fixed compilation issues in deprecated OGLESShaderRenderer, IGLESShaderRenderer, and JoglRenderer caused by earlier commit
This commit is contained in:
parent
f9d8a88bba
commit
4baceb6a08
@ -652,7 +652,7 @@ public class OGLESShaderRenderer implements Renderer {
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objManager.deleteUnused(this);
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}
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/*********************************************************************\
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|* Shaders *|
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\*********************************************************************/
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@ -910,7 +910,7 @@ public class OGLESShaderRenderer implements Renderer {
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source.clearUpdateNeeded();
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} else {
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logger.log(Level.WARNING, "Bad compile of:\n{0}",
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new Object[]{ShaderDebug.formatShaderSource(source.getDefines(), source.getSource(),stringBuf.toString())});
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new Object[]{ShaderDebug.formatShaderSource(stringBuf.toString() + source.getDefines() + source.getSource())});
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if (infoLog != null) {
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throw new RendererException("compile error in: " + source + "\n" + infoLog);
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} else {
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@ -2113,7 +2113,7 @@ public class OGLESShaderRenderer implements Renderer {
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vb.isNormalized(),
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vb.getStride(),
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0);
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RendererUtil.checkGLError();
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attribs[loc] = vb;
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@ -2559,8 +2559,8 @@ public class OGLESShaderRenderer implements Renderer {
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public void setLinearizeSrgbImages(boolean linearize) {
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//TODO once opglES3.0 is supported maybe....
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}
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public void readFrameBufferWithFormat(FrameBuffer fb, ByteBuffer byteBuf, Image.Format format) {
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throw new UnsupportedOperationException("Not supported yet. URA will make that work seamlessly");
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throw new UnsupportedOperationException("Not supported yet. URA will make that work seamlessly");
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}
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}
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@ -34,7 +34,7 @@ import jme3tools.shader.ShaderDebug;
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/**
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* The <code>Renderer</code> is responsible for taking rendering commands and
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* executing them on the underlying video hardware.
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*
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*
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* @author Kirill Vainer
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*/
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public class IGLESShaderRenderer implements Renderer {
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@ -51,7 +51,7 @@ public class IGLESShaderRenderer implements Renderer {
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private final int maxFBOAttachs = 1; // Only 1 color attachment on ES
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private final int maxMRTFBOAttachs = 1; // FIXME for now, not sure if > 1 is needed for ES
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private final int[] intBuf1 = new int[1];
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private final int[] intBuf16 = new int[16];
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@ -150,7 +150,7 @@ public class IGLESShaderRenderer implements Renderer {
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/**
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* Sets the background (aka clear) color.
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*
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*
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* @param color The background color to set
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*/
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public void setBackgroundColor(ColorRGBA color) {
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@ -322,7 +322,7 @@ public class IGLESShaderRenderer implements Renderer {
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/**
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* Set the range of the depth values for objects. All rendered
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* objects will have their depth clamped to this range.
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*
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*
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* @param start The range start
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* @param end The range end
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*/
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@ -344,9 +344,9 @@ public class IGLESShaderRenderer implements Renderer {
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}
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/**
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* Set the world matrix to use. Does nothing if the Renderer is
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* Set the world matrix to use. Does nothing if the Renderer is
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* shader based.
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*
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*
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* @param worldMatrix World matrix to use.
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*/
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public void setWorldMatrix(Matrix4f worldMatrix) {
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@ -354,9 +354,9 @@ public class IGLESShaderRenderer implements Renderer {
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}
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/**
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* Sets the view and projection matrices to use. Does nothing if the Renderer
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* Sets the view and projection matrices to use. Does nothing if the Renderer
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* is shader based.
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*
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*
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* @param viewMatrix The view matrix to use.
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* @param projMatrix The projection matrix to use.
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*/
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@ -366,7 +366,7 @@ public class IGLESShaderRenderer implements Renderer {
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/**
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* Set the viewport location and resolution on the screen.
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*
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*
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* @param x The x coordinate of the viewport
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* @param y The y coordinate of the viewport
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* @param width Width of the viewport
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@ -389,7 +389,7 @@ public class IGLESShaderRenderer implements Renderer {
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* Specifies a clipping rectangle.
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* For all future rendering commands, no pixels will be allowed
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* to be rendered outside of the clip rectangle.
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*
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*
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* @param x The x coordinate of the clip rect
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* @param y The y coordinate of the clip rect
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* @param width Width of the clip rect
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@ -413,7 +413,7 @@ public class IGLESShaderRenderer implements Renderer {
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}
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/**
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* Clears the clipping rectangle set with
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* Clears the clipping rectangle set with
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* {@link #setClipRect(int, int, int, int) }.
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*/
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public void clearClipRect() {
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@ -433,9 +433,9 @@ public class IGLESShaderRenderer implements Renderer {
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/**
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* Set lighting state.
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* Does nothing if the renderer is shader based.
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* The lights should be provided in world space.
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* The lights should be provided in world space.
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* Specify <code>null</code> to disable lighting.
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*
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*
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* @param lights The light list to set.
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*/
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public void setLighting(LightList lights) {
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@ -445,9 +445,9 @@ public class IGLESShaderRenderer implements Renderer {
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/**
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* Sets the shader to use for rendering.
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* If the shader has not been uploaded yet, it is compiled
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* and linked. If it has been uploaded, then the
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* and linked. If it has been uploaded, then the
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* uniform data is updated and the shader is set.
