Merge branch 'master' of https://github.com/jMonkeyEngine/jmonkeyengine.git
This commit is contained in:
commit
4c5850bf00
21
.travis.yml
21
.travis.yml
@ -14,11 +14,28 @@ branches:
|
|||||||
|
|
||||||
notifications:
|
notifications:
|
||||||
slack:
|
slack:
|
||||||
secure: "PWEk4+VL986c3gAjWp12nqyifvxCjBqKoESG9d7zWh1uiTLadTHhZJRMdsye36FCpz/c/Jt7zCRO/5y7FaubQptnRrkrRfjp5f99MJRzQVXnUAM+y385qVkXKRKd/PLpM7XPm4AvjvxHCyvzX2wamRvul/TekaXKB9Ti5FCN87s="
|
|
||||||
on_success: change
|
on_success: change
|
||||||
on_failure: always
|
on_failure: always
|
||||||
|
rooms:
|
||||||
|
secure: "PWEk4+VL986c3gAjWp12nqyifvxCjBqKoESG9d7zWh1uiTLadTHhZJRMdsye36FCpz/c/Jt7zCRO/5y7FaubQptnRrkrRfjp5f99MJRzQVXnUAM+y385qVkXKRKd/PLpM7XPm4AvjvxHCyvzX2wamRvul/TekaXKB9Ti5FCN87s="
|
||||||
|
|
||||||
before_install:
|
install:
|
||||||
|
- ./gradlew assemble
|
||||||
|
|
||||||
|
script:
|
||||||
|
- ./gradlew check
|
||||||
|
- ./gradlew createZipDistribution
|
||||||
|
|
||||||
|
deploy:
|
||||||
|
provider: releases
|
||||||
|
api_key:
|
||||||
|
secure: "KbFiMt0a8FxUKvCJUYwikLYaqqGMn1p6k4OsXnGqwptQZEUIayabNLHeaD2kTNT3e6AY1ETwQLff/lB2LttmIo4g5NWW63g1K3A/HwgnhJwETengiProZ/Udl+ugPeDL/+ar43HUhFq4knBnzFKnEcHAThTPVqH/RMDvZf1UUYI="
|
||||||
|
file: build/distributions/jME3.1.0_snapshot-github_2015-06-20.zip
|
||||||
|
skip_cleanup: true
|
||||||
|
on:
|
||||||
|
tags: true
|
||||||
|
|
||||||
|
# before_install:
|
||||||
# required libs for android build tools
|
# required libs for android build tools
|
||||||
# sudo apt-get update
|
# sudo apt-get update
|
||||||
# sudo apt-get install -qq p7zip-full
|
# sudo apt-get install -qq p7zip-full
|
||||||
|
@ -6,4 +6,7 @@ dependencies {
|
|||||||
compile project(':jme3-core')
|
compile project(':jme3-core')
|
||||||
compile project(':jme3-desktop')
|
compile project(':jme3-desktop')
|
||||||
compile project(':jme3-effects')
|
compile project(':jme3-effects')
|
||||||
|
compile ('org.ejml:core:0.27')
|
||||||
|
compile ('org.ejml:dense64:0.27')
|
||||||
|
compile ('org.ejml:simple:0.27')
|
||||||
}
|
}
|
@ -64,7 +64,7 @@ public abstract class Constraint {
|
|||||||
Pointer pData = (Pointer) constraintStructure.getFieldValue("data");
|
Pointer pData = (Pointer) constraintStructure.getFieldValue("data");
|
||||||
if (pData.isNotNull()) {
|
if (pData.isNotNull()) {
|
||||||
Structure data = pData.fetchData().get(0);
|
Structure data = pData.fetchData().get(0);
|
||||||
constraintDefinition = ConstraintDefinitionFactory.createConstraintDefinition(data, ownerOMA, blenderContext);
|
constraintDefinition = ConstraintDefinitionFactory.createConstraintDefinition(data, name, ownerOMA, blenderContext);
|
||||||
Pointer pTar = (Pointer) data.getFieldValue("tar");
|
Pointer pTar = (Pointer) data.getFieldValue("tar");
|
||||||
if (pTar != null && pTar.isNotNull()) {
|
if (pTar != null && pTar.isNotNull()) {
|
||||||
targetOMA = pTar.getOldMemoryAddress();
|
targetOMA = pTar.getOldMemoryAddress();
|
||||||
@ -77,7 +77,7 @@ public abstract class Constraint {
|
|||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
// Null constraint has no data, so create it here
|
// Null constraint has no data, so create it here
|
||||||
constraintDefinition = ConstraintDefinitionFactory.createConstraintDefinition(null, null, blenderContext);
|
constraintDefinition = ConstraintDefinitionFactory.createConstraintDefinition(null, name, null, blenderContext);
|
||||||
}
|
}
|
||||||
ownerSpace = Space.valueOf(((Number) constraintStructure.getFieldValue("ownspace")).byteValue());
|
ownerSpace = Space.valueOf(((Number) constraintStructure.getFieldValue("ownspace")).byteValue());
|
||||||
ipo = influenceIpo;
|
ipo = influenceIpo;
|
||||||
|
@ -30,6 +30,8 @@ public abstract class ConstraintDefinition {
|
|||||||
protected Set<Long> alteredOmas;
|
protected Set<Long> alteredOmas;
|
||||||
/** The variable that determines if the constraint will alter the track in any way. */
|
/** The variable that determines if the constraint will alter the track in any way. */
|
||||||
protected boolean trackToBeChanged = true;
|
protected boolean trackToBeChanged = true;
|
||||||
|
/** The name of the constraint. */
|
||||||
|
protected String constraintName;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Loads a constraint definition based on the constraint definition
|
* Loads a constraint definition based on the constraint definition
|
||||||
@ -54,6 +56,10 @@ public abstract class ConstraintDefinition {
|
|||||||
this.ownerOMA = ownerOMA;
|
this.ownerOMA = ownerOMA;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void setConstraintName(String constraintName) {
|
||||||
|
this.constraintName = constraintName;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @return determines if the definition of the constraint will change the bone in any way; in most cases
|
* @return determines if the definition of the constraint will change the bone in any way; in most cases
|
||||||
* it is possible to tell that even before the constraint baking simulation is started, so we can discard such bones from constraint
|
* it is possible to tell that even before the constraint baking simulation is started, so we can discard such bones from constraint
|
||||||
|
@ -92,7 +92,7 @@ public class ConstraintDefinitionFactory {
|
|||||||
* this exception is thrown when the blender file is somehow
|
* this exception is thrown when the blender file is somehow
|
||||||
* corrupted
|
* corrupted
|
||||||
*/
|
*/
|
||||||
public static ConstraintDefinition createConstraintDefinition(Structure constraintStructure, Long ownerOMA, BlenderContext blenderContext) throws BlenderFileException {
|
public static ConstraintDefinition createConstraintDefinition(Structure constraintStructure, String constraintName, Long ownerOMA, BlenderContext blenderContext) throws BlenderFileException {
|
||||||
if (constraintStructure == null) {
|
if (constraintStructure == null) {
|
||||||
return new ConstraintDefinitionNull(null, ownerOMA, blenderContext);
|
return new ConstraintDefinitionNull(null, ownerOMA, blenderContext);
|
||||||
}
|
}
|
||||||
@ -100,7 +100,9 @@ public class ConstraintDefinitionFactory {
|
|||||||
Class<? extends ConstraintDefinition> constraintDefinitionClass = CONSTRAINT_CLASSES.get(constraintClassName);
|
Class<? extends ConstraintDefinition> constraintDefinitionClass = CONSTRAINT_CLASSES.get(constraintClassName);
|
||||||
if (constraintDefinitionClass != null) {
|
if (constraintDefinitionClass != null) {
|
||||||
try {
|
try {
|
||||||
return (ConstraintDefinition) constraintDefinitionClass.getDeclaredConstructors()[0].newInstance(constraintStructure, ownerOMA, blenderContext);
|
ConstraintDefinition def = (ConstraintDefinition) constraintDefinitionClass.getDeclaredConstructors()[0].newInstance(constraintStructure, ownerOMA, blenderContext);
|
||||||
|
def.setConstraintName(constraintName);
|
||||||
|
return def;
|
||||||
} catch (IllegalArgumentException e) {
|
} catch (IllegalArgumentException e) {
|
||||||
throw new BlenderFileException(e.getLocalizedMessage(), e);
|
throw new BlenderFileException(e.getLocalizedMessage(), e);
|
||||||
} catch (SecurityException e) {
|
} catch (SecurityException e) {
|
||||||
@ -113,9 +115,9 @@ public class ConstraintDefinitionFactory {
|
|||||||
throw new BlenderFileException(e.getLocalizedMessage(), e);
|
throw new BlenderFileException(e.getLocalizedMessage(), e);
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
String constraintName = UNSUPPORTED_CONSTRAINTS.get(constraintClassName);
|
String unsupportedConstraintClassName = UNSUPPORTED_CONSTRAINTS.get(constraintClassName);
|
||||||
if (constraintName != null) {
|
if (unsupportedConstraintClassName != null) {
|
||||||
return new UnsupportedConstraintDefinition(constraintName);
|
return new UnsupportedConstraintDefinition(unsupportedConstraintClassName);
|
||||||
} else {
|
} else {
|
||||||
throw new BlenderFileException("Unknown constraint type: " + constraintClassName);
|
throw new BlenderFileException("Unknown constraint type: " + constraintClassName);
|
||||||
}
|
}
|
||||||
|
@ -1,36 +1,32 @@
|
|||||||
package com.jme3.scene.plugins.blender.constraints.definitions;
|
package com.jme3.scene.plugins.blender.constraints.definitions;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.Collections;
|
|
||||||
import java.util.HashSet;
|
import java.util.HashSet;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
import java.util.Set;
|
||||||
|
|
||||||
|
import org.ejml.simple.SimpleMatrix;
|
||||||
|
|
||||||
import com.jme3.animation.Bone;
|
import com.jme3.animation.Bone;
|
||||||
import com.jme3.math.Transform;
|
import com.jme3.math.Transform;
|
||||||
import com.jme3.math.Vector3f;
|
|
||||||
import com.jme3.scene.plugins.blender.BlenderContext;
|
import com.jme3.scene.plugins.blender.BlenderContext;
|
||||||
import com.jme3.scene.plugins.blender.animations.BoneContext;
|
import com.jme3.scene.plugins.blender.animations.BoneContext;
|
||||||
|
import com.jme3.scene.plugins.blender.constraints.ConstraintHelper;
|
||||||
import com.jme3.scene.plugins.blender.constraints.ConstraintHelper.Space;
|
import com.jme3.scene.plugins.blender.constraints.ConstraintHelper.Space;
|
||||||
import com.jme3.scene.plugins.blender.file.Structure;
|
import com.jme3.scene.plugins.blender.file.Structure;
|
||||||
import com.jme3.scene.plugins.blender.math.DQuaternion;
|
import com.jme3.scene.plugins.blender.math.DQuaternion;
|
||||||
import com.jme3.scene.plugins.blender.math.DTransform;
|
import com.jme3.scene.plugins.blender.math.DTransform;
|
||||||
|
import com.jme3.scene.plugins.blender.math.Matrix;
|
||||||
import com.jme3.scene.plugins.blender.math.Vector3d;
|
import com.jme3.scene.plugins.blender.math.Vector3d;
|
||||||
|
|
||||||
/**
|
|
||||||
* The Inverse Kinematics constraint.
|
|
||||||
*
|
|
||||||
* @author Wesley Shillingford (wezrule)
|
|
||||||
* @author Marcin Roguski (Kaelthas)
|
|
||||||
*/
|
|
||||||
public class ConstraintDefinitionIK extends ConstraintDefinition {
|
public class ConstraintDefinitionIK extends ConstraintDefinition {
|
||||||
private static final float MIN_DISTANCE = 0.0001f;
|
private static final float MIN_DISTANCE = 0.001f;
|
||||||
private static final int FLAG_USE_TAIL = 0x01;
|
private static final int FLAG_USE_TAIL = 0x01;
|
||||||
private static final int FLAG_POSITION = 0x20;
|
private static final int FLAG_POSITION = 0x20;
|
||||||
|
|
||||||
|
private BonesChain bones;
|
||||||
/** The number of affected bones. Zero means that all parent bones of the current bone should take part in baking. */
|
/** The number of affected bones. Zero means that all parent bones of the current bone should take part in baking. */
|
||||||
private int bonesAffected;
|
private int bonesAffected;
|
||||||
/** The total length of the bone chain. Useful for optimisation of computations speed in some cases. */
|
|
||||||
private double chainLength;
|
|
||||||
/** Indicates if the tail of the bone should be used or not. */
|
/** Indicates if the tail of the bone should be used or not. */
|
||||||
private boolean useTail;
|
private boolean useTail;
|
||||||
/** The amount of iterations of the algorithm. */
|
/** The amount of iterations of the algorithm. */
|
||||||
@ -51,122 +47,85 @@ public class ConstraintDefinitionIK extends ConstraintDefinition {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Set<Long> getAlteredOmas() {
|
||||||
|
return bones.alteredOmas;
|
||||||
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void bake(Space ownerSpace, Space targetSpace, Transform targetTransform, float influence) {
|
public void bake(Space ownerSpace, Space targetSpace, Transform targetTransform, float influence) {
|
||||||
if (influence == 0 || !trackToBeChanged || targetTransform == null) {
|
if (influence == 0 || !trackToBeChanged || targetTransform == null) {
|
||||||
return;// no need to do anything
|
return;// no need to do anything
|
||||||
}
|
}
|
||||||
|
|
||||||
DQuaternion q = new DQuaternion();
|
DQuaternion q = new DQuaternion();
|
||||||
Vector3d t = new Vector3d(targetTransform.getTranslation());
|
Vector3d t = new Vector3d(targetTransform.getTranslation());
|
||||||
List<BoneContext> bones = this.loadBones();
|
bones = new BonesChain((Bone) this.getOwner(), useTail, bonesAffected, blenderContext);
|
||||||
if (bones.size() == 0) {
|
if (bones.size() == 0) {
|
||||||
return;// no need to do anything
|
return;// no need to do anything
|
||||||
}
|
}
|
||||||
double distanceFromTarget = Double.MAX_VALUE;
|
double distanceFromTarget = Double.MAX_VALUE;
|
||||||
|
|
||||||
int iterations = this.iterations;
|
Vector3d target = new Vector3d(targetTransform.getTranslation());
|
||||||
if (bones.size() == 1) {
|
Vector3d[] rotationVectors = new Vector3d[bones.size()];
|
||||||
iterations = 1;// if only one bone is in the chain then only one iteration that will properly rotate it will be needed
|
|
||||||
} else {
|
|
||||||
// if the target cannot be rached by the bones' chain then the chain will become straight and point towards the target
|
|
||||||
// in this case only one iteration will be needed, computed from the root to top bone
|
|
||||||
BoneContext rootBone = bones.get(bones.size() - 1);
|
|
||||||
Transform rootBoneTransform = constraintHelper.getTransform(rootBone.getArmatureObjectOMA(), rootBone.getBone().getName(), Space.CONSTRAINT_SPACE_WORLD);
|
|
||||||
if (t.distance(new Vector3d(rootBoneTransform.getTranslation())) >= chainLength) {
|
|
||||||
Collections.reverse(bones);
|
|
||||||
|
|
||||||
for (BoneContext boneContext : bones) {
|
|
||||||
Bone bone = boneContext.getBone();
|
|
||||||
DTransform boneTransform = new DTransform(constraintHelper.getTransform(boneContext.getArmatureObjectOMA(), bone.getName(), Space.CONSTRAINT_SPACE_WORLD));
|
|
||||||
|
|
||||||
Vector3d e = boneTransform.getTranslation().add(boneTransform.getRotation().mult(Vector3d.UNIT_Y).multLocal(boneContext.getLength()));// effector
|
|
||||||
Vector3d j = boneTransform.getTranslation(); // current join position
|
|
||||||
|
|
||||||
Vector3d currentDir = e.subtractLocal(j).normalizeLocal();
|
|
||||||
Vector3d target = t.subtract(j).normalizeLocal();
|
|
||||||
double angle = currentDir.angleBetween(target);
|
|
||||||
if (angle != 0) {
|
|
||||||
Vector3d cross = currentDir.crossLocal(target).normalizeLocal();
|
|
||||||
q.fromAngleAxis(angle, cross);
|
|
||||||
|
|
||||||
if(bone.equals(this.getOwner())) {
|
|
||||||
if (boneContext.isLockX()) {
|
|
||||||
q.set(0, q.getY(), q.getZ(), q.getW());
|
|
||||||
}
|
|
||||||
if (boneContext.isLockY()) {
|
|
||||||
q.set(q.getX(), 0, q.getZ(), q.getW());
|
|
||||||
}
|
|
||||||
if (boneContext.isLockZ()) {
|
|
||||||
q.set(q.getX(), q.getY(), 0, q.getW());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
boneTransform.getRotation().set(q.multLocal(boneTransform.getRotation()));
|
|
||||||
constraintHelper.applyTransform(boneContext.getArmatureObjectOMA(), bone.getName(), Space.CONSTRAINT_SPACE_WORLD, boneTransform.toTransform());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
iterations = 0;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
List<Transform> bestSolution = new ArrayList<Transform>(bones.size());
|
|
||||||
double bestSolutionDistance = Double.MAX_VALUE;
|
|
||||||
BoneContext topBone = bones.get(0);
|
BoneContext topBone = bones.get(0);
|
||||||
for (int i = 0; i < iterations && distanceFromTarget > MIN_DISTANCE; ++i) {
|
for (int i = 1; i <= iterations; ++i) {
|
||||||
for (BoneContext boneContext : bones) {
|
DTransform topBoneTransform = bones.getWorldTransform(topBone);
|
||||||
Bone bone = boneContext.getBone();
|
Vector3d e = topBoneTransform.getTranslation().add(topBoneTransform.getRotation().mult(Vector3d.UNIT_Y).multLocal(topBone.getLength()));// effector
|
||||||
DTransform topBoneTransform = new DTransform(constraintHelper.getTransform(topBone.getArmatureObjectOMA(), topBone.getBone().getName(), Space.CONSTRAINT_SPACE_WORLD));
|
distanceFromTarget = e.distance(t);
|
||||||
DTransform boneWorldTransform = new DTransform(constraintHelper.getTransform(boneContext.getArmatureObjectOMA(), bone.getName(), Space.CONSTRAINT_SPACE_WORLD));
|
if (distanceFromTarget <= MIN_DISTANCE) {
|
||||||
|
|
||||||
Vector3d e = topBoneTransform.getTranslation().addLocal(topBoneTransform.getRotation().mult(Vector3d.UNIT_Y).multLocal(topBone.getLength()));// effector
|
|
||||||
Vector3d j = boneWorldTransform.getTranslation(); // current join position
|
|
||||||
|
|
||||||
Vector3d currentDir = e.subtractLocal(j).normalizeLocal();
|
|
||||||
Vector3d target = t.subtract(j).normalizeLocal();
|
|
||||||
double angle = currentDir.angleBetween(target);
|
|
||||||
if (angle != 0) {
|
|
||||||
Vector3d cross = currentDir.crossLocal(target).normalizeLocal();
|
|
||||||
q.fromAngleAxis(angle, cross);
|
|
||||||
|
|
||||||
if(bone.equals(this.getOwner())) {
|
|
||||||
if (boneContext.isLockX()) {
|
|
||||||
q.set(0, q.getY(), q.getZ(), q.getW());
|
|
||||||
}
|
|
||||||
if (boneContext.isLockY()) {
|
|
||||||
q.set(q.getX(), 0, q.getZ(), q.getW());
|
|
||||||
}
|
|
||||||
if (boneContext.isLockZ()) {
|
|
||||||
q.set(q.getX(), q.getY(), 0, q.getW());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
boneWorldTransform.getRotation().set(q.multLocal(boneWorldTransform.getRotation()));
|
|
||||||
constraintHelper.applyTransform(boneContext.getArmatureObjectOMA(), bone.getName(), Space.CONSTRAINT_SPACE_WORLD, boneWorldTransform.toTransform());
|
|
||||||
} else {
|
|
||||||
iterations = 0;
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
DTransform topBoneTransform = new DTransform(constraintHelper.getTransform(topBone.getArmatureObjectOMA(), topBone.getBone().getName(), Space.CONSTRAINT_SPACE_WORLD));
|
Matrix deltaP = new Matrix(3, 1);
|
||||||
Vector3d e = topBoneTransform.getTranslation().addLocal(topBoneTransform.getRotation().mult(Vector3d.UNIT_Y).multLocal(topBone.getLength()));// effector
|
deltaP.setColumn(target.subtract(e), 0);
|
||||||
distanceFromTarget = e.distance(t);
|
|
||||||
|
|
||||||
if(distanceFromTarget < bestSolutionDistance) {
|
Matrix J = new Matrix(3, bones.size());
|
||||||
bestSolutionDistance = distanceFromTarget;
|
int column = 0;
|
||||||
bestSolution.clear();
|
for (BoneContext boneContext : bones) {
|
||||||
for(BoneContext boneContext : bones) {
|
DTransform boneWorldTransform = bones.getWorldTransform(boneContext);
|
||||||
bestSolution.add(constraintHelper.getTransform(boneContext.getArmatureObjectOMA(), boneContext.getBone().getName(), Space.CONSTRAINT_SPACE_WORLD));
|
Vector3d j = boneWorldTransform.getTranslation(); // current join position
|
||||||
|
Vector3d vectorFromJointToEffector = e.subtract(j);
|
||||||
|
rotationVectors[column] = vectorFromJointToEffector.cross(target.subtract(j)).normalize();
|
||||||
|
Vector3d col = rotationVectors[column].cross(vectorFromJointToEffector);
|
||||||
|
J.setColumn(col, column++);
|
||||||
}
|
}
|
||||||
|
Matrix J_1 = J.pseudoinverse();
|
||||||
|
|
||||||
|
SimpleMatrix deltaThetas = J_1.mult(deltaP);
|
||||||
|
|
||||||
|
for (int j = 0; j < deltaThetas.numRows(); ++j) {
|
||||||
|
double angle = deltaThetas.get(j, 0);
|
||||||
|
Vector3d rotationVector = rotationVectors[j];
|
||||||
|
|
||||||
|
q.fromAngleAxis(angle, rotationVector);
|
||||||
|
BoneContext boneContext = bones.get(j);
|
||||||
|
Bone bone = boneContext.getBone();
|
||||||
|
if (bone.equals(this.getOwner())) {
|
||||||
|
if (boneContext.isLockX()) {
|
||||||
|
q.set(0, q.getY(), q.getZ(), q.getW());
|
||||||
|
}
|
||||||
|
if (boneContext.isLockY()) {
|
||||||
|
q.set(q.getX(), 0, q.getZ(), q.getW());
|
||||||
|
}
|
||||||
|
if (boneContext.isLockZ()) {
|
||||||
|
q.set(q.getX(), q.getY(), 0, q.getW());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// applying best solution
|
DTransform boneTransform = bones.getWorldTransform(boneContext);
|
||||||
for(int i=0;i<bestSolution.size();++i) {
|
boneTransform.getRotation().set(q.mult(boneTransform.getRotation()));
|
||||||
|
bones.setWorldTransform(boneContext, boneTransform);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// applying the results
|
||||||
|
for (int i = bones.size() - 1; i >= 0; --i) {
|
||||||
BoneContext boneContext = bones.get(i);
|
BoneContext boneContext = bones.get(i);
|
||||||
constraintHelper.applyTransform(boneContext.getArmatureObjectOMA(), boneContext.getBone().getName(), Space.CONSTRAINT_SPACE_WORLD, bestSolution.get(i));
|
DTransform transform = bones.getWorldTransform(boneContext);
|
||||||
|
constraintHelper.applyTransform(boneContext.getArmatureObjectOMA(), boneContext.getBone().getName(), Space.CONSTRAINT_SPACE_WORLD, transform.toTransform());
|
||||||
}
|
}
|
||||||
|
bones.reset();
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@ -174,49 +133,12 @@ public class ConstraintDefinitionIK extends ConstraintDefinition {
|
|||||||
return "Inverse kinematics";
|
return "Inverse kinematics";
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* @return the bone contexts of all bones that will be used in this constraint computations
|
|
||||||
*/
|
|
||||||
private List<BoneContext> loadBones() {
|
|
||||||
List<BoneContext> bones = new ArrayList<BoneContext>();
|
|
||||||
Bone bone = (Bone) this.getOwner();
|
|
||||||
if (bone == null) {
|
|
||||||
return bones;
|
|
||||||
}
|
|
||||||
if (!useTail) {
|
|
||||||
bone = bone.getParent();
|
|
||||||
}
|
|
||||||
chainLength = 0;
|
|
||||||
while (bone != null) {
|
|
||||||
BoneContext boneContext = blenderContext.getBoneContext(bone);
|
|
||||||
chainLength += boneContext.getLength();
|
|
||||||
bones.add(boneContext);
|
|
||||||
alteredOmas.add(boneContext.getBoneOma());
|
|
||||||
if (bonesAffected != 0 && bones.size() >= bonesAffected) {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
// need to add spaces between bones to the chain length
|
|
||||||
Transform boneWorldTransform = constraintHelper.getTransform(boneContext.getArmatureObjectOMA(), boneContext.getBone().getName(), Space.CONSTRAINT_SPACE_WORLD);
|
|
||||||
Vector3f boneWorldTranslation = boneWorldTransform.getTranslation();
|
|
||||||
|
|
||||||
bone = bone.getParent();
|
|
||||||
|
|
||||||
if (bone != null) {
|
|
||||||
boneContext = blenderContext.getBoneContext(bone);
|
|
||||||
Transform parentWorldTransform = constraintHelper.getTransform(boneContext.getArmatureObjectOMA(), boneContext.getBone().getName(), Space.CONSTRAINT_SPACE_WORLD);
|
|
||||||
Vector3f parentWorldTranslation = parentWorldTransform.getTranslation();
|
|
||||||
chainLength += boneWorldTranslation.distance(parentWorldTranslation);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return bones;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean isTrackToBeChanged() {
|
public boolean isTrackToBeChanged() {
|
||||||
if (trackToBeChanged) {
|
if (trackToBeChanged) {
|
||||||
// need to check the bone structure too (when constructor was called not all of the bones might have been loaded yet)
|
// need to check the bone structure too (when constructor was called not all of the bones might have been loaded yet)
|
||||||
// that is why it is also checked here
|
// that is why it is also checked here
|
||||||
List<BoneContext> bones = this.loadBones();
|
bones = new BonesChain((Bone) this.getOwner(), useTail, bonesAffected, blenderContext);
|
||||||
trackToBeChanged = bones.size() > 0;
|
trackToBeChanged = bones.size() > 0;
|
||||||
}
|
}
|
||||||
return trackToBeChanged;
|
return trackToBeChanged;
|
||||||
@ -226,4 +148,68 @@ public class ConstraintDefinitionIK extends ConstraintDefinition {
|
|||||||
public boolean isTargetRequired() {
|
public boolean isTargetRequired() {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private static class BonesChain extends ArrayList<BoneContext> {
|
||||||
|
private static final long serialVersionUID = -1850524345643600718L;
|
||||||
|
|
||||||
|
private Set<Long> alteredOmas = new HashSet<Long>();
|
||||||
|
private List<Matrix> originalBonesMatrices = new ArrayList<Matrix>();
|
||||||
|
private List<Matrix> bonesMatrices = new ArrayList<Matrix>();
|
||||||
|
|
||||||
|
public BonesChain(Bone bone, boolean useTail, int bonesAffected, BlenderContext blenderContext) {
|
||||||
|
if (bone != null) {
|
||||||
|
ConstraintHelper constraintHelper = blenderContext.getHelper(ConstraintHelper.class);
|
||||||
|
if (!useTail) {
|
||||||
|
bone = bone.getParent();
|
||||||
|
}
|
||||||
|
while (bone != null && this.size() < bonesAffected) {
|
||||||
|
BoneContext boneContext = blenderContext.getBoneContext(bone);
|
||||||
|
this.add(boneContext);
|
||||||
|
alteredOmas.add(boneContext.getBoneOma());
|
||||||
|
|
||||||
|
Space space = this.size() < bonesAffected ? Space.CONSTRAINT_SPACE_LOCAL : Space.CONSTRAINT_SPACE_WORLD;
|
||||||
|
Transform transform = constraintHelper.getTransform(boneContext.getArmatureObjectOMA(), boneContext.getBone().getName(), space);
|
||||||
|
originalBonesMatrices.add(new DTransform(transform).toMatrix());
|
||||||
|
|
||||||
|
bone = bone.getParent();
|
||||||
|
}
|
||||||
|
this.reset();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public DTransform getWorldTransform(BoneContext bone) {
|
||||||
|
int index = this.indexOf(bone);
|
||||||
|
return this.getWorldMatrix(index).toTransform();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setWorldTransform(BoneContext bone, DTransform transform) {
|
||||||
|
int index = this.indexOf(bone);
|
||||||
|
Matrix boneMatrix = transform.toMatrix();
|
||||||
|
|
||||||
|
if (index < this.size() - 1) {
|
||||||
|
// computing the current bone local transform
|
||||||
|
Matrix parentWorldMatrix = this.getWorldMatrix(index + 1);
|
||||||
|
SimpleMatrix m = parentWorldMatrix.invert().mult(boneMatrix);
|
||||||
|
boneMatrix = new Matrix(m);
|
||||||
|
}
|
||||||
|
bonesMatrices.set(index, boneMatrix);
|
||||||
|
}
|
||||||
|
|
||||||
|
public Matrix getWorldMatrix(int index) {
|
||||||
|
if (index == this.size() - 1) {
|
||||||
|
return new Matrix(bonesMatrices.get(this.size() - 1));
|
||||||
|
}
|
||||||
|
|
||||||
|
SimpleMatrix result = this.getWorldMatrix(index + 1);
|
||||||
|
result = result.mult(bonesMatrices.get(index));
|
||||||
|
return new Matrix(result);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void reset() {
|
||||||
|
bonesMatrices.clear();
|
||||||
|
for (Matrix m : originalBonesMatrices) {
|
||||||
|
bonesMatrices.add(new Matrix(m));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
@ -164,6 +164,134 @@ public final class DQuaternion implements Savable, Cloneable, java.io.Serializab
|
|||||||
w = 1;
|
w = 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* <code>norm</code> returns the norm of this quaternion. This is the dot
|
||||||
|
* product of this quaternion with itself.
