mode.Lines || meshMode == Mode.Points){
|
||||
|
@ -1341,62 +1341,4 @@ public final class BufferUtils {
|
||||
}
|
||||
}
|
||||
|
||||
public static class ByteShortIntBufferReader {
|
||||
Buffer buffer;
|
||||
|
||||
public ByteShortIntBufferReader() {
|
||||
}
|
||||
|
||||
public ByteShortIntBufferReader(Buffer buffer) {
|
||||
this.buffer = buffer;
|
||||
}
|
||||
|
||||
public int get() {
|
||||
if (buffer instanceof ByteBuffer) {
|
||||
return ((ByteBuffer) buffer).get();
|
||||
} else if (buffer instanceof ShortBuffer) {
|
||||
return ((ShortBuffer) buffer).get();
|
||||
} else if (buffer instanceof IntBuffer) {
|
||||
return ((IntBuffer) buffer).get();
|
||||
} else {
|
||||
throw new UnsupportedOperationException("Buffer must be a ByteBuffer, a ShortBuffer or an IntBuffer");
|
||||
}
|
||||
}
|
||||
|
||||
public int get(int index) {
|
||||
if (buffer instanceof ByteBuffer) {
|
||||
return ((ByteBuffer) buffer).get(index);
|
||||
} else if (buffer instanceof ShortBuffer) {
|
||||
return ((ShortBuffer) buffer).get(index);
|
||||
} else if (buffer instanceof IntBuffer) {
|
||||
return ((IntBuffer) buffer).get(index);
|
||||
} else {
|
||||
throw new UnsupportedOperationException("Buffer must be a ByteBuffer, a ShortBuffer or an IntBuffer");
|
||||
}
|
||||
}
|
||||
|
||||
public int getUnsigned(int index) {
|
||||
if (buffer instanceof ByteBuffer) {
|
||||
return ((ByteBuffer) buffer).get(index) & 0xff;
|
||||
} else if (buffer instanceof ShortBuffer) {
|
||||
return ((ShortBuffer) buffer).get(index) & 0xffff;
|
||||
} else if (buffer instanceof IntBuffer) {
|
||||
return ((IntBuffer) buffer).get(index) & 0xffffff;
|
||||
} else {
|
||||
throw new UnsupportedOperationException("Buffer must be a ByteBuffer, a ShortBuffer or an IntBuffer");
|
||||
}
|
||||
}
|
||||
|
||||
public void setBuffer(Buffer buffer) {
|
||||
this.buffer = buffer;
|
||||
}
|
||||
|
||||
public void rewind() {
|
||||
buffer.rewind();
|
||||
}
|
||||
|
||||
public int remaining() {
|
||||
return buffer.remaining();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2,7 +2,7 @@ if (!hasProperty('mainClass')) {
|
||||
ext.mainClass = ''
|
||||
}
|
||||
|
||||
def lwjglVersion = '3.1.0'
|
||||
def lwjglVersion = '3.1.2'
|
||||
|
||||
sourceCompatibility = '1.8'
|
||||
|
||||
@ -25,6 +25,9 @@ dependencies {
|
||||
runtime "org.lwjgl:lwjgl-jemalloc:${lwjglVersion}:natives-windows"
|
||||
runtime "org.lwjgl:lwjgl-jemalloc:${lwjglVersion}:natives-linux"
|
||||
runtime "org.lwjgl:lwjgl-jemalloc:${lwjglVersion}:natives-macos"
|
||||
runtime "org.lwjgl:lwjgl-opengl:${lwjglVersion}:natives-windows"
|
||||
runtime "org.lwjgl:lwjgl-opengl:${lwjglVersion}:natives-linux"
|
||||
runtime "org.lwjgl:lwjgl-opengl:${lwjglVersion}:natives-macos"
|
||||
runtime "org.lwjgl:lwjgl-openal:${lwjglVersion}:natives-windows"
|
||||
runtime "org.lwjgl:lwjgl-openal:${lwjglVersion}:natives-linux"
|
||||
runtime "org.lwjgl:lwjgl-openal:${lwjglVersion}:natives-macos"
|
||||
|
@ -67,7 +67,7 @@ public class LwjglBuffer extends Buffer {
|
||||
//Note: LWJGL does not support the size parameter, I have to set the buffer limit
|
||||
dest.limit((int) (dest.position() + size));
|
||||
int ret = CL10.clEnqueueReadBuffer(((LwjglCommandQueue)queue).getQueue(),
|
||||
buffer, CL10.CL_TRUE, offset, dest, null, null);
|
||||
buffer, true, offset, dest, null, null);
