temp boundingbox for shadowutil use
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11022 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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@ -31,6 +31,8 @@
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*/
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*/
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package com.jme3.util;
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package com.jme3.util;
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import com.jme3.bounding.BoundingBox;
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import com.jme3.bounding.BoundingVolume;
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import com.jme3.collision.bih.BIHNode.BIHStackData;
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import com.jme3.collision.bih.BIHNode.BIHStackData;
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import com.jme3.math.*;
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import com.jme3.math.*;
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import com.jme3.scene.Spatial;
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import com.jme3.scene.Spatial;
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@ -143,6 +145,10 @@ public class TempVars {
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public final IntBuffer intBuffer1 = BufferUtils.createIntBuffer(1);
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public final IntBuffer intBuffer1 = BufferUtils.createIntBuffer(1);
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public final IntBuffer intBuffer16 = BufferUtils.createIntBuffer(16);
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public final IntBuffer intBuffer16 = BufferUtils.createIntBuffer(16);
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public final FloatBuffer floatBuffer16 = BufferUtils.createFloatBuffer(16);
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public final FloatBuffer floatBuffer16 = BufferUtils.createFloatBuffer(16);
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/**
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* BoundingVolumes (for shadows etc.)
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*/
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public final BoundingVolume bbox = new BoundingBox();
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/**
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/**
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* Skinning buffers
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* Skinning buffers
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*/
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*/
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