|
||||||
|
*
|
||||||
|
* @return the norm of the quaternion.
|
||||||
|
*/
|
||||||
|
public double norm() {
|
||||||
|
return w * w + x * x + y * y + z * z;
|
||||||
|
}
|
||||||
|
|
||||||
|
public DQuaternion fromRotationMatrix(double m00, double m01, double m02,
|
||||||
|
double m10, double m11, double m12, double m20, double m21, double m22) {
|
||||||
|
// first normalize the forward (F), up (U) and side (S) vectors of the rotation matrix
|
||||||
|
// so that the scale does not affect the rotation
|
||||||
|
double lengthSquared = m00 * m00 + m10 * m10 + m20 * m20;
|
||||||
|
if (lengthSquared != 1f && lengthSquared != 0f) {
|
||||||
|
lengthSquared = 1.0 / Math.sqrt(lengthSquared);
|
||||||
|
m00 *= lengthSquared;
|
||||||
|
m10 *= lengthSquared;
|
||||||
|
m20 *= lengthSquared;
|
||||||
|
}
|
||||||
|
lengthSquared = m01 * m01 + m11 * m11 + m21 * m21;
|
||||||
|
if (lengthSquared != 1 && lengthSquared != 0f) {
|
||||||
|
lengthSquared = 1.0 / Math.sqrt(lengthSquared);
|
||||||
|
m01 *= lengthSquared;
|
||||||
|
m11 *= lengthSquared;
|
||||||
|
m21 *= lengthSquared;
|
||||||
|
}
|
||||||
|
lengthSquared = m02 * m02 + m12 * m12 + m22 * m22;
|
||||||
|
if (lengthSquared != 1f && lengthSquared != 0f) {
|
||||||
|
lengthSquared = 1.0 / Math.sqrt(lengthSquared);
|
||||||
|
m02 *= lengthSquared;
|
||||||
|
m12 *= lengthSquared;
|
||||||
|
m22 *= lengthSquared;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Use the Graphics Gems code, from
|
||||||
|
// ftp://ftp.cis.upenn.edu/pub/graphics/shoemake/quatut.ps.Z
|
||||||
|
// *NOT* the "Matrix and Quaternions FAQ", which has errors!
|
||||||
|
|
||||||
|
// the trace is the sum of the diagonal elements; see
|
||||||
|
// http://mathworld.wolfram.com/MatrixTrace.html
|
||||||
|
double t = m00 + m11 + m22;
|
||||||
|
|
||||||
|
// we protect the division by s by ensuring that s>=1
|
||||||
|
if (t >= 0) { // |w| >= .5
|
||||||
|
double s = Math.sqrt(t + 1); // |s|>=1 ...
|
||||||
|
w = 0.5f * s;
|
||||||
|
s = 0.5f / s; // so this division isn't bad
|
||||||
|
x = (m21 - m12) * s;
|
||||||
|
y = (m02 - m20) * s;
|
||||||
|
z = (m10 - m01) * s;
|
||||||
|
} else if (m00 > m11 && m00 > m22) {
|
||||||
|
double s = Math.sqrt(1.0 + m00 - m11 - m22); // |s|>=1
|
||||||
|
x = s * 0.5f; // |x| >= .5
|
||||||
|
s = 0.5f / s;
|
||||||
|
y = (m10 + m01) * s;
|
||||||
|
z = (m02 + m20) * s;
|
||||||
|
w = (m21 - m12) * s;
|
||||||
|
} else if (m11 > m22) {
|
||||||
|
double s = Math.sqrt(1.0 + m11 - m00 - m22); // |s|>=1
|
||||||
|
y = s * 0.5f; // |y| >= .5
|
||||||
|
s = 0.5f / s;
|
||||||
|
x = (m10 + m01) * s;
|
||||||
|
z = (m21 + m12) * s;
|
||||||
|
w = (m02 - m20) * s;
|
||||||
|
} else {
|
||||||
|
double s = Math.sqrt(1.0 + m22 - m00 - m11); // |s|>=1
|
||||||
|
z = s * 0.5f; // |z| >= .5
|
||||||
|
s = 0.5f / s;
|
||||||
|
x = (m02 + m20) * s;
|
||||||
|
y = (m21 + m12) * s;
|
||||||
|
w = (m10 - m01) * s;
|
||||||
|
}
|
||||||
|
|
||||||
|
return this;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* <code>toRotationMatrix</code> converts this quaternion to a rotational
|
||||||
|
* matrix. The result is stored in result. 4th row and 4th column values are
|
||||||
|
* untouched. Note: the result is created from a normalized version of this quat.
|
||||||
|
*
|
||||||
|
* @param result
|
||||||
|
* The Matrix4f to store the result in.
|
||||||
|
* @return the rotation matrix representation of this quaternion.
|
||||||
|
*/
|
||||||
|
public Matrix toRotationMatrix(Matrix result) {
|
||||||
|
Vector3d originalScale = new Vector3d();
|
||||||
|
|
||||||
|
result.toScaleVector(originalScale);
|
||||||
|
result.setScale(1, 1, 1);
|
||||||
|
double norm = this.norm();
|
||||||
|
// we explicitly test norm against one here, saving a division
|
||||||
|
// at the cost of a test and branch. Is it worth it?
|
||||||
|
double s = norm == 1f ? 2f : norm > 0f ? 2f / norm : 0;
|
||||||
|
|
||||||
|
// compute xs/ys/zs first to save 6 multiplications, since xs/ys/zs
|
||||||
|
// will be used 2-4 times each.
|
||||||
|
double xs = x * s;
|
||||||
|
double ys = y * s;
|
||||||
|
double zs = z * s;
|
||||||
|
double xx = x * xs;
|
||||||
|
double xy = x * ys;
|
||||||
|
double xz = x * zs;
|
||||||
|
double xw = w * xs;
|
||||||
|
double yy = y * ys;
|
||||||
|
double yz = y * zs;
|
||||||
|
double yw = w * ys;
|
||||||
|
double zz = z * zs;
|
||||||
|
double zw = w * zs;
|
||||||
|
|
||||||
|
// using s=2/norm (instead of 1/norm) saves 9 multiplications by 2 here
|
||||||
|
result.set(0, 0, 1 - (yy + zz));
|
||||||
|
result.set(0, 1, xy - zw);
|
||||||
|
result.set(0, 2, xz + yw);
|
||||||
|
result.set(1, 0, xy + zw);
|
||||||
|
result.set(1, 1, 1 - (xx + zz));
|
||||||
|
result.set(1, 2, yz - xw);
|
||||||
|
result.set(2, 0, xz - yw);
|
||||||
|
result.set(2, 1, yz + xw);
|
||||||
|
result.set(2, 2, 1 - (xx + yy));
|
||||||
|
|
||||||
|
result.setScale(originalScale);
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* <code>fromAngleAxis</code> sets this quaternion to the values specified
|
* <code>fromAngleAxis</code> sets this quaternion to the values specified
|
||||||
* by an angle and an axis of rotation. This method creates an object, so
|
* by an angle and an axis of rotation. This method creates an object, so
|
||||||
|
@ -31,11 +31,15 @@
|
|||||||
*/
|
*/
|
||||||
package com.jme3.scene.plugins.blender.math;
|
package com.jme3.scene.plugins.blender.math;
|
||||||
|
|
||||||
import com.jme3.export.*;
|
|
||||||
import com.jme3.math.Transform;
|
|
||||||
|
|
||||||
import java.io.IOException;
|
import java.io.IOException;
|
||||||
|
|
||||||
|
import com.jme3.export.InputCapsule;
|
||||||
|
import com.jme3.export.JmeExporter;
|
||||||
|
import com.jme3.export.JmeImporter;
|
||||||
|
import com.jme3.export.OutputCapsule;
|
||||||
|
import com.jme3.export.Savable;
|
||||||
|
import com.jme3.math.Transform;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Started Date: Jul 16, 2004<br>
|
* Started Date: Jul 16, 2004<br>
|
||||||
* <br>
|
* <br>
|
||||||
@ -57,6 +61,12 @@ public final class DTransform implements Savable, Cloneable, java.io.Serializabl
|
|||||||
private Vector3d translation;
|
private Vector3d translation;
|
||||||
private Vector3d scale;
|
private Vector3d scale;
|
||||||
|
|
||||||
|
public DTransform() {
|
||||||
|
translation = new Vector3d();
|
||||||
|
rotation = new DQuaternion();
|
||||||
|
scale = new Vector3d();
|
||||||
|
}
|
||||||
|
|
||||||
public DTransform(Transform transform) {
|
public DTransform(Transform transform) {
|
||||||
translation = new Vector3d(transform.getTranslation());
|
translation = new Vector3d(transform.getTranslation());
|
||||||
rotation = new DQuaternion(transform.getRotation());
|
rotation = new DQuaternion(transform.getRotation());
|
||||||
@ -67,6 +77,14 @@ public final class DTransform implements Savable, Cloneable, java.io.Serializabl
|
|||||||
return new Transform(translation.toVector3f(), rotation.toQuaternion(), scale.toVector3f());
|
return new Transform(translation.toVector3f(), rotation.toQuaternion(), scale.toVector3f());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public Matrix toMatrix() {
|
||||||
|
Matrix m = Matrix.identity(4);
|
||||||
|
m.setTranslation(translation);
|
||||||
|
m.setRotationQuaternion(rotation);
|
||||||
|
m.setScale(scale);
|
||||||
|
return m;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Sets this translation to the given value.
|
* Sets this translation to the given value.
|
||||||
* @param trans
|
* @param trans
|
||||||
|
@ -0,0 +1,214 @@
|
|||||||
|
package com.jme3.scene.plugins.blender.math;
|
||||||
|
|
||||||
|
import java.text.DecimalFormat;
|
||||||
|
|
||||||
|
import org.ejml.ops.CommonOps;
|
||||||
|
import org.ejml.simple.SimpleMatrix;
|
||||||
|
import org.ejml.simple.SimpleSVD;
|
||||||
|
|
||||||
|
import com.jme3.math.FastMath;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Encapsulates a 4x4 matrix
|
||||||
|
*
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
public class Matrix extends SimpleMatrix {
|
||||||
|
private static final long serialVersionUID = 2396600537315902559L;
|
||||||
|
|
||||||
|
public Matrix(int rows, int cols) {
|
||||||
|
super(rows, cols);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Copy constructor
|
||||||
|
*/
|
||||||
|
public Matrix(SimpleMatrix m) {
|
||||||
|
super(m);
|
||||||
|
}
|
||||||
|
|
||||||
|
public Matrix(double[][] data) {
|
||||||
|
super(data);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static Matrix identity(int size) {
|
||||||
|
Matrix result = new Matrix(size, size);
|
||||||
|
CommonOps.setIdentity(result.mat);
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
public Matrix pseudoinverse() {
|
||||||
|
return this.pseudoinverse(1);
|
||||||
|
}
|
||||||
|
|
||||||
|
@SuppressWarnings("unchecked")
|
||||||
|
public Matrix pseudoinverse(double lambda) {
|
||||||
|
SimpleSVD<SimpleMatrix> simpleSVD = this.svd();
|
||||||
|
|
||||||
|
SimpleMatrix U = simpleSVD.getU();
|
||||||
|
SimpleMatrix S = simpleSVD.getW();
|
||||||
|
SimpleMatrix V = simpleSVD.getV();
|
||||||
|
|
||||||
|
int N = Math.min(this.numRows(),this.numCols());
|
||||||
|
double maxSingular = 0;
|
||||||
|
for( int i = 0; i < N; i++ ) {
|
||||||
|
if( S.get(i, i) > maxSingular ) {
|
||||||
|
maxSingular = S.get(i, i);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
double tolerance = FastMath.DBL_EPSILON * Math.max(this.numRows(),this.numCols()) * maxSingular;
|
||||||
|
for(int i=0;i<Math.min(S.numRows(), S.numCols());++i) {
|
||||||
|
double a = S.get(i, i);
|
||||||
|
if(a <= tolerance) {
|
||||||
|
a = 0;
|
||||||
|
} else {
|
||||||
|
a = a/(a * a + lambda * lambda);
|
||||||
|
}
|
||||||
|
S.set(i, i, a);
|
||||||
|
}
|
||||||
|
return new Matrix(V.mult(S.transpose()).mult(U.transpose()));
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setColumn(Vector3d col, int column) {
|
||||||
|
this.setColumn(column, 0, col.x, col.y, col.z);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Just for some debug informations in order to compare the results with the scilab computation program.
|
||||||
|
* @param name the name of the matrix
|
||||||
|
* @param m the matrix to print out
|
||||||
|
* @return the String format of the matrix to easily input it to Scilab
|
||||||
|
*/
|
||||||
|
public String toScilabString(String name, SimpleMatrix m) {
|
||||||
|
String result = name + " = [";
|
||||||
|
|
||||||
|
for(int i=0;i<m.numRows();++i) {
|
||||||
|
for(int j=0;j<m.numCols();++j) {
|
||||||
|
result += m.get(i, j) + " ";
|
||||||
|
}
|
||||||
|
result += ";";
|
||||||
|
}
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @return a String representation of the matrix
|
||||||
|
*/
|
||||||
|
@Override
|
||||||
|
public String toString() {
|
||||||
|
DecimalFormat df = new DecimalFormat("#.0000");
|
||||||
|
StringBuilder buf = new StringBuilder();
|
||||||
|
for (int r = 0; r < this.numRows(); ++r) {
|
||||||
|
buf.append("\n| ");
|
||||||
|
for (int c = 0; c < this.numCols(); ++c) {
|
||||||
|
buf.append(df.format(this.get(r, c))).append(' ');
|
||||||
|
}
|
||||||
|
buf.append('|');
|
||||||
|
}
|
||||||
|
return buf.toString();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setTranslation(Vector3d translation) {
|
||||||
|
this.setColumn(translation, 3);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Sets the scale.
|
||||||
|
*
|
||||||
|
* @param scale
|
||||||
|
* the scale vector to set
|
||||||
|
*/
|
||||||
|
public void setScale(Vector3d scale) {
|
||||||
|
this.setScale(scale.x, scale.y, scale.z);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Sets the scale.
|
||||||
|
*
|
||||||
|
* @param x
|
||||||
|
* the X scale
|
||||||
|
* @param y
|
||||||
|
* the Y scale
|
||||||
|
* @param z
|
||||||
|
* the Z scale
|
||||||
|
*/
|
||||||
|
public void setScale(double x, double y, double z) {
|
||||||
|
Vector3d vect1 = new Vector3d(this.get(0, 0), this.get(1, 0), this.get(2, 0));
|
||||||
|
vect1.normalizeLocal().multLocal(x);
|
||||||
|
this.set(0, 0, vect1.x);
|
||||||
|
this.set(1, 0, vect1.y);
|
||||||
|
this.set(2, 0, vect1.z);
|
||||||
|
|
||||||
|
vect1.set(this.get(0, 1), this.get(1, 1), this.get(2, 1));
|
||||||
|
vect1.normalizeLocal().multLocal(y);
|
||||||
|
this.set(0, 1, vect1.x);
|
||||||
|
this.set(1, 1, vect1.y);
|
||||||
|
this.set(2, 1, vect1.z);
|
||||||
|
|
||||||
|
vect1.set(this.get(0, 2), this.get(1, 2), this.get(2, 2));
|
||||||
|
vect1.normalizeLocal().multLocal(z);
|
||||||
|
this.set(0, 2, vect1.x);
|
||||||
|
this.set(1, 2, vect1.y);
|
||||||
|
this.set(2, 2, vect1.z);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* <code>setRotationQuaternion</code> builds a rotation from a
|
||||||
|
* <code>Quaternion</code>.
|
||||||
|
*
|
||||||
|
* @param quat
|
||||||
|
* the quaternion to build the rotation from.
|
||||||
|
* @throws NullPointerException
|
||||||
|
* if quat is null.
|
||||||
|
*/
|
||||||
|
public void setRotationQuaternion(DQuaternion quat) {
|
||||||
|
quat.toRotationMatrix(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
public DTransform toTransform() {
|
||||||
|
DTransform result = new DTransform();
|
||||||
|
result.setTranslation(this.toTranslationVector());
|
||||||
|
result.setRotation(this.toRotationQuat());
|
||||||
|
result.setScale(this.toScaleVector());
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
public Vector3d toTranslationVector() {
|
||||||
|
return new Vector3d(this.get(0, 3), this.get(1, 3), this.get(2, 3));
|
||||||
|
}
|
||||||
|
|
||||||
|
public DQuaternion toRotationQuat() {
|
||||||
|
DQuaternion quat = new DQuaternion();
|
||||||
|
quat.fromRotationMatrix(this.get(0, 0), this.get(0, 1), this.get(0, 2), this.get(1, 0), this.get(1, 1), this.get(1, 2), this.get(2, 0), this.get(2, 1), this.get(2, 2));
|
||||||
|
return quat;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Retreives the scale vector from the matrix and stores it into a given
|
||||||
|
* vector.
|
||||||
|
*
|
||||||
|
* @param the
|
||||||
|
* vector where the scale will be stored
|
||||||
|
*/
|
||||||
|
public Vector3d toScaleVector() {
|
||||||
|
Vector3d result = new Vector3d();
|
||||||
|
this.toScaleVector(result);
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Retreives the scale vector from the matrix and stores it into a given
|
||||||
|
* vector.
