OgreXML Loader: set jME3 material name based on ogre material name
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@ -331,6 +331,7 @@ public class MaterialLoader implements AssetLoader {
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}else{
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mat = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md");
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}
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mat.setName(matName);
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if (blend){
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RenderState rs = mat.getAdditionalRenderState();
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rs.setAlphaTest(true);
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@ -104,6 +104,7 @@ public class MaterialExtensionLoader {
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}
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material = new Material(assetManager, matExt.getJmeMatDefName());
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material.setName(matName);
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for (Statement extMatStat : statement.getContents()){
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readExtendingMaterialStatement(extMatStat);
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}
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