Moved the stats view stuff out into an app state
that is added automatically as part of simple app construction. git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9159 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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@ -31,6 +31,7 @@
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*/
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package com.jme3.app;
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import com.jme3.app.state.AppState;
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import com.jme3.font.BitmapFont;
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import com.jme3.font.BitmapText;
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import com.jme3.input.FlyByCamera;
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@ -72,14 +73,10 @@ public abstract class SimpleApplication extends Application {
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protected Node rootNode = new Node("Root Node");
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protected Node guiNode = new Node("Gui Node");
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protected float secondCounter = 0.0f;
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protected int frameCounter = 0;
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protected BitmapText fpsText;
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protected BitmapFont guiFont;
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protected StatsView statsView;
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protected FlyByCamera flyCam;
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protected boolean showSettings = true;
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private boolean showFps = true;
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private AppActionListener actionListener = new AppActionListener();
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private class AppActionListener implements ActionListener {
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@ -103,15 +100,22 @@ public abstract class SimpleApplication extends Application {
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} else if (name.equals(INPUT_MAPPING_MEMORY)) {
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BufferUtils.printCurrentDirectMemory(null);
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}else if (name.equals(INPUT_MAPPING_HIDE_STATS)){
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boolean show = showFps;
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setDisplayFps(!show);
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setDisplayStatView(!show);
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if (stateManager.getState(StatsAppState.class) != null) {
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stateManager.getState(StatsAppState.class).toggleStats();
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}
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}
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}
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}
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public SimpleApplication() {
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this( new StatsAppState() );
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}
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public SimpleApplication( AppState... initialStates ) {
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super();
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for (AppState a : initialStates) {
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stateManager.attach(a);
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}
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}
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@Override
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@ -175,38 +179,12 @@ public abstract class SimpleApplication extends Application {
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this.showSettings = showSettings;
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}
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/**
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* Attaches FPS statistics to guiNode and displays it on the screen.
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*
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*/
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public void loadFPSText() {
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guiFont = assetManager.loadFont("Interface/Fonts/Default.fnt");
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fpsText = new BitmapText(guiFont, false);
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fpsText.setLocalTranslation(0, fpsText.getLineHeight(), 0);
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fpsText.setText("Frames per second");
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guiNode.attachChild(fpsText);
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}
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/**
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* Attaches Statistics View to guiNode and displays it on the screen
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* above FPS statistics line.
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*
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*/
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public void loadStatsView() {
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statsView = new StatsView("Statistics View", assetManager, renderer.getStatistics());
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// move it up so it appears above fps text
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statsView.setLocalTranslation(0, fpsText.getLineHeight(), 0);
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guiNode.attachChild(statsView);
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}
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@Override
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public void initialize() {
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super.initialize();
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guiNode.setQueueBucket(Bucket.Gui);
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guiNode.setCullHint(CullHint.Never);
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loadFPSText();
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loadStatsView();
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viewPort.attachScene(rootNode);
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guiViewPort.attachScene(guiNode);
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@ -221,12 +199,20 @@ public abstract class SimpleApplication extends Application {
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inputManager.addMapping(INPUT_MAPPING_CAMERA_POS, new KeyTrigger(KeyInput.KEY_C));
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inputManager.addMapping(INPUT_MAPPING_MEMORY, new KeyTrigger(KeyInput.KEY_M));
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inputManager.addMapping(INPUT_MAPPING_HIDE_STATS, new KeyTrigger(KeyInput.KEY_F5));
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if (stateManager.getState(StatsAppState.class) != null) {
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inputManager.addMapping(INPUT_MAPPING_HIDE_STATS, new KeyTrigger(KeyInput.KEY_F5));
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}
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inputManager.addListener(actionListener, INPUT_MAPPING_EXIT,
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INPUT_MAPPING_CAMERA_POS, INPUT_MAPPING_MEMORY, INPUT_MAPPING_HIDE_STATS);
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}
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if (stateManager.getState(StatsAppState.class) != null) {
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// Some of the tests rely on having access to fpsText
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// for quick display. Maybe a different way would be better.
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fpsText = stateManager.getState(StatsAppState.class).getFpsText();
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}
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// call user code
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simpleInitApp();
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}
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@ -240,27 +226,25 @@ public abstract class SimpleApplication extends Application {
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float tpf = timer.getTimePerFrame() * speed;
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if (showFps) {
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secondCounter += timer.getTimePerFrame();
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frameCounter ++;
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if (secondCounter >= 1.0f) {
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int fps = (int) (frameCounter / secondCounter);
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fpsText.setText("Frames per second: " + fps);
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secondCounter = 0.0f;
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frameCounter = 0;
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}
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}
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// update states
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stateManager.update(tpf);
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// simple update and root node
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simpleUpdate(tpf);
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rootNode.updateLogicalState(tpf);
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guiNode.updateLogicalState(tpf);
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rootNode.updateGeometricState();
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guiNode.updateGeometricState();
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// Moving this here to make sure it is always done.
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// Now the sets are cleared every frame (guaranteed)
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// and more than one viewer can access the data. This
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// used to be cleared by StatsView but then only StatsView
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// could get accurate counts.