|
||||||
|
*
|
||||||
|
* @param the
|
||||||
|
* vector where the scale will be stored
|
||||||
|
*/
|
||||||
|
public void toScaleVector(Vector3d vector) {
|
||||||
|
double scaleX = Math.sqrt(this.get(0, 0) * this.get(0, 0) + this.get(1, 0) * this.get(1, 0) + this.get(2, 0) * this.get(2, 0));
|
||||||
|
double scaleY = Math.sqrt(this.get(0, 1) * this.get(0, 1) + this.get(1, 1) * this.get(1, 1) + this.get(2, 1) * this.get(2, 1));
|
||||||
|
double scaleZ = Math.sqrt(this.get(0, 2) * this.get(0, 2) + this.get(1, 2) * this.get(1, 2) + this.get(2, 2) * this.get(2, 2));
|
||||||
|
vector.set(scaleX, scaleY, scaleZ);
|
||||||
|
}
|
||||||
|
}
|
@ -63,7 +63,7 @@ public class SpotLight extends Light {
|
|||||||
protected float spotInnerAngle = FastMath.QUARTER_PI / 8;
|
protected float spotInnerAngle = FastMath.QUARTER_PI / 8;
|
||||||
protected float spotOuterAngle = FastMath.QUARTER_PI / 6;
|
protected float spotOuterAngle = FastMath.QUARTER_PI / 6;
|
||||||
protected float spotRange = 100;
|
protected float spotRange = 100;
|
||||||
protected float invSpotRange = 1 / 100;
|
protected float invSpotRange = 1f / 100;
|
||||||
protected float packedAngleCos=0;
|
protected float packedAngleCos=0;
|
||||||
|
|
||||||
protected float outerAngleCosSqr, outerAngleSinSqr;
|
protected float outerAngleCosSqr, outerAngleSinSqr;
|
||||||
|
@ -75,4 +75,6 @@ public enum Limits {
|
|||||||
ColorTextureSamples,
|
ColorTextureSamples,
|
||||||
|
|
||||||
DepthTextureSamples,
|
DepthTextureSamples,
|
||||||
|
|
||||||
|
VertexUniformVectors,
|
||||||
}
|
}
|
||||||
|
@ -74,6 +74,7 @@ public interface GL {
|
|||||||
public static final int GL_FRONT_AND_BACK = 0x408;
|
public static final int GL_FRONT_AND_BACK = 0x408;
|
||||||
public static final int GL_GEQUAL = 0x206;
|
public static final int GL_GEQUAL = 0x206;
|
||||||
public static final int GL_GREATER = 0x204;
|
public static final int GL_GREATER = 0x204;
|
||||||
|
public static final int GL_GREEN = 0x1904;
|
||||||
public static final int GL_INCR = 0x1E02;
|
public static final int GL_INCR = 0x1E02;
|
||||||
public static final int GL_INCR_WRAP = 0x8507;
|
public static final int GL_INCR_WRAP = 0x8507;
|
||||||
public static final int GL_INFO_LOG_LENGTH = 0x8B84;
|
public static final int GL_INFO_LOG_LENGTH = 0x8B84;
|
||||||
@ -99,6 +100,8 @@ public interface GL {
|
|||||||
public static final int GL_MAX_TEXTURE_SIZE = 0xD33;
|
public static final int GL_MAX_TEXTURE_SIZE = 0xD33;
|
||||||
public static final int GL_MAX_VERTEX_ATTRIBS = 0x8869;
|
public static final int GL_MAX_VERTEX_ATTRIBS = 0x8869;
|
||||||
public static final int GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C;
|
public static final int GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C;
|
||||||
|
public static final int GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A;
|
||||||
|
public static final int GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB;
|
||||||
public static final int GL_MIRRORED_REPEAT = 0x8370;
|
public static final int GL_MIRRORED_REPEAT = 0x8370;
|
||||||
public static final int GL_NEAREST = 0x2600;
|
public static final int GL_NEAREST = 0x2600;
|
||||||
public static final int GL_NEAREST_MIPMAP_LINEAR = 0x2702;
|
public static final int GL_NEAREST_MIPMAP_LINEAR = 0x2702;
|
||||||
@ -114,6 +117,7 @@ public interface GL {
|
|||||||
public static final int GL_OUT_OF_MEMORY = 0x505;
|
public static final int GL_OUT_OF_MEMORY = 0x505;
|
||||||
public static final int GL_POINTS = 0x0;
|
public static final int GL_POINTS = 0x0;
|
||||||
public static final int GL_POLYGON_OFFSET_FILL = 0x8037;
|
public static final int GL_POLYGON_OFFSET_FILL = 0x8037;
|
||||||
|
public static final int GL_RED = 0x1903;
|
||||||
public static final int GL_RENDERER = 0x1F01;
|
public static final int GL_RENDERER = 0x1F01;
|
||||||
public static final int GL_REPEAT = 0x2901;
|
public static final int GL_REPEAT = 0x2901;
|
||||||
public static final int GL_REPLACE = 0x1E01;
|
public static final int GL_REPLACE = 0x1E01;
|
||||||
|
@ -34,7 +34,7 @@ package com.jme3.renderer.opengl;
|
|||||||
import java.nio.IntBuffer;
|
import java.nio.IntBuffer;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* GL functions only available on vanilla desktop OpenGL 3.0.
|
* GL functions only available on vanilla desktop OpenGL 3.0+.
|
||||||
*
|
*
|
||||||
* @author Kirill Vainer
|
* @author Kirill Vainer
|
||||||
*/
|
*/
|
||||||
@ -43,6 +43,17 @@ public interface GL3 extends GL2 {
|
|||||||
public static final int GL_DEPTH_STENCIL_ATTACHMENT = 0x821A;
|
public static final int GL_DEPTH_STENCIL_ATTACHMENT = 0x821A;
|
||||||
public static final int GL_GEOMETRY_SHADER = 0x8DD9;
|
public static final int GL_GEOMETRY_SHADER = 0x8DD9;
|
||||||
public static final int GL_NUM_EXTENSIONS = 0x821D;
|
public static final int GL_NUM_EXTENSIONS = 0x821D;
|
||||||
|
public static final int GL_R8 = 0x8229;
|
||||||
|
public static final int GL_R16F = 0x822D;
|
||||||
|
public static final int GL_R32F = 0x822E;
|
||||||
|
public static final int GL_RG16F = 0x822F;
|
||||||
|
public static final int GL_RG32F = 0x8230;
|
||||||
|
public static final int GL_RG = 0x8227;
|
||||||
|
public static final int GL_RG8 = 0x822B;
|
||||||
|
public static final int GL_TEXTURE_SWIZZLE_A = 0x8E45;
|
||||||
|
public static final int GL_TEXTURE_SWIZZLE_B = 0x8E44;
|
||||||
|
public static final int GL_TEXTURE_SWIZZLE_G = 0x8E43;
|
||||||
|
public static final int GL_TEXTURE_SWIZZLE_R = 0x8E42;
|
||||||
|
|
||||||
public void glBindFragDataLocation(int param1, int param2, String param3); /// GL3+
|
public void glBindFragDataLocation(int param1, int param2, String param3); /// GL3+
|
||||||
public void glBindVertexArray(int param1); /// GL3+
|
public void glBindVertexArray(int param1); /// GL3+
|
||||||
|
@ -34,7 +34,7 @@ package com.jme3.renderer.opengl;
|
|||||||
import java.nio.IntBuffer;
|
import java.nio.IntBuffer;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* GL functions only available on vanilla desktop OpenGL 3.0.
|
* GL functions only available on vanilla desktop OpenGL 4.0.
|
||||||
*
|
*
|
||||||
* @author Kirill Vainer
|
* @author Kirill Vainer
|
||||||
*/
|
*/
|
||||||
|
@ -42,6 +42,7 @@ public final class GLImageFormat {
|
|||||||
public final int format;
|
public final int format;
|
||||||
public final int dataType;
|
public final int dataType;
|
||||||
public final boolean compressed;
|
public final boolean compressed;
|
||||||
|
public final boolean swizzleRequired;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Constructor for formats.
|
* Constructor for formats.
|
||||||
@ -55,6 +56,7 @@ public final class GLImageFormat {
|
|||||||
this.format = format;
|
this.format = format;
|
||||||
this.dataType = dataType;
|
this.dataType = dataType;
|
||||||
this.compressed = false;
|
this.compressed = false;
|
||||||
|
this.swizzleRequired = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -63,11 +65,30 @@ public final class GLImageFormat {
|
|||||||
* @param internalFormat OpenGL internal format
|
* @param internalFormat OpenGL internal format
|
||||||
* @param format OpenGL format
|
* @param format OpenGL format
|
||||||
* @param dataType OpenGL datatype
|
* @param dataType OpenGL datatype
|
||||||
|
* @param compressed Format is compressed
|
||||||
*/
|
*/
|
||||||
public GLImageFormat(int internalFormat, int format, int dataType, boolean compressed) {
|
public GLImageFormat(int internalFormat, int format, int dataType, boolean compressed) {
|
||||||
this.internalFormat = internalFormat;
|
this.internalFormat = internalFormat;
|
||||||
this.format = format;
|
this.format = format;
|
||||||
this.dataType = dataType;
|
this.dataType = dataType;
|
||||||
this.compressed = compressed;
|
this.compressed = compressed;
|
||||||
|
this.swizzleRequired = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Constructor for formats.
|
||||||
|
*
|
||||||
|
* @param internalFormat OpenGL internal format
|
||||||
|
* @param format OpenGL format
|
||||||
|
* @param dataType OpenGL datatype
|
||||||
|
* @param compressed Format is compressed
|
||||||
|
* @param swizzleRequired Need to use texture swizzle to upload texture
|
||||||
|
*/
|
||||||
|
public GLImageFormat(int internalFormat, int format, int dataType, boolean compressed, boolean swizzleRequired) {
|
||||||
|
this.internalFormat = internalFormat;
|
||||||
|
this.format = format;
|
||||||
|
this.dataType = dataType;
|
||||||
|
this.compressed = compressed;
|
||||||
|
this.swizzleRequired = swizzleRequired;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -52,6 +52,13 @@ public final class GLImageFormats {
|
|||||||
formatToGL[0][format.ordinal()] = new GLImageFormat(glInternalFormat, glFormat, glDataType);
|
formatToGL[0][format.ordinal()] = new GLImageFormat(glInternalFormat, glFormat, glDataType);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private static void formatSwiz(GLImageFormat[][] formatToGL, Image.Format format,
|
||||||
|
int glInternalFormat,
|
||||||
|
int glFormat,
|
||||||
|
int glDataType){
|
||||||
|
formatToGL[0][format.ordinal()] = new GLImageFormat(glInternalFormat, glFormat, glDataType, false, true);
|
||||||
|
}
|
||||||
|
|
||||||
private static void formatSrgb(GLImageFormat[][] formatToGL, Image.Format format,
|
private static void formatSrgb(GLImageFormat[][] formatToGL, Image.Format format,
|
||||||
int glInternalFormat,
|
int glInternalFormat,
|
||||||
int glFormat,
|
int glFormat,
|
||||||
@ -60,6 +67,14 @@ public final class GLImageFormats {
|
|||||||
formatToGL[1][format.ordinal()] = new GLImageFormat(glInternalFormat, glFormat, glDataType);
|
formatToGL[1][format.ordinal()] = new GLImageFormat(glInternalFormat, glFormat, glDataType);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private static void formatSrgbSwiz(GLImageFormat[][] formatToGL, Image.Format format,
|
||||||
|
int glInternalFormat,
|
||||||
|
int glFormat,
|
||||||
|
int glDataType)
|
||||||
|
{
|
||||||
|
formatToGL[1][format.ordinal()] = new GLImageFormat(glInternalFormat, glFormat, glDataType, false, true);
|
||||||
|
}
|
||||||
|
|
||||||
private static void formatComp(GLImageFormat[][] formatToGL, Image.Format format,
|
private static void formatComp(GLImageFormat[][] formatToGL, Image.Format format,
|
||||||
int glCompressedFormat,
|
int glCompressedFormat,
|
||||||
int glFormat,
|
int glFormat,
|
||||||
@ -88,6 +103,19 @@ public final class GLImageFormats {
|
|||||||
public static GLImageFormat[][] getFormatsForCaps(EnumSet<Caps> caps) {
|
public static GLImageFormat[][] getFormatsForCaps(EnumSet<Caps> caps) {
|
||||||
GLImageFormat[][] formatToGL = new GLImageFormat[2][Image.Format.values().length];
|
GLImageFormat[][] formatToGL = new GLImageFormat[2][Image.Format.values().length];
|
||||||
|
|
||||||
|
// Core Profile Formats (supported by both OpenGL Core 3.3 and OpenGL ES 3.0+)
|
||||||
|
if (caps.contains(Caps.CoreProfile)) {
|
||||||
|
formatSwiz(formatToGL, Format.Alpha8, GL3.GL_R8, GL.GL_RED, GL.GL_UNSIGNED_BYTE);
|
||||||
|
formatSwiz(formatToGL, Format.Luminance8, GL3.GL_R8, GL.GL_RED, GL.GL_UNSIGNED_BYTE);
|
||||||
|
formatSwiz(formatToGL, Format.Luminance8Alpha8, GL3.GL_RG8, GL3.GL_RG, GL.GL_UNSIGNED_BYTE);
|
||||||
|
formatSwiz(formatToGL, Format.Luminance16F, GL3.GL_R16F, GL.GL_RED, GLExt.GL_HALF_FLOAT_ARB);
|
||||||
|
formatSwiz(formatToGL, Format.Luminance32F, GL3.GL_R32F, GL.GL_RED, GL.GL_FLOAT);
|
||||||
|
formatSwiz(formatToGL, Format.Luminance16FAlpha16F, GL3.GL_RG16F, GL3.GL_RG, GLExt.GL_HALF_FLOAT_ARB);
|
||||||
|
|
||||||
|
formatSrgbSwiz(formatToGL, Format.Luminance8, GLExt.GL_SRGB8_EXT, GL.GL_RED, GL.GL_UNSIGNED_BYTE);
|
||||||
|
formatSrgbSwiz(formatToGL, Format.Luminance8Alpha8, GLExt.GL_SRGB8_ALPHA8_EXT, GL3.GL_RG, GL.GL_UNSIGNED_BYTE);
|
||||||
|
}
|
||||||
|
|
||||||
if (caps.contains(Caps.OpenGL20)) {
|
if (caps.contains(Caps.OpenGL20)) {
|
||||||
if (!caps.contains(Caps.CoreProfile)) {
|
if (!caps.contains(Caps.CoreProfile)) {
|
||||||
format(formatToGL, Format.Alpha8, GL2.GL_ALPHA8, GL.GL_ALPHA, GL.GL_UNSIGNED_BYTE);
|
format(formatToGL, Format.Alpha8, GL2.GL_ALPHA8, GL.GL_ALPHA, GL.GL_UNSIGNED_BYTE);
|
||||||
|
@ -106,7 +106,7 @@ public class GLRenderer implements Renderer {
|
|||||||
this.gl4 = gl instanceof GL4 ? (GL4)gl : null;
|
this.gl4 = gl instanceof GL4 ? (GL4)gl : null;
|
||||||
this.glfbo = glfbo;
|
this.glfbo = glfbo;
|
||||||
this.glext = glext;
|
this.glext = glext;
|
||||||
this.texUtil = new TextureUtil(gl, gl2, glext, context);
|
this.texUtil = new TextureUtil(gl, gl2, glext);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@ -257,7 +257,11 @@ public class GLRenderer implements Renderer {
|
|||||||
// gl.glGetInteger(GL.GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, intBuf16);
|
// gl.glGetInteger(GL.GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, intBuf16);
|
||||||
// fragUniforms = intBuf16.get(0);
|
// fragUniforms = intBuf16.get(0);
|
||||||
// logger.log(Level.FINER, "Fragment Uniforms: {0}", fragUniforms);
|
// logger.log(Level.FINER, "Fragment Uniforms: {0}", fragUniforms);
|
||||||
|
if (caps.contains(Caps.OpenGLES20)) {
|
||||||
|
limits.put(Limits.VertexUniformVectors, getInteger(GL.GL_MAX_VERTEX_UNIFORM_VECTORS));
|
||||||
|
} else {
|
||||||
|
limits.put(Limits.VertexUniformVectors, getInteger(GL.GL_MAX_VERTEX_UNIFORM_COMPONENTS) / 4);
|
||||||
|
}
|
||||||
limits.put(Limits.VertexAttributes, getInteger(GL.GL_MAX_VERTEX_ATTRIBS));
|
limits.put(Limits.VertexAttributes, getInteger(GL.GL_MAX_VERTEX_ATTRIBS));
|
||||||
limits.put(Limits.TextureSize, getInteger(GL.GL_MAX_TEXTURE_SIZE));
|
limits.put(Limits.TextureSize, getInteger(GL.GL_MAX_TEXTURE_SIZE));
|
||||||
limits.put(Limits.CubemapSize, getInteger(GL.GL_MAX_CUBE_MAP_TEXTURE_SIZE));
|
limits.put(Limits.CubemapSize, getInteger(GL.GL_MAX_CUBE_MAP_TEXTURE_SIZE));
|
||||||
|
@ -54,14 +54,12 @@ final class TextureUtil {
|
|||||||
private final GL gl;
|
private final GL gl;
|
||||||
private final GL2 gl2;
|
private final GL2 gl2;
|
||||||
private final GLExt glext;
|
private final GLExt glext;
|
||||||
private final RenderContext context;
|
|
||||||
private GLImageFormat[][] formats;
|
private GLImageFormat[][] formats;
|
||||||
|
|
||||||
public TextureUtil(GL gl, GL2 gl2, GLExt glext, RenderContext context) {
|
public TextureUtil(GL gl, GL2 gl2, GLExt glext) {
|
||||||
this.gl = gl;
|
this.gl = gl;
|
||||||
this.gl2 = gl2;
|
this.gl2 = gl2;
|
||||||
this.glext = glext;
|
this.glext = glext;
|
||||||
this.context = context;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void initialize(EnumSet<Caps> caps) {
|
public void initialize(EnumSet<Caps> caps) {
|
||||||
@ -103,6 +101,33 @@ final class TextureUtil {
|
|||||||
return glFmt;
|
return glFmt;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void setupTextureSwizzle(int target, Format format) {
|
||||||
|
// Needed for OpenGL 3.3 to support luminance / alpha formats
|
||||||
|
switch (format) {
|
||||||
|
case Alpha8:
|
||||||
|
gl.glTexParameteri(target, GL3.GL_TEXTURE_SWIZZLE_R, GL.GL_ZERO);
|
||||||
|
gl.glTexParameteri(target, GL3.GL_TEXTURE_SWIZZLE_G, GL.GL_ZERO);
|
||||||
|
gl.glTexParameteri(target, GL3.GL_TEXTURE_SWIZZLE_B, GL.GL_ZERO);
|
||||||
|
gl.glTexParameteri(target, GL3.GL_TEXTURE_SWIZZLE_A, GL.GL_RED);
|
||||||
|
break;
|
||||||
|
case Luminance8:
|
||||||
|
case Luminance16F:
|
||||||
|
case Luminance32F:
|
||||||
|
gl.glTexParameteri(target, GL3.GL_TEXTURE_SWIZZLE_R, GL.GL_RED);
|
||||||
|
gl.glTexParameteri(target, GL3.GL_TEXTURE_SWIZZLE_G, GL.GL_RED);
|
||||||
|
gl.glTexParameteri(target, GL3.GL_TEXTURE_SWIZZLE_B, GL.GL_RED);
|
||||||
|
gl.glTexParameteri(target, GL3.GL_TEXTURE_SWIZZLE_A, GL.GL_ONE);
|
||||||
|
break;
|
||||||
|
case Luminance8Alpha8:
|
||||||
|
case Luminance16FAlpha16F:
|
||||||
|
gl.glTexParameteri(target, GL3.GL_TEXTURE_SWIZZLE_R, GL.GL_RED);
|
||||||
|
gl.glTexParameteri(target, GL3.GL_TEXTURE_SWIZZLE_G, GL.GL_RED);
|
||||||
|
gl.glTexParameteri(target, GL3.GL_TEXTURE_SWIZZLE_B, GL.GL_RED);
|
||||||
|
gl.glTexParameteri(target, GL3.GL_TEXTURE_SWIZZLE_A, GL.GL_GREEN);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private void uploadTextureLevel(GLImageFormat format, int target, int level, int slice, int sliceCount, int width, int height, int depth, int samples, ByteBuffer data) {
|
private void uploadTextureLevel(GLImageFormat format, int target, int level, int slice, int sliceCount, int width, int height, int depth, int samples, ByteBuffer data) {
|
||||||
if (format.compressed && data != null) {
|
if (format.compressed && data != null) {
|
||||||
if (target == GL2.GL_TEXTURE_3D) {
|
if (target == GL2.GL_TEXTURE_3D) {
|
||||||
@ -243,6 +268,11 @@ final class TextureUtil {
|
|||||||
|
|
||||||
int samples = image.getMultiSamples();
|
int samples = image.getMultiSamples();
|
||||||
|
|
||||||
|
// For OGL3 core: setup texture swizzle.
|
||||||
|
if (oglFormat.swizzleRequired) {
|
||||||
|
setupTextureSwizzle(target, jmeFormat);
|
||||||
|
}
|
||||||
|
|
||||||
for (int i = 0; i < mipSizes.length; i++) {
|
for (int i = 0; i < mipSizes.length; i++) {
|
||||||
int mipWidth = Math.max(1, width >> i);
|
int mipWidth = Math.max(1, width >> i);
|
||||||
int mipHeight = Math.max(1, height >> i);
|
int mipHeight = Math.max(1, height >> i);
|
||||||
|
@ -0,0 +1,14 @@
|
|||||||
|
#if _VERSION_ >= 150
|
||||||
|
out vec4 outFragColor;
|
||||||
|
# define texture1D texture
|
||||||
|
# define texture2D texture
|
||||||
|
# define texture3D texture
|
||||||
|
# define texture2DLod texture
|
||||||
|
# if defined VERTEX_SHADER
|
||||||
|
# define varying out
|
||||||
|
# define attribute in
|
||||||
|
# elif defined FRAGMENT_SHADER
|
||||||
|
# define varying in
|
||||||
|
# define gl_FragColor outFragColor
|
||||||
|
# endif
|
||||||
|
#endif
|
@ -82,6 +82,7 @@ public class ZipLocator implements AssetLocator {
|
|||||||
|
|
||||||
public AssetInfo locate(AssetManager manager, AssetKey key) {
|
public AssetInfo locate(AssetManager manager, AssetKey key) {
|
||||||
String name = key.getName();
|
String name = key.getName();
|
||||||
|
if(name.startsWith("/"))name=name.substring(1);
|
||||||
ZipEntry entry = zipfile.getEntry(name);
|
ZipEntry entry = zipfile.getEntry(name);
|
||||||
if (entry == null)
|
if (entry == null)
|
||||||
return null;
|
return null;
|
||||||
|
@ -0,0 +1,148 @@
|
|||||||
|
/*
|
||||||
|
* Copyright (c) 2015 jMonkeyEngine
|
||||||
|
* All rights reserved.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without
|
||||||
|
* modification, are permitted provided that the following conditions are
|
||||||
|
* met:
|
||||||
|
*
|
||||||
|
* * Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
*
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
|
* documentation and/or other materials provided with the distribution.
|
||||||
|
*
|
||||||
|
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
|
||||||
|
* may be used to endorse or promote products derived from this software
|
||||||
|
* without specific prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||||
|
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
||||||
|
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||||
|
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||||
|
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||||
|
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||||
|
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||||
|
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||||
|
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||||
|
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*/
|
||||||
|
|
||||||
|
package com.jme3.network.service;
|
||||||
|
|
||||||
|
import com.jme3.network.HostedConnection;
|
||||||
|
import com.jme3.network.Server;
|
||||||
|
import java.util.logging.Level;
|
||||||
|
import java.util.logging.Logger;
|
||||||
|
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Convenient base class for HostedServices providing some default HostedService
|
||||||
|
* interface implementations as well as a few convenience methods
|
||||||
|
* such as getServiceManager() and getService(type). This implementation
|
||||||
|
* enhances the default capabilities provided by AbstractHostedService by
|
||||||
|
* adding automatic connection management.
|
||||||
|
*
|
||||||
|
* <p>Subclasses must at least override the onInitialize(), startHostingOnConnection(), and
|
||||||
|
* stopHostingOnConnection() methods to handle service and connection initialization.</p>
|
||||||
|
*
|
||||||
|
* <p>An autoHost flag controls whether startHostingOnConnection() is called
|
||||||
|
* automatically when new connections are detected. If autoHohst is false then it
|
||||||
|
* is up to the implementation or appliction to specifically start hosting at
|
||||||
|
* some point.</p>
|
||||||
|
*
|
||||||
|
* @author Paul Speed
|
||||||
|
*/
|
||||||
|
public abstract class AbstractHostedConnectionService extends AbstractHostedService {
|
||||||
|
|
||||||
|
static final Logger log = Logger.getLogger(AbstractHostedConnectionService.class.getName());
|
||||||
|
|
||||||
|
private boolean autoHost;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Creates a new HostedService that will autohost connections
|
||||||
|
* when detected.