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*
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*
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* @param shader The shader to use for rendering.
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*/
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public void setShader(Shader shader) {
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@ -472,7 +472,7 @@ public class IGLESShaderRenderer implements Renderer {
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/**
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* Deletes a shader. This method also deletes
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* the attached shader sources.
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*
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*
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* @param shader Shader to delete.
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*/
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public void deleteShader(Shader shader) {
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@ -500,7 +500,7 @@ public class IGLESShaderRenderer implements Renderer {
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/**
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* Deletes the provided shader source.
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*
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*
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* @param source The ShaderSource to delete.
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*/
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public void deleteShaderSource(ShaderSource source) {
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@ -668,12 +668,12 @@ public class IGLESShaderRenderer implements Renderer {
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checkFrameBufferStatus(fb);
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}
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}
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/**
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* Set the framebuffer that will be set instead of the main framebuffer
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* when a call to setFrameBuffer(null) is made.
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*
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* @param fb
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*
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* @param fb
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*/
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public void setMainFrameBufferOverride(FrameBuffer fb) {
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logger.log(Level.FINE, "IGLESShaderRenderer setMainFrameBufferOverride");
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@ -682,11 +682,11 @@ public class IGLESShaderRenderer implements Renderer {
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/**
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* Reads the pixels currently stored in the specified framebuffer
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* into the given ByteBuffer object.
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* Only color pixels are transferred, the format is BGRA with 8 bits
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* into the given ByteBuffer object.
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* Only color pixels are transferred, the format is BGRA with 8 bits
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* per component. The given byte buffer should have at least
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* fb.getWidth() * fb.getHeight() * 4 bytes remaining.
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*
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*
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* @param fb The framebuffer to read from
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* @param byteBuf The bytebuffer to transfer color data to
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*/
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@ -820,7 +820,7 @@ public class IGLESShaderRenderer implements Renderer {
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/**
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* Uploads a vertex buffer to the GPU.
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*
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*
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* @param vb The vertex buffer to upload
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*/
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public void updateBufferData(VertexBuffer vb) {
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@ -865,7 +865,7 @@ public class IGLESShaderRenderer implements Renderer {
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if (created || vb.hasDataSizeChanged()) {
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// upload data based on format
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int size = vb.getData().limit() * vb.getFormat().getComponentSize();
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switch (vb.getFormat()) {
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case Byte:
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case UnsignedByte:
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@ -891,7 +891,7 @@ public class IGLESShaderRenderer implements Renderer {
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}
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} else {
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int size = vb.getData().limit() * vb.getFormat().getComponentSize();
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switch (vb.getFormat()) {
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case Byte:
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case UnsignedByte:
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@ -984,8 +984,8 @@ public class IGLESShaderRenderer implements Renderer {
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* The state of the native objects is reset in such way, that using
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* them again will cause the renderer to reupload them.
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* Call this method when you know the GL context is going to shutdown.
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*
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* @see NativeObject#resetObject()
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*
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* @see NativeObject#resetObject()
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*/
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public void resetGLObjects() {
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logger.log(Level.FINE, "IGLESShaderRenderer resetGLObjects");
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@ -999,20 +999,20 @@ public class IGLESShaderRenderer implements Renderer {
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/**
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* Deletes all previously used {@link NativeObject Native Objects} on this Renderer, and
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* then resets the native objects.
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*
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* @see #resetGLObjects()
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* @see NativeObject#deleteObject(java.lang.Object)
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*
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* @see #resetGLObjects()
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* @see NativeObject#deleteObject(java.lang.Object)
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*/
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public void cleanup() {
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logger.log(Level.FINE, "IGLESShaderRenderer cleanup");
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objManager.deleteAllObjects(this);
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statistics.clearMemory();
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}
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/**
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* Sets the alpha to coverage state.
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* <p>
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* When alpha coverage and multi-sampling is enabled,
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* When alpha coverage and multi-sampling is enabled,
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* each pixel will contain alpha coverage in all
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* of its subsamples, which is then combined when
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* other future alpha-blended objects are rendered.
