Fixes a bug occurring when exiting the full screen mode and adds an abstract display based on NEWT (work in progress)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9938 75d07b2b-3a1a-0410-a2c5-0572b91ccdca3.0
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/* |
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* Copyright (c) 2009-2012 jMonkeyEngine |
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* All rights reserved. |
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* |
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* Redistribution and use in source and binary forms, with or without |
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* modification, are permitted provided that the following conditions are |
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* met: |
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* |
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* * Redistributions of source code must retain the above copyright |
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* notice, this list of conditions and the following disclaimer. |
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* |
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* * Redistributions in binary form must reproduce the above copyright |
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* notice, this list of conditions and the following disclaimer in the |
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* documentation and/or other materials provided with the distribution. |
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* |
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* * Neither the name of 'jMonkeyEngine' nor the names of its contributors |
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* may be used to endorse or promote products derived from this software |
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* without specific prior written permission. |
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* |
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED |
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF |
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING |
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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*/ |
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package com.jme3.system.jogl; |
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import com.jme3.input.KeyInput; |
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import com.jme3.input.MouseInput; |
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import com.jme3.input.TouchInput; |
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import com.jme3.renderer.jogl.JoglRenderer; |
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import com.jogamp.newt.opengl.GLWindow; |
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import com.jogamp.opengl.util.Animator; |
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import com.jogamp.opengl.util.AnimatorBase; |
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import com.jogamp.opengl.util.FPSAnimator; |
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import java.util.concurrent.atomic.AtomicBoolean; |
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import java.util.logging.Logger; |
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import javax.media.opengl.DebugGL4bc; |
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import javax.media.opengl.GL; |
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import javax.media.opengl.GLAutoDrawable; |
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import javax.media.opengl.GLCapabilities; |
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import javax.media.opengl.GLEventListener; |
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import javax.media.opengl.GLProfile; |
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import javax.media.opengl.GLRunnable; |
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public abstract class JoglNewtAbstractDisplay extends JoglContext implements GLEventListener { |
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private static final Logger logger = Logger.getLogger(JoglNewtAbstractDisplay.class.getName()); |
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protected GLWindow canvas; |
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protected AnimatorBase animator; |
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protected AtomicBoolean active = new AtomicBoolean(false); |
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protected boolean wasActive = false; |
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protected int frameRate; |
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protected boolean useAwt = true; |
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protected AtomicBoolean autoFlush = new AtomicBoolean(true); |
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protected boolean wasAnimating = false; |
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protected void initGLCanvas() { |
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//FIXME use the settings to know whether to use the max programmable profile
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//then call GLProfile.getMaxProgrammable(true);
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GLCapabilities caps = new GLCapabilities(GLProfile.getMaxFixedFunc(true)); |
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caps.setHardwareAccelerated(true); |
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caps.setDoubleBuffered(true); |
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caps.setStencilBits(settings.getStencilBits()); |
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caps.setDepthBits(settings.getDepthBits()); |
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if (settings.getSamples() > 1) { |
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caps.setSampleBuffers(true); |
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caps.setNumSamples(settings.getSamples()); |
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} |
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canvas = GLWindow.create(caps); |
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if (settings.isVSync()) { |
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canvas.invoke(false, new GLRunnable() { |
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public boolean run(GLAutoDrawable glad) { |
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canvas.getGL().setSwapInterval(1); |
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return true; |
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} |
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}); |
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} |
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canvas.requestFocus(); |
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canvas.setSize(settings.getWidth(), settings.getHeight()); |
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canvas.addGLEventListener(this); |
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if (settings.getBoolean("GraphicsDebug")) { |
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canvas.invoke(false, new GLRunnable() { |
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public boolean run(GLAutoDrawable glad) { |
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GL gl = glad.getGL(); |
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if (gl.isGL4bc()) { |
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canvas.setGL(new DebugGL4bc(gl.getGL4bc())); |
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} |
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return true; |
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} |
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}); |
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} |
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renderer = new JoglRenderer(); |
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} |
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protected void startGLCanvas() { |
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if (frameRate > 0) { |
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animator = new FPSAnimator(canvas, frameRate); |
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} |
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else { |
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animator = new Animator(); |
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animator.add(canvas); |
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((Animator) animator).setRunAsFastAsPossible(true); |
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} |
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animator.start(); |
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wasAnimating = true; |
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//FIXME not sure it is the best place to do that
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renderable.set(true); |
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} |
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protected void onCanvasAdded() { |
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} |
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protected void onCanvasRemoved() { |
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} |
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@Override |
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public KeyInput getKeyInput() { |
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//TODO
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return null; |
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} |
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@Override |
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public MouseInput getMouseInput() { |
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//TODO
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return null; |
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} |
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public TouchInput getTouchInput() { |
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return null; |
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} |
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public void setAutoFlushFrames(boolean enabled) { |
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autoFlush.set(enabled); |
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} |
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/** |
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* Callback. |
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*/ |
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public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) { |
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listener.reshape(width, height); |
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} |
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/** |
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* Callback. |
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*/ |
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public void displayChanged(GLAutoDrawable drawable, boolean modeChanged, boolean deviceChanged) { |
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} |
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/** |
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* Callback |
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*/ |
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public void dispose(GLAutoDrawable drawable) { |
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} |
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} |
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