|
||||||
|
*/
|
||||||
|
protected AbstractHostedConnectionService() {
|
||||||
|
this(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Creates a new HostedService that will automatically host
|
||||||
|
* connections only if autoHost is true.
|
||||||
|
*/
|
||||||
|
protected AbstractHostedConnectionService( boolean autoHost ) {
|
||||||
|
this.autoHost = autoHost;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* When set to true, all new connections will automatically have
|
||||||
|
* hosting services attached to them by calling startHostingOnConnection().
|
||||||
|
* If this is set to false then it is up to the application or other services
|
||||||
|
* to eventually call startHostingOnConnection().
|
||||||
|
*
|
||||||
|
* <p>Reasons for doing this vary but usually would be because
|
||||||
|
* the client shouldn't be allowed to perform any service-related calls until
|
||||||
|
* it has provided more information... for example, logging in.</p>
|
||||||
|
*/
|
||||||
|
public void setAutoHost( boolean b ) {
|
||||||
|
this.autoHost = b;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Returns true if this service automatically attaches
|
||||||
|
* hosting capabilities to new connections.
|
||||||
|
*/
|
||||||
|
public boolean getAutoHost() {
|
||||||
|
return autoHost;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Performs implementation specific connection hosting setup.
|
||||||
|
* Generally this involves setting up some handlers or session
|
||||||
|
* attributes on the connection. If autoHost is true then this
|
||||||
|
* method is called automatically during connectionAdded()
|
||||||
|
* processing.
|
||||||
|
*/
|
||||||
|
public abstract void startHostingOnConnection( HostedConnection hc );
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Performs implementation specific connection tear-down.
|
||||||
|
* This will be called automatically when the connectionRemoved()
|
||||||
|
* event occurs... whether the application has already called it
|
||||||
|
* or not.
|
||||||
|
*/
|
||||||
|
public abstract void stopHostingOnConnection( HostedConnection hc );
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Called internally when a new connection is detected for
|
||||||
|
* the server. If the current autoHost property is true then
|
||||||
|
* startHostingOnConnection(hc) is called.
|
||||||
|
*/
|
||||||
|
@Override
|
||||||
|
public void connectionAdded(Server server, HostedConnection hc) {
|
||||||
|
if( log.isLoggable(Level.FINEST) ) {
|
||||||
|
log.log(Level.FINEST, "connectionAdded({0}, {1})", new Object[]{server, hc});
|
||||||
|
}
|
||||||
|
if( autoHost ) {
|
||||||
|
startHostingOnConnection(hc);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Called internally when an existing connection is leaving
|
||||||
|
* the server. This method always calls stopHostingOnConnection(hc).
|
||||||
|
* Implementations should be aware that if they stopHostingOnConnection()
|
||||||
|
* early that they will get a second call when the connection goes away.
|
||||||
|
*/
|
||||||
|
@Override
|
||||||
|
public void connectionRemoved(Server server, HostedConnection hc) {
|
||||||
|
if( log.isLoggable(Level.FINEST) ) {
|
||||||
|
log.log(Level.FINEST, "connectionRemoved({0}, {1})", new Object[]{server, hc});
|
||||||
|
}
|
||||||
|
stopHostingOnConnection(hc);
|
||||||
|
}
|
||||||
|
}
|
@ -35,8 +35,8 @@ package com.jme3.network.service.rpc;
|
|||||||
import com.jme3.network.HostedConnection;
|
import com.jme3.network.HostedConnection;
|
||||||
import com.jme3.network.Server;
|
import com.jme3.network.Server;
|
||||||
import com.jme3.network.serializing.Serializer;
|
import com.jme3.network.serializing.Serializer;
|
||||||
|
import com.jme3.network.service.AbstractHostedConnectionService;
|
||||||
import com.jme3.network.util.SessionDataDelegator;
|
import com.jme3.network.util.SessionDataDelegator;
|
||||||
import com.jme3.network.service.AbstractHostedService;
|
|
||||||
import com.jme3.network.service.HostedServiceManager;
|
import com.jme3.network.service.HostedServiceManager;
|
||||||
import com.jme3.network.service.rpc.msg.RpcCallMessage;
|
import com.jme3.network.service.rpc.msg.RpcCallMessage;
|
||||||
import com.jme3.network.service.rpc.msg.RpcResponseMessage;
|
import com.jme3.network.service.rpc.msg.RpcResponseMessage;
|
||||||
@ -62,13 +62,12 @@ import java.util.logging.Logger;
|
|||||||
*
|
*
|
||||||
* @author Paul Speed
|
* @author Paul Speed
|
||||||
*/
|
*/
|
||||||
public class RpcHostedService extends AbstractHostedService {
|
public class RpcHostedService extends AbstractHostedConnectionService {
|
||||||
|
|
||||||
private static final String ATTRIBUTE_NAME = "rpcSession";
|
private static final String ATTRIBUTE_NAME = "rpcSession";
|
||||||
|
|
||||||
static final Logger log = Logger.getLogger(RpcHostedService.class.getName());
|
static final Logger log = Logger.getLogger(RpcHostedService.class.getName());
|
||||||
|
|
||||||
private boolean autoHost;
|
|
||||||
private SessionDataDelegator delegator;
|
private SessionDataDelegator delegator;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -87,7 +86,7 @@ public class RpcHostedService extends AbstractHostedService {
|
|||||||
* on the specified 'autoHost' flag.
|
* on the specified 'autoHost' flag.
|
||||||
*/
|
*/
|
||||||
public RpcHostedService( boolean autoHost ) {
|
public RpcHostedService( boolean autoHost ) {
|
||||||
this.autoHost = autoHost;
|
super(autoHost);
|
||||||
|
|
||||||
// This works for me... has to be different in
|
// This works for me... has to be different in
|
||||||
// the general case
|
// the general case
|
||||||
@ -115,31 +114,6 @@ public class RpcHostedService extends AbstractHostedService {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* When set to true, all new connections will automatically have
|
|
||||||
* RPC hosting services attached to them, meaning they can send
|
|
||||||
* and receive RPC calls. If this is set to false then it is up
|
|
||||||
* to other services to eventually call startHostingOnConnection().
|
|
||||||
*
|
|
||||||
* <p>Reasons for doing this vary but usually would be because
|
|
||||||
* the client shouldn't be allowed to perform any RPC calls until
|
|
||||||
* it has provided more information. In general, this is unnecessary
|
|
||||||
* because the RpcHandler registries are not shared. Each client
|
|
||||||
* gets their own and RPC calls will fail until the appropriate
|
|
||||||
* objects have been registtered.</p>
|
|
||||||
*/
|
|
||||||
public void setAutoHost( boolean b ) {
|
|
||||||
this.autoHost = b;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Returns true if this service automatically attaches RPC
|
|
||||||
* hosting capabilities to new connections.
|
|
||||||
*/
|
|
||||||
public boolean getAutoHost() {
|
|
||||||
return autoHost;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Retrieves the RpcConnection for the specified HostedConnection
|
* Retrieves the RpcConnection for the specified HostedConnection
|
||||||
* if that HostedConnection has had RPC services started using
|
* if that HostedConnection has had RPC services started using
|
||||||
@ -157,6 +131,7 @@ public class RpcHostedService extends AbstractHostedService {
|
|||||||
* This method is called automatically for all new connections if
|
* This method is called automatically for all new connections if
|
||||||
* autohost is set to true.
|
* autohost is set to true.
|
||||||
*/
|
*/
|
||||||
|
@Override
|
||||||
public void startHostingOnConnection( HostedConnection hc ) {
|
public void startHostingOnConnection( HostedConnection hc ) {
|
||||||
if( log.isLoggable(Level.FINEST) ) {
|
if( log.isLoggable(Level.FINEST) ) {
|
||||||
log.log(Level.FINEST, "startHostingOnConnection:{0}", hc);
|
log.log(Level.FINEST, "startHostingOnConnection:{0}", hc);
|
||||||
@ -173,6 +148,7 @@ public class RpcHostedService extends AbstractHostedService {
|
|||||||
* This method is called automatically for all leaving connections if
|
* This method is called automatically for all leaving connections if
|
||||||
* autohost is set to true.
|
* autohost is set to true.
|
||||||
*/
|
*/
|
||||||
|
@Override
|
||||||
public void stopHostingOnConnection( HostedConnection hc ) {
|
public void stopHostingOnConnection( HostedConnection hc ) {
|
||||||
RpcConnection rpc = hc.getAttribute(ATTRIBUTE_NAME);
|
RpcConnection rpc = hc.getAttribute(ATTRIBUTE_NAME);
|
||||||
if( rpc == null ) {
|
if( rpc == null ) {
|
||||||
@ -195,33 +171,5 @@ public class RpcHostedService extends AbstractHostedService {
|
|||||||
server.removeMessageListener(delegator, delegator.getMessageTypes());
|
server.removeMessageListener(delegator, delegator.getMessageTypes());
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* Called internally when a new connection is detected for
|
|
||||||
* the server. If the current autoHost property is true then
|
|
||||||
* startHostingOnConnection(hc) is called.
|
|
||||||
*/
|
|
||||||
@Override
|
|
||||||
public void connectionAdded(Server server, HostedConnection hc) {
|
|
||||||
if( log.isLoggable(Level.FINEST) ) {
|
|
||||||
log.log(Level.FINEST, "connectionAdded({0}, {1})", new Object[]{server, hc});
|
|
||||||
}
|
|
||||||
if( autoHost ) {
|
|
||||||
startHostingOnConnection(hc);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Called internally when an existing connection is leaving
|
|
||||||
* the server. If the current autoHost property is true then
|
|
||||||
* stopHostingOnConnection(hc) is called.
|
|
||||||
*/
|
|
||||||
@Override
|
|
||||||
public void connectionRemoved(Server server, HostedConnection hc) {
|
|
||||||
if( log.isLoggable(Level.FINEST) ) {
|
|
||||||
log.log(Level.FINEST, "connectionRemoved({0}, {1})", new Object[]{server, hc});
|
|
||||||
}
|
|
||||||
stopHostingOnConnection(hc);
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -38,6 +38,8 @@ import com.jme3.export.JmeImporter;
|
|||||||
import com.jme3.export.OutputCapsule;
|
import com.jme3.export.OutputCapsule;
|
||||||
import de.lessvoid.nifty.Nifty;
|
import de.lessvoid.nifty.Nifty;
|
||||||
import java.io.IOException;
|
import java.io.IOException;
|
||||||
|
import java.util.logging.Level;
|
||||||
|
import java.util.logging.Logger;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
*
|
*
|
||||||
@ -45,6 +47,8 @@ import java.io.IOException;
|
|||||||
*/
|
*/
|
||||||
public class GuiEvent extends AbstractCinematicEvent {
|
public class GuiEvent extends AbstractCinematicEvent {
|
||||||
|
|
||||||
|
static final Logger log = Logger.getLogger(GuiEvent.class.getName());
|
||||||
|
|
||||||
protected String screen;
|
protected String screen;
|
||||||
protected Nifty nifty;
|
protected Nifty nifty;
|
||||||
|
|
||||||
@ -76,7 +80,7 @@ public class GuiEvent extends AbstractCinematicEvent {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void onPlay() {
|
public void onPlay() {
|
||||||
System.out.println("screen should be " + screen);
|
log.log(Level.FINEST, "screen should be {0}", screen);
|
||||||
nifty.gotoScreen(screen);
|
nifty.gotoScreen(screen);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -212,6 +212,7 @@ public final class ImportModel implements ActionListener {
|
|||||||
}
|
}
|
||||||
replaceLocatedTextures(spat, manager);
|
replaceLocatedTextures(spat, manager);
|
||||||
targetData.saveAsset();
|
targetData.saveAsset();
|
||||||
|
targetData.closeAsset();
|
||||||
((SpatialAssetDataObject) targetModel).getLookupContents().remove(tempProjectManager);
|
((SpatialAssetDataObject) targetModel).getLookupContents().remove(tempProjectManager);
|
||||||
}
|
}
|
||||||
} catch (Exception ex) {
|
} catch (Exception ex) {
|
||||||
|
@ -126,6 +126,7 @@ public final class ModelImporterVisualPanel3 extends JPanel {
|
|||||||
DialogDisplayer.getDefault().notifyLater(msg);
|
DialogDisplayer.getDefault().notifyLater(msg);
|
||||||
Exceptions.printStackTrace(e);
|
Exceptions.printStackTrace(e);
|
||||||
}
|
}
|
||||||
|
data.closeAsset();
|
||||||
manager.unregisterLocator(manager.getAssetFolderName(), UberAssetLocator.class);
|
manager.unregisterLocator(manager.getAssetFolderName(), UberAssetLocator.class);
|
||||||
panel.fireChangeEvent();
|
panel.fireChangeEvent();
|
||||||
}
|
}
|
||||||
|
@ -11,6 +11,7 @@ import com.jme3.gde.core.scene.controller.SceneToolController;
|
|||||||
import com.jme3.gde.core.sceneexplorer.nodes.JmeNode;
|
import com.jme3.gde.core.sceneexplorer.nodes.JmeNode;
|
||||||
import com.jme3.gde.core.sceneexplorer.nodes.JmeSpatial;
|
import com.jme3.gde.core.sceneexplorer.nodes.JmeSpatial;
|
||||||
import com.jme3.gde.scenecomposer.tools.PickManager;
|
import com.jme3.gde.scenecomposer.tools.PickManager;
|
||||||
|
import com.jme3.gde.scenecomposer.tools.shortcuts.ShortcutManager;
|
||||||
import com.jme3.input.event.KeyInputEvent;
|
import com.jme3.input.event.KeyInputEvent;
|
||||||
import com.jme3.light.Light;
|
import com.jme3.light.Light;
|
||||||
import com.jme3.light.PointLight;
|
import com.jme3.light.PointLight;
|
||||||
@ -31,6 +32,7 @@ import com.jme3.scene.control.Control;
|
|||||||
import com.jme3.scene.shape.Quad;
|
import com.jme3.scene.shape.Quad;
|
||||||
import com.jme3.texture.Texture;
|
import com.jme3.texture.Texture;
|
||||||
import java.util.concurrent.Callable;
|
import java.util.concurrent.Callable;
|
||||||
|
import org.openide.util.Lookup;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
*
|
*
|
||||||
@ -184,7 +186,12 @@ public class SceneComposerToolController extends SceneToolController {
|
|||||||
* @param camera
|
* @param camera
|
||||||
*/
|
*/
|
||||||
public void doEditToolActivatedPrimary(Vector2f mouseLoc, boolean pressed, Camera camera) {
|
public void doEditToolActivatedPrimary(Vector2f mouseLoc, boolean pressed, Camera camera) {
|
||||||
if (editTool != null) {
|
ShortcutManager scm = Lookup.getDefault().lookup(ShortcutManager.class);
|
||||||
|
|
||||||
|
if (scm.isActive()) {
|
||||||
|
scm.getActiveShortcut().setCamera(camera);
|
||||||
|
scm.getActiveShortcut().actionPrimary(mouseLoc, pressed, rootNode, editorController.getCurrentDataObject());
|
||||||
|
} else if (editTool != null) {
|
||||||
editTool.setCamera(camera);
|
editTool.setCamera(camera);
|
||||||
editTool.actionPrimary(mouseLoc, pressed, rootNode, editorController.getCurrentDataObject());
|
editTool.actionPrimary(mouseLoc, pressed, rootNode, editorController.getCurrentDataObject());
|
||||||
}
|
}
|
||||||
@ -198,38 +205,68 @@ public class SceneComposerToolController extends SceneToolController {
|
|||||||
* @param camera
|
* @param camera
|
||||||
*/
|
*/
|
||||||
public void doEditToolActivatedSecondary(Vector2f mouseLoc, boolean pressed, Camera camera) {
|
public void doEditToolActivatedSecondary(Vector2f mouseLoc, boolean pressed, Camera camera) {
|
||||||
if (editTool != null) {
|
ShortcutManager scm = Lookup.getDefault().lookup(ShortcutManager.class);
|
||||||
|
|
||||||
|
if (scm.isActive()) {
|
||||||
|
scm.getActiveShortcut().setCamera(camera);
|
||||||
|
scm.getActiveShortcut().actionSecondary(mouseLoc, pressed, rootNode, editorController.getCurrentDataObject());
|
||||||
|
} else if (editTool != null) {
|
||||||
editTool.setCamera(camera);
|
editTool.setCamera(camera);
|
||||||
editTool.actionSecondary(mouseLoc, pressed, rootNode, editorController.getCurrentDataObject());
|
editTool.actionSecondary(mouseLoc, pressed, rootNode, editorController.getCurrentDataObject());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void doEditToolMoved(Vector2f mouseLoc, Camera camera) {
|
public void doEditToolMoved(Vector2f mouseLoc, Camera camera) {
|
||||||
if (editTool != null) {
|
ShortcutManager scm = Lookup.getDefault().lookup(ShortcutManager.class);
|
||||||
|
|
||||||
|
if (scm.isActive()) {
|
||||||
|
scm.getActiveShortcut().setCamera(camera);
|
||||||
|
scm.getActiveShortcut().mouseMoved(mouseLoc, rootNode, editorController.getCurrentDataObject(), selectedSpatial);
|
||||||
|
} else if (editTool != null) {
|
||||||
editTool.setCamera(camera);
|
editTool.setCamera(camera);
|
||||||
editTool.mouseMoved(mouseLoc, rootNode, editorController.getCurrentDataObject(), selectedSpatial);
|
editTool.mouseMoved(mouseLoc, rootNode, editorController.getCurrentDataObject(), selectedSpatial);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void doEditToolDraggedPrimary(Vector2f mouseLoc, boolean pressed, Camera camera) {
|
public void doEditToolDraggedPrimary(Vector2f mouseLoc, boolean pressed, Camera camera) {
|
||||||
if (editTool != null) {
|
ShortcutManager scm = Lookup.getDefault().lookup(ShortcutManager.class);
|
||||||
|
|
||||||
|
if (scm.isActive()) {
|
||||||
|
scm.getActiveShortcut().setCamera(camera);
|
||||||
|
scm.getActiveShortcut().draggedPrimary(mouseLoc, pressed, rootNode, editorController.getCurrentDataObject());
|
||||||
|
} else if (editTool != null) {
|
||||||
editTool.setCamera(camera);
|
editTool.setCamera(camera);
|
||||||
editTool.draggedPrimary(mouseLoc, pressed, rootNode, editorController.getCurrentDataObject());
|
editTool.draggedPrimary(mouseLoc, pressed, rootNode, editorController.getCurrentDataObject());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void doEditToolDraggedSecondary(Vector2f mouseLoc, boolean pressed, Camera camera) {
|
public void doEditToolDraggedSecondary(Vector2f mouseLoc, boolean pressed, Camera camera) {
|
||||||
if (editTool != null) {
|
ShortcutManager scm = Lookup.getDefault().lookup(ShortcutManager.class);
|
||||||
|
|
||||||
|
if (scm.isActive()) {
|
||||||
|
scm.getActiveShortcut().setCamera(null);
|
||||||
|
scm.getActiveShortcut().draggedSecondary(mouseLoc, pressed, rootNode, editorController.getCurrentDataObject());
|
||||||
|
} else if (editTool != null) {
|
||||||
editTool.setCamera(camera);
|
editTool.setCamera(camera);
|
||||||
editTool.draggedSecondary(mouseLoc, pressed, rootNode, editorController.getCurrentDataObject());
|
editTool.draggedSecondary(mouseLoc, pressed, rootNode, editorController.getCurrentDataObject());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void doKeyPressed(KeyInputEvent kie) {
|
public void doKeyPressed(KeyInputEvent kie) {
|
||||||
|
ShortcutManager scm = Lookup.getDefault().lookup(ShortcutManager.class);
|
||||||
|
|
||||||
|
if (scm.isActive()) {
|
||||||
|
scm.doKeyPressed(kie);
|
||||||
|
} else {
|
||||||
|
if (scm.activateShortcut(kie)) {
|
||||||
|
scm.getActiveShortcut().activate(manager, toolsNode, onTopToolsNode, selected, this);
|
||||||
|
} else {
|
||||||
if (editTool != null) {
|
if (editTool != null) {
|
||||||
editTool.keyPressed(kie);
|
editTool.keyPressed(kie);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Adds a marker for the light to the scene if it does not exist yet
|
* Adds a marker for the light to the scene if it does not exist yet
|
||||||
|
@ -1,204 +0,0 @@
|
|||||||
/*
|
|
||||||
* To change this template, choose Tools | Templates
|
|
||||||
* and open the template in the editor.
|
|
||||||
*/
|
|
||||||
package com.jme3.gde.scenecomposer.tools;
|
|
||||||
|
|
||||||
import com.jme3.bullet.control.CharacterControl;
|
|
||||||
import com.jme3.bullet.control.RigidBodyControl;
|
|
||||||
import com.jme3.gde.core.undoredo.AbstractUndoableSceneEdit;
|
|
||||||
import com.jme3.gde.scenecomposer.SceneEditTool;
|
|
||||||
import com.jme3.math.FastMath;
|
|
||||||
import com.jme3.math.Quaternion;
|
|
||||||
import com.jme3.math.Vector2f;
|
|
||||||
import com.jme3.math.Vector3f;
|
|
||||||
import com.jme3.renderer.Camera;
|
|
||||||
import com.jme3.scene.Geometry;
|
|
||||||
import com.jme3.scene.Node;
|
|
||||||
import com.jme3.scene.Spatial;
|
|
||||||
import com.jme3.scene.shape.Quad;
|
|
||||||
import org.openide.util.lookup.ServiceProvider;
|
|
||||||
|
|
||||||
/**
|
|
||||||
*
|
|
||||||
* @author Nehon
|
|
||||||
*/
|
|
||||||
@ServiceProvider(service = MoveManager.class)
|
|
||||||
public class MoveManager {
|
|
||||||
|
|
||||||
private Vector3f startLoc;
|
|
||||||
private Vector3f startWorldLoc;
|
|
||||||
private Vector3f lastLoc;
|
|
||||||
private Vector3f offset;
|
|
||||||
private Node alternativePickTarget = null;
|
|
||||||
private Node plane;
|
|
||||||
private Spatial spatial;
|
|
||||||
protected static final Quaternion XY = new Quaternion().fromAngleAxis(0, new Vector3f(1, 0, 0));
|
|
||||||
protected static final Quaternion YZ = new Quaternion().fromAngleAxis(-FastMath.PI / 2, new Vector3f(0, 1, 0));
|
|
||||||
protected static final Quaternion XZ = new Quaternion().fromAngleAxis(FastMath.PI / 2, new Vector3f(1, 0, 0));
|
|
||||||
//temp vars
|
|
||||||
private Quaternion rot = new Quaternion();
|
|
||||||
private Vector3f newPos = new Vector3f();
|
|
||||||
|
|
||||||
public MoveManager() {
|
|
||||||
float size = 1000;
|
|
||||||
Geometry g = new Geometry("plane", new Quad(size, size));
|
|
||||||
g.setLocalTranslation(-size / 2, -size / 2, 0);
|
|
||||||
plane = new Node();
|
|
||||||
plane.attachChild(g);
|
|
||||||
}
|
|
||||||
|
|
||||||
public Vector3f getOffset() {
|
|
||||||
return offset;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void reset() {
|
|
||||||
offset = null;
|
|
||||||
startLoc = null;
|
|
||||||
startWorldLoc = null;
|
|
||||||
lastLoc = null;
|
|
||||||
spatial = null;
|
|
||||||
alternativePickTarget = null;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void initiateMove(Spatial selectedSpatial, Quaternion planeRotation, boolean local) {
|
|
||||||
spatial = selectedSpatial;
|
|
||||||
startLoc = selectedSpatial.getLocalTranslation().clone();
|
|
||||||
startWorldLoc = selectedSpatial.getWorldTranslation().clone();
|
|
||||||
if (local) {
|
|
||||||
rot.set(selectedSpatial.getWorldRotation());
|
|
||||||
plane.setLocalRotation(rot.multLocal(planeRotation));
|
|
||||||
} else {
|
|
||||||
rot.set(planeRotation);
|
|
||||||
}
|
|
||||||
|
|
||||||
plane.setLocalRotation(rot);
|
|
||||||
plane.setLocalTranslation(startWorldLoc);
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
public void updatePlaneRotation(Quaternion planeRotation) {
|
|
||||||
plane.setLocalRotation(rot);
|
|
||||||
}
|
|
||||||
|
|
||||||
public boolean move(Camera camera, Vector2f screenCoord) {
|
|
||||||
return move(camera, screenCoord, Vector3f.UNIT_XYZ, false);
|
|
||||||
}
|
|
||||||
|
|
||||||
public boolean move(Camera camera, Vector2f screenCoord, Vector3f constraintAxis, boolean gridSnap) {
|
|
||||||
Node toPick = alternativePickTarget == null ? plane : alternativePickTarget;
|
|
||||||
|
|
||||||
Vector3f planeHit = SceneEditTool.pickWorldLocation(camera, screenCoord, toPick, alternativePickTarget == null ? null : spatial);
|
|
||||||
if (planeHit == null) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
Spatial parent = spatial.getParent();
|
|
||||||
//we are moving the root node, there is a slight chance that something went wrong.
