Fix to applying Y-up axis to rotated objects.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7704 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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@ -312,7 +312,7 @@ public class ObjectHelper extends AbstractBlenderHelper {
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float y = translation.y;
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translation.y = translation.z;
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translation.z = -y;
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rotation.multLocal(this.upAxisRotationQuaternion);
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rotation = this.upAxisRotationQuaternion.mult(rotation);
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}
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//create the result
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