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@ -1032,15 +1032,15 @@ public class IGLESShaderRenderer implements Renderer {
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JmeIosGLES.checkGLError();
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}
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}
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/* ------------------------------------------------------------------------------ */
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public void initialize() {
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Level store = logger.getLevel();
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logger.setLevel(Level.FINE);
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logger.log(Level.FINE, "Vendor: {0}", JmeIosGLES.glGetString(JmeIosGLES.GL_VENDOR));
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logger.log(Level.FINE, "Renderer: {0}", JmeIosGLES.glGetString(JmeIosGLES.GL_RENDERER));
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logger.log(Level.FINE, "Version: {0}", JmeIosGLES.glGetString(JmeIosGLES.GL_VERSION));
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@ -1238,11 +1238,11 @@ public class IGLESShaderRenderer implements Renderer {
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uintIndexSupport = extensions.contains("GL_OES_element_index_uint");
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logger.log(Level.FINE, "Support for UInt index: {0}", uintIndexSupport);
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}
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/* ------------------------------------------------------------------------------ */
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private int extractVersion(String prefixStr, String versionStr) {
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if (versionStr != null) {
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int spaceIdx = versionStr.indexOf(" ", prefixStr.length());
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@ -1263,7 +1263,7 @@ public class IGLESShaderRenderer implements Renderer {
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JmeIosGLES.glDeleteRenderbuffers(1, intBuf1, 0);
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JmeIosGLES.checkGLError();
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}
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private int convertUsage(Usage usage) {
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switch (usage) {
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case Static:
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@ -1276,8 +1276,8 @@ public class IGLESShaderRenderer implements Renderer {
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throw new RuntimeException("Unknown usage type.");
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}
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}
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protected void bindProgram(Shader shader) {
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int shaderId = shader.getId();
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if (context.boundShaderProgram != shaderId) {
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@ -1451,8 +1451,8 @@ public class IGLESShaderRenderer implements Renderer {
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nameBuf.rewind();
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}
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public void updateShaderData(Shader shader) {
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int id = shader.getId();
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boolean needRegister = false;
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@ -1676,7 +1676,7 @@ public class IGLESShaderRenderer implements Renderer {
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}
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*/
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}
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private int convertTextureType(Texture.Type type) {
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switch (type) {
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case TwoDimensional:
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@ -1879,14 +1879,14 @@ public class IGLESShaderRenderer implements Renderer {
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0);
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*/
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logger.warning("iTODO Android22Workaround");
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JmeIosGLES.glVertexAttribPointer(loc,
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vb.getNumComponents(),
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convertVertexBufferFormat(vb.getFormat()),
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vb.isNormalized(),
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vb.getStride(),
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null);
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JmeIosGLES.checkGLError();
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attribs[loc] = vb;
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@ -2071,7 +2071,7 @@ public class IGLESShaderRenderer implements Renderer {
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}
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}
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public void clearVertexAttribs() {
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IDList attribList = context.attribIndexList;
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for (int i = 0; i < attribList.oldLen; i++) {
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@ -2348,7 +2348,7 @@ public class IGLESShaderRenderer implements Renderer {
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for (int i = 0; i < fb.getNumColorBuffers(); i++) {
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printRealRenderBufferInfo(fb, fb.getColorBuffer(i), "Color" + i);
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}
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}
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@ -2540,7 +2540,7 @@ public class IGLESShaderRenderer implements Renderer {
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source.clearUpdateNeeded();
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} else {
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logger.log(Level.WARNING, "Bad compile of:\n{0}",
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new Object[]{ShaderDebug.formatShaderSource(source.getDefines(), source.getSource(),stringBuf.toString())});
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new Object[]{ShaderDebug.formatShaderSource(stringBuf.toString() + source.getDefines() + source.getSource())});
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if (infoLog != null) {
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throw new RendererException("compile error in: " + source + "\n" + infoLog);
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} else {
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@ -2562,7 +2562,7 @@ public class IGLESShaderRenderer implements Renderer {
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throw new RuntimeException("Unrecognized shader type.");
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}
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}
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private int convertTestFunction(RenderState.TestFunction testFunc) {
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switch (testFunc) {
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case Never:
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@ -2584,17 +2584,17 @@ public class IGLESShaderRenderer implements Renderer {
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default:
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throw new UnsupportedOperationException("Unrecognized test function: " + testFunc);
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}
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}
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}
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public void setMainFrameBufferSrgb(boolean srgb) {
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}
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public void setLinearizeSrgbImages(boolean linearize) {
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}
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public void readFrameBufferWithFormat(FrameBuffer fb, ByteBuffer byteBuf, Image.Format format) {
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throw new UnsupportedOperationException("Not supported yet. URA will make that work seamlessly");
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throw new UnsupportedOperationException("Not supported yet. URA will make that work seamlessly");
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}
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}
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@ -139,7 +139,7 @@ public class JoglRenderer implements Renderer {
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public Statistics getStatistics() {
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return statistics;
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}
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@Override
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public EnumSet<Caps> getCaps() {
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return caps;
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@ -169,7 +169,7 @@ public class JoglRenderer implements Renderer {
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//workaround, always assume we support GLSL100
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//some cards just don't report this correctly
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caps.add(Caps.GLSL100);
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String versionStr = null;
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if (caps.contains(Caps.OpenGL20) || gl.isGL2ES2()) {
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versionStr = gl.glGetString(GL2ES2.GL_SHADING_LANGUAGE_VERSION);
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@ -180,25 +180,25 @@ public class JoglRenderer implements Renderer {
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"required for the JOGL " +
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"renderer!");
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}
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// Fix issue in TestRenderToMemory when GL_FRONT is the main
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// buffer being used.
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gl.glGetIntegerv(GL2GL3.GL_DRAW_BUFFER, intBuf1);
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initialDrawBuf = intBuf1.get(0);
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gl.glGetIntegerv(GL2GL3.GL_READ_BUFFER, intBuf1);
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initialReadBuf = intBuf1.get(0);
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// XXX: This has to be GL_BACK for canvas on Mac
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// Since initialDrawBuf is GL_FRONT for pbuffer, gotta
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// change this value later on ...