|
|
||||||
if (parent == null) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
//offset in world space
|
|
||||||
if (offset == null) {
|
|
||||||
offset = planeHit.subtract(spatial.getWorldTranslation()); // get the offset when we start so it doesn't jump
|
|
||||||
}
|
|
||||||
|
|
||||||
newPos.set(planeHit).subtractLocal(offset);
|
|
||||||
|
|
||||||
//constraining the translation with the contraintAxis.
|
|
||||||
Vector3f tmp = startWorldLoc.mult(Vector3f.UNIT_XYZ.subtract(constraintAxis));
|
|
||||||
newPos.multLocal(constraintAxis).addLocal(tmp);
|
|
||||||
worldToLocalMove(gridSnap);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void worldToLocalMove(boolean gridSnap) {
|
|
||||||
//snap to grid (grid is assumed 1 WU per cell)
|
|
||||||
if (gridSnap) {
|
|
||||||
newPos.set(Math.round(newPos.x), Math.round(newPos.y), Math.round(newPos.z));
|
|
||||||
}
|
|
||||||
|
|
||||||
//computing the inverse world transform to get the new localtranslation
|
|
||||||
newPos.subtractLocal(spatial.getParent().getWorldTranslation());
|
|
||||||
newPos = spatial.getParent().getWorldRotation().inverse().normalizeLocal().multLocal(newPos);
|
|
||||||
newPos.divideLocal(spatial.getParent().getWorldScale());
|
|
||||||
|
|
||||||
lastLoc = newPos;
|
|
||||||
spatial.setLocalTranslation(newPos);
|
|
||||||
|
|
||||||
RigidBodyControl control = spatial.getControl(RigidBodyControl.class);
|
|
||||||
if (control != null) {
|
|
||||||
control.setPhysicsLocation(spatial.getWorldTranslation());
|
|
||||||
}
|
|
||||||
CharacterControl character = spatial.getControl(CharacterControl.class);
|
|
||||||
if (character != null) {
|
|
||||||
character.setPhysicsLocation(spatial.getWorldTranslation());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public boolean moveAcross(Vector3f constraintAxis, float value, boolean gridSnap) {
|
|
||||||
newPos.set(startWorldLoc).addLocal(constraintAxis.mult(value));
|
|
||||||
Spatial parent = spatial.getParent();
|
|
||||||
//we are moving the root node, there is a slight chance that something went wrong.
|
|
||||||
if (parent == null) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
worldToLocalMove(gridSnap);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
public MoveUndo makeUndo() {
|
|
||||||
return new MoveUndo(spatial, startLoc, lastLoc);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void setAlternativePickTarget(Node alternativePickTarget) {
|
|
||||||
this.alternativePickTarget = alternativePickTarget;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected class MoveUndo extends AbstractUndoableSceneEdit {
|
|
||||||
|
|
||||||
private Spatial spatial;
|
|
||||||
private Vector3f before = new Vector3f(), after = new Vector3f();
|
|
||||||
|
|
||||||
MoveUndo(Spatial spatial, Vector3f before, Vector3f after) {
|
|
||||||
this.spatial = spatial;
|
|
||||||
this.before.set(before);
|
|
||||||
if (after != null) {
|
|
||||||
this.after.set(after);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void sceneUndo() {
|
|
||||||
spatial.setLocalTranslation(before);
|
|
||||||
RigidBodyControl control = spatial.getControl(RigidBodyControl.class);
|
|
||||||
if (control != null) {
|
|
||||||
control.setPhysicsLocation(spatial.getWorldTranslation());
|
|
||||||
}
|
|
||||||
CharacterControl character = spatial.getControl(CharacterControl.class);
|
|
||||||
if (character != null) {
|
|
||||||
character.setPhysicsLocation(spatial.getWorldTranslation());
|
|
||||||
}
|
|
||||||
// toolController.selectedSpatialTransformed();
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void sceneRedo() {
|
|
||||||
spatial.setLocalTranslation(after);
|
|
||||||
RigidBodyControl control = spatial.getControl(RigidBodyControl.class);
|
|
||||||
if (control != null) {
|
|
||||||
control.setPhysicsLocation(spatial.getWorldTranslation());
|
|
||||||
}
|
|
||||||
CharacterControl character = spatial.getControl(CharacterControl.class);
|
|
||||||
if (character != null) {
|
|
||||||
character.setPhysicsLocation(spatial.getWorldTranslation());
|
|
||||||
}
|
|
||||||
//toolController.selectedSpatialTransformed();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void setAfter(Vector3f after) {
|
|
||||||
this.after.set(after);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -33,9 +33,9 @@ public class PickManager {
|
|||||||
private Spatial spatial;
|
private Spatial spatial;
|
||||||
private SceneComposerToolController.TransformationType transformationType;
|
private SceneComposerToolController.TransformationType transformationType;
|
||||||
|
|
||||||
protected static final Quaternion PLANE_XY = new Quaternion().fromAngleAxis(0, new Vector3f(1, 0, 0));
|
public static final Quaternion PLANE_XY = new Quaternion().fromAngleAxis(0, new Vector3f(1, 0, 0));
|
||||||
protected static final Quaternion PLANE_YZ = new Quaternion().fromAngleAxis(-FastMath.PI / 2, new Vector3f(0, 1, 0));//YAW090
|
public static final Quaternion PLANE_YZ = new Quaternion().fromAngleAxis(-FastMath.PI / 2, new Vector3f(0, 1, 0));//YAW090
|
||||||
protected static final Quaternion PLANE_XZ = new Quaternion().fromAngleAxis(FastMath.PI / 2, new Vector3f(1, 0, 0)); //PITCH090
|
public static final Quaternion PLANE_XZ = new Quaternion().fromAngleAxis(FastMath.PI / 2, new Vector3f(1, 0, 0)); //PITCH090
|
||||||
|
|
||||||
|
|
||||||
public PickManager() {
|
public PickManager() {
|
||||||
@ -75,7 +75,7 @@ public class PickManager {
|
|||||||
origineRotation = new Quaternion(Quaternion.IDENTITY);
|
origineRotation = new Quaternion(Quaternion.IDENTITY);
|
||||||
} else if (transformationType == SceneComposerToolController.TransformationType.camera) {
|
} else if (transformationType == SceneComposerToolController.TransformationType.camera) {
|
||||||
rot.set(camera.getRotation());
|
rot.set(camera.getRotation());
|
||||||
origineRotation = camera.getRotation().clone();
|
origineRotation = camera.getRotation();
|
||||||
}
|
}
|
||||||
plane.setLocalRotation(rot);
|
plane.setLocalRotation(rot);
|
||||||
}
|
}
|
||||||
@ -87,10 +87,6 @@ public class PickManager {
|
|||||||
* @return true if the the new picked location is set, else return false.
|
* @return true if the the new picked location is set, else return false.
|
||||||
*/
|
*/
|
||||||
public boolean updatePick(Camera camera, Vector2f screenCoord) {
|
public boolean updatePick(Camera camera, Vector2f screenCoord) {
|
||||||
if(transformationType == SceneComposerToolController.TransformationType.camera){
|
|
||||||
origineRotation = camera.getRotation();
|
|
||||||
plane.setLocalRotation(camera.getRotation());
|
|
||||||
}
|
|
||||||
finalPickLoc = SceneEditTool.pickWorldLocation(camera, screenCoord, plane, null);
|
finalPickLoc = SceneEditTool.pickWorldLocation(camera, screenCoord, plane, null);
|
||||||
return finalPickLoc != null;
|
return finalPickLoc != null;
|
||||||
}
|
}
|
||||||
|
@ -25,7 +25,6 @@ import org.openide.util.Lookup;
|
|||||||
public class RotateTool extends SceneEditTool {
|
public class RotateTool extends SceneEditTool {
|
||||||
|
|
||||||
private Vector3f pickedMarker;
|
private Vector3f pickedMarker;
|
||||||
private Vector2f lastScreenCoord;
|
|
||||||
private Quaternion startRotate;
|
private Quaternion startRotate;
|
||||||
private Quaternion lastRotate;
|
private Quaternion lastRotate;
|
||||||
private boolean wasDragging = false;
|
private boolean wasDragging = false;
|
||||||
@ -48,9 +47,8 @@ public class RotateTool extends SceneEditTool {
|
|||||||
if (!pressed) {
|
if (!pressed) {
|
||||||
setDefaultAxisMarkerColors();
|
setDefaultAxisMarkerColors();
|
||||||
pickedMarker = null; // mouse released, reset selection
|
pickedMarker = null; // mouse released, reset selection
|
||||||
lastScreenCoord = null;
|
|
||||||
if (wasDragging) {
|
if (wasDragging) {
|
||||||
actionPerformed(new ScaleUndo(toolController.getSelectedSpatial(), startRotate, lastRotate));
|
actionPerformed(new RotateUndo(toolController.getSelectedSpatial(), startRotate, lastRotate));
|
||||||
wasDragging = false;
|
wasDragging = false;
|
||||||
}
|
}
|
||||||
pickManager.reset();
|
pickManager.reset();
|
||||||
@ -100,10 +98,9 @@ public class RotateTool extends SceneEditTool {
|
|||||||
if (!pressed) {
|
if (!pressed) {
|
||||||
setDefaultAxisMarkerColors();
|
setDefaultAxisMarkerColors();
|
||||||
pickedMarker = null; // mouse released, reset selection
|
pickedMarker = null; // mouse released, reset selection
|
||||||
lastScreenCoord = null;
|
|
||||||
|
|
||||||
if (wasDragging) {
|
if (wasDragging) {
|
||||||
actionPerformed(new ScaleUndo(toolController.getSelectedSpatial(), startRotate, lastRotate));
|
actionPerformed(new RotateUndo(toolController.getSelectedSpatial(), startRotate, lastRotate));
|
||||||
wasDragging = false;
|
wasDragging = false;
|
||||||
}
|
}
|
||||||
pickManager.reset();
|
pickManager.reset();
|
||||||
@ -138,12 +135,12 @@ public class RotateTool extends SceneEditTool {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private class ScaleUndo extends AbstractUndoableSceneEdit {
|
private class RotateUndo extends AbstractUndoableSceneEdit {
|
||||||
|
|
||||||
private Spatial spatial;
|
private Spatial spatial;
|
||||||
private Quaternion before, after;
|
private Quaternion before, after;
|
||||||
|
|
||||||
ScaleUndo(Spatial spatial, Quaternion before, Quaternion after) {
|
RotateUndo(Spatial spatial, Quaternion before, Quaternion after) {
|
||||||
this.spatial = spatial;
|
this.spatial = spatial;
|
||||||
this.before = before;
|
this.before = before;
|
||||||
this.after = after;
|
this.after = after;
|
||||||
|
@ -8,425 +8,51 @@ import com.jme3.gde.core.sceneexplorer.SceneExplorerTopComponent;
|
|||||||
import com.jme3.gde.core.sceneexplorer.nodes.JmeNode;
|
import com.jme3.gde.core.sceneexplorer.nodes.JmeNode;
|
||||||
import com.jme3.gde.core.sceneexplorer.nodes.JmeSpatial;
|
import com.jme3.gde.core.sceneexplorer.nodes.JmeSpatial;
|
||||||
import com.jme3.gde.core.sceneviewer.SceneViewerTopComponent;
|
import com.jme3.gde.core.sceneviewer.SceneViewerTopComponent;
|
||||||
import com.jme3.gde.core.undoredo.AbstractUndoableSceneEdit;
|
|
||||||
import com.jme3.gde.scenecomposer.SceneEditTool;
|
import com.jme3.gde.scenecomposer.SceneEditTool;
|
||||||
import com.jme3.input.KeyInput;
|
|
||||||
import com.jme3.input.event.KeyInputEvent;
|
|
||||||
import com.jme3.math.FastMath;
|
|
||||||
import com.jme3.math.Quaternion;
|
|
||||||
import com.jme3.math.Vector2f;
|
import com.jme3.math.Vector2f;
|
||||||
import com.jme3.math.Vector3f;
|
|
||||||
import com.jme3.scene.Node;
|
import com.jme3.scene.Node;
|
||||||
import com.jme3.scene.Spatial;
|
import com.jme3.scene.Spatial;
|
||||||
import com.jme3.terrain.Terrain;
|
import com.jme3.terrain.Terrain;
|
||||||
import org.openide.loaders.DataObject;
|
import org.openide.loaders.DataObject;
|
||||||
import org.openide.util.Lookup;
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This duplicates the Blender manipulate tool.
|
* This duplicates the Blender manipulate tool. It supports quick access to
|
||||||
* It supports quick access to Grab, Rotate, and Scale operations
|
* Grab, Rotate, and Scale operations by typing one of the following keys: 'g',
|
||||||
* by typing one of the following keys: 'g', 'r', or 's'
|
* 'r', or 's' Those keys can be followed by an axis key to specify what axis to
|
||||||
* Those keys can be followed by an axis key to specify what axis
|
* perform the transformation: x, y, z Then, after the operation and axis are
|
||||||
* to perform the transformation: x, y, z
|
* selected, you can type in a number and then hit 'enter' to complete the
|
||||||
* Then, after the operation and axis are selected, you can type in a
|
* transformation.
|
||||||
* number and then hit 'enter' to complete the transformation.
|
|
||||||
*
|
*
|
||||||
* Ctrl+Shift+D will duplicate an object
|
* Ctrl+Shift+D will duplicate an object X will delete an object
|
||||||
* X will delete an object
|
|
||||||
*
|
*
|
||||||
* ITEMS TO FINISH:
|
* ITEMS TO FINISH: 1) fixed scale and rotation values by holding Ctrl and
|
||||||
* 1) fixed scale and rotation values by holding Ctrl and dragging mouse
|
* dragging mouse BUGS: 1) window always needs focus from primary click when it
|
||||||
* BUGS:
|
* should focus from secondary and middle mouse
|
||||||
* 1) window always needs focus from primary click when it should focus from secondary and middle mouse
|
|
||||||
*
|
*
|
||||||
* @author Brent Owens
|
* @author Brent Owens
|
||||||
*/
|
*/
|
||||||
public class SelectTool extends SceneEditTool {
|
public class SelectTool extends SceneEditTool {
|
||||||
|
|
||||||
private enum State {
|
|
||||||
|
|
||||||
translate, rotate, scale
|
|
||||||
};
|
|
||||||
private State currentState = null;
|
|
||||||
private Vector3f currentAxis = Vector3f.UNIT_XYZ;
|
|
||||||
private StringBuilder numberBuilder = new StringBuilder(); // gets appended with numbers
|
|
||||||
private Quaternion startRot;
|
|
||||||
private Vector3f startTrans;
|
|
||||||
private Vector3f startScale;
|
|
||||||
private boolean wasDraggingL = false;
|
|
||||||
private boolean wasDraggingR = false;
|
private boolean wasDraggingR = false;
|
||||||
private boolean wasDownR = false;
|
private boolean wasDownR = false;
|
||||||
private boolean ctrlDown = false;
|
|
||||||
private boolean shiftDown = false;
|
|
||||||
private boolean altDown = false;
|
|
||||||
private MoveManager.MoveUndo moving;
|
|
||||||
private ScaleUndo scaling;
|
|
||||||
private RotateUndo rotating;
|
|
||||||
private Vector2f startMouseCoord; // for scaling and rotation
|
|
||||||
private Vector2f startSelectedCoord; // for scaling and rotation
|
|
||||||
private float lastRotAngle; // used for rotation
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This is stateful:
|
* This is stateful: First it checks for a command (rotate, translate,
|
||||||
* First it checks for a command (rotate, translate, delete, etc..)
|
* delete, etc..) Then it checks for an axis (x,y,z) Then it checks for a
|
||||||
* Then it checks for an axis (x,y,z)
|
* number (user typed a number Then, finally, it checks if Enter was hit.
|
||||||
* Then it checks for a number (user typed a number
|
|
||||||
* Then, finally, it checks if Enter was hit.
|
|
||||||
*
|
*
|
||||||
* If either of the commands was actioned, the preceeding states/axis/amount
|
* If either of the commands was actioned, the preceeding states/axis/amount
|
||||||
* will be reset. For example if the user types: G Y 2 R
|
* will be reset. For example if the user types: G Y 2 R Then it will: 1)
|
||||||
* Then it will:
|
* Set state as 'Translate' for the G (grab) 2) Set the axis as 'Y'; it will
|
||||||
* 1) Set state as 'Translate' for the G (grab)
|
* translate along the Y axis 3) Distance will be 2, when the 2 key is hit
|
||||||
* 2) Set the axis as 'Y'; it will translate along the Y axis
|
* 4) Distance, Axis, and state are then reset because a new state was set:
|
||||||
* 3) Distance will be 2, when the 2 key is hit
|
* Rotate it won't actually translate because 'Enter' was not hit and 'R'
|
||||||
* 4) Distance, Axis, and state are then reset because a new state was set: Rotate
|
* reset the state.
|
||||||
* it won't actually translate because 'Enter' was not hit and 'R' reset the state.
|
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
@Override
|
|
||||||
public void keyPressed(KeyInputEvent kie) {
|
|
||||||
|
|
||||||
checkModificatorKeys(kie); // alt,shift,ctrl
|
|
||||||
Spatial selected = toolController.getSelectedSpatial();
|
|
||||||
|
|
||||||
if (selected == null) {
|
|
||||||
return; // only do anything if a spatial is selected
|
|
||||||
}
|
|
||||||
// key released
|
|
||||||
if (kie.isPressed()) {
|
|
||||||
boolean commandUsed = checkCommandKey(kie);
|
|
||||||
boolean stateChange = checkStateKey(kie);
|
|
||||||
boolean axisChange = checkAxisKey(kie);
|
|
||||||
boolean numberChange = checkNumberKey(kie);
|
|
||||||
boolean enterHit = checkEnterHit(kie);
|
|
||||||
boolean escHit = checkEscHit(kie);
|
|
||||||
|
|
||||||
if (commandUsed) {
|
|
||||||
return; // commands take priority
|
|
||||||
}
|
|
||||||
if (stateChange) {
|
|
||||||
currentAxis = Vector3f.UNIT_XYZ;
|
|
||||||
numberBuilder = new StringBuilder();
|
|
||||||
recordInitialState(selected);
|
|
||||||
} else if (axisChange) {
|
|
||||||
} else if (numberChange) {
|
|
||||||
} else if (enterHit) {
|
|
||||||
if (currentState != null && numberBuilder.length() > 0) {
|
|
||||||
applyKeyedChangeState(selected);
|
|
||||||
clearState(false);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
// -----------------------
|
|
||||||
// reset conditions below:
|
|
||||||
|
|
||||||
if (escHit) {
|
|
||||||
if (moving != null) {
|
|
||||||
moving.sceneUndo();
|
|
||||||
}
|
|
||||||
|
|
||||||
moving = null;
|
|
||||||
clearState();
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!stateChange && !axisChange && !numberChange && !enterHit && !escHit) {
|
|
||||||
// nothing valid was hit, reset the state
|
|
||||||
//clearState(); // this will be
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Abort any manipulations
|
|
||||||
*/
|
|
||||||
private void clearState() {
|
|
||||||
clearState(true);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void clearState(boolean resetSelected) {
|
|
||||||
Spatial selected = toolController.getSelectedSpatial();
|
|
||||||
if (resetSelected && selected != null) {
|
|
||||||
// reset the transforms
|
|
||||||
if (startRot != null) {
|
|
||||||
selected.setLocalRotation(startRot);
|
|
||||||
}
|
|
||||||
if (startTrans != null) {
|
|
||||||
selected.setLocalTranslation(startTrans);
|
|
||||||
}
|
|
||||||
if (startScale != null) {
|
|
||||||
selected.setLocalScale(startScale);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
currentState = null;
|
|
||||||
currentAxis = Vector3f.UNIT_XYZ;
|
|
||||||
numberBuilder = new StringBuilder();
|
|
||||||
startRot = null;
|
|
||||||
startTrans = null;
|
|
||||||
startScale = null;
|
|
||||||
startMouseCoord = null;
|
|
||||||
startSelectedCoord = null;
|
|
||||||
lastRotAngle = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void recordInitialState(Spatial selected) {
|
|
||||||
startRot = selected.getLocalRotation().clone();
|
|
||||||
startTrans = selected.getLocalTranslation().clone();
|
|
||||||
startScale = selected.getLocalScale().clone();
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Applies the changes entered by a number, not by mouse.
