* Fix incorrect bounding box calculation when points are not centered on origin
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9706 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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				| @ -224,8 +224,8 @@ public class BoundingBox extends BoundingVolume { | ||||
|          | ||||
|         float[] tmpArray = vars.skinPositions; | ||||
| 
 | ||||
|         float minX = Float.MAX_VALUE, minY = Float.MAX_VALUE, minZ = Float.MAX_VALUE; | ||||
|         float maxX = Float.MIN_VALUE, maxY = Float.MIN_VALUE, maxZ = Float.MIN_VALUE; | ||||
|         float minX = Float.POSITIVE_INFINITY, minY = Float.POSITIVE_INFINITY, minZ = Float.POSITIVE_INFINITY; | ||||
|         float maxX = Float.NEGATIVE_INFINITY, maxY = Float.NEGATIVE_INFINITY, maxZ = Float.NEGATIVE_INFINITY; | ||||
|          | ||||
|         int iterations = (int) FastMath.ceil(points.limit() / ((float) tmpArray.length)); | ||||
|         for (int i = iterations - 1; i >= 0; i--) { | ||||
|  | ||||
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