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// initialDrawBuf = GL_BACK;
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// initialReadBuf = GL_BACK;
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int spaceIdx = versionStr.indexOf(" ");
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if (spaceIdx >= 1) {
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versionStr = versionStr.substring(0, spaceIdx);
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}
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try {
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float version = Float.parseFloat(versionStr);
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glslVer = (int) (version * 100);
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@ -235,7 +235,7 @@ public class JoglRenderer implements Renderer {
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caps.add(Caps.GLSL100);
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break;
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}
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if (!caps.contains(Caps.GLSL100)) {
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logger.log(Level.WARNING, "Force-adding GLSL100 support, since OpenGL2 is supported.");
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caps.add(Caps.GLSL100);
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@ -298,7 +298,7 @@ public class JoglRenderer implements Renderer {
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if (gl.isExtensionAvailable("GL_ARB_depth_buffer_float")) {
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caps.add(Caps.FloatDepthBuffer);
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}
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if (caps.contains(Caps.OpenGL30)) {
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caps.add(Caps.PackedDepthStencilBuffer);
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}
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@ -320,7 +320,7 @@ public class JoglRenderer implements Renderer {
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if (gl.isExtensionAvailable("GL_ARB_vertex_array_object")) {
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caps.add(Caps.VertexBufferArray);
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}
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if (gl.isExtensionAvailable("GL_ARB_texture_non_power_of_two")) {
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caps.add(Caps.NonPowerOfTwoTextures);
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}
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@ -358,7 +358,7 @@ public class JoglRenderer implements Renderer {
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gl.glGetIntegerv(GL2GL3.GL_MAX_COLOR_ATTACHMENTS, intBuf16);
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maxFBOAttachs = intBuf16.get(0);
|
||||
logger.log(Level.FINER, "FBO Max renderbuffers: {0}", maxFBOAttachs);
|
||||
|
||||
|
||||
if (gl.isExtensionAvailable("GL_EXT_framebuffer_multisample")) {
|
||||
caps.add(Caps.FrameBufferMultisample);
|
||||
|
||||
@ -378,14 +378,14 @@ public class JoglRenderer implements Renderer {
|
||||
maxDepthTexSamples = intBuf16.get(0);
|
||||
logger.log(Level.FINER, "Texture Multisample Depth Samples: {0}", maxDepthTexSamples);
|
||||
}
|
||||
|
||||
|
||||
gl.glGetIntegerv(GL2ES2.GL_MAX_DRAW_BUFFERS, intBuf16);
|
||||
maxMRTFBOAttachs = intBuf16.get(0);
|
||||
if (maxMRTFBOAttachs > 1) {
|
||||
caps.add(Caps.FrameBufferMRT);
|
||||
logger.log(Level.FINER, "FBO Max MRT renderbuffers: {0}", maxMRTFBOAttachs);
|
||||
}
|
||||
|
||||
|
||||
//if (gl.isExtensionAvailable("GL_ARB_draw_buffers")) {
|
||||
// caps.add(Caps.FrameBufferMRT);
|
||||
// gl.glGetIntegerv(GL2GL3.GL_MAX_DRAW_BUFFERS, intBuf16);
|
||||
@ -406,15 +406,15 @@ public class JoglRenderer implements Renderer {
|
||||
}
|
||||
caps.add(Caps.Multisample);
|
||||
}
|
||||
|
||||
|
||||
//supports sRGB pipeline
|
||||
if ((gl.isExtensionAvailable("GL_ARB_framebuffer_sRGB") && gl.isExtensionAvailable("GL_EXT_texture_sRGB")) || gl.isExtensionAvailable("GL_VERSION_3_0")){
|
||||
caps.add(Caps.Srgb);
|
||||
}
|
||||
|
||||
|
||||
logger.log(Level.FINE, "Caps: {0}", caps);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void invalidateState() {
|
||||
context.reset();
|
||||
@ -427,7 +427,7 @@ public class JoglRenderer implements Renderer {
|
||||
gl.glGetIntegerv(GL2GL3.GL_READ_BUFFER, intBuf1);
|
||||
initialReadBuf = intBuf1.get(0);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void resetGLObjects() {
|
||||
logger.log(Level.FINE, "Reseting objects and invalidating state");
|
||||
@ -435,7 +435,7 @@ public class JoglRenderer implements Renderer {
|
||||
statistics.clearMemory();
|
||||
invalidateState();
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void cleanup() {
|
||||
logger.log(Level.FINE, "Deleting objects and invalidating state");
|
||||
@ -443,13 +443,13 @@ public class JoglRenderer implements Renderer {
|
||||
statistics.clearMemory();
|
||||
invalidateState();
|
||||
}
|
||||
|
||||
|
||||
// private void checkCap(Caps cap) {
|
||||
// if (!caps.contains(cap)) {
|
||||
// throw new UnsupportedOperationException("Required capability missing: " + cap.name());
