From 444223b905309ed6e4d4b349808828a37861adfc Mon Sep 17 00:00:00 2001 From: "rem..om" Date: Wed, 19 Oct 2011 21:02:03 +0000 Subject: [PATCH] - Excluded spatials that have a cullHint.Always from shadow queues git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8466 75d07b2b-3a1a-0410-a2c5-0572b91ccdca --- engine/src/core/com/jme3/renderer/RenderManager.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engine/src/core/com/jme3/renderer/RenderManager.java b/engine/src/core/com/jme3/renderer/RenderManager.java index a2e7d125c..49840487b 100644 --- a/engine/src/core/com/jme3/renderer/RenderManager.java +++ b/engine/src/core/com/jme3/renderer/RenderManager.java @@ -774,7 +774,7 @@ public class RenderManager { // check culling first. if (!scene.checkCulling(vp.getCamera())) { // move on to shadow-only render - if (scene.getShadowMode() != RenderQueue.ShadowMode.Off || scene instanceof Node) { + if ((scene.getShadowMode() != RenderQueue.ShadowMode.Off || scene instanceof Node) && scene.getCullHint()!=Spatial.CullHint.Always) { renderShadow(scene, vp.getQueue()); } return;