- use OgreMaterialKey in ogre mesh and scene loader so one can add MaterialExtensionSets via an AssetEventListener
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7790 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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@ -31,6 +31,7 @@
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*/
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*/
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package com.jme3.scene.plugins.ogre;
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package com.jme3.scene.plugins.ogre;
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import com.jme3.scene.plugins.ogre.matext.OgreMaterialKey;
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import com.jme3.animation.AnimControl;
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import com.jme3.animation.AnimControl;
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import com.jme3.animation.BoneAnimation;
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import com.jme3.animation.BoneAnimation;
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import com.jme3.animation.SkeletonControl;
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import com.jme3.animation.SkeletonControl;
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@ -46,7 +47,6 @@ import com.jme3.renderer.queue.RenderQueue.Bucket;
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import com.jme3.scene.Geometry;
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import com.jme3.scene.Geometry;
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import com.jme3.scene.Mesh;
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import com.jme3.scene.Mesh;
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import com.jme3.scene.Node;
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import com.jme3.scene.Node;
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import com.jme3.scene.Spatial.CullHint;
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import com.jme3.scene.UserData;
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import com.jme3.scene.UserData;
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import com.jme3.scene.VertexBuffer;
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import com.jme3.scene.VertexBuffer;
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import com.jme3.scene.VertexBuffer.Format;
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import com.jme3.scene.VertexBuffer.Format;
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@ -788,7 +788,7 @@ public class MeshLoader extends DefaultHandler implements AssetLoader {
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materialList = meshKey.getMaterialList();
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materialList = meshKey.getMaterialList();
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} else {
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} else {
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try {
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try {
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materialList = (MaterialList) assetManager.loadAsset(folderName + meshName + ".material");
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materialList = (MaterialList) assetManager.loadAsset(new OgreMaterialKey(folderName + meshName + ".material"));
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} catch (AssetNotFoundException e) {
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} catch (AssetNotFoundException e) {
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logger.log(Level.WARNING, "Cannot locate {0}{1}.material for model {2}{3}.{4}", new Object[]{folderName, meshName, folderName, meshName, ext});
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logger.log(Level.WARNING, "Cannot locate {0}{1}.material for model {2}{3}.{4}", new Object[]{folderName, meshName, folderName, meshName, ext});
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}
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}
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@ -32,9 +32,9 @@
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package com.jme3.scene.plugins.ogre;
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package com.jme3.scene.plugins.ogre;
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import com.jme3.scene.plugins.ogre.matext.OgreMaterialKey;
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import com.jme3.material.MaterialList;
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import com.jme3.material.MaterialList;
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import com.jme3.asset.AssetInfo;
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import com.jme3.asset.AssetInfo;
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import com.jme3.asset.AssetKey;
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import com.jme3.asset.AssetLoader;
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import com.jme3.asset.AssetLoader;
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import com.jme3.asset.AssetManager;
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import com.jme3.asset.AssetManager;
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import com.jme3.asset.AssetNotFoundException;
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import com.jme3.asset.AssetNotFoundException;
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@ -215,7 +215,7 @@ public class SceneLoader extends DefaultHandler implements AssetLoader {
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assert elementStack.peek().equals("item");
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assert elementStack.peek().equals("item");
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String matFile = folderName+attribs.getValue("name");
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String matFile = folderName+attribs.getValue("name");
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try {
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try {
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materialList = (MaterialList) assetManager.loadAsset(matFile);
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materialList = (MaterialList) assetManager.loadAsset(new OgreMaterialKey(matFile));
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} catch (AssetNotFoundException ex){
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} catch (AssetNotFoundException ex){
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materialList = null;
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materialList = null;
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logger.log(Level.WARNING, "Cannot locate material file: {0}", matFile);
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logger.log(Level.WARNING, "Cannot locate material file: {0}", matFile);
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@ -350,7 +350,7 @@ public class SceneLoader extends DefaultHandler implements AssetLoader {
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try {
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try {
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materialList = (MaterialList)
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materialList = (MaterialList)
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assetManager.loadAsset(new AssetKey(sceneName+".material"));
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assetManager.loadAsset(new OgreMaterialKey(sceneName+".material"));
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} catch (AssetNotFoundException ex){
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} catch (AssetNotFoundException ex){
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logger.log(Level.WARNING, "Cannot locate material file {0}", ex.getMessage());
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logger.log(Level.WARNING, "Cannot locate material file {0}", ex.getMessage());
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}
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}
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