|
||||
// }
|
||||
// }
|
||||
|
||||
|
||||
/*********************************************************************\
|
||||
|* Render State *|
|
||||
\*********************************************************************/
|
||||
@ -458,7 +458,7 @@ public class JoglRenderer implements Renderer {
|
||||
GL gl = GLContext.getCurrentGL();
|
||||
gl.glDepthRange(start, end);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void clearBuffers(boolean color, boolean depth, boolean stencil) {
|
||||
GL gl = GLContext.getCurrentGL();
|
||||
@ -526,7 +526,7 @@ public class JoglRenderer implements Renderer {
|
||||
|
||||
if (state.isDepthTest() && !context.depthTestEnabled) {
|
||||
gl.glEnable(GL.GL_DEPTH_TEST);
|
||||
gl.glDepthFunc(convertTestFunction(context.depthFunc));
|
||||
gl.glDepthFunc(convertTestFunction(context.depthFunc));
|
||||
context.depthTestEnabled = true;
|
||||
} else if (!state.isDepthTest() && context.depthTestEnabled) {
|
||||
gl.glDisable(GL.GL_DEPTH_TEST);
|
||||
@ -540,15 +540,15 @@ public class JoglRenderer implements Renderer {
|
||||
if (state.isAlphaTest() && !context.alphaTestEnabled) {
|
||||
gl.glEnable(GL2ES1.GL_ALPHA_TEST);
|
||||
gl.getGL2ES1().glAlphaFunc(convertTestFunction(context.alphaFunc), context.alphaTestFallOff);
|
||||
context.alphaTestEnabled = true;
|
||||
context.alphaTestEnabled = true;
|
||||
} else if (!state.isAlphaTest() && context.alphaTestEnabled) {
|
||||
gl.glDisable(GL2ES1.GL_ALPHA_TEST);
|
||||
context.alphaTestEnabled = false;
|
||||
}
|
||||
if (state.getAlphaFallOff() != context.alphaTestFallOff) {
|
||||
gl.getGL2ES1().glAlphaFunc(convertTestFunction(context.alphaFunc), context.alphaTestFallOff);
|
||||
gl.getGL2ES1().glAlphaFunc(convertTestFunction(context.alphaFunc), context.alphaTestFallOff);
|
||||
context.alphaTestFallOff = state.getAlphaFallOff();
|
||||
}
|
||||
}
|
||||
if (state.getAlphaFunc() != context.alphaFunc) {
|
||||
gl.getGL2ES1().glAlphaFunc(convertTestFunction(state.getAlphaFunc()), context.alphaTestFallOff);
|
||||
context.alphaFunc = state.getAlphaFunc();
|
||||
@ -686,7 +686,7 @@ public class JoglRenderer implements Renderer {
|
||||
break;
|
||||
case Screen:
|
||||
gl.glBlendFunc(GL.GL_ONE, GL.GL_ONE_MINUS_SRC_COLOR);
|
||||
break;
|
||||
break;
|
||||
case Exclusion:
|
||||
gl.glBlendFunc(GL.GL_ONE_MINUS_DST_COLOR, GL.GL_ONE_MINUS_SRC_COLOR);
|
||||
break;
|
||||
@ -739,7 +739,7 @@ public class JoglRenderer implements Renderer {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private int convertStencilOperation(RenderState.StencilOperation stencilOp) {
|
||||
switch (stencilOp) {
|
||||
case Keep:
|
||||
@ -785,7 +785,7 @@ public class JoglRenderer implements Renderer {
|
||||
throw new UnsupportedOperationException("Unrecognized test function: " + testFunc);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/*********************************************************************\
|
||||
|* Camera and World transforms *|
|
||||
\*********************************************************************/
|
||||
@ -847,7 +847,7 @@ public class JoglRenderer implements Renderer {
|
||||
uniform.setLocation(-1);
|
||||
// uniform is not declared in shader
|
||||
logger.log(Level.FINE, "Uniform {0} is not declared in shader {1}.", new Object[]{uniform.getName(), shader.getSources()});
|
||||
|
||||
|
||||
} else {
|
||||
uniform.setLocation(loc);
|
||||
}
|
||||
@ -989,7 +989,7 @@ public class JoglRenderer implements Renderer {
|
||||
uniform.reset(); // e.g check location again
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public int convertShaderType(Shader.ShaderType type) {
|
||||
switch (type) {
|
||||
case Fragment:
|
||||
@ -1002,7 +1002,7 @@ public class JoglRenderer implements Renderer {
|
||||
throw new UnsupportedOperationException("Unrecognized shader type.");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public void updateShaderSourceData(ShaderSource source) {
|
||||
int id = source.getId();
|
||||
GL gl = GLContext.getCurrentGL();
|
||||
@ -1051,7 +1051,7 @@ public class JoglRenderer implements Renderer {
|
||||
codeBuf.put(definesCodeData);
|
||||
codeBuf.put(sourceCodeData);
|
||||
codeBuf.flip();
|
||||
|
||||
|
||||
byte[] array = new byte[codeBuf.limit()];
|
||||
codeBuf.rewind();
|
||||
codeBuf.get(array);
|
||||
@ -1091,7 +1091,7 @@ public class JoglRenderer implements Renderer {
|
||||
source.clearUpdateNeeded();
|
||||
} else {
|
||||
logger.log(Level.WARNING, "Bad compile of:\n{0}",
|
||||
new Object[]{ShaderDebug.formatShaderSource(source.getDefines(), source.getSource(), stringBuf.toString())});
|
||||
new Object[]{ShaderDebug.formatShaderSource(stringBuf.toString() + source.getDefines() + source.getSource())});
|
||||
if (infoLog != null) {
|
||||
throw new RendererException("compile error in: " + source + "\n" + infoLog);
|
||||
} else {
|
||||
@ -1296,7 +1296,7 @@ public class JoglRenderer implements Renderer {
|
||||
GL.GL_NEAREST);
|
||||
gl.glBindFramebuffer(GL2GL3.GL_FRAMEBUFFER, prevFBO);
|
||||
|
||||
|
||||
|
||||
try {
|
||||
checkFrameBufferError();
|
||||
} catch (IllegalStateException ex) {
|
||||
@ -1309,7 +1309,7 @@ public class JoglRenderer implements Renderer {
|
||||
// TODO: support non-blit copies?