|
||||
Utils.checkError(ret, "clEnqueueReadBuffer");
|
||||
}
|
||||
|
||||
@ -77,7 +77,7 @@ public class LwjglBuffer extends Buffer {
|
||||
dest.limit((int) (dest.position() + size));
|
||||
Utils.pointerBuffers[0].rewind();
|
||||
long q = ((LwjglCommandQueue)queue).getQueue();
|
||||
int ret = CL10.clEnqueueReadBuffer(q, buffer, CL10.CL_FALSE, offset, dest, null, Utils.pointerBuffers[0]);
|
||||
int ret = CL10.clEnqueueReadBuffer(q, buffer, false, offset, dest, null, Utils.pointerBuffers[0]);
|
||||
Utils.checkError(ret, "clEnqueueReadBuffer");
|
||||
long event = Utils.pointerBuffers[0].get(0);
|
||||
return new LwjglEvent(event);
|
||||
@ -88,7 +88,7 @@ public class LwjglBuffer extends Buffer {
|
||||
//Note: LWJGL does not support the size parameter, I have to set the buffer limit
|
||||
src.limit((int) (src.position() + size));
|
||||
long q = ((LwjglCommandQueue)queue).getQueue();
|
||||
int ret = CL10.clEnqueueWriteBuffer(q, buffer, CL10.CL_TRUE, offset, src, null, null);
|
||||
int ret = CL10.clEnqueueWriteBuffer(q, buffer, true, offset, src, null, null);
|
||||
Utils.checkError(ret, "clEnqueueWriteBuffer");
|
||||
}
|
||||
|
||||
@ -98,7 +98,7 @@ public class LwjglBuffer extends Buffer {
|
||||
src.limit((int) (src.position() + size));
|
||||
Utils.pointerBuffers[0].rewind();
|
||||
long q = ((LwjglCommandQueue)queue).getQueue();
|
||||
int ret = CL10.clEnqueueWriteBuffer(q, buffer, CL10.CL_FALSE, offset, src, null, Utils.pointerBuffers[0]);
|
||||
int ret = CL10.clEnqueueWriteBuffer(q, buffer, false, offset, src, null, Utils.pointerBuffers[0]);
|
||||
Utils.checkError(ret, "clEnqueueWriteBuffer");
|
||||
long event = Utils.pointerBuffers[0].get(0);
|
||||
return new LwjglEvent(event);
|
||||
@ -130,7 +130,7 @@ public class LwjglBuffer extends Buffer {
|
||||
long q = ((LwjglCommandQueue) queue).getQueue();
|
||||
long flags = Utils.getMappingAccessFlags(access);
|
||||
Utils.errorBuffer.rewind();
|
||||
ByteBuffer b = CL10.clEnqueueMapBuffer(q, buffer, CL10.CL_TRUE, flags, offset, size, null, null, Utils.errorBuffer, null);
|
||||
ByteBuffer b = CL10.clEnqueueMapBuffer(q, buffer, true, flags, offset, size, null, null, Utils.errorBuffer, null);
|
||||
Utils.checkError(Utils.errorBuffer, "clEnqueueMapBuffer");
|
||||
return b;
|
||||
}
|
||||
@ -153,7 +153,7 @@ public class LwjglBuffer extends Buffer {
|
||||
Utils.errorBuffer.rewind();
|
||||
long q = ((LwjglCommandQueue) queue).getQueue();
|
||||
long flags = Utils.getMappingAccessFlags(access);
|
||||
ByteBuffer buf = CL10.clEnqueueMapBuffer(q, buffer, CL10.CL_FALSE, flags, offset, size, null, Utils.pointerBuffers[0], Utils.errorBuffer, null);
|
||||
ByteBuffer buf = CL10.clEnqueueMapBuffer(q, buffer, false, flags, offset, size, null, Utils.pointerBuffers[0], Utils.errorBuffer, null);
|
||||
Utils.checkError(Utils.errorBuffer, "clEnqueueMapBuffer");
|
||||
long event = Utils.pointerBuffers[0].get(0);
|
||||
return new com.jme3.opencl.Buffer.AsyncMapping(new LwjglEvent(event), buf);
|
||||
|
@ -302,7 +302,7 @@ public class LwjglImage extends Image {
|
||||
Utils.pointerBuffers[1].put(origin).position(0);
|
||||
Utils.pointerBuffers[2].put(region).position(0);
|
||||
long q = ((LwjglCommandQueue) queue).getQueue();
|
||||
int ret = CL10.clEnqueueReadImage(q, image, CL10.CL_TRUE,
|
||||
