Cleans up to reduce the size of test data
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				| @ -34,6 +34,7 @@ package jme3test.model; | |||||||
| import com.jme3.animation.*; | import com.jme3.animation.*; | ||||||
| import com.jme3.app.ChaseCameraAppState; | import com.jme3.app.ChaseCameraAppState; | ||||||
| import com.jme3.app.SimpleApplication; | import com.jme3.app.SimpleApplication; | ||||||
|  | import com.jme3.asset.plugins.FileLocator; | ||||||
| import com.jme3.input.KeyInput; | import com.jme3.input.KeyInput; | ||||||
| import com.jme3.input.controls.ActionListener; | import com.jme3.input.controls.ActionListener; | ||||||
| import com.jme3.input.controls.KeyTrigger; | import com.jme3.input.controls.KeyTrigger; | ||||||
| @ -76,6 +77,9 @@ public class TestGltfLoading extends SimpleApplication { | |||||||
|         SkeletonDebugAppState skeletonDebugAppState = new SkeletonDebugAppState(); |         SkeletonDebugAppState skeletonDebugAppState = new SkeletonDebugAppState(); | ||||||
|         getStateManager().attach(skeletonDebugAppState); |         getStateManager().attach(skeletonDebugAppState); | ||||||
| 
 | 
 | ||||||
|  |         String folder = System.getProperty("user.home"); | ||||||
|  |         assetManager.registerLocator(folder, FileLocator.class); | ||||||
|  | 
 | ||||||
|         // cam.setLocation(new Vector3f(4.0339394f, 2.645184f, 6.4627485f)); |         // cam.setLocation(new Vector3f(4.0339394f, 2.645184f, 6.4627485f)); | ||||||
|         // cam.setRotation(new Quaternion(-0.013950467f, 0.98604023f, -0.119502485f, -0.11510504f)); |         // cam.setRotation(new Quaternion(-0.013950467f, 0.98604023f, -0.119502485f, -0.11510504f)); | ||||||
|         cam.setFrustumPerspective(45f, (float) cam.getWidth() / cam.getHeight(), 0.1f, 100f); |         cam.setFrustumPerspective(45f, (float) cam.getWidth() / cam.getHeight(), 0.1f, 100f); | ||||||
|  | |||||||
										
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							| Before Width: | Height: | Size: 1.7 MiB | 
| @ -1,12 +1,11 @@ | |||||||
| Material Tank : Common/MatDefs/Light/PBRLighting.j3md { | Material Tank : Common/MatDefs/Light/PBRLighting.j3md { | ||||||
|      MaterialParameters { |      MaterialParameters { | ||||||
|          |          | ||||||
|         MetallicMap : Flip Models/Tank/Tank_Metallic.png  |         MetallicRoughnessMap : Flip Models/Tank/Tank_Occ_Rough_Metal.png          | ||||||
|         RoughnessMap : Flip Models/Tank/Tank_Roughness.png |  | ||||||
|         NormalMap : Flip Models/Tank/Tank_Normal.png |         NormalMap : Flip Models/Tank/Tank_Normal.png | ||||||
|         BaseColorMap : Flip Models/Tank/Tank_Base_Color.png |         BaseColorMap : Flip Models/Tank/Tank_Base_Color.png | ||||||
|         EmissiveMap : Flip Models/Tank/Tank_Emissive.png |         EmissiveMap : Flip Models/Tank/Tank_Emissive.png | ||||||
|         LightMap: Flip Models/Tank/Tank_AO.png |         LightMap: Flip Models/Tank/Tank_Occ_Rough_Metal.png | ||||||
|         LightMapAsAOMap: true; |         LightMapAsAOMap: true; | ||||||
|         EmissiveIntensity : 2.0 |         EmissiveIntensity : 2.0 | ||||||
|       |       | ||||||
|  | |||||||
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