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private String getTargetBufferName(int buffer) {
|
||||
switch (buffer) {
|
||||
case GL.GL_NONE:
|
||||
@ -1400,7 +1400,7 @@ public class JoglRenderer implements Renderer {
|
||||
printRealRenderBufferInfo(fb, fb.getColorBuffer(i), "Color" + i);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void checkFrameBufferError() {
|
||||
GL gl = GLContext.getCurrentGL();
|
||||
int status = gl.glCheckFramebufferStatus(GL.GL_FRAMEBUFFER);
|
||||
@ -1433,7 +1433,7 @@ public class JoglRenderer implements Renderer {
|
||||
+ "Framebuffer object status is invalid. ");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void updateRenderBuffer(FrameBuffer fb, RenderBuffer rb) {
|
||||
GL gl = GLContext.getCurrentGL();
|
||||
int id = rb.getId();
|
||||
@ -1454,7 +1454,7 @@ public class JoglRenderer implements Renderer {
|
||||
}
|
||||
|
||||
TextureUtil.GLImageFormat glFmt = TextureUtil.getImageFormatWithError(rb.getFormat(), fb.isSrgb());
|
||||
|
||||
|
||||
if (fb.getSamples() > 1 && gl.isExtensionAvailable("GL_EXT_framebuffer_multisample")
|
||||
&& gl.isGL2GL3()/*&& gl.isFunctionAvailable("glRenderbufferStorageMultisample")*/) {
|
||||
int samples = fb.getSamples();
|
||||
@ -1470,7 +1470,7 @@ public class JoglRenderer implements Renderer {
|
||||
glFmt.internalFormat, fb.getWidth(), fb.getHeight());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private int convertAttachmentSlot(int attachmentSlot) {
|
||||
// can also add support for stencil here
|
||||
if (attachmentSlot == FrameBuffer.SLOT_DEPTH) {
|
||||
@ -1483,7 +1483,7 @@ public class JoglRenderer implements Renderer {
|
||||
|
||||
return GL.GL_COLOR_ATTACHMENT0 + attachmentSlot;
|
||||
}
|
||||
|
||||
|
||||
public void updateRenderTexture(FrameBuffer fb, RenderBuffer rb) {
|
||||
GL gl = GLContext.getCurrentGL();
|
||||
Texture tex = rb.getTexture();
|
||||
@ -1497,13 +1497,13 @@ public class JoglRenderer implements Renderer {
|
||||
setupTextureParams(tex);
|
||||
}
|
||||
|
||||
gl.glFramebufferTexture2D(GL.GL_FRAMEBUFFER,
|
||||
gl.glFramebufferTexture2D(GL.GL_FRAMEBUFFER,
|
||||
convertAttachmentSlot(rb.getSlot()),
|
||||
convertTextureType(tex.getType(), image.getMultiSamples(), rb.getFace()),
|
||||
image.getId(),
|
||||
image.getId(),
|
||||
0);
|
||||
}
|
||||
|
||||
|
||||
public void updateFrameBufferAttachment(FrameBuffer fb, RenderBuffer rb) {
|
||||
boolean needAttach;
|
||||
if (rb.getTexture() == null) {
|
||||
@ -1520,7 +1520,7 @@ public class JoglRenderer implements Renderer {
|
||||
GL.GL_RENDERBUFFER, rb.getId());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public void updateFrameBuffer(FrameBuffer fb) {
|
||||
GL gl = GLContext.getCurrentGL();
|
||||
int id = fb.getId();
|
||||
@ -1553,7 +1553,7 @@ public class JoglRenderer implements Renderer {
|
||||
|
||||
fb.clearUpdateNeeded();
|
||||
}
|
||||
|
||||
|
||||
public Vector2f[] getFrameBufferSamplePositions(FrameBuffer fb) {
|
||||
if (fb.getSamples() <= 1) {
|
||||
throw new IllegalArgumentException("Framebuffer must be multisampled");
|
||||
@ -1579,7 +1579,7 @@ public class JoglRenderer implements Renderer {
|
||||
public void setMainFrameBufferOverride(FrameBuffer fb) {
|
||||
mainFbOverride = fb;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void setFrameBuffer(FrameBuffer fb) {
|
||||
GL gl = GLContext.getCurrentGL();
|
||||
@ -1587,7 +1587,7 @@ public class JoglRenderer implements Renderer {
|
||||
throw new RendererException("Framebuffer objects are not supported" +
|
||||
" by the video hardware");
|
||||
}
|
||||
|
||||
|
||||
if (fb == null && mainFbOverride != null) {
|
||||
fb = mainFbOverride;
|
||||
}
|
||||
@ -1597,7 +1597,7 @@ public class JoglRenderer implements Renderer {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// generate mipmaps for last FB if needed
|
||||
if (lastFb != null) {
|
||||
for (int i = 0; i < lastFb.getNumColorBuffers(); i++) {
|
||||
@ -1614,7 +1614,7 @@ public class JoglRenderer implements Renderer {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (fb == null) {
|
||||
// unbind any fbos
|
||||
if (context.boundFBO != 0) {
|
||||
@ -1643,7 +1643,7 @@ public class JoglRenderer implements Renderer {
|
||||
throw new IllegalArgumentException("The framebuffer: " + fb
|
||||
+ "\nDoesn't have any color/depth buffers");
|
||||
}
|
||||
|
||||
|
||||
if (fb.isUpdateNeeded()) {
|
||||
updateFrameBuffer(fb);
|
||||
}
|
||||