|
|
||||||
* Translate: adds the value to the current local translation
|
|
||||||
* Rotate: rotates by X degrees
|
|
||||||
* Scale: scale the current scale by X amount
|
|
||||||
*/
|
|
||||||
private void applyKeyedChangeState(Spatial selected) {
|
|
||||||
Float value = null;
|
|
||||||
try {
|
|
||||||
value = new Float(numberBuilder.toString());
|
|
||||||
} catch (NumberFormatException e) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (currentState == State.translate) {
|
|
||||||
MoveManager moveManager = Lookup.getDefault().lookup(MoveManager.class);
|
|
||||||
moveManager.moveAcross(currentAxis, value, toolController.isSnapToGrid());
|
|
||||||
moving.setAfter(selected.getLocalTranslation());
|
|
||||||
actionPerformed(moving);
|
|
||||||
moving = null;
|
|
||||||
} else if (currentState == State.scale) {
|
|
||||||
float x = 1, y = 1, z = 1;
|
|
||||||
if (currentAxis == Vector3f.UNIT_X) {
|
|
||||||
x = value;
|
|
||||||
} else if (currentAxis == Vector3f.UNIT_Y) {
|
|
||||||
y = value;
|
|
||||||
} else if (currentAxis == Vector3f.UNIT_Z) {
|
|
||||||
z = value;
|
|
||||||
} else if (currentAxis == Vector3f.UNIT_XYZ) {
|
|
||||||
x = value;
|
|
||||||
y = value;
|
|
||||||
z = value;
|
|
||||||
}
|
|
||||||
Vector3f before = selected.getLocalScale().clone();
|
|
||||||
Vector3f after = selected.getLocalScale().multLocal(x, y, z);
|
|
||||||
selected.setLocalScale(after);
|
|
||||||
actionPerformed(new ScaleUndo(selected, before, after));
|
|
||||||
} else if (currentState == State.rotate) {
|
|
||||||
float x = 0, y = 0, z = 0;
|
|
||||||
if (currentAxis == Vector3f.UNIT_X) {
|
|
||||||
x = 1;
|
|
||||||
} else if (currentAxis == Vector3f.UNIT_Y) {
|
|
||||||
y = 1;
|
|
||||||
} else if (currentAxis == Vector3f.UNIT_Z) {
|
|
||||||
z = 1;
|
|
||||||
}
|
|
||||||
Vector3f axis = new Vector3f(x, y, z);
|
|
||||||
Quaternion initialRot = selected.getLocalRotation().clone();
|
|
||||||
Quaternion rot = new Quaternion();
|
|
||||||
rot = rot.fromAngleAxis(value * FastMath.DEG_TO_RAD, axis);
|
|
||||||
selected.setLocalRotation(selected.getLocalRotation().mult(rot));
|
|
||||||
RotateUndo undo = new RotateUndo(selected, initialRot, rot);
|
|
||||||
actionPerformed(undo);
|
|
||||||
toolController.updateSelection(null);// force a re-draw of the bbox shape
|
|
||||||
toolController.updateSelection(selected);
|
|
||||||
|
|
||||||
}
|
|
||||||
clearState(false);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void checkModificatorKeys(KeyInputEvent kie) {
|
|
||||||
if (kie.getKeyCode() == KeyInput.KEY_LCONTROL || kie.getKeyCode() == KeyInput.KEY_RCONTROL) {
|
|
||||||
ctrlDown = kie.isPressed();
|
|
||||||
}
|
|
||||||
|
|
||||||
if (kie.getKeyCode() == KeyInput.KEY_LSHIFT || kie.getKeyCode() == KeyInput.KEY_RSHIFT) {
|
|
||||||
shiftDown = kie.isPressed();
|
|
||||||
}
|
|
||||||
|
|
||||||
if (kie.getKeyCode() == KeyInput.KEY_LMENU || kie.getKeyCode() == KeyInput.KEY_RMENU) {
|
|
||||||
altDown = kie.isPressed();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private boolean checkCommandKey(KeyInputEvent kie) {
|
|
||||||
if (kie.getKeyCode() == KeyInput.KEY_D) {
|
|
||||||
if (shiftDown) {
|
|
||||||
duplicateSelected();
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
// X will only delete if the user isn't already transforming
|
|
||||||
if (currentState == null && kie.getKeyCode() == KeyInput.KEY_X) {
|
|
||||||
if (!ctrlDown && !shiftDown) {
|
|
||||||
deleteSelected();
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
private boolean checkStateKey(KeyInputEvent kie) {
|
|
||||||
Spatial selected = toolController.getSelectedSpatial();
|
|
||||||
if (kie.getKeyCode() == KeyInput.KEY_G && !ctrlDown) {
|
|
||||||
currentState = State.translate;
|
|
||||||
MoveManager moveManager = Lookup.getDefault().lookup(MoveManager.class);
|
|
||||||
moveManager.reset();
|
|
||||||
Quaternion rot = camera.getRotation().mult(new Quaternion().fromAngleAxis(FastMath.PI, Vector3f.UNIT_Y));
|
|
||||||
moveManager.initiateMove(selected, rot, false);
|
|
||||||
moving = moveManager.makeUndo();
|
|
||||||
return true;
|
|
||||||
} else if (kie.getKeyCode() == KeyInput.KEY_R && !ctrlDown) {
|
|
||||||
currentState = State.rotate;
|
|
||||||
return true;
|
|
||||||
} else if (kie.getKeyCode() == KeyInput.KEY_S && !ctrlDown) {
|
|
||||||
currentState = State.scale;
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
private boolean checkAxisKey(KeyInputEvent kie) {
|
|
||||||
if (kie.getKeyCode() == KeyInput.KEY_X) {
|
|
||||||
currentAxis = Vector3f.UNIT_X;
|
|
||||||
checkMovePlane(MoveManager.XY, MoveManager.XZ);
|
|
||||||
return true;
|
|
||||||
} else if (kie.getKeyCode() == KeyInput.KEY_Y) {
|
|
||||||
currentAxis = Vector3f.UNIT_Y;
|
|
||||||
checkMovePlane(MoveManager.XY, MoveManager.YZ);
|
|
||||||
return true;
|
|
||||||
} else if (kie.getKeyCode() == KeyInput.KEY_Z) {
|
|
||||||
currentAxis = Vector3f.UNIT_Z;
|
|
||||||
checkMovePlane(MoveManager.XZ, MoveManager.YZ);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void checkMovePlane(Quaternion rot1, Quaternion rot2) {
|
|
||||||
if (currentState == State.translate) {
|
|
||||||
MoveManager moveManager = Lookup.getDefault().lookup(MoveManager.class);
|
|
||||||
Quaternion rot = camera.getRotation().mult(new Quaternion().fromAngleAxis(FastMath.PI, Vector3f.UNIT_Y));
|
|
||||||
Quaternion planRot = null;
|
|
||||||
if (rot.dot(rot1) < rot.dot(rot2)) {
|
|
||||||
planRot = rot1;
|
|
||||||
} else {
|
|
||||||
planRot = rot2;
|
|
||||||
}
|
|
||||||
moveManager.updatePlaneRotation(planRot);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private boolean checkNumberKey(KeyInputEvent kie) {
|
|
||||||
if (kie.getKeyCode() == KeyInput.KEY_MINUS) {
|
|
||||||
if (numberBuilder.length() > 0) {
|
|
||||||
if (numberBuilder.charAt(0) == '-') {
|
|
||||||
numberBuilder.replace(0, 1, "");
|
|
||||||
} else {
|
|
||||||
numberBuilder.insert(0, '-');
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
numberBuilder.append('-');
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
} else if (kie.getKeyCode() == KeyInput.KEY_0 || kie.getKeyCode() == KeyInput.KEY_NUMPAD0) {
|
|
||||||
numberBuilder.append('0');
|
|
||||||
return true;
|
|
||||||
} else if (kie.getKeyCode() == KeyInput.KEY_1 || kie.getKeyCode() == KeyInput.KEY_NUMPAD1) {
|
|
||||||
numberBuilder.append('1');
|
|
||||||
return true;
|
|
||||||
} else if (kie.getKeyCode() == KeyInput.KEY_2 || kie.getKeyCode() == KeyInput.KEY_NUMPAD2) {
|
|
||||||
numberBuilder.append('2');
|
|
||||||
return true;
|
|
||||||
} else if (kie.getKeyCode() == KeyInput.KEY_3 || kie.getKeyCode() == KeyInput.KEY_NUMPAD3) {
|
|
||||||
numberBuilder.append('3');
|
|
||||||
return true;
|
|
||||||
} else if (kie.getKeyCode() == KeyInput.KEY_4 || kie.getKeyCode() == KeyInput.KEY_NUMPAD4) {
|
|
||||||
numberBuilder.append('4');
|
|
||||||
return true;
|
|
||||||
} else if (kie.getKeyCode() == KeyInput.KEY_5 || kie.getKeyCode() == KeyInput.KEY_NUMPAD5) {
|
|
||||||
numberBuilder.append('5');
|
|
||||||
return true;
|
|
||||||
} else if (kie.getKeyCode() == KeyInput.KEY_6 || kie.getKeyCode() == KeyInput.KEY_NUMPAD6) {
|
|
||||||
numberBuilder.append('6');
|
|
||||||
return true;
|
|
||||||
} else if (kie.getKeyCode() == KeyInput.KEY_7 || kie.getKeyCode() == KeyInput.KEY_NUMPAD7) {
|
|
||||||
numberBuilder.append('7');
|
|
||||||
return true;
|
|
||||||
} else if (kie.getKeyCode() == KeyInput.KEY_8 || kie.getKeyCode() == KeyInput.KEY_NUMPAD8) {
|
|
||||||
numberBuilder.append('8');
|
|
||||||
return true;
|
|
||||||
} else if (kie.getKeyCode() == KeyInput.KEY_9 || kie.getKeyCode() == KeyInput.KEY_NUMPAD9) {
|
|
||||||
numberBuilder.append('9');
|
|
||||||
return true;
|
|
||||||
} else if (kie.getKeyCode() == KeyInput.KEY_PERIOD) {
|
|
||||||
if (numberBuilder.indexOf(".") == -1) { // if it doesn't exist yet
|
|
||||||
if (numberBuilder.length() == 0
|
|
||||||
|| (numberBuilder.length() == 1 && numberBuilder.charAt(0) == '-')) {
|
|
||||||
numberBuilder.append("0.");
|
|
||||||
} else {
|
|
||||||
numberBuilder.append(".");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
private boolean checkEnterHit(KeyInputEvent kie) {
|
|
||||||
if (kie.getKeyCode() == KeyInput.KEY_RETURN) {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
private boolean checkEscHit(KeyInputEvent kie) {
|
|
||||||
if (kie.getKeyCode() == KeyInput.KEY_ESCAPE) {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void actionPrimary(Vector2f screenCoord, boolean pressed, final JmeNode rootNode, DataObject dataObject) {
|
public void actionPrimary(Vector2f screenCoord, boolean pressed, final JmeNode rootNode, DataObject dataObject) {
|
||||||
if (!pressed) {
|
|
||||||
Spatial selected = toolController.getSelectedSpatial();
|
|
||||||
// left mouse released
|
|
||||||
if (!wasDraggingL) {
|
|
||||||
// left mouse pressed
|
|
||||||
if (currentState != null) {
|
|
||||||
// finish manipulating the spatial
|
|
||||||
if (moving != null) {
|
|
||||||
moving.setAfter(selected.getLocalTranslation());
|
|
||||||
actionPerformed(moving);
|
|
||||||
moving = null;
|
|
||||||
clearState(false);
|
|
||||||
} else if (scaling != null) {
|
|
||||||
scaling.after = selected.getLocalScale().clone();
|
|
||||||
actionPerformed(scaling);
|
|
||||||
scaling = null;
|
|
||||||
clearState(false);
|
|
||||||
toolController.rebuildSelectionBox();
|
|
||||||
} else if (rotating != null) {
|
|
||||||
rotating.after = selected.getLocalRotation().clone();
|
|
||||||
actionPerformed(rotating);
|
|
||||||
rotating = null;
|
|
||||||
clearState(false);
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
// mouse released and wasn't dragging, place cursor
|
|
||||||
final Vector3f result = pickWorldLocation(getCamera(), screenCoord, rootNode);
|
|
||||||
if (result != null) {
|
|
||||||
if (toolController.isSnapToGrid()) {
|
|
||||||
result.set(Math.round(result.x), result.y, Math.round(result.z));
|
|
||||||
}
|
|
||||||
toolController.setCursorLocation(result);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
wasDraggingL = false;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@ -435,19 +61,7 @@ public class SelectTool extends SceneEditTool {
|
|||||||
Spatial selected = toolController.getSelectedSpatial();
|
Spatial selected = toolController.getSelectedSpatial();
|
||||||
// mouse down
|
// mouse down
|
||||||
|
|
||||||
if (moving != null) {
|
if (!wasDraggingR && !wasDownR) { // wasn't dragging and was not down already
|
||||||
moving.sceneUndo();
|
|
||||||
moving = null;
|
|
||||||
clearState();
|
|
||||||
} else if (scaling != null) {
|
|
||||||
scaling.sceneUndo();
|
|
||||||
scaling = null;
|
|
||||||
clearState();
|
|
||||||
} else if (rotating != null) {
|
|
||||||
rotating.sceneUndo();
|
|
||||||
rotating = null;
|
|
||||||
clearState();
|
|
||||||
} else if (!wasDraggingR && !wasDownR) { // wasn't dragging and was not down already
|
|
||||||
// pick on the spot
|
// pick on the spot
|
||||||
Spatial s = pickWorldSpatial(camera, screenCoord, rootNode);
|
Spatial s = pickWorldSpatial(camera, screenCoord, rootNode);
|
||||||
if (!toolController.selectTerrain() && isTerrain(s)) {
|
if (!toolController.selectTerrain() && isTerrain(s)) {
|
||||||
@ -498,8 +112,8 @@ public class SelectTool extends SceneEditTool {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Climb up the spatial until we find the first node parent.
|
* Climb up the spatial until we find the first node parent. TODO: use
|
||||||
* TODO: use userData to determine the actual model's parent.
|
* userData to determine the actual model's parent.
|
||||||
*/
|
*/
|
||||||
private Spatial findModelNodeParent(Spatial child) {
|
private Spatial findModelNodeParent(Spatial child) {
|
||||||
if (child == null) {
|
if (child == null) {
|
||||||
@ -519,14 +133,10 @@ public class SelectTool extends SceneEditTool {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void mouseMoved(Vector2f screenCoord, JmeNode rootNode, DataObject currentDataObject, JmeSpatial selectedSpatial) {
|
public void mouseMoved(Vector2f screenCoord, JmeNode rootNode, DataObject currentDataObject, JmeSpatial selectedSpatial) {
|
||||||
if (currentState != null) {
|
|
||||||
handleMouseManipulate(screenCoord, currentState, currentAxis, rootNode, currentDataObject, selectedSpatial);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void draggedPrimary(Vector2f screenCoord, boolean pressed, JmeNode rootNode, DataObject currentDataObject) {
|
public void draggedPrimary(Vector2f screenCoord, boolean pressed, JmeNode rootNode, DataObject currentDataObject) {
|
||||||
wasDraggingL = pressed;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@ -535,252 +145,8 @@ public class SelectTool extends SceneEditTool {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Manipulate the spatial
|
* Check if the selected item is a Terrain It will climb up the parent tree
|
||||||
*/
|
* to see if a parent is terrain too. Recursive call.
|
||||||
private void handleMouseManipulate(Vector2f screenCoord,
|
|
||||||
State state,
|
|
||||||
Vector3f axis,
|
|
||||||
JmeNode rootNode,
|
|
||||||
DataObject currentDataObject,
|
|
||||||
JmeSpatial selectedSpatial) {
|
|
||||||
if (state == State.translate) {
|
|
||||||
doMouseTranslate(axis, screenCoord, rootNode, selectedSpatial);
|
|
||||||
} else if (state == State.scale) {
|
|
||||||
doMouseScale(axis, screenCoord, rootNode, selectedSpatial);
|
|
||||||
} else if (state == State.rotate) {
|
|
||||||
doMouseRotate(axis, screenCoord, rootNode, selectedSpatial);
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
private void doMouseTranslate(Vector3f axis, Vector2f screenCoord, JmeNode rootNode, JmeSpatial selectedSpatial) {
|
|
||||||
MoveManager moveManager = Lookup.getDefault().lookup(MoveManager.class);
|
|
||||||
if (toolController.isSnapToScene()) {
|
|
||||||
moveManager.setAlternativePickTarget(rootNode.getLookup().lookup(Node.class));
|
|
||||||
}
|
|
||||||
// free form translation
|
|
||||||
moveManager.move(camera, screenCoord, axis, toolController.isSnapToGrid());
|
|
||||||
}
|
|
||||||
|
|
||||||
private void doMouseScale(Vector3f axis, Vector2f screenCoord, JmeNode rootNode, JmeSpatial selectedSpatial) {
|
|
||||||
Spatial selected = toolController.getSelectedSpatial();
|
|
||||||
// scale based on the original mouse position and original model-to-screen position
|
|
||||||
// and compare that to the distance from the new mouse position and the original distance
|
|
||||||
if (startMouseCoord == null) {
|
|
||||||
startMouseCoord = screenCoord.clone();
|
|
||||||
}
|
|
||||||
if (startSelectedCoord == null) {
|
|
||||||
Vector3f screen = getCamera().getScreenCoordinates(selected.getWorldTranslation());
|
|
||||||
startSelectedCoord = new Vector2f(screen.x, screen.y);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (scaling == null) {
|
|
||||||
scaling = new ScaleUndo(selected, selected.getLocalScale().clone(), null);
|
|
||||||
}
|
|
||||||
|
|
||||||
float origDist = startMouseCoord.distanceSquared(startSelectedCoord);
|
|
||||||
float newDist = screenCoord.distanceSquared(startSelectedCoord);
|
|
||||||
if (origDist == 0) {
|
|
||||||
origDist = 1;
|
|
||||||
}
|
|
||||||
float ratio = newDist / origDist;
|
|
||||||
Vector3f prev = selected.getLocalScale();
|
|
||||||
if (axis == Vector3f.UNIT_X) {
|
|
||||||
selected.setLocalScale(ratio, prev.y, prev.z);
|
|
||||||
} else if (axis == Vector3f.UNIT_Y) {
|
|
||||||
selected.setLocalScale(prev.x, ratio, prev.z);
|
|
||||||
} else if (axis == Vector3f.UNIT_Z) {
|
|
||||||
selected.setLocalScale(prev.x, prev.y, ratio);
|
|
||||||
} else {
|
|
||||||
selected.setLocalScale(ratio, ratio, ratio);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void doMouseRotate(Vector3f axis, Vector2f screenCoord, JmeNode rootNode, JmeSpatial selectedSpatial) {
|
|
||||||
Spatial selected = toolController.getSelectedSpatial();
|
|
||||||
if (startMouseCoord == null) {
|
|
||||||
startMouseCoord = screenCoord.clone();
|
|
||||||
}
|
|
||||||
if (startSelectedCoord == null) {
|
|
||||||
Vector3f screen = getCamera().getScreenCoordinates(selected.getWorldTranslation());
|
|
||||||
startSelectedCoord = new Vector2f(screen.x, screen.y);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (rotating == null) {
|
|
||||||
rotating = new RotateUndo(selected, selected.getLocalRotation().clone(), null);
|
|
||||||
}
|
|
||||||
|
|
||||||
Vector2f origRot = startMouseCoord.subtract(startSelectedCoord);
|
|
||||||
Vector2f newRot = screenCoord.subtract(startSelectedCoord);
|
|
||||||
float newRotAngle = origRot.angleBetween(newRot);
|
|
||||||
float temp = newRotAngle;
|
|
||||||
|
|
||||||
if (lastRotAngle != 0) {
|
|
||||||
newRotAngle -= lastRotAngle;
|
|
||||||
}
|
|
||||||
|
|
||||||
lastRotAngle = temp;
|
|
||||||
|
|
||||||
Quaternion rotate = new Quaternion();
|
|
||||||
if (axis != Vector3f.UNIT_XYZ) {
|
|
||||||
rotate = rotate.fromAngleAxis(newRotAngle, selected.getWorldRotation().inverse().mult(axis));
|
|
||||||
} else {
|
|
||||||
rotate = rotate.fromAngleAxis(newRotAngle, selected.getWorldRotation().inverse().mult(getCamera().getDirection().mult(-1).normalizeLocal()));
|
|
||||||
}
|
|
||||||
selected.setLocalRotation(selected.getLocalRotation().mult(rotate));
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
private void duplicateSelected() {
|
|
||||||
Spatial selected = toolController.getSelectedSpatial();
|
|
||||||
if (selected == null) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
Spatial clone = selected.clone();
|
|
||||||
clone.move(1, 0, 1);
|
|
||||||
|
|
||||||
selected.getParent().attachChild(clone);
|
|
||||||
actionPerformed(new DuplicateUndo(clone, selected.getParent()));
|
|
||||||
selected = clone;
|
|
||||||
final Spatial cloned = clone;
|
|
||||||
final JmeNode rootNode = toolController.getRootNode();
|
|
||||||
refreshSelected(rootNode, selected.getParent());
|
|
||||||
|
|
||||||
java.awt.EventQueue.invokeLater(new Runnable() {
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void run() {
|
|
||||||
if (cloned != null) {
|
|
||||||
SceneViewerTopComponent.findInstance().setActivatedNodes(new org.openide.nodes.Node[]{rootNode.getChild(cloned)});
|
|
||||||
SceneExplorerTopComponent.findInstance().setSelectedNode(rootNode.getChild(cloned));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
// set to automatically 'grab'/'translate' the new cloned model
|
|
||||||
toolController.updateSelection(selected);
|
|
||||||
currentState = State.translate;
|
|
||||||
currentAxis = Vector3f.UNIT_XYZ;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void deleteSelected() {
|
|
||||||
Spatial selected = toolController.getSelectedSpatial();
|
|
||||||
if (selected == null) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
Node parent = selected.getParent();
|
|
||||||
selected.removeFromParent();
|
|
||||||
actionPerformed(new DeleteUndo(selected, parent));
|
|
||||||
|
|
||||||
selected = null;
|
|
||||||
toolController.updateSelection(selected);
|
|
||||||
|
|
||||||
final JmeNode rootNode = toolController.getRootNode();
|
|
||||||
refreshSelected(rootNode, parent);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void refreshSelected(final JmeNode jmeRootNode, final Node parent) {
|
|
||||||
java.awt.EventQueue.invokeLater(new Runnable() {
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void run() {
|
|
||||||
jmeRootNode.getChild(parent).refresh(false);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
private class ScaleUndo extends AbstractUndoableSceneEdit {
|
|
||||||
|
|
||||||
private Spatial spatial;
|
|
||||||
private Vector3f before, after;
|
|
||||||
|
|
||||||
ScaleUndo(Spatial spatial, Vector3f before, Vector3f after) {
|
|
||||||
this.spatial = spatial;
|
|
||||||
this.before = before;
|
|
||||||
this.after = after;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void sceneUndo() {
|
|
||||||
spatial.setLocalScale(before);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void sceneRedo() {
|
|
||||||
spatial.setLocalScale(after);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private class RotateUndo extends AbstractUndoableSceneEdit {
|
|
||||||
|
|
||||||
private Spatial spatial;
|
|
||||||
private Quaternion before, after;
|
|
||||||
|
|
||||||
RotateUndo(Spatial spatial, Quaternion before, Quaternion after) {
|
|
||||||
this.spatial = spatial;
|
|
||||||
this.before = before;
|
|
||||||
this.after = after;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void sceneUndo() {
|
|
||||||
spatial.setLocalRotation(before);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void sceneRedo() {
|
|
||||||
spatial.setLocalRotation(after);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private class DeleteUndo extends AbstractUndoableSceneEdit {
|
|
||||||
|
|
||||||
private Spatial spatial;
|
|
||||||
private Node parent;
|
|
||||||
|
|
||||||
DeleteUndo(Spatial spatial, Node parent) {
|
|
||||||
this.spatial = spatial;
|
|
||||||
this.parent = parent;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void sceneUndo() {
|
|
||||||
parent.attachChild(spatial);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void sceneRedo() {
|
|
||||||
spatial.removeFromParent();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private class DuplicateUndo extends AbstractUndoableSceneEdit {
|
|
||||||
|
|
||||||
private Spatial spatial;
|
|
||||||
private Node parent;
|
|
||||||
|
|
||||||
DuplicateUndo(Spatial spatial, Node parent) {
|
|
||||||
this.spatial = spatial;
|
|
||||||
this.parent = parent;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void sceneUndo() {
|
|
||||||
spatial.removeFromParent();
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void sceneRedo() {
|
|
||||||
parent.attachChild(spatial);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Check if the selected item is a Terrain
|
|
||||||
* It will climb up the parent tree to see if
|
|
||||||
* a parent is terrain too.
|
|
||||||
* Recursive call.
|
|
||||||
*/
|
*/
|
||||||
protected boolean isTerrain(Spatial s) {
|
protected boolean isTerrain(Spatial s) {
|
||||||
if (s == null) {
|
if (s == null) {
|
||||||
|
@ -0,0 +1,123 @@
|
|||||||
|
/*
|
||||||
|
* To change this license header, choose License Headers in Project Properties.
|
||||||
|
* To change this template file, choose Tools | Templates
|
||||||
|
* and open the template in the editor.
|
||||||
|
*/
|
||||||
|
package com.jme3.gde.scenecomposer.tools.shortcuts;
|
||||||
|
|
||||||
|
import com.jme3.asset.AssetManager;
|
||||||
|
import com.jme3.gde.core.sceneexplorer.SceneExplorerTopComponent;
|
||||||
|
import com.jme3.gde.core.sceneexplorer.nodes.JmeNode;
|
||||||
|
import com.jme3.gde.core.sceneexplorer.nodes.JmeSpatial;
|
||||||
|
import com.jme3.gde.core.sceneviewer.SceneViewerTopComponent;
|
||||||
|
import com.jme3.gde.core.undoredo.AbstractUndoableSceneEdit;
|
||||||
|
import com.jme3.gde.scenecomposer.SceneComposerToolController;
|
||||||
|
import com.jme3.input.KeyInput;
|
||||||
|
import com.jme3.input.event.KeyInputEvent;
|
||||||
|
import com.jme3.math.Vector2f;
|
||||||
|
import com.jme3.scene.Node;
|
||||||
|
import com.jme3.scene.Spatial;
|
||||||
|
import org.openide.loaders.DataObject;
|
||||||
|
import org.openide.util.Lookup;
|
||||||
|
|
||||||
|
/**
|
||||||
|
*
|
||||||
|
* @author dokthar
|
||||||
|
*/
|
||||||
|
public class DeleteShortcut extends ShortcutTool {
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean isActivableBy(KeyInputEvent kie) {
|
||||||
|
if (kie.getKeyCode() == KeyInput.KEY_X && kie.isPressed()) {
|
||||||
|
if (Lookup.getDefault().lookup(ShortcutManager.class).isShiftDown()) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void cancel() {
|
||||||
|
terminate();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void activate(AssetManager manager, Node toolNode, Node onTopToolNode, Spatial selectedSpatial, SceneComposerToolController toolController) {
|
||||||
|
super.activate(manager, toolNode, onTopToolNode, selectedSpatial, toolController); //To change body of generated methods, choose Tools | Templates.