int ret = CL10.clEnqueueReadImage(q, image, true,
|
||||
Utils.pointerBuffers[1], Utils.pointerBuffers[2],
|
||||
rowPitch, slicePitch, dest, null, null);
|
||||
Utils.checkError(ret, "clEnqueueReadImage");
|
||||
@ -319,7 +319,7 @@ public class LwjglImage extends Image {
|
||||
Utils.pointerBuffers[1].put(origin).position(0);
|
||||
Utils.pointerBuffers[2].put(region).position(0);
|
||||
long q = ((LwjglCommandQueue) queue).getQueue();
|
||||
int ret = CL10.clEnqueueReadImage(q, image, CL10.CL_FALSE,
|
||||
int ret = CL10.clEnqueueReadImage(q, image, false,
|
||||
Utils.pointerBuffers[1], Utils.pointerBuffers[2],
|
||||
rowPitch, slicePitch, dest, null, Utils.pointerBuffers[0]);
|
||||
Utils.checkError(ret, "clEnqueueReadImage");
|
||||
@ -337,7 +337,7 @@ public class LwjglImage extends Image {
|
||||
Utils.pointerBuffers[1].put(origin).position(0);
|
||||
Utils.pointerBuffers[2].put(region).position(0);
|
||||
long q = ((LwjglCommandQueue) queue).getQueue();
|
||||
int ret = CL10.clEnqueueWriteImage(q, image, CL10.CL_TRUE,
|
||||
int ret = CL10.clEnqueueWriteImage(q, image, true,
|
||||
Utils.pointerBuffers[1], Utils.pointerBuffers[2],
|
||||
rowPitch, slicePitch, dest, null, null);
|
||||
Utils.checkError(ret, "clEnqueueWriteImage");
|
||||
@ -354,7 +354,7 @@ public class LwjglImage extends Image {
|
||||
Utils.pointerBuffers[1].put(origin).position(0);
|
||||
Utils.pointerBuffers[2].put(region).position(0);
|
||||
long q = ((LwjglCommandQueue) queue).getQueue();
|
||||
int ret = CL10.clEnqueueWriteImage(q, image, CL10.CL_FALSE,
|
||||
int ret = CL10.clEnqueueWriteImage(q, image, false,
|
||||
Utils.pointerBuffers[1], Utils.pointerBuffers[2],
|
||||
rowPitch, slicePitch, dest, null, Utils.pointerBuffers[0]);
|
||||
Utils.checkError(ret, "clEnqueueWriteImage");
|
||||
@ -419,7 +419,7 @@ public class LwjglImage extends Image {
|
||||
long q = ((LwjglCommandQueue) queue).getQueue();
|
||||
long flags = Utils.getMappingAccessFlags(access);
|
||||
Utils.errorBuffer.rewind();
|
||||
ByteBuffer buf = CL10.clEnqueueMapImage(q, image, CL10.CL_TRUE, flags,
|
||||
ByteBuffer buf = CL10.clEnqueueMapImage(q, image, true, flags,
|
||||
Utils.pointerBuffers[1], Utils.pointerBuffers[2],
|
||||
Utils.pointerBuffers[3], Utils.pointerBuffers[4], null, null,
|
||||
Utils.errorBuffer, null);
|
||||
@ -442,7 +442,7 @@ public class LwjglImage extends Image {
|
||||
long q = ((LwjglCommandQueue) queue).getQueue();
|
||||
long flags = Utils.getMappingAccessFlags(access);
|
||||
Utils.errorBuffer.rewind();
|
||||
ByteBuffer buf = CL10.clEnqueueMapImage(q, image, CL10.CL_FALSE, flags,
|
||||
ByteBuffer buf = CL10.clEnqueueMapImage(q, image, false, flags,
|
||||
Utils.pointerBuffers[1], Utils.pointerBuffers[2],
|
||||
Utils.pointerBuffers[3], Utils.pointerBuffers[4], null, Utils.pointerBuffers[0],
|
||||
Utils.errorBuffer, null);
|
||||
|
@ -4,7 +4,7 @@
|
||||
*/
|
||||
package com.jme3.opencl.lwjgl.info;
|
||||
|
||||
import com.jme3.lwjgl3.utils.APIUtil.TokenFilter;
|
||||
import static com.jme3.lwjgl3.utils.APIUtil.apiOptionalClass;
|
||||
import com.jme3.opencl.OpenCLException;
|
||||
import java.lang.reflect.Field;
|
||||
import java.nio.ByteBuffer;
|
||||
|
@ -0,0 +1,12 @@
|
||||
package com.jme3.scene.plugins.gltf;
|
||||
|
||||
import com.jme3.asset.AssetKey;
|
||||
|
||||
/**
|
||||
* Created by Nehon on 09/09/2017.