@ -1714,7 +1714,7 @@ public class JoglRenderer implements Renderer {
|
||||
assert fb.getId() >= 0;
|
||||
assert context.boundFBO == fb.getId();
|
||||
lastFb = fb;
|
||||
|
||||
|
||||
try {
|
||||
checkFrameBufferError();
|
||||
} catch (IllegalStateException ex) {
|
||||
@ -1748,13 +1748,13 @@ public class JoglRenderer implements Renderer {
|
||||
|
||||
gl.glReadPixels(vpX, vpY, vpW, vpH, /*GL.GL_RGBA*/ GL.GL_BGRA, GL.GL_UNSIGNED_BYTE, byteBuf);
|
||||
}
|
||||
|
||||
|
||||
private void deleteRenderBuffer(FrameBuffer fb, RenderBuffer rb) {
|
||||
intBuf1.put(0, rb.getId());
|
||||
GL gl = GLContext.getCurrentGL();
|
||||
gl.glDeleteRenderbuffers(1, intBuf1);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void deleteFrameBuffer(FrameBuffer fb) {
|
||||
if (fb.getId() != -1) {
|
||||
@ -1785,10 +1785,10 @@ public class JoglRenderer implements Renderer {
|
||||
private int convertTextureType(Texture.Type type, int samples, int face) {
|
||||
GL gl = GLContext.getCurrentGL();
|
||||
if (samples > 1 && !gl.isExtensionAvailable("GL_ARB_texture_multisample")) {
|
||||
throw new RendererException("Multisample textures are not supported" +
|
||||
throw new RendererException("Multisample textures are not supported" +
|
||||
" by the video hardware.");
|
||||
}
|
||||
|
||||
|
||||
switch (type) {
|
||||
case TwoDimensional:
|
||||
if (samples > 1) {
|
||||
@ -1941,7 +1941,7 @@ public class JoglRenderer implements Renderer {
|
||||
statistics.onNewTexture();
|
||||
}
|
||||
|
||||
// bind texture
|
||||
// bind texture
|
||||
int target = convertTextureType(type, img.getMultiSamples(), -1);
|
||||
if (context.boundTextureUnit != unit) {
|
||||
gl.glActiveTexture(GL.GL_TEXTURE0 + unit);
|
||||
@ -1957,7 +1957,7 @@ public class JoglRenderer implements Renderer {
|
||||
if (!img.hasMipmaps() && img.isGeneratedMipmapsRequired()) {
|
||||
// Image does not have mipmaps, but they are required.
|
||||
// Generate from base level.
|
||||
|
||||
|
||||
if (!gl.isExtensionAvailable("GL_VERSION_3_0")) {
|
||||
if (gl.isGL2ES1()) {
|
||||
gl.glTexParameteri(target, GL2ES1.GL_GENERATE_MIPMAP, GL.GL_TRUE);
|
||||
@ -1968,7 +1968,7 @@ public class JoglRenderer implements Renderer {
|
||||
// We'll generate mipmaps via glGenerateMipmapEXT (see below)
|
||||
}
|
||||
} else if (img.hasMipmaps()) {
|
||||
// Image already has mipmaps, set the max level based on the
|
||||
// Image already has mipmaps, set the max level based on the
|
||||
// number of mipmaps we have.
|
||||
if (gl.isGL2GL3()) {
|
||||
gl.glTexParameteri(target, GL2ES3.GL_TEXTURE_MAX_LEVEL, img.getMipMapSizes().length - 1);
|
||||
@ -2003,7 +2003,7 @@ public class JoglRenderer implements Renderer {
|
||||
throw new RendererException("Multisample textures not supported by graphics hardware");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (target == GL.GL_TEXTURE_CUBE_MAP) {
|
||||
List<ByteBuffer> data = img.getData();
|
||||
if (data.size() != 6) {
|
||||
@ -2018,12 +2018,12 @@ public class JoglRenderer implements Renderer {
|
||||
if (!caps.contains(Caps.TextureArray)) {
|
||||
throw new RendererException("Texture arrays not supported by graphics hardware");
|
||||
}
|
||||
|
||||
|
||||
List<ByteBuffer> data = img.getData();
|
||||
|
||||
|
||||
// -1 index specifies prepare data for 2D Array
|
||||
TextureUtil.uploadTexture(img, target, -1, 0, linearizeSrgbImages);
|
||||
|
||||
|
||||
for (int i = 0; i < data.size(); i++) {
|
||||
// upload each slice of 2D array in turn
|
||||
// this time with the appropriate index
|
||||
@ -2140,7 +2140,7 @@ public class JoglRenderer implements Renderer {
|
||||
throw new RuntimeException("Unknown usage type: " + usage);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private int convertFormat(VertexBuffer.Format format) {
|
||||
switch (format) {
|
||||
case Byte:
|
||||
@ -2232,7 +2232,7 @@ public class JoglRenderer implements Renderer {
|
||||
//statistics.onDeleteVertexBuffer();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public void clearVertexAttribs() {
|
||||
GL gl = GLContext.getCurrentGL();
|
||||
IDList attribList = context.attribIndexList;
|
||||
@ -2246,12 +2246,12 @@ public class JoglRenderer implements Renderer {
|
||||
}
|
||||
context.attribIndexList.copyNewToOld();
|
||||
}
|
||||
|
||||
|
||||
public void setVertexAttrib(VertexBuffer vb, VertexBuffer idb) {
|
||||
if (vb.getBufferType() == VertexBuffer.Type.Index) {
|
||||
throw new IllegalArgumentException("Index buffers not allowed to be set to vertex attrib");
