A very small change that creates two getters in VehicleWheel,,
these are necessary if jme's bullet wrapper is used in a non Scenegraph enviroment, for example a ES based server. Signed-off-by: Kai Börnert <kai-boernert@visiongamestudios.de>
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@ -420,4 +420,22 @@ public class VehicleWheel implements Savable {
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this.applyLocal = applyLocal;
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this.applyLocal = applyLocal;
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}
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}
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/**
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* write the content of the wheelWorldRotation into the store
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*
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* @param store
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*/
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public void getWheelWorldRotation(final Quaternion store) {
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store.set(this.wheelWorldRotation);
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}
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/**
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* write the content of the wheelWorldLocation into the store
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*
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* @param store
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*/
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public void getWheelWorldLocation(final Vector3f store) {
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store.set(this.wheelWorldLocation);
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}
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}
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}
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