|
||||
*/
|
||||
class BinDataKey extends AssetKey<Object> {
|
||||
public BinDataKey(String name) {
|
||||
super(name);
|
||||
}
|
||||
}
|
@ -1,7 +1,6 @@
|
||||
package com.jme3.scene.plugins.gltf;
|
||||
|
||||
import com.jme3.asset.AssetInfo;
|
||||
import com.jme3.asset.AssetLoader;
|
||||
import com.jme3.asset.*;
|
||||
|
||||
import java.io.IOException;
|
||||
|
||||
@ -11,6 +10,11 @@ import java.io.IOException;
|
||||
public class BinLoader implements AssetLoader {
|
||||
@Override
|
||||
public Object load(AssetInfo assetInfo) throws IOException {
|
||||
|
||||
if (!(assetInfo.getKey() instanceof BinDataKey)) {
|
||||
throw new AssetLoadException(".bin files cannot be loaded directly, load the associated .gltf file");
|
||||
}
|
||||
|
||||
return assetInfo.openStream();
|
||||
}
|
||||
}
|
||||
|
@ -455,7 +455,7 @@ public class GltfLoader implements AssetLoader {
|
||||
return data;
|
||||
}
|
||||
|
||||
public void readBuffer(Integer bufferViewIndex, int byteOffset, int bufferSize, Object store, int numComponents, VertexBuffer.Format format) throws IOException {
|
||||
public void readBuffer(Integer bufferViewIndex, int byteOffset, int count, Object store, int numComponents, VertexBuffer.Format format) throws IOException {
|
||||
|
||||
JsonObject bufferView = bufferViews.get(bufferViewIndex).getAsJsonObject();
|
||||
Integer bufferIndex = getAsInteger(bufferView, "buffer");
|
||||
@ -473,7 +473,7 @@ public class GltfLoader implements AssetLoader {
|
||||
|
||||
data = customContentManager.readExtensionAndExtras("bufferView", bufferView, data);
|
||||
|
||||
populateBuffer(store, data, bufferSize, byteOffset + bvByteOffset, byteStride, numComponents, format);
|
||||
populateBuffer(store, data, count, byteOffset + bvByteOffset, byteStride, numComponents, format);
|
||||
|
||||
}
|
||||
|
||||
@ -499,7 +499,8 @@ public class GltfLoader implements AssetLoader {
|
||||
throw new AssetLoadException("Cannot load " + uri + ", a .bin extension is required.");
|
||||
}
|
||||
|
||||
InputStream input = (InputStream) info.getManager().loadAsset(info.getKey().getFolder() + uri);
|
||||
BinDataKey key = new BinDataKey(info.getKey().getFolder() + uri);
|
||||
InputStream input = (InputStream) info.getManager().loadAsset(key);
|
||||
data = new byte[bufferLength];
|
||||
input.read(data);
|
||||
}
|
||||
@ -1260,7 +1261,7 @@ public class GltfLoader implements AssetLoader {
|
||||
//no referenced buffer, specs says to pad the buffer with zeros.
|
||||
padBuffer(buff, bufferSize);
|
||||
} else {
|
||||
readBuffer(bufferViewIndex, byteOffset, bufferSize, buff, numComponents, originalFormat);
|
||||
readBuffer(bufferViewIndex, byteOffset, count, buff, numComponents, originalFormat);
|
||||
}
|
||||
|
||||
if (bufferType == VertexBuffer.Type.Index) {
|
||||
@ -1286,7 +1287,7 @@ public class GltfLoader implements AssetLoader {
|
||||
//no referenced buffer, specs says to pad the data with zeros.
|
||||
padBuffer(data, dataSize);
|
||||
} else {
|
||||
readBuffer(bufferViewIndex, byteOffset, dataSize, data, numComponents, getVertexBufferFormat(componentType));
|
||||
readBuffer(bufferViewIndex, byteOffset, count, data, numComponents, getVertexBufferFormat(componentType));
|
||||
}
|
||||
|
||||
return data;
|
||||
@ -1307,7 +1308,7 @@ public class GltfLoader implements AssetLoader {
|
||||
//no referenced buffer, specs says to pad the data with zeros.