|
||||||
|
hideMarker();
|
||||||
|
if (selectedSpatial != null) {
|
||||||
|
delete();
|
||||||
|
}
|
||||||
|
terminate();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void delete() {
|
||||||
|
Spatial selected = toolController.getSelectedSpatial();
|
||||||
|
|
||||||
|
Node parent = selected.getParent();
|
||||||
|
selected.removeFromParent();
|
||||||
|
actionPerformed(new DeleteUndo(selected, parent));
|
||||||
|
|
||||||
|
selected = null;
|
||||||
|
toolController.updateSelection(selected);
|
||||||
|
|
||||||
|
final JmeNode rootNode = toolController.getRootNode();
|
||||||
|
refreshSelected(rootNode, parent);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void refreshSelected(final JmeNode jmeRootNode, final Node parent) {
|
||||||
|
java.awt.EventQueue.invokeLater(new Runnable() {
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void run() {
|
||||||
|
jmeRootNode.getChild(parent).refresh(false);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void keyPressed(KeyInputEvent kie) {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void actionPrimary(Vector2f screenCoord, boolean pressed, JmeNode rootNode, DataObject dataObject) {
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void actionSecondary(Vector2f screenCoord, boolean pressed, JmeNode rootNode, DataObject dataObject) {
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void mouseMoved(Vector2f screenCoord, JmeNode rootNode, DataObject dataObject, JmeSpatial selectedSpatial) {
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void draggedPrimary(Vector2f screenCoord, boolean pressed, JmeNode rootNode, DataObject currentDataObject) {
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void draggedSecondary(Vector2f screenCoord, boolean pressed, JmeNode rootNode, DataObject currentDataObject) {
|
||||||
|
}
|
||||||
|
|
||||||
|
private class DeleteUndo extends AbstractUndoableSceneEdit {
|
||||||
|
|
||||||
|
private Spatial spatial;
|
||||||
|
private Node parent;
|
||||||
|
|
||||||
|
DeleteUndo(Spatial spatial, Node parent) {
|
||||||
|
this.spatial = spatial;
|
||||||
|
this.parent = parent;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void sceneUndo() {
|
||||||
|
parent.attachChild(spatial);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void sceneRedo() {
|
||||||
|
spatial.removeFromParent();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,141 @@
|
|||||||
|
/*
|
||||||
|
* To change this license header, choose License Headers in Project Properties.
|
||||||
|
* To change this template file, choose Tools | Templates
|
||||||
|
* and open the template in the editor.
|
||||||
|
*/
|
||||||
|
package com.jme3.gde.scenecomposer.tools.shortcuts;
|
||||||
|
|
||||||
|
import com.jme3.asset.AssetManager;
|
||||||
|
import com.jme3.gde.core.sceneexplorer.SceneExplorerTopComponent;
|
||||||
|
import com.jme3.gde.core.sceneexplorer.nodes.JmeNode;
|
||||||
|
import com.jme3.gde.core.sceneexplorer.nodes.JmeSpatial;
|
||||||
|
import com.jme3.gde.core.sceneviewer.SceneViewerTopComponent;
|
||||||
|
import com.jme3.gde.core.undoredo.AbstractUndoableSceneEdit;
|
||||||
|
import com.jme3.gde.scenecomposer.SceneComposerToolController;
|
||||||
|
import com.jme3.input.KeyInput;
|
||||||
|
import com.jme3.input.event.KeyInputEvent;
|
||||||
|
import com.jme3.math.Vector2f;
|
||||||
|
import com.jme3.scene.Node;
|
||||||
|
import com.jme3.scene.Spatial;
|
||||||
|
import org.openide.loaders.DataObject;
|
||||||
|
import org.openide.util.Lookup;
|
||||||
|
|
||||||
|
/**
|
||||||
|
*
|
||||||
|
* @author dokthar
|
||||||
|
*/
|
||||||
|
public class DuplicateShortcut extends ShortcutTool {
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean isActivableBy(KeyInputEvent kie) {
|
||||||
|
if (kie.getKeyCode() == KeyInput.KEY_D && kie.isPressed()) {
|
||||||
|
if (Lookup.getDefault().lookup(ShortcutManager.class).isShiftDown()) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void cancel() {
|
||||||
|
terminate();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void activate(AssetManager manager, Node toolNode, Node onTopToolNode, Spatial selectedSpatial, SceneComposerToolController toolController) {
|
||||||
|
super.activate(manager, toolNode, onTopToolNode, selectedSpatial, toolController); //To change body of generated methods, choose Tools | Templates.
|
||||||
|
hideMarker();
|
||||||
|
if (selectedSpatial != null) {
|
||||||
|
duplicate();
|
||||||
|
terminate();
|
||||||
|
|
||||||
|
//then enable move shortcut
|
||||||
|
toolController.doKeyPressed(new KeyInputEvent(KeyInput.KEY_G, 'g', true, false));
|
||||||
|
} else {
|
||||||
|
terminate();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void duplicate() {
|
||||||
|
Spatial selected = toolController.getSelectedSpatial();
|
||||||
|
|
||||||
|
Spatial clone = selected.clone();
|
||||||
|
clone.move(1, 0, 1);
|
||||||
|
|
||||||
|
selected.getParent().attachChild(clone);
|
||||||
|
actionPerformed(new DuplicateUndo(clone, selected.getParent()));
|
||||||
|
selected = clone;
|
||||||
|
final Spatial cloned = clone;
|
||||||
|
final JmeNode rootNode = toolController.getRootNode();
|
||||||
|
refreshSelected(rootNode, selected.getParent());
|
||||||
|
|
||||||
|
java.awt.EventQueue.invokeLater(new Runnable() {
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void run() {
|
||||||
|
if (cloned != null) {
|
||||||
|
SceneViewerTopComponent.findInstance().setActivatedNodes(new org.openide.nodes.Node[]{rootNode.getChild(cloned)});
|
||||||
|
SceneExplorerTopComponent.findInstance().setSelectedNode(rootNode.getChild(cloned));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
toolController.updateSelection(selected);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void refreshSelected(final JmeNode jmeRootNode, final Node parent) {
|
||||||
|
java.awt.EventQueue.invokeLater(new Runnable() {
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void run() {
|
||||||
|
jmeRootNode.getChild(parent).refresh(false);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void keyPressed(KeyInputEvent kie) {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void actionPrimary(Vector2f screenCoord, boolean pressed, JmeNode rootNode, DataObject dataObject) {
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void actionSecondary(Vector2f screenCoord, boolean pressed, JmeNode rootNode, DataObject dataObject) {
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void mouseMoved(Vector2f screenCoord, JmeNode rootNode, DataObject dataObject, JmeSpatial selectedSpatial) {
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void draggedPrimary(Vector2f screenCoord, boolean pressed, JmeNode rootNode, DataObject currentDataObject) {
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void draggedSecondary(Vector2f screenCoord, boolean pressed, JmeNode rootNode, DataObject currentDataObject) {
|
||||||
|
}
|
||||||
|
|
||||||
|
private class DuplicateUndo extends AbstractUndoableSceneEdit {
|
||||||
|
|
||||||
|
private Spatial spatial;
|
||||||
|
private Node parent;
|
||||||
|
|
||||||
|
DuplicateUndo(Spatial spatial, Node parent) {
|
||||||
|
this.spatial = spatial;
|
||||||
|
this.parent = parent;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void sceneUndo() {
|
||||||
|
spatial.removeFromParent();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void sceneRedo() {
|
||||||
|
parent.attachChild(spatial);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,227 @@
|
|||||||
|
/*
|
||||||
|
* To change this license header, choose License Headers in Project Properties.
|
||||||
|
* To change this template file, choose Tools | Templates
|
||||||
|
* and open the template in the editor.
|
||||||
|
*/
|
||||||
|
package com.jme3.gde.scenecomposer.tools.shortcuts;
|
||||||
|
|
||||||
|
import com.jme3.asset.AssetManager;
|
||||||
|
import com.jme3.bullet.control.CharacterControl;
|
||||||
|
import com.jme3.bullet.control.RigidBodyControl;
|
||||||
|
import com.jme3.gde.core.sceneexplorer.nodes.JmeNode;
|
||||||
|
import com.jme3.gde.core.sceneexplorer.nodes.JmeSpatial;
|
||||||
|
import com.jme3.gde.core.undoredo.AbstractUndoableSceneEdit;
|
||||||
|
import com.jme3.gde.scenecomposer.SceneComposerToolController;
|
||||||
|
import com.jme3.gde.scenecomposer.tools.PickManager;
|
||||||
|
import com.jme3.input.KeyInput;
|
||||||
|
import com.jme3.input.event.KeyInputEvent;
|
||||||
|
import com.jme3.math.Vector2f;
|
||||||
|
import com.jme3.math.Vector3f;
|
||||||
|
import com.jme3.scene.Node;
|
||||||
|
import com.jme3.scene.Spatial;
|
||||||
|
import org.openide.loaders.DataObject;
|
||||||
|
import org.openide.util.Lookup;
|
||||||
|
|
||||||
|
/**
|
||||||
|
*
|
||||||
|
* @author dokthar
|
||||||
|
*/
|
||||||
|
public class MoveShortcut extends ShortcutTool {
|
||||||
|
|
||||||
|
private Vector3f currentAxis;
|
||||||
|
private StringBuilder numberBuilder;
|
||||||
|
private Spatial spatial;
|
||||||
|
private PickManager pickManager;
|
||||||
|
private boolean pickEnabled;
|
||||||
|
private Vector3f startPosition;
|
||||||
|
private Vector3f finalPosition;
|
||||||
|
|
||||||
|
@Override
|
||||||
|
|
||||||
|
public boolean isActivableBy(KeyInputEvent kie) {
|
||||||
|
return kie.getKeyCode() == KeyInput.KEY_G;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void cancel() {
|
||||||
|
spatial.setLocalTranslation(startPosition);
|
||||||
|
terminate();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void apply() {
|
||||||
|
actionPerformed(new MoveUndo(toolController.getSelectedSpatial(), startPosition, finalPosition));
|
||||||
|
terminate();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void init(Spatial selectedSpatial) {
|
||||||
|
spatial = selectedSpatial;
|
||||||
|
startPosition = spatial.getLocalTranslation().clone();
|
||||||
|
currentAxis = Vector3f.UNIT_XYZ;
|
||||||
|
pickManager = Lookup.getDefault().lookup(PickManager.class);
|
||||||
|
pickEnabled = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void activate(AssetManager manager, Node toolNode, Node onTopToolNode, Spatial selectedSpatial, SceneComposerToolController toolController) {
|
||||||
|
super.activate(manager, toolNode, onTopToolNode, selectedSpatial, toolController); //To change body of generated methods, choose Tools | Templates.
|
||||||
|
hideMarker();
|
||||||
|
numberBuilder = new StringBuilder();
|
||||||
|
if (selectedSpatial == null) {
|
||||||
|
terminate();
|
||||||
|
} else {
|
||||||
|
init(selectedSpatial);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void keyPressed(KeyInputEvent kie) {
|
||||||
|
if (kie.isPressed()) {
|
||||||
|
Lookup.getDefault().lookup(ShortcutManager.class).activateShortcut(kie);
|
||||||
|
|
||||||
|
Vector3f axis = new Vector3f();
|
||||||
|
boolean axisChanged = ShortcutManager.checkAxisKey(kie, axis);
|
||||||
|
if (axisChanged) {
|
||||||
|
currentAxis = axis;
|
||||||
|
}
|
||||||
|
boolean numberChanged = ShortcutManager.checkNumberKey(kie, numberBuilder);
|
||||||
|
boolean enterHit = ShortcutManager.checkEnterHit(kie);
|
||||||
|
boolean escHit = ShortcutManager.checkEscHit(kie);
|
||||||
|
|
||||||
|
if (escHit) {
|
||||||
|
cancel();
|
||||||
|
} else if (enterHit) {
|
||||||
|
apply();
|
||||||
|
} else if (axisChanged && pickEnabled) {
|
||||||
|
//update pick manager
|
||||||
|
|
||||||
|
if (currentAxis.equals(Vector3f.UNIT_X)) {
|
||||||
|
pickManager.setTransformation(PickManager.PLANE_XY, getTransformType(), camera);
|
||||||
|
} else if (currentAxis.equals(Vector3f.UNIT_Y)) {
|
||||||
|
pickManager.setTransformation(PickManager.PLANE_YZ, getTransformType(), camera);
|
||||||
|
} else if (currentAxis.equals(Vector3f.UNIT_Z)) {
|
||||||
|
pickManager.setTransformation(PickManager.PLANE_XZ, getTransformType(), camera);
|
||||||
|
}
|
||||||
|
} else if (axisChanged || numberChanged) {
|
||||||
|
//update transformation
|
||||||
|
float number = ShortcutManager.getNumberKey(numberBuilder);
|
||||||
|
Vector3f translation = currentAxis.mult(number);
|
||||||
|
finalPosition = startPosition.add(translation);
|
||||||
|
spatial.setLocalTranslation(finalPosition);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void actionPrimary(Vector2f screenCoord, boolean pressed, JmeNode rootNode, DataObject dataObject) {
|
||||||
|
if (pressed) {
|
||||||
|
apply();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void actionSecondary(Vector2f screenCoord, boolean pressed, JmeNode rootNode, DataObject dataObject) {
|
||||||
|
if (pressed) {
|
||||||
|
cancel();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void mouseMoved(Vector2f screenCoord, JmeNode rootNode, DataObject dataObject, JmeSpatial selectedSpatial) {
|
||||||
|
|
||||||
|
if (!pickEnabled) {
|
||||||
|
if (currentAxis.equals(Vector3f.UNIT_XYZ)) {
|
||||||
|
pickManager.initiatePick(toolController.getSelectedSpatial(), camera.getRotation(), SceneComposerToolController.TransformationType.camera, camera, screenCoord);
|
||||||
|
pickEnabled = true;
|
||||||
|
} else if (currentAxis.equals(Vector3f.UNIT_X)) {
|
||||||
|
pickManager.initiatePick(toolController.getSelectedSpatial(), PickManager.PLANE_XY, getTransformType(), camera, screenCoord);
|
||||||
|
pickEnabled = true;
|
||||||
|
} else if (currentAxis.equals(Vector3f.UNIT_Y)) {
|
||||||
|
pickManager.initiatePick(toolController.getSelectedSpatial(), PickManager.PLANE_YZ, getTransformType(), camera, screenCoord);
|
||||||
|
pickEnabled = true;
|
||||||
|
} else if (currentAxis.equals(Vector3f.UNIT_Z)) {
|
||||||
|
pickManager.initiatePick(toolController.getSelectedSpatial(), PickManager.PLANE_XZ, getTransformType(), camera, screenCoord);
|
||||||
|
pickEnabled = true;
|
||||||
|
} else {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (pickManager.updatePick(camera, screenCoord)) {
|
||||||
|
//pick update success
|
||||||
|
Vector3f diff;
|
||||||
|
|
||||||
|
if (currentAxis.equals(Vector3f.UNIT_XYZ)) {
|
||||||
|
diff = pickManager.getTranslation();
|
||||||
|
} else {
|
||||||
|
diff = pickManager.getTranslation(currentAxis);
|
||||||
|
}
|
||||||
|
Vector3f position = startPosition.add(diff);
|
||||||
|
finalPosition = position;
|
||||||
|
toolController.getSelectedSpatial().setLocalTranslation(position);
|
||||||
|
updateToolsTransformation();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void draggedPrimary(Vector2f screenCoord, boolean pressed, JmeNode rootNode, DataObject currentDataObject) {
|
||||||
|
if (pressed) {
|
||||||
|
apply();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void draggedSecondary(Vector2f screenCoord, boolean pressed, JmeNode rootNode, DataObject currentDataObject) {
|
||||||
|
if (pressed) {
|
||||||
|
cancel();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private class MoveUndo extends AbstractUndoableSceneEdit {
|
||||||
|
|
||||||
|
private Spatial spatial;
|
||||||
|
private Vector3f before = new Vector3f(), after = new Vector3f();
|
||||||
|
|
||||||
|
MoveUndo(Spatial spatial, Vector3f before, Vector3f after) {
|
||||||
|
this.spatial = spatial;
|
||||||
|
this.before.set(before);
|
||||||
|
if (after != null) {
|
||||||
|
this.after.set(after);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void sceneUndo() {
|
||||||
|
spatial.setLocalTranslation(before);
|
||||||
|
RigidBodyControl control = spatial.getControl(RigidBodyControl.class);
|
||||||
|
if (control != null) {
|
||||||
|
control.setPhysicsLocation(spatial.getWorldTranslation());
|
||||||
|
}
|
||||||
|
CharacterControl character = spatial.getControl(CharacterControl.class);
|
||||||
|
if (character != null) {
|
||||||
|
character.setPhysicsLocation(spatial.getWorldTranslation());
|
||||||
|
}
|
||||||
|
// toolController.selectedSpatialTransformed();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void sceneRedo() {
|
||||||
|
spatial.setLocalTranslation(after);
|
||||||
|
RigidBodyControl control = spatial.getControl(RigidBodyControl.class);
|
||||||
|
if (control != null) {
|
||||||
|
control.setPhysicsLocation(spatial.getWorldTranslation());
|
||||||
|
}
|
||||||
|
CharacterControl character = spatial.getControl(CharacterControl.class);
|
||||||
|
if (character != null) {
|
||||||
|
character.setPhysicsLocation(spatial.getWorldTranslation());
|
||||||
|
}
|
||||||
|
//toolController.selectedSpatialTransformed();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setAfter(Vector3f after) {
|
||||||
|
this.after.set(after);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
@ -0,0 +1,189 @@
|
|||||||
|
/*
|
||||||
|
* To change this license header, choose License Headers in Project Properties.
|
||||||
|
* To change this template file, choose Tools | Templates
|
||||||
|
* and open the template in the editor.
|
||||||
|
*/
|
||||||
|
package com.jme3.gde.scenecomposer.tools.shortcuts;
|
||||||
|
|
||||||
|
import com.jme3.asset.AssetManager;
|
||||||
|
import com.jme3.gde.core.sceneexplorer.nodes.JmeNode;
|
||||||
|
import com.jme3.gde.core.sceneexplorer.nodes.JmeSpatial;
|
||||||
|
import com.jme3.gde.core.undoredo.AbstractUndoableSceneEdit;
|
||||||
|
import com.jme3.gde.scenecomposer.SceneComposerToolController;
|
||||||
|
import com.jme3.gde.scenecomposer.tools.PickManager;
|
||||||
|
import com.jme3.input.KeyInput;
|
||||||
|
import com.jme3.input.event.KeyInputEvent;
|
||||||
|
import com.jme3.math.Quaternion;
|
||||||
|
import com.jme3.math.Vector2f;
|
||||||
|
import com.jme3.math.Vector3f;
|
||||||
|
import com.jme3.scene.Node;
|
||||||
|
import com.jme3.scene.Spatial;
|
||||||
|
import org.openide.loaders.DataObject;
|
||||||
|
import org.openide.util.Lookup;
|
||||||
|
|
||||||
|
/**
|
||||||
|
*
|
||||||
|
* @author dokthar
|
||||||
|
*/
|
||||||
|
public class RotateShortcut extends ShortcutTool {
|
||||||
|
|
||||||
|
private Vector3f currentAxis;
|
||||||
|
private StringBuilder numberBuilder;
|
||||||
|
private Spatial spatial;
|
||||||
|
private PickManager pickManager;
|
||||||
|
private boolean pickEnabled;
|
||||||
|
private Quaternion startRotation;
|
||||||
|
private Quaternion finalRotation;
|
||||||
|
|
||||||
|
@Override
|
||||||
|
|
||||||
|
public boolean isActivableBy(KeyInputEvent kie) {
|
||||||
|
return kie.getKeyCode() == KeyInput.KEY_R;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void cancel() {
|
||||||
|
spatial.setLocalRotation(startRotation);
|
||||||
|
terminate();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void apply() {
|
||||||
|
actionPerformed(new RotateUndo(toolController.getSelectedSpatial(), startRotation, finalRotation));
|
||||||
|
terminate();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void init(Spatial selectedSpatial) {
|
||||||
|
spatial = selectedSpatial;
|
||||||
|
startRotation = spatial.getLocalRotation().clone();
|
||||||
|
currentAxis = Vector3f.UNIT_XYZ;
|
||||||
|
pickManager = Lookup.getDefault().lookup(PickManager.class);
|
||||||
|
pickEnabled = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void activate(AssetManager manager, Node toolNode, Node onTopToolNode, Spatial selectedSpatial, SceneComposerToolController toolController) {
|
||||||
|
super.activate(manager, toolNode, onTopToolNode, selectedSpatial, toolController); //To change body of generated methods, choose Tools | Templates.
|
||||||
|
hideMarker();
|
||||||
|
numberBuilder = new StringBuilder();
|
||||||
|
if (selectedSpatial == null) {
|
||||||
|
terminate();
|
||||||
|
} else {
|
||||||
|
init(selectedSpatial);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void keyPressed(KeyInputEvent kie) {
|
||||||
|
if (kie.isPressed()) {
|
||||||
|
Lookup.getDefault().lookup(ShortcutManager.class).activateShortcut(kie);
|
||||||
|
|
||||||
|
Vector3f axis = new Vector3f();
|
||||||
|
boolean axisChanged = ShortcutManager.checkAxisKey(kie, axis);
|
||||||
|
if (axisChanged) {
|
||||||
|
currentAxis = axis;
|
||||||
|
}
|
||||||
|
boolean numberChanged = ShortcutManager.checkNumberKey(kie, numberBuilder);
|
||||||
|
boolean enterHit = ShortcutManager.checkEnterHit(kie);
|
||||||
|
boolean escHit = ShortcutManager.checkEscHit(kie);
|
||||||
|
|
||||||
|
if (escHit) {
|
||||||
|
cancel();
|
||||||
|
} else if (enterHit) {
|
||||||
|
apply();
|
||||||
|
} else if (axisChanged && pickEnabled) {
|
||||||
|
pickEnabled = false;
|
||||||
|
spatial.setLocalRotation(startRotation.clone());
|
||||||
|
} else if (axisChanged || numberChanged) {
|
||||||
|
//update transformation
|
||||||
|
/* float number = ShortcutManager.getNumberKey(numberBuilder);
|
||||||
|
Vector3f translation = currentAxis.mult(number);
|
||||||
|
finalPosition = startPosition.add(translation);
|
||||||
|
spatial.setLocalTranslation(finalPosition);
|
||||||
|
*/
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void actionPrimary(Vector2f screenCoord, boolean pressed, JmeNode rootNode, DataObject dataObject) {
|
||||||
|
if (pressed) {
|
||||||
|
apply();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void actionSecondary(Vector2f screenCoord, boolean pressed, JmeNode rootNode, DataObject dataObject) {
|
||||||
|
if (pressed) {
|
||||||
|
cancel();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void mouseMoved(Vector2f screenCoord, JmeNode rootNode, DataObject dataObject, JmeSpatial selectedSpatial) {
|
||||||
|
|
||||||
|
if (!pickEnabled) {
|
||||||
|
if (currentAxis.equals(Vector3f.UNIT_XYZ)) {
|
||||||
|
pickManager.initiatePick(toolController.getSelectedSpatial(), camera.getRotation(), SceneComposerToolController.TransformationType.camera, camera, screenCoord);
|
||||||
|
pickEnabled = true;
|
||||||
|
} else if (currentAxis.equals(Vector3f.UNIT_X)) {
|
||||||
|
pickManager.initiatePick(toolController.getSelectedSpatial(), PickManager.PLANE_YZ, getTransformType(), camera, screenCoord);
|
||||||
|
pickEnabled = true;
|
||||||
|
} else if (currentAxis.equals(Vector3f.UNIT_Y)) {
|
||||||
|
pickManager.initiatePick(toolController.getSelectedSpatial(), PickManager.PLANE_XZ, getTransformType(), camera, screenCoord);
|
||||||
|
pickEnabled = true;
|
||||||
|
} else if (currentAxis.equals(Vector3f.UNIT_Z)) {
|
||||||
|
pickManager.initiatePick(toolController.getSelectedSpatial(), PickManager.PLANE_XY, getTransformType(), camera, screenCoord);
|
||||||
|
pickEnabled = true;
|
||||||
|
} else {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (pickManager.updatePick(camera, screenCoord)) {
|
||||||
|
|
||||||
|
Quaternion rotation = startRotation.mult(pickManager.getRotation(startRotation.inverse()));
|
||||||
|
toolController.getSelectedSpatial().setLocalRotation(rotation);
|
||||||
|
finalRotation = rotation;
|
||||||
|
updateToolsTransformation();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void draggedPrimary(Vector2f screenCoord, boolean pressed, JmeNode rootNode, DataObject currentDataObject) {
|
||||||
|
if (pressed) {
|
||||||
|
apply();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void draggedSecondary(Vector2f screenCoord, boolean pressed, JmeNode rootNode, DataObject currentDataObject) {
|
||||||
|
if (pressed) {
|
||||||
|
cancel();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private class RotateUndo extends AbstractUndoableSceneEdit {
|
||||||
|
|
||||||
|
private Spatial spatial;
|
||||||
|
private Quaternion before, after;
|
||||||
|
|
||||||
|
RotateUndo(Spatial spatial, Quaternion before, Quaternion after) {
|
||||||
|
this.spatial = spatial;
|
||||||
|
this.before = before;
|
||||||
|
this.after = after;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void sceneUndo() {
|
||||||
|
spatial.setLocalRotation(before);
|
||||||
|
toolController.selectedSpatialTransformed();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void sceneRedo() {
|
||||||
|
spatial.setLocalRotation(after);
|
||||||
|
toolController.selectedSpatialTransformed();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,199 @@
|
|||||||
|
/*
|
||||||
|
* To change this license header, choose License Headers in Project Properties.
