uncommented some textures in TerrainTestAdvanced

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9590 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
3.0
bre..ns 13 years ago
parent a597f1b19e
commit 461882701d
  1. 26
      engine/src/test/jme3test/terrain/TerrainTestAdvanced.java

@ -109,8 +109,8 @@ public class TerrainTestAdvanced extends SimpleApplication {
// GRASS texture // GRASS texture
Texture grass = assetManager.loadTexture("Textures/Terrain/splat/grass.jpg"); Texture grass = assetManager.loadTexture("Textures/Terrain/splat/grass.jpg");
grass.setWrap(WrapMode.Repeat); grass.setWrap(WrapMode.Repeat);
//matTerrain.setTexture("DiffuseMap_1", grass); matTerrain.setTexture("DiffuseMap_1", grass);
//matTerrain.setFloat("DiffuseMap_1_scale", grassScale); matTerrain.setFloat("DiffuseMap_1_scale", grassScale);
// DIRT texture // DIRT texture
Texture dirt = assetManager.loadTexture("Textures/Terrain/splat/dirt.jpg"); Texture dirt = assetManager.loadTexture("Textures/Terrain/splat/dirt.jpg");
@ -121,20 +121,20 @@ public class TerrainTestAdvanced extends SimpleApplication {
// ROCK texture // ROCK texture
Texture rock = assetManager.loadTexture("Textures/Terrain/splat/road.jpg"); Texture rock = assetManager.loadTexture("Textures/Terrain/splat/road.jpg");
rock.setWrap(WrapMode.Repeat); rock.setWrap(WrapMode.Repeat);
//matTerrain.setTexture("DiffuseMap_2", rock); matTerrain.setTexture("DiffuseMap_2", rock);
//matTerrain.setFloat("DiffuseMap_2_scale", rockScale); matTerrain.setFloat("DiffuseMap_2_scale", rockScale);
// BRICK texture // BRICK texture
Texture brick = assetManager.loadTexture("Textures/Terrain/BrickWall/BrickWall.jpg"); Texture brick = assetManager.loadTexture("Textures/Terrain/BrickWall/BrickWall.jpg");
brick.setWrap(WrapMode.Repeat); brick.setWrap(WrapMode.Repeat);
//matTerrain.setTexture("DiffuseMap_3", brick); matTerrain.setTexture("DiffuseMap_3", brick);
//matTerrain.setFloat("DiffuseMap_3_scale", rockScale); matTerrain.setFloat("DiffuseMap_3_scale", rockScale);
// RIVER ROCK texture // RIVER ROCK texture
Texture riverRock = assetManager.loadTexture("Textures/Terrain/Pond/Pond.jpg"); Texture riverRock = assetManager.loadTexture("Textures/Terrain/Pond/Pond.jpg");
riverRock.setWrap(WrapMode.Repeat); riverRock.setWrap(WrapMode.Repeat);
//matTerrain.setTexture("DiffuseMap_4", riverRock); matTerrain.setTexture("DiffuseMap_4", riverRock);
//matTerrain.setFloat("DiffuseMap_4_scale", rockScale); matTerrain.setFloat("DiffuseMap_4_scale", rockScale);
Texture normalMap0 = assetManager.loadTexture("Textures/Terrain/splat/grass_normal.jpg"); Texture normalMap0 = assetManager.loadTexture("Textures/Terrain/splat/grass_normal.jpg");
@ -144,16 +144,16 @@ public class TerrainTestAdvanced extends SimpleApplication {
Texture normalMap2 = assetManager.loadTexture("Textures/Terrain/splat/road_normal.png"); Texture normalMap2 = assetManager.loadTexture("Textures/Terrain/splat/road_normal.png");
normalMap2.setWrap(WrapMode.Repeat); normalMap2.setWrap(WrapMode.Repeat);
matTerrain.setTexture("NormalMap", normalMap0); matTerrain.setTexture("NormalMap", normalMap0);
//matTerrain.setTexture("NormalMap_1", normalMap2); matTerrain.setTexture("NormalMap_1", normalMap2);
//matTerrain.setTexture("NormalMap_2", normalMap2); matTerrain.setTexture("NormalMap_2", normalMap2);
//matTerrain.setTexture("NormalMap_4", normalMap2); matTerrain.setTexture("NormalMap_4", normalMap2);
// WIREFRAME material // WIREFRAME material
matWire = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); matWire = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
matWire.getAdditionalRenderState().setWireframe(true); matWire.getAdditionalRenderState().setWireframe(true);
matWire.setColor("Color", ColorRGBA.Green); matWire.setColor("Color", ColorRGBA.Green);
//createSky(); createSky();
// CREATE HEIGHTMAP // CREATE HEIGHTMAP
AbstractHeightMap heightmap = null; AbstractHeightMap heightmap = null;
@ -186,7 +186,7 @@ public class TerrainTestAdvanced extends SimpleApplication {
terrain.setLocalScale(1f, 1f, 1f); terrain.setLocalScale(1f, 1f, 1f);
rootNode.attachChild(terrain); rootNode.attachChild(terrain);
Material debugMat = assetManager.loadMaterial("Common/Materials/VertexColor.j3m"); //Material debugMat = assetManager.loadMaterial("Common/Materials/VertexColor.j3m");
//terrain.generateDebugTangents(debugMat); //terrain.generateDebugTangents(debugMat);
DirectionalLight light = new DirectionalLight(); DirectionalLight light = new DirectionalLight();

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