* Fixed issue where setting an unset define then setting an already set define would cause the unset define to not be updated in the shader
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9623 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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@ -122,10 +122,10 @@ public class Technique /* implements Savable */ {
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if (value == null) {
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if (value == null) {
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// Clear the define.
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// Clear the define.
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needReload = defines.remove(defineName);
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needReload = defines.remove(defineName) || needReload;
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} else {
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} else {
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// Set the define.
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// Set the define.
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needReload = defines.set(defineName, type, value);
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needReload = defines.set(defineName, type, value) || needReload;
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}
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}
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}
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}
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}
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}
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