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renderer.getStatistics().clearFrame();
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// render states
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stateManager.render(renderManager);
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renderManager.render(tpf, context.isRenderable());
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@ -269,13 +253,15 @@ public abstract class SimpleApplication extends Application {
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}
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public void setDisplayFps(boolean show) {
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showFps = show;
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fpsText.setCullHint(show ? CullHint.Never : CullHint.Always);
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if (stateManager.getState(StatsAppState.class) != null) {
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stateManager.getState(StatsAppState.class).setDisplayFps(show);
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}
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}
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public void setDisplayStatView(boolean show) {
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statsView.setEnabled(show);
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statsView.setCullHint(show ? CullHint.Never : CullHint.Always);
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if (stateManager.getState(StatsAppState.class) != null) {
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stateManager.getState(StatsAppState.class).setDisplayStatView(show);
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}
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}
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public abstract void simpleInitApp();
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198
engine/src/core/com/jme3/app/StatsAppState.java
Normal file
198
engine/src/core/com/jme3/app/StatsAppState.java
Normal file
@ -0,0 +1,198 @@
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/*
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* Copyright (c) 2009-2012 jMonkeyEngine
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package com.jme3.app;
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import com.jme3.app.state.AbstractAppState;
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import com.jme3.app.state.AppStateManager;
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import com.jme3.font.BitmapFont;
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import com.jme3.font.BitmapText;
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import com.jme3.renderer.RenderManager;
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import com.jme3.scene.Node;
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import com.jme3.scene.Spatial.CullHint;
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/**
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* Displays stats in SimpleApplication's GUI node or
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* using the node and font parameters provided.
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*
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* @author Paul Speed
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*/
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public class StatsAppState extends AbstractAppState {
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private Application app;
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protected StatsView statsView;
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protected boolean showSettings = true;
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private boolean showFps = true;
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private boolean showStats = true;
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protected Node guiNode;
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protected float secondCounter = 0.0f;
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protected int frameCounter = 0;
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protected BitmapText fpsText;
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protected BitmapFont guiFont;
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public StatsAppState() {
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}
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public StatsAppState( Node guiNode, BitmapFont guiFont ) {
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this.guiNode = guiNode;
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this.guiFont = guiFont;
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}
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public BitmapText getFpsText() {
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return fpsText;
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}
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public float getSecondCounter() {
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return secondCounter;
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}
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public void toggleStats() {
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setDisplayFps( !showFps );
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setDisplayStatView( !showStats );
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}
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public void setDisplayFps(boolean show) {
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showFps = show;
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if (fpsText != null) {
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fpsText.setCullHint(show ? CullHint.Never : CullHint.Always);
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}
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}
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public void setDisplayStatView(boolean show) {
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showStats = show;
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if (statsView != null ) {
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statsView.setEnabled(show);
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statsView.setCullHint(show ? CullHint.Never : CullHint.Always);
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}
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}
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@Override
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public void initialize(AppStateManager stateManager, Application app) {
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super.initialize(stateManager, app);
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this.app = app;
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if (app instanceof SimpleApplication) {
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SimpleApplication simpleApp = (SimpleApplication)app;
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if (guiNode == null)
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guiNode = simpleApp.guiNode;
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if (guiFont == null )
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guiFont = simpleApp.guiFont;
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}
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if (guiNode == null) {
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throw new RuntimeException( "No guiNode specific and cannot be automatically determined." );
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}
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if (guiFont == null) {
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guiFont = app.getAssetManager().loadFont("Interface/Fonts/Default.fnt");
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}
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loadFpsText();
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loadStatsView();
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}
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/**
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* Attaches FPS statistics to guiNode and displays it on the screen.
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*
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*/
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public void loadFpsText() {
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fpsText = new BitmapText(guiFont, false);
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fpsText.setLocalTranslation(0, fpsText.getLineHeight(), 0);
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fpsText.setText("Frames per second");
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fpsText.setCullHint(showFps ? CullHint.Never : CullHint.Always);
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guiNode.attachChild(fpsText);
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}
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/**
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* Attaches Statistics View to guiNode and displays it on the screen
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* above FPS statistics line.
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*
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*/
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public void loadStatsView() {
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statsView = new StatsView("Statistics View",
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app.getAssetManager(),
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app.getRenderer().getStatistics());
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// move it up so it appears above fps text
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statsView.setLocalTranslation(0, fpsText.getLineHeight(), 0);
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statsView.setEnabled(showStats);
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statsView.setCullHint(showStats ? CullHint.Never : CullHint.Always);
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guiNode.attachChild(statsView);
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}
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@Override
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public void setEnabled(boolean enabled) {
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super.setEnabled(enabled);
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if (enabled) {
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fpsText.setCullHint(showFps ? CullHint.Never : CullHint.Always);
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statsView.setEnabled(showStats);
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statsView.setCullHint(showStats ? CullHint.Never : CullHint.Always);
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} else {
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fpsText.setCullHint(CullHint.Always);
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statsView.setEnabled(false);
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statsView.setCullHint(CullHint.Always);
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}
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}
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@Override
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public void update(float tpf) {
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if (showFps) {
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secondCounter += app.getTimer().getTimePerFrame();
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frameCounter ++;
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if (secondCounter >= 1.0f) {
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int fps = (int) (frameCounter / secondCounter);
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fpsText.setText("Frames per second: " + fps);
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secondCounter = 0.0f;
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frameCounter = 0;
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}
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}
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}
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@Override
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public void render(RenderManager rm) {
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}
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@Override
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public void postRender(){
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}
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@Override
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public void cleanup() {
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super.cleanup();
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guiNode.detachChild(statsView);
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guiNode.detachChild(fpsText);
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}
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}
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@ -108,7 +108,7 @@ public class StatsView extends Node implements Control {
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// Moved to SimpleApplication to make sure it is
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// done even if there is no StatsView or the StatsView
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// is disable.
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statistics.clearFrame();
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//statistics.clearFrame();
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}
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public Control cloneForSpatial(Spatial spatial) {
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