|
||||||
|
* To change this template file, choose Tools | Templates
|
||||||
|
* and open the template in the editor.
|
||||||
|
*/
|
||||||
|
package com.jme3.gde.scenecomposer.tools.shortcuts;
|
||||||
|
|
||||||
|
import com.jme3.asset.AssetManager;
|
||||||
|
import com.jme3.gde.core.sceneexplorer.nodes.JmeNode;
|
||||||
|
import com.jme3.gde.core.sceneexplorer.nodes.JmeSpatial;
|
||||||
|
import com.jme3.gde.core.undoredo.AbstractUndoableSceneEdit;
|
||||||
|
import com.jme3.gde.scenecomposer.SceneComposerToolController;
|
||||||
|
import com.jme3.gde.scenecomposer.tools.PickManager;
|
||||||
|
import com.jme3.input.KeyInput;
|
||||||
|
import com.jme3.input.event.KeyInputEvent;
|
||||||
|
import com.jme3.math.Quaternion;
|
||||||
|
import com.jme3.math.Vector2f;
|
||||||
|
import com.jme3.math.Vector3f;
|
||||||
|
import com.jme3.scene.Node;
|
||||||
|
import com.jme3.scene.Spatial;
|
||||||
|
import org.openide.loaders.DataObject;
|
||||||
|
import org.openide.util.Lookup;
|
||||||
|
|
||||||
|
/**
|
||||||
|
*
|
||||||
|
* @author dokthar
|
||||||
|
*/
|
||||||
|
public class ScaleShortcut extends ShortcutTool {
|
||||||
|
|
||||||
|
private Vector3f currentAxis;
|
||||||
|
private StringBuilder numberBuilder;
|
||||||
|
private Spatial spatial;
|
||||||
|
private PickManager pickManager;
|
||||||
|
private boolean pickEnabled;
|
||||||
|
private Vector3f startScale;
|
||||||
|
private Vector3f finalScale;
|
||||||
|
|
||||||
|
@Override
|
||||||
|
|
||||||
|
public boolean isActivableBy(KeyInputEvent kie) {
|
||||||
|
return kie.getKeyCode() == KeyInput.KEY_S;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void cancel() {
|
||||||
|
spatial.setLocalScale(startScale);
|
||||||
|
terminate();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void apply() {
|
||||||
|
actionPerformed(new ScaleUndo(toolController.getSelectedSpatial(), startScale, finalScale));
|
||||||
|
terminate();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void init(Spatial selectedSpatial) {
|
||||||
|
spatial = selectedSpatial;
|
||||||
|
startScale = spatial.getLocalScale().clone();
|
||||||
|
currentAxis = Vector3f.UNIT_XYZ;
|
||||||
|
pickManager = Lookup.getDefault().lookup(PickManager.class);
|
||||||
|
pickEnabled = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void activate(AssetManager manager, Node toolNode, Node onTopToolNode, Spatial selectedSpatial, SceneComposerToolController toolController) {
|
||||||
|
super.activate(manager, toolNode, onTopToolNode, selectedSpatial, toolController); //To change body of generated methods, choose Tools | Templates.
|
||||||
|
hideMarker();
|
||||||
|
numberBuilder = new StringBuilder();
|
||||||
|
if (selectedSpatial == null) {
|
||||||
|
terminate();
|
||||||
|
} else {
|
||||||
|
init(selectedSpatial);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void keyPressed(KeyInputEvent kie) {
|
||||||
|
if (kie.isPressed()) {
|
||||||
|
Lookup.getDefault().lookup(ShortcutManager.class).activateShortcut(kie);
|
||||||
|
|
||||||
|
Vector3f axis = new Vector3f();
|
||||||
|
boolean axisChanged = ShortcutManager.checkAxisKey(kie, axis);
|
||||||
|
if (axisChanged) {
|
||||||
|
currentAxis = axis;
|
||||||
|
}
|
||||||
|
boolean numberChanged = ShortcutManager.checkNumberKey(kie, numberBuilder);
|
||||||
|
boolean enterHit = ShortcutManager.checkEnterHit(kie);
|
||||||
|
boolean escHit = ShortcutManager.checkEscHit(kie);
|
||||||
|
|
||||||
|
if (escHit) {
|
||||||
|
cancel();
|
||||||
|
} else if (enterHit) {
|
||||||
|
apply();
|
||||||
|
} else if (axisChanged && pickEnabled) {
|
||||||
|
pickEnabled = false;
|
||||||
|
} else if (axisChanged || numberChanged) {
|
||||||
|
//update transformation
|
||||||
|
/* float number = ShortcutManager.getNumberKey(numberBuilder);
|
||||||
|
Vector3f translation = currentAxis.mult(number);
|
||||||
|
finalPosition = startPosition.add(translation);
|
||||||
|
spatial.setLocalTranslation(finalPosition);
|
||||||
|
*/
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void actionPrimary(Vector2f screenCoord, boolean pressed, JmeNode rootNode, DataObject dataObject) {
|
||||||
|
if (pressed) {
|
||||||
|
apply();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void actionSecondary(Vector2f screenCoord, boolean pressed, JmeNode rootNode, DataObject dataObject) {
|
||||||
|
if (pressed) {
|
||||||
|
cancel();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void mouseMoved(Vector2f screenCoord, JmeNode rootNode, DataObject dataObject, JmeSpatial selectedSpatial) {
|
||||||
|
|
||||||
|
if (!pickEnabled) {
|
||||||
|
if (currentAxis.equals(Vector3f.UNIT_XYZ)) {
|
||||||
|
pickManager.initiatePick(toolController.getSelectedSpatial(), camera.getRotation(), SceneComposerToolController.TransformationType.camera, camera, screenCoord);
|
||||||
|
pickEnabled = true;
|
||||||
|
} else if (currentAxis.equals(Vector3f.UNIT_X)) {
|
||||||
|
pickManager.initiatePick(toolController.getSelectedSpatial(), PickManager.PLANE_XY, getTransformType(), camera, screenCoord);
|
||||||
|
pickEnabled = true;
|
||||||
|
} else if (currentAxis.equals(Vector3f.UNIT_Y)) {
|
||||||
|
pickManager.initiatePick(toolController.getSelectedSpatial(), PickManager.PLANE_YZ, getTransformType(), camera, screenCoord);
|
||||||
|
pickEnabled = true;
|
||||||
|
} else if (currentAxis.equals(Vector3f.UNIT_Z)) {
|
||||||
|
pickManager.initiatePick(toolController.getSelectedSpatial(), PickManager.PLANE_XZ, getTransformType(), camera, screenCoord);
|
||||||
|
pickEnabled = true;
|
||||||
|
} else {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (pickManager.updatePick(camera, screenCoord)) {
|
||||||
|
Vector3f scale = startScale;
|
||||||
|
if (currentAxis.equals(Vector3f.UNIT_XYZ)) {
|
||||||
|
Vector3f constraintAxis = pickManager.getStartOffset().normalize();
|
||||||
|
float diff = pickManager.getTranslation(constraintAxis).dot(constraintAxis);
|
||||||
|
diff *= 0.5f;
|
||||||
|
scale = startScale.add(new Vector3f(diff, diff, diff));
|
||||||
|
} else {
|
||||||
|
// Get the translation in the spatial Space
|
||||||
|
Quaternion worldToSpatial = toolController.getSelectedSpatial().getWorldRotation().inverse();
|
||||||
|
Vector3f diff = pickManager.getTranslation(worldToSpatial.mult(currentAxis));
|
||||||
|
diff.multLocal(0.5f);
|
||||||
|
scale = startScale.add(diff);
|
||||||
|
}
|
||||||
|
finalScale = scale;
|
||||||
|
toolController.getSelectedSpatial().setLocalScale(scale);
|
||||||
|
updateToolsTransformation();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void draggedPrimary(Vector2f screenCoord, boolean pressed, JmeNode rootNode, DataObject currentDataObject) {
|
||||||
|
if (pressed) {
|
||||||
|
apply();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void draggedSecondary(Vector2f screenCoord, boolean pressed, JmeNode rootNode, DataObject currentDataObject) {
|
||||||
|
if (pressed) {
|
||||||
|
cancel();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private class ScaleUndo extends AbstractUndoableSceneEdit {
|
||||||
|
|
||||||
|
private Spatial spatial;
|
||||||
|
private Vector3f before, after;
|
||||||
|
|
||||||
|
ScaleUndo(Spatial spatial, Vector3f before, Vector3f after) {
|
||||||
|
this.spatial = spatial;
|
||||||
|
this.before = before;
|
||||||
|
this.after = after;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void sceneUndo() {
|
||||||
|
spatial.setLocalScale(before);
|
||||||
|
toolController.selectedSpatialTransformed();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void sceneRedo() {
|
||||||
|
spatial.setLocalScale(after);
|
||||||
|
toolController.selectedSpatialTransformed();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,335 @@
|
|||||||
|
/*
|
||||||
|
* To change this license header, choose License Headers in Project Properties.
|
||||||
|
* To change this template file, choose Tools | Templates
|
||||||
|
* and open the template in the editor.
|
||||||
|
*/
|
||||||
|
package com.jme3.gde.scenecomposer.tools.shortcuts;
|
||||||
|
|
||||||
|
import com.jme3.gde.scenecomposer.SceneEditTool;
|
||||||
|
import com.jme3.input.KeyInput;
|
||||||
|
import com.jme3.input.event.KeyInputEvent;
|
||||||
|
import com.jme3.math.Vector3f;
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import org.openide.util.Lookup;
|
||||||
|
import org.openide.util.lookup.ServiceProvider;
|
||||||
|
|
||||||
|
/**
|
||||||
|
*
|
||||||
|
* @author dokthar
|
||||||
|
*/
|
||||||
|
@ServiceProvider(service = ShortcutManager.class)
|
||||||
|
public class ShortcutManager {
|
||||||
|
|
||||||
|
private ShortcutTool currentShortcut;
|
||||||
|
private ArrayList<ShortcutTool> shortcutList;
|
||||||
|
private boolean ctrlDown = false;
|
||||||
|
private boolean shiftDown = false;
|
||||||
|
private boolean altDown = false;
|
||||||
|
|
||||||
|
public ShortcutManager() {
|
||||||
|
shortcutList = new ArrayList<ShortcutTool>();
|
||||||
|
shortcutList.add(new MoveShortcut());
|
||||||
|
shortcutList.add(new RotateShortcut());
|
||||||
|
shortcutList.add(new ScaleShortcut());
|
||||||
|
shortcutList.add(new DuplicateShortcut());
|
||||||
|
shortcutList.add(new DeleteShortcut());
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
Methodes
|
||||||
|
*/
|
||||||
|
/**
|
||||||
|
* This MUST be called by the shortcut tool once the modifications are done.
|
||||||
|
*/
|
||||||
|
public void terminate() {
|
||||||
|
currentShortcut = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
*
|
||||||
|
* @return true if a shortCutTool is active, else return false.
|
||||||
|
*/
|
||||||
|
public boolean isActive() {
|
||||||
|
return currentShortcut != null;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @return the ctrlDown
|
||||||
|
*/
|
||||||
|
public boolean isCtrlDown() {
|
||||||
|
return ctrlDown;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @return the shiftDown
|
||||||
|
*/
|
||||||
|
public boolean isShiftDown() {
|
||||||
|
return shiftDown;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @return the altDown
|
||||||
|
*/
|
||||||
|
public boolean isAltDown() {
|
||||||
|
return altDown;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Set the current shortcut to <code>shortcut</code>. cancel the current
|
||||||
|
* shortcut if it was still active
|
||||||
|
*
|
||||||
|
* @param shortcut the ShortCutTool to set
|
||||||
|
*/
|
||||||
|
public void setShortCut(ShortcutTool shortcut) {
|
||||||
|
if (isActive()) {
|
||||||
|
currentShortcut.cancel();
|
||||||
|
}
|
||||||
|
currentShortcut = shortcut;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Get the shortcut that can be enable with the given kei, the current
|
||||||
|
* shortcut cannot be enable twice. This also check for command key used to
|
||||||
|
* provide isCtrlDown(), isShiftDown() and isAltDown().
|
||||||
|
*
|
||||||
|
* @param kie the KeyInputEvent
|
||||||
|
* @return the activable shortcut else return null
|
||||||
|
*/
|
||||||
|
public ShortcutTool getActivableShortcut(KeyInputEvent kie) {
|
||||||
|
if (checkCommandeKey(kie)) {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
for (ShortcutTool s : shortcutList) {
|
||||||
|
if (s != currentShortcut) {
|
||||||
|
if (s.isActivableBy(kie)) {
|
||||||
|
return s;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
*
|
||||||
|
* @return the current active shortcut
|
||||||
|
*/
|
||||||
|
public ShortcutTool getActiveShortcut() {
|
||||||
|
return currentShortcut;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
*
|
||||||
|
* @param kie the KeyInputEvent
|
||||||
|
* @return true if the given Kei can enable a sortcut, else false
|
||||||
|
*/
|
||||||
|
public boolean canActivateShortcut(KeyInputEvent kie) {
|
||||||
|
return getActivableShortcut(kie) != null;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Set the current shortcut with the shortcut one that can be enable with
|
||||||
|
* the given key
|
||||||
|
*
|
||||||
|
* @param kie the KeyInputEvent
|
||||||
|
* @return true is the shortcut changed, else false
|
||||||
|
*/
|
||||||
|
public boolean activateShortcut(KeyInputEvent kie) {
|
||||||
|
ShortcutTool newShortcut = getActivableShortcut(kie);
|
||||||
|
if (newShortcut != null) {
|
||||||
|
currentShortcut = newShortcut;
|
||||||
|
}
|
||||||
|
return newShortcut != null;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This should be called to trigger the currentShortcut.keyPressed() method.
|
||||||
|
* This also check for command key used to provide isCtrlDown(),
|
||||||
|
* isShiftDown() and isAltDown().
|
||||||
|
*
|
||||||
|
* @param kie
|
||||||
|
*/
|
||||||
|
public void doKeyPressed(KeyInputEvent kie) {
|
||||||
|
if (checkCommandeKey(kie)) {
|
||||||
|
//return;
|
||||||
|
} else if (isActive()) {
|
||||||
|
currentShortcut.keyPressed(kie);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private boolean checkCommandeKey(KeyInputEvent kie) {
|
||||||
|
if (checkCtrlHit(kie)) {
|
||||||
|
ctrlDown = kie.isPressed();
|
||||||
|
return true;
|
||||||
|
} else if (checkAltHit(kie)) {
|
||||||
|
altDown = kie.isPressed();
|
||||||
|
return true;
|
||||||
|
} else if (checkShiftHit(kie)) {
|
||||||
|
shiftDown = kie.isPressed();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
STATIC
|
||||||
|
*/
|
||||||
|
/**
|
||||||
|
*
|
||||||
|
* @param kie
|
||||||
|
* @return true if the given kie is KEY_RETURN
|
||||||
|
*/
|
||||||
|
public static boolean checkEnterHit(KeyInputEvent kie) {
|
||||||
|
if (kie.getKeyCode() == KeyInput.KEY_RETURN) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
*
|
||||||
|
* @param kie
|
||||||
|
* @return true if the given kie is KEY_ESCAPE
|
||||||
|
*/
|
||||||
|
public static boolean checkEscHit(KeyInputEvent kie) {
|
||||||
|
if (kie.getKeyCode() == KeyInput.KEY_ESCAPE) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
*
|
||||||
|
* @param kie
|
||||||
|
* @return true if the given kie is KEY_LCONTROL || KEY_RCONTROL
|
||||||
|
*/
|
||||||
|
public static boolean checkCtrlHit(KeyInputEvent kie) {
|
||||||
|
if (kie.getKeyCode() == KeyInput.KEY_LCONTROL || kie.getKeyCode() == KeyInput.KEY_RCONTROL) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
*
|
||||||
|
* @param kie
|
||||||
|
* @return true if the given kie is KEY_LSHIFT || KEY_RSHIFT
|
||||||
|
*/
|
||||||
|
public static boolean checkShiftHit(KeyInputEvent kie) {
|
||||||
|
if (kie.getKeyCode() == KeyInput.KEY_LSHIFT || kie.getKeyCode() == KeyInput.KEY_RSHIFT) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
*
|
||||||
|
* @param kie
|
||||||
|
* @return true if the given kie is KEY_LMENU || KEY_RMENU
|
||||||
|
*/
|
||||||
|
public static boolean checkAltHit(KeyInputEvent kie) {
|
||||||
|
if (kie.getKeyCode() == KeyInput.KEY_LMENU || kie.getKeyCode() == KeyInput.KEY_RMENU) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* store the number kie into the numberBuilder
|
||||||
|
*
|
||||||
|
* @param kie
|
||||||
|
* @param numberBuilder
|
||||||
|
* @return true if the given kie is handled as a number key event
|
||||||
|
*/
|
||||||
|
public static boolean checkNumberKey(KeyInputEvent kie, StringBuilder numberBuilder) {
|
||||||
|
if (kie.getKeyCode() == KeyInput.KEY_MINUS) {
|
||||||
|
if (numberBuilder.length() > 0) {
|
||||||
|
if (numberBuilder.charAt(0) == '-') {
|
||||||
|
numberBuilder.replace(0, 1, "");
|
||||||
|
} else {
|
||||||
|
numberBuilder.insert(0, '-');
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
numberBuilder.append('-');
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
} else if (kie.getKeyCode() == KeyInput.KEY_0 || kie.getKeyCode() == KeyInput.KEY_NUMPAD0) {
|
||||||
|
numberBuilder.append('0');
|
||||||
|
return true;
|
||||||
|
} else if (kie.getKeyCode() == KeyInput.KEY_1 || kie.getKeyCode() == KeyInput.KEY_NUMPAD1) {
|
||||||
|
numberBuilder.append('1');
|
||||||
|
return true;
|
||||||
|
} else if (kie.getKeyCode() == KeyInput.KEY_2 || kie.getKeyCode() == KeyInput.KEY_NUMPAD2) {
|
||||||
|
numberBuilder.append('2');
|
||||||
|
return true;
|
||||||
|
} else if (kie.getKeyCode() == KeyInput.KEY_3 || kie.getKeyCode() == KeyInput.KEY_NUMPAD3) {
|
||||||
|
numberBuilder.append('3');
|
||||||
|
return true;
|
||||||
|
} else if (kie.getKeyCode() == KeyInput.KEY_4 || kie.getKeyCode() == KeyInput.KEY_NUMPAD4) {
|
||||||
|
numberBuilder.append('4');
|
||||||
|
return true;
|
||||||
|
} else if (kie.getKeyCode() == KeyInput.KEY_5 || kie.getKeyCode() == KeyInput.KEY_NUMPAD5) {
|
||||||
|
numberBuilder.append('5');
|
||||||
|
return true;
|
||||||
|
} else if (kie.getKeyCode() == KeyInput.KEY_6 || kie.getKeyCode() == KeyInput.KEY_NUMPAD6) {
|
||||||
|
numberBuilder.append('6');
|
||||||
|
return true;
|
||||||
|
} else if (kie.getKeyCode() == KeyInput.KEY_7 || kie.getKeyCode() == KeyInput.KEY_NUMPAD7) {
|
||||||
|
numberBuilder.append('7');
|
||||||
|
return true;
|
||||||
|
} else if (kie.getKeyCode() == KeyInput.KEY_8 || kie.getKeyCode() == KeyInput.KEY_NUMPAD8) {
|
||||||
|
numberBuilder.append('8');
|
||||||
|
return true;
|
||||||
|
} else if (kie.getKeyCode() == KeyInput.KEY_9 || kie.getKeyCode() == KeyInput.KEY_NUMPAD9) {
|
||||||
|
numberBuilder.append('9');
|
||||||
|
return true;
|
||||||
|
} else if (kie.getKeyCode() == KeyInput.KEY_PERIOD) {
|
||||||
|
if (numberBuilder.indexOf(".") == -1) { // if it doesn't exist yet
|
||||||
|
if (numberBuilder.length() == 0
|
||||||
|
|| (numberBuilder.length() == 1 && numberBuilder.charAt(0) == '-')) {
|
||||||
|
numberBuilder.append("0.");
|
||||||
|
} else {
|
||||||
|
numberBuilder.append(".");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
*
|
||||||
|
* @param numberBuilder the StringBuilder storing the float number
|
||||||
|
* @return the float value created from the given StringBuilder
|
||||||
|
*/
|
||||||
|
public static float getNumberKey(StringBuilder numberBuilder) {
|
||||||
|
if (numberBuilder.length() == 0) {
|
||||||
|
return 0;
|
||||||
|
} else {
|
||||||
|
return new Float(numberBuilder.toString());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Check for axis input for key X,Y,Z and store the corresponding UNIT_ into
|
||||||
|
* the axisStore
|
||||||
|
*
|
||||||
|
* @param kie
|
||||||
|
* @param axisStore
|
||||||
|
* @return true if the given kie is handled as a Axis input
|
||||||
|
*/
|
||||||
|
public static boolean checkAxisKey(KeyInputEvent kie, Vector3f axisStore) {
|
||||||
|
if (kie.getKeyCode() == KeyInput.KEY_X) {
|
||||||
|
axisStore.set(Vector3f.UNIT_X);
|
||||||
|
return true;
|
||||||
|
} else if (kie.getKeyCode() == KeyInput.KEY_Y) {
|
||||||
|
axisStore.set(Vector3f.UNIT_Y);
|
||||||
|
return true;
|
||||||
|
} else if (kie.getKeyCode() == KeyInput.KEY_Z) {
|
||||||
|
axisStore.set(Vector3f.UNIT_Z);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
@ -0,0 +1,29 @@
|
|||||||
|
/*
|
||||||
|
* To change this license header, choose License Headers in Project Properties.
|
||||||
|
* To change this template file, choose Tools | Templates
|
||||||
|
* and open the template in the editor.
|
||||||
|
*/
|
||||||
|
package com.jme3.gde.scenecomposer.tools.shortcuts;
|
||||||
|
|
||||||
|
import com.jme3.gde.scenecomposer.SceneEditTool;
|
||||||
|
import com.jme3.input.event.KeyInputEvent;
|
||||||
|
import org.openide.util.Lookup;
|
||||||
|
|
||||||
|
/**
|
||||||
|
*
|
||||||
|
* @author dokthar
|
||||||
|
*/
|
||||||
|
public abstract class ShortcutTool extends SceneEditTool {
|
||||||
|
|
||||||
|
public abstract boolean isActivableBy(KeyInputEvent kie);
|
||||||
|
|
||||||
|
public abstract void cancel();
|
||||||
|
|
||||||
|
protected final void terminate() {
|
||||||
|
Lookup.getDefault().lookup(ShortcutManager.class).terminate();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public abstract void keyPressed(KeyInputEvent kie);
|
||||||
|
|
||||||
|
}
|
Loading…
x
Reference in New Issue
Block a user