Changed the keys in tessellation test case so that it doesn't step on movement keys
This commit is contained in:
parent
5b1e3e185b
commit
3d720e164e
@ -33,8 +33,8 @@ public class TestTessellationShader extends SimpleApplication {
|
||||
geometry.setMaterial(tessellationMaterial);
|
||||
rootNode.attachChild(geometry);
|
||||
|
||||
getInputManager().addMapping("TessUp", new KeyTrigger(KeyInput.KEY_A));
|
||||
getInputManager().addMapping("TessDo", new KeyTrigger(KeyInput.KEY_Y));
|
||||
getInputManager().addMapping("TessUp", new KeyTrigger(KeyInput.KEY_O));
|
||||
getInputManager().addMapping("TessDo", new KeyTrigger(KeyInput.KEY_L));
|
||||
getInputManager().addListener(new AnalogListener() {
|
||||
@Override
|
||||
public void onAnalog(String name, float value, float tpf) {
|
||||
|
Loading…
x
Reference in New Issue
Block a user