diff --git a/sdk/jme3-codepalette/src/com/jme3/gde/codepalette/layer.xml b/sdk/jme3-codepalette/src/com/jme3/gde/codepalette/layer.xml
index 03900f765..64c89d833 100644
--- a/sdk/jme3-codepalette/src/com/jme3/gde/codepalette/layer.xml
+++ b/sdk/jme3-codepalette/src/com/jme3/gde/codepalette/layer.xml
@@ -12,7 +12,7 @@
-
+
diff --git a/sdk/jme3-codepalette/src/com/jme3/gde/codepalette/scene/BleedCube.xml b/sdk/jme3-codepalette/src/com/jme3/gde/codepalette/scene/ColoredCube.xml
similarity index 66%
rename from sdk/jme3-codepalette/src/com/jme3/gde/codepalette/scene/BleedCube.xml
rename to sdk/jme3-codepalette/src/com/jme3/gde/codepalette/scene/ColoredCube.xml
index 670e79b1a..585b1586f 100644
--- a/sdk/jme3-codepalette/src/com/jme3/gde/codepalette/scene/BleedCube.xml
+++ b/sdk/jme3-codepalette/src/com/jme3/gde/codepalette/scene/ColoredCube.xml
@@ -4,14 +4,14 @@
-
+
- BleedCube
- Textured with color bleeding through
+ ColoredCube
+ Plainly colored lit material
\ No newline at end of file
diff --git a/sdk/jme3-codepalette/src/com/jme3/gde/codepalette/scene/JmePaletteBleedCube.java b/sdk/jme3-codepalette/src/com/jme3/gde/codepalette/scene/JmePaletteColoredCube.java
similarity index 75%
rename from sdk/jme3-codepalette/src/com/jme3/gde/codepalette/scene/JmePaletteBleedCube.java
rename to sdk/jme3-codepalette/src/com/jme3/gde/codepalette/scene/JmePaletteColoredCube.java
index b910f9c85..10789d666 100644
--- a/sdk/jme3-codepalette/src/com/jme3/gde/codepalette/scene/JmePaletteBleedCube.java
+++ b/sdk/jme3-codepalette/src/com/jme3/gde/codepalette/scene/JmePaletteColoredCube.java
@@ -40,15 +40,18 @@ import org.openide.text.ActiveEditorDrop;
*
* @author normenhansen
*/
-public class JmePaletteBleedCube implements ActiveEditorDrop {
+public class JmePaletteColoredCube implements ActiveEditorDrop {
- public JmePaletteBleedCube() {
+ public JmePaletteColoredCube() {
}
private String createBody() {
- String body = " /** A cube with a color \"bleeding\" through transparent texture. Uses Texture from jme3-test-data library! */ \n Box boxshape4 = new Box(Vector3f.ZERO, 1f,1f,1f);\n Geometry cube_leak = new Geometry(\"Bleed-through color cube\", boxshape4);\n Material mat_tl = new Material(assetManager, \"Common/MatDefs/Misc/Unshaded.j3md\");\n mat_tl.setTexture(\"ColorMap\", assetManager.loadTexