ParticleEmitter : created a RadialParticleInfluencer
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/*
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* Copyright (c) 2009-2012 jMonkeyEngine
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package com.jme3.effect.influencers;
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import com.jme3.effect.Particle;
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import com.jme3.export.InputCapsule;
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import com.jme3.export.JmeExporter;
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import com.jme3.export.JmeImporter;
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import com.jme3.export.OutputCapsule;
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import com.jme3.math.FastMath;
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import com.jme3.math.Vector3f;
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import java.io.IOException;
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/**
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* an influencer to make blasts expanding on the ground. can be used for various other things
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* @author Nehon
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*/
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public class RadialParticleInfluencer extends DefaultParticleInfluencer {
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private float radialVelocity = 0f;
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private Vector3f origin = new Vector3f(0, 0, 0);
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private boolean horizontal = false;
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/**
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* This method applies the variation to the particle with already set velocity.
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* @param particle
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* the particle to be affected
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*/
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@Override
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protected void applyVelocityVariation(Particle particle) {
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particle.velocity.set(initialVelocity);
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temp.set(particle.position).subtractLocal(origin).normalizeLocal().multLocal(radialVelocity);
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if (horizontal) {
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temp.y = 0;
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}
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particle.velocity.addLocal(temp);
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temp.set(FastMath.nextRandomFloat(), FastMath.nextRandomFloat(), FastMath.nextRandomFloat());
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temp.multLocal(2f);
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temp.subtractLocal(1f, 1f, 1f);
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temp.multLocal(initialVelocity.length());
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particle.velocity.interpolate(temp, velocityVariation);
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}
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/**
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* the origin used for computing the radial velocity direction
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* @return the origin
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*/
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public Vector3f getOrigin() {
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return origin;
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}
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/**
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* the origin used for computing the radial velocity direction
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* @param origin
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*/
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public void setOrigin(Vector3f origin) {
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this.origin = origin;
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}
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/**
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* the radial velocity
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* @return radialVelocity
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*/
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public float getRadialVelocity() {
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return radialVelocity;
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}
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/**
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* the radial velocity
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* @param radialVelocity
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*/
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public void setRadialVelocity(float radialVelocity) {
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this.radialVelocity = radialVelocity;
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}
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/**
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* nullify y component of particle velocity to make the effect expand only on x and z axis
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* @return
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*/
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public boolean isHorizontal() {
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return horizontal;
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}
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/**
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* nullify y component of particle velocity to make the effect expand only on x and z axis
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* @param horizontal
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*/
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public void setHorizontal(boolean horizontal) {
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this.horizontal = horizontal;
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}
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@Override
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public void write(JmeExporter ex) throws IOException {
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super.write(ex);
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OutputCapsule oc = ex.getCapsule(this);
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oc.write(radialVelocity, "radialVelocity", 0f);
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oc.write(origin, "origin", new Vector3f());
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oc.write(horizontal, "horizontal", false);
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}
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@Override
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public void read(JmeImporter im) throws IOException {
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super.read(im);
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InputCapsule ic = im.getCapsule(this);
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radialVelocity = ic.readFloat("radialVelocity", 0f);
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origin = (Vector3f) ic.readSavable("origin", new Vector3f());
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horizontal = ic.readBoolean("horizontal", false);
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}
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}
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