|
||||
padBuffer(data, dataSize);
|
||||
} else {
|
||||
readBuffer(bufferViewIndex, byteOffset, dataSize, data, numComponents, getVertexBufferFormat(componentType));
|
||||
readBuffer(bufferViewIndex, byteOffset, count, data, numComponents, getVertexBufferFormat(componentType));
|
||||
}
|
||||
return data;
|
||||
}
|
||||
@ -1326,7 +1327,7 @@ public class GltfLoader implements AssetLoader {
|
||||
//no referenced buffer, specs says to pad the data with zeros.
|
||||
padBuffer(data, dataSize);
|
||||
} else {
|
||||
readBuffer(bufferViewIndex, byteOffset, dataSize, data, numComponents, getVertexBufferFormat(componentType));
|
||||
readBuffer(bufferViewIndex, byteOffset, count, data, numComponents, getVertexBufferFormat(componentType));
|
||||
}
|
||||
|
||||
return data;
|
||||
@ -1346,7 +1347,7 @@ public class GltfLoader implements AssetLoader {
|
||||
//no referenced buffer, specs says to pad the data with zeros.
|
||||
padBuffer(data, dataSize);
|
||||
} else {
|
||||
readBuffer(bufferViewIndex, byteOffset, dataSize, data, numComponents, getVertexBufferFormat(componentType));
|
||||
readBuffer(bufferViewIndex, byteOffset, count, data, numComponents, getVertexBufferFormat(componentType));
|
||||
}
|
||||
|
||||
return data;
|
||||
@ -1373,7 +1374,7 @@ public class GltfLoader implements AssetLoader {
|
||||
//no referenced buffer, specs says to pad the data with zeros.
|
||||
padBuffer(data, dataSize);
|
||||
} else {
|
||||
readBuffer(bufferViewIndex, byteOffset, dataSize, data, numComponents, format);
|
||||
readBuffer(bufferViewIndex, byteOffset, count, data, numComponents, format);
|
||||
}
|
||||
|
||||
return new SkinBuffers(data, format.getComponentSize());
|
||||
|
@ -3,13 +3,8 @@ package com.jme3.scene.plugins.gltf;
|
||||
import com.google.gson.*;
|
||||
import com.jme3.asset.AssetInfo;
|
||||
import com.jme3.asset.AssetLoadException;
|
||||
import com.jme3.math.ColorRGBA;
|
||||
import com.jme3.math.Matrix4f;
|
||||
import com.jme3.math.Quaternion;
|
||||
import com.jme3.math.Vector3f;
|
||||
import com.jme3.scene.Mesh;
|
||||
import com.jme3.scene.Spatial;
|
||||
import com.jme3.scene.VertexBuffer;
|
||||
import com.jme3.math.*;
|
||||
import com.jme3.scene.*;
|
||||
import com.jme3.texture.Texture;
|
||||
import com.jme3.util.*;
|
||||
|
||||
@ -237,92 +232,113 @@ public class GltfUtils {
|
||||
}
|
||||
}
|
||||
|
||||
public static void populateBuffer(Object store, byte[] source, int length, int byteOffset, int byteStride, int numComponents, VertexBuffer.Format format) throws IOException {
|
||||
public static void populateBuffer(Object store, byte[] source, int count, int byteOffset, int byteStride, int numComponents, VertexBuffer.Format format) throws IOException {
|
||||
|
||||
if (store instanceof Buffer) {
|
||||
Buffer buffer = (Buffer) store;
|
||||
buffer.clear();
|
||||
if (buffer instanceof ByteBuffer) {
|
||||
populateByteBuffer((ByteBuffer) buffer, source, length, byteOffset, byteStride, numComponents, format);
|
||||
populateByteBuffer((ByteBuffer) buffer, source, count, byteOffset, byteStride, numComponents, format);
|
||||
return;
|
||||
}
|
||||
LittleEndien stream = getStream(source);
|
||||
if (buffer instanceof ShortBuffer) {
|
||||
populateShortBuffer((ShortBuffer) buffer, stream, length, byteOffset, byteStride, numComponents, format);
|
||||
populateShortBuffer((ShortBuffer) buffer, stream, count, byteOffset, byteStride, numComponents, format);
|
||||
} else if (buffer instanceof IntBuffer) {
|
||||
populateIntBuffer((IntBuffer) buffer, stream, length, byteOffset, byteStride, numComponents, format);
|
||||
populateIntBuffer((IntBuffer) buffer, stream, count, byteOffset, byteStride, numComponents, format);
|
||||
} else if (buffer instanceof FloatBuffer) {
|
||||
populateFloatBuffer((FloatBuffer) buffer, stream, length, byteOffset, byteStride, numComponents, format);
|
||||
populateFloatBuffer((FloatBuffer) buffer, stream, count, byteOffset, byteStride, numComponents, format);
|
||||
}
|
||||
buffer.rewind();
|
||||
return;
|
||||
}
|
||||
