Add RGTC format

accellbaker
Riccardo Balbo 6 years ago committed by Stephen Gold
parent 7c6e12ed70
commit 3b24067a3c
  1. 4
      jme3-core/src/main/java/com/jme3/renderer/opengl/GL3.java
  2. 7
      jme3-core/src/main/java/com/jme3/renderer/opengl/GLImageFormats.java
  3. 8
      jme3-core/src/main/java/com/jme3/texture/Image.java
  4. 6
      jme3-core/src/plugins/java/com/jme3/texture/plugins/DDSLoader.java
  5. 8
      jme3-core/src/plugins/java/com/jme3/texture/plugins/DXTFlipper.java

@ -54,6 +54,10 @@ public interface GL3 extends GL2 {
public static final int GL_TEXTURE_SWIZZLE_B = 0x8E44;
public static final int GL_TEXTURE_SWIZZLE_G = 0x8E43;
public static final int GL_TEXTURE_SWIZZLE_R = 0x8E42;
public static final int GL_COMPRESSED_RED_RGTC1 = 0x8DBB;
public static final int GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC;
public static final int GL_COMPRESSED_RG_RGTC2 = 0x8DBD;
public static final int GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE;
public static final int GL_R8I = 33329;
public static final int GL_R8UI = 33330;
public static final int GL_R16I = 33331;

@ -245,6 +245,13 @@ public final class GLImageFormats {
formatComp(formatToGL, Format.DXT3, GLExt.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL.GL_RGBA, GL.GL_UNSIGNED_BYTE);
formatComp(formatToGL, Format.DXT5, GLExt.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL.GL_RGBA, GL.GL_UNSIGNED_BYTE);
}
if(caps.contains(Caps.OpenGL30)){
formatComp(formatToGL, Format.RGTC2, GL3.GL_COMPRESSED_RG_RGTC2, GL3.GL_RG, GL.GL_UNSIGNED_BYTE);
formatComp(formatToGL, Format.SIGNED_RGTC2, GL3.GL_COMPRESSED_SIGNED_RG_RGTC2, GL3.GL_RG, GL.GL_BYTE);
formatComp(formatToGL, Format.RGTC1, GL3.GL_COMPRESSED_RED_RGTC1, GL3.GL_RED, GL.GL_UNSIGNED_BYTE);
formatComp(formatToGL, Format.SIGNED_RGTC1, GL3.GL_COMPRESSED_SIGNED_RED_RGTC1, GL3.GL_RED, GL.GL_BYTE);
}
if (caps.contains(Caps.TextureCompressionETC2)) {
formatComp(formatToGL, Format.ETC1, GLExt.GL_COMPRESSED_RGB8_ETC2, GL.GL_RGB, GL.GL_UNSIGNED_BYTE);

@ -185,6 +185,14 @@ public class Image extends NativeObject implements Savable /*, Cloneable*/ {
*
*/
DXT5(8,false,true, false),
RGTC2(8,false,true, false),
SIGNED_RGTC2(8,false,true, false),
RGTC1(4,false,true, false),
SIGNED_RGTC1(4,false,true, false),
/**
* Luminance-Alpha Texture Compression.

@ -280,16 +280,14 @@ public class DDSLoader implements AssetLoader {
normal = true;
}
break;
/*
case PF_ATI1:
bpp = 4;
pixelFormat = Image.Format.LTC;
pixelFormat = Image.Format.RGTC1;
break;
case PF_ATI2:
bpp = 8;
pixelFormat = Image.Format.LATC;
pixelFormat = Image.Format.RGTC2;
break;
*/
case PF_DX10:
compressed = false;
directx10 = true;

@ -213,14 +213,12 @@ public class DXTFlipper {
case DXT5:
type = 3;
break;
/*
case LATC:
case RGTC2:
type = 4;
break;
case LTC:
break;
case RGTC1:
type = 5;
break;
*/
default:
throw new IllegalArgumentException();
}

Loading…
Cancel
Save