* Fix spelling error in AmbientLight: uneffected -> unaffected
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8642 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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@ -5,7 +5,7 @@ import com.jme3.scene.Spatial;
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/**
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* An ambient light adds a constant color to the scene.
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* <p>
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* Ambient lights are uneffected by the surface normal, and are constant
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* Ambient lights are unaffected by the surface normal, and are constant
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* regardless of the model's location. The material's ambient color is
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* multiplied by the ambient light color to get the final ambient color of
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* an object.
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