LittleEndien stream = getStream(source);
|
||||
if (store instanceof short[]) {
|
||||
populateShortArray((short[]) store, stream, length, byteOffset, byteStride, numComponents, format);
|
||||
populateShortArray((short[]) store, stream, count, byteOffset, byteStride, numComponents, format);
|
||||
} else
|
||||
if (store instanceof float[]) {
|
||||
populateFloatArray((float[]) store, stream, length, byteOffset, byteStride, numComponents, format);
|
||||
populateFloatArray((float[]) store, stream, count, byteOffset, byteStride, numComponents, format);
|
||||
} else if (store instanceof Vector3f[]) {
|
||||
populateVector3fArray((Vector3f[]) store, stream, length, byteOffset, byteStride, numComponents, format);
|
||||
populateVector3fArray((Vector3f[]) store, stream, count, byteOffset, byteStride, numComponents, format);
|
||||
} else if (store instanceof Quaternion[]) {
|
||||
populateQuaternionArray((Quaternion[]) store, stream, length, byteOffset, byteStride, numComponents, format);
|
||||
populateQuaternionArray((Quaternion[]) store, stream, count, byteOffset, byteStride, numComponents, format);
|
||||
} else if (store instanceof Matrix4f[]) {
|
||||
populateMatrix4fArray((Matrix4f[]) store, stream, length, byteOffset, byteStride, numComponents, format);
|
||||
populateMatrix4fArray((Matrix4f[]) store, stream, count, byteOffset, byteStride, numComponents, format);
|
||||
}
|
||||
}
|
||||
|
||||
private static void populateByteBuffer(ByteBuffer buffer, byte[] source, int length, int byteOffset, int byteStride, int numComponents, VertexBuffer.Format format) {
|
||||
private static void populateByteBuffer(ByteBuffer buffer, byte[] source, int count, int byteOffset, int byteStride, int numComponents, VertexBuffer.Format format) {
|
||||
int componentSize = format.getComponentSize();
|
||||
int index = byteOffset;
|
||||
while (index < length + byteOffset) {
|
||||
int dataLength = componentSize * numComponents;
|
||||
int stride = Math.max(dataLength, byteStride);
|
||||
int end = count * stride + byteOffset;
|
||||
while (index < end) {
|
||||
for (int i = 0; i < numComponents; i++) {
|
||||
buffer.put(source[index + i]);
|
||||
}
|
||||
index += Math.max(componentSize * numComponents, byteStride);
|
||||
index += stride;
|
||||
}
|
||||
}
|
||||
|
||||
private static void populateShortBuffer(ShortBuffer buffer, LittleEndien stream, int length, int byteOffset, int byteStride, int numComponents, VertexBuffer.Format format) throws IOException {
|
||||
private static void populateShortBuffer(ShortBuffer buffer, LittleEndien stream, int count, int byteOffset, int byteStride, int numComponents, VertexBuffer.Format format) throws IOException {
|
||||
int componentSize = format.getComponentSize();
|
||||
int index = byteOffset;
|
||||
int end = length * componentSize + byteOffset;
|
||||
int dataLength = componentSize * numComponents;
|
||||
int stride = Math.max(dataLength, byteStride);
|
||||
int end = count * stride + byteOffset;
|
||||
stream.skipBytes(byteOffset);
|
||||
while (index < end) {
|
||||
for (int i = 0; i < numComponents; i++) {
|
||||
buffer.put(stream.readShort());
|
||||
}
|
||||
index += Math.max(componentSize * numComponents, byteStride);
|
||||
|
||||
if (dataLength < stride) {
|
||||
stream.skipBytes(stride - dataLength);
|
||||
}
|
||||
index += stride;
|
||||
}
|
||||
System.err.println("");
|
||||
}
|
||||
|
||||
private static void populateIntBuffer(IntBuffer buffer, LittleEndien stream, int length, int byteOffset, int byteStride, int numComponents, VertexBuffer.Format format) throws IOException {
|
||||
|
||||
private static void populateIntBuffer(IntBuffer buffer, LittleEndien stream, int count, int byteOffset, int byteStride, int numComponents, VertexBuffer.Format format) throws IOException {
|
||||
int componentSize = format.getComponentSize();
|
||||
int index = byteOffset;
|
||||
int end = length * componentSize + byteOffset;
|
||||
int dataLength = componentSize * numComponents;
|
||||
int stride = Math.max(dataLength, byteStride);
|
||||
int end = count * stride + byteOffset;
|