|
||||
}
|
||||
|
||||
|
||||
int programId = context.boundShaderProgram;
|
||||
if (programId > 0) {
|
||||
GL gl = GLContext.getCurrentGL();
|
||||
@ -2275,7 +2275,7 @@ public class JoglRenderer implements Renderer {
|
||||
attrib.setLocation(loc);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (vb.isInstanced()) {
|
||||
if (!gl.isExtensionAvailable("GL_ARB_instanced_arrays")
|
||||
|| !gl.isExtensionAvailable("GL_ARB_draw_instanced")) {
|
||||
@ -2341,7 +2341,7 @@ public class JoglRenderer implements Renderer {
|
||||
4 * 4 * i);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
for (int i = 0; i < slotsRequired; i++) {
|
||||
int slot = loc + i;
|
||||
if (vb.isInstanced() && (attribs[slot] == null || !attribs[slot].isInstanced())) {
|
||||
@ -2362,7 +2362,7 @@ public class JoglRenderer implements Renderer {
|
||||
public void setVertexAttrib(VertexBuffer vb) {
|
||||
setVertexAttrib(vb, null);
|
||||
}
|
||||
|
||||
|
||||
public void drawTriangleArray(Mesh.Mode mode, int count, int vertCount) {
|
||||
boolean useInstancing = count > 1 && caps.contains(Caps.MeshInstancing);
|
||||
GL gl = GLContext.getCurrentGL();
|
||||
@ -2375,7 +2375,7 @@ public class JoglRenderer implements Renderer {
|
||||
gl.glDrawArrays(convertElementMode(mode), 0, vertCount);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public void drawTriangleList(VertexBuffer indexBuf, Mesh mesh, int count) {
|
||||
if (indexBuf.getBufferType() != VertexBuffer.Type.Index) {
|
||||
throw new IllegalArgumentException("Only index buffers are allowed as triangle lists.");
|
||||
@ -2397,10 +2397,10 @@ public class JoglRenderer implements Renderer {
|
||||
} else {
|
||||
//statistics.onVertexBufferUse(indexBuf, true);
|
||||
}
|
||||
|
||||
|
||||
int vertCount = mesh.getVertexCount();
|
||||
boolean useInstancing = count > 1 && caps.contains(Caps.MeshInstancing);
|
||||
|
||||
|
||||
if (mesh.getMode() == Mode.Hybrid) {
|
||||
int[] modeStart = mesh.getModeStart();
|
||||
int[] elementLengths = mesh.getElementLengths();
|
||||
@ -2531,7 +2531,7 @@ public class JoglRenderer implements Renderer {
|
||||
if (interleavedData != null && interleavedData.isUpdateNeeded()) {
|
||||
updateBufferData(interleavedData);
|
||||
}
|
||||
|
||||
|
||||
if (instanceData != null) {
|
||||
setVertexAttrib(instanceData, null);
|
||||
}
|
||||
@ -2552,7 +2552,7 @@ public class JoglRenderer implements Renderer {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void renderMeshVertexArray(Mesh mesh, int lod, int count, VertexBuffer instanceData) {
|
||||
if (mesh.getId() == -1) {
|
||||
updateVertexArray(mesh, instanceData);
|
||||
@ -2583,13 +2583,13 @@ public class JoglRenderer implements Renderer {
|
||||
clearVertexAttribs();
|
||||
clearTextureUnits();
|
||||
}
|
||||
|
||||
|
||||
private void renderMeshDefault(Mesh mesh, int lod, int count, VertexBuffer[] instanceData) {
|
||||
|
||||
|
||||
// Here while count is still passed in. Can be removed when/if
|
||||
// the method is collapsed again. -pspeed
|
||||
// the method is collapsed again. -pspeed
|
||||
count = Math.max(mesh.getInstanceCount(), count);
|
||||
|
||||
|
||||
VertexBuffer interleavedData = mesh.getBuffer(Type.InterleavedData);
|
||||
if (interleavedData != null && interleavedData.isUpdateNeeded()) {
|
||||
updateBufferData(interleavedData);
|
||||
@ -2607,7 +2607,7 @@ public class JoglRenderer implements Renderer {
|
||||
setVertexAttrib(vb, null);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
for (VertexBuffer vb : mesh.getBufferList().getArray()) {
|
||||
if (vb.getBufferType() == Type.InterleavedData
|
||||
|| vb.getUsage() == Usage.CpuOnly // ignore cpu-only buffers
|
||||
@ -2684,8 +2684,8 @@ public class JoglRenderer implements Renderer {
|
||||
logger.log(Level.FINER, "SRGB FrameBuffer enabled (Gamma Correction)");
|
||||
}else{
|
||||
GLContext.getCurrentGL().glDisable(GL3.GL_FRAMEBUFFER_SRGB);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -2694,6 +2694,6 @@ public class JoglRenderer implements Renderer {
|
||||
}
|
||||
|
||||
public void readFrameBufferWithFormat(FrameBuffer fb, ByteBuffer byteBuf, Image.Format format) {
|
||||
throw new UnsupportedOperationException("Not supported yet. URA will make that work seamlessly");
|
||||
throw new UnsupportedOperationException("Not supported yet. URA will make that work seamlessly");
|
||||
}
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user