@ -331,6 +331,7 @@ public class MaterialLoader implements AssetLoader {
}else{
mat = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md");
}
mat.setName(matName);
if (blend){
RenderState rs = mat.getAdditionalRenderState();
rs.setAlphaTest(true);
@ -104,6 +104,7 @@ public class MaterialExtensionLoader {
material = new Material(assetManager, matExt.getJmeMatDefName());
material.setName(matName);
for (Statement extMatStat : statement.getContents()){
readExtendingMaterialStatement(extMatStat);