||||
stream.skipBytes(byteOffset);
|
||||
while (index < end) {
|
||||
for (int i = 0; i < numComponents; i++) {
|
||||
buffer.put(stream.readInt());
|
||||
}
|
||||
index += Math.max(componentSize * numComponents, byteStride);
|
||||
if (dataLength < stride) {
|
||||
stream.skipBytes(stride - dataLength);
|
||||
}
|
||||
index += stride;
|
||||
}
|
||||
}
|
||||
|
||||
private static void populateFloatBuffer(FloatBuffer buffer, LittleEndien stream, int length, int byteOffset, int byteStride, int numComponents, VertexBuffer.Format format) throws IOException {
|
||||
private static void populateFloatBuffer(FloatBuffer buffer, LittleEndien stream, int count, int byteOffset, int byteStride, int numComponents, VertexBuffer.Format format) throws IOException {
|
||||
int componentSize = format.getComponentSize();
|
||||
int index = byteOffset;
|
||||
int end = length * componentSize + byteOffset;
|
||||
int dataLength = componentSize * numComponents;
|
||||
int stride = Math.max(dataLength, byteStride);
|
||||
int end = count * stride + byteOffset;
|
||||
stream.skipBytes(byteOffset);
|
||||
while (index < end) {
|
||||
for (int i = 0; i < numComponents; i++) {
|
||||
buffer.put(readAsFloat(stream, format));
|
||||
}
|
||||
index += Math.max(componentSize * numComponents, byteStride);
|
||||
if (dataLength < stride) {
|
||||
stream.skipBytes(stride - dataLength);
|
||||
}
|
||||
index += stride;
|
||||
}
|
||||
}
|
||||
|
||||
private static float readAsFloat(LittleEndien stream, VertexBuffer.Format format) throws IOException {
|
||||
public static float readAsFloat(LittleEndien stream, VertexBuffer.Format format) throws IOException {
|
||||
//We may have packed data so depending on the format, we need to read data differently and unpack it
|
||||
// Implementations must use following equations to get corresponding floating-point value f from a normalized integer c and vise-versa:
|
||||
// accessor.componentType int-to-float float-to-int
|
||||
@ -351,10 +367,12 @@ public class GltfUtils {
|
||||
|
||||
}
|
||||
|
||||
private static void populateShortArray(short[] array, LittleEndien stream, int length, int byteOffset, int byteStride, int numComponents, VertexBuffer.Format format) throws IOException {
|
||||
private static void populateShortArray(short[] array, LittleEndien stream, int count, int byteOffset, int byteStride, int numComponents, VertexBuffer.Format format) throws IOException {
|
||||
int componentSize = format.getComponentSize();
|
||||
int index = byteOffset;
|
||||
int end = length * componentSize + byteOffset;
|
||||
int dataLength = componentSize * numComponents;
|
||||
int stride = Math.max(dataLength, byteStride);
|
||||
int end = count * stride + byteOffset;
|
||||
stream.skipBytes(byteOffset);
|
||||
int arrayIndex = 0;
|
||||
while (index < end) {
|
||||
@ -366,8 +384,10 @@ public class GltfUtils {
|
||||
}
|
||||
arrayIndex++;
|
||||
}
|
||||
|
||||
index += Math.max(componentSize * numComponents, byteStride);
|
||||
if (dataLength < stride) {
|
||||
stream.skipBytes(stride - dataLength);
|
||||
}
|
||||
index += stride;
|
||||
}
|
||||
}
|
||||
|
||||
@ -447,10 +467,12 @@ public class GltfUtils {
|
||||
mesh.setBuffer(VertexBuffer.Type.BoneWeight, 4, BufferUtils.createFloatBuffer(weightsArray));
|
||||
}
|
||||
|
||||
private static void populateFloatArray(float[] array, LittleEndien stream, int length, int byteOffset, int byteStride, int numComponents, VertexBuffer.Format format) throws IOException {
|
||||
private static void populateFloatArray(float[] array, LittleEndien stream, int count, int byteOffset, int byteStride, int numComponents, VertexBuffer.Format format) throws IOException {
|
||||
int componentSize = format.getComponentSize();
|
||||
int index = byteOffset;
|
||||
int end = length * componentSize + byteOffset;
|
||||
int dataLength = componentSize * numComponents;
|
||||
int stride = Math.max(dataLength, byteStride);
|
||||
int end = count * stride + byteOffset;
|
||||
stream.skipBytes(byteOffset);
|
||||
int arrayIndex = 0;
|
||||
while (index < end) {
|
||||
@ -458,15 +480,19 @@ public class GltfUtils {
|
||||
array[arrayIndex] = readAsFloat(stream, format);
|
||||
arrayIndex++;
|
||||
}
|
||||
|
||||
index += Math.max(componentSize * numComponents, byteStride);
|
||||
if (dataLength < stride) {
|
||||
stream.skipBytes(stride - dataLength);
|
||||
}
|
||||
index += stride;
|
||||
}
|
||||
}
|
||||
|
||||
private static void populateVector3fArray(Vector3f[] array, LittleEndien stream, int length, int byteOffset, int byteStride, int numComponents, VertexBuffer.Format format) throws IOException {
|
||||
private static void populateVector3fArray(Vector3f[] array, LittleEndien stream, int count, int byteOffset, int byteStride, int numComponents, VertexBuffer.Format format) throws IOException {
|
||||
int componentSize = format.getComponentSize();
|
||||
int index = byteOffset;
|
||||
int end = length * componentSize + byteOffset;
|
||||
int dataLength = componentSize * numComponents;
|
||||
int stride = Math.max(dataLength, byteStride);
|
||||
int end = count * stride + byteOffset;
|
||||
stream.skipBytes(byteOffset);
|
||||
int arrayIndex = 0;
|
||||
while (index < end) {
|
||||
@ -477,15 +503,20 @@ public class GltfUtils {
|
||||
);
|
||||
|
||||
arrayIndex++;
|
||||
if (dataLength < stride) {
|
||||
stream.skipBytes(stride - dataLength);
|
||||
}
|
||||
|
||||
index += Math.max(componentSize * numComponents, byteStride);
|
||||
index += stride;
|
||||
}
|
||||
}
|
||||
|
||||
private static void populateQuaternionArray(Quaternion[] array, LittleEndien stream, int length, int byteOffset, int byteStride, int numComponents, VertexBuffer.Format format) throws IOException {
|
||||
private static void populateQuaternionArray(Quaternion[] array, LittleEndien stream, int count, int byteOffset, int byteStride, int numComponents, VertexBuffer.Format format) throws IOException {
|
||||
int componentSize = format.getComponentSize();
|
||||
int index = byteOffset;
|
||||
int end = length * componentSize + byteOffset;
|
||||
int dataLength = componentSize * numComponents;
|
||||
int stride = Math.max(dataLength, byteStride);
|
||||
int end = count * stride + byteOffset;
|
||||
stream.skipBytes(byteOffset);
|
||||
int arrayIndex = 0;
|
||||
while (index < end) {
|
||||
@ -497,15 +528,19 @@ public class GltfUtils {
|
||||
);
|
||||
|
||||
arrayIndex++;
|
||||
|
||||
index += Math.max(componentSize * numComponents, byteStride);
|
||||
if (dataLength < stride) {
|
||||
stream.skipBytes(stride - dataLength);
|
||||
}
|
||||
index += stride;
|
||||
}
|
||||
}
|
||||
|
||||
private static void populateMatrix4fArray(Matrix4f[] array, LittleEndien stream, int length, int byteOffset, int byteStride, int numComponents, VertexBuffer.Format format) throws IOException {
|
||||
private static void populateMatrix4fArray(Matrix4f[] array, LittleEndien stream, int count, int byteOffset, int byteStride, int numComponents, VertexBuffer.Format format) throws IOException {
|
||||
int componentSize = format.getComponentSize();
|
||||
int index = byteOffset;
|
||||
int end = length * componentSize + byteOffset;
|
||||
int dataLength = componentSize * numComponents;
|
||||
int stride = Math.max(dataLength, byteStride);
|
||||
int end = count * stride + byteOffset;
|
||||
stream.skipBytes(byteOffset);
|
||||
int arrayIndex = 0;
|
||||
while (index < end) {
|
||||
@ -531,8 +566,11 @@ public class GltfUtils {
|
||||
//gltf matrix are column major, JME ones are row major.
|
||||
|
||||
arrayIndex++;
|
||||
if (dataLength < stride) {
|
||||
stream.skipBytes(stride - dataLength);
|
||||
}
|
||||
|
||||
index += Math.max(componentSize * numComponents, byteStride);
|
||||
index += stride;
|
||||
}
|
||||
}
|
||||
|
||||
@ -566,7 +604,7 @@ public class GltfUtils {
|
||||
return key.isKeepSkeletonPose();
|
||||
}
|
||||
|
||||
private static LittleEndien getStream(byte[] buffer) {
|
||||
public static LittleEndien getStream(byte[] buffer) {
|
||||
return new LittleEndien(new DataInputStream(new ByteArrayInputStream(buffer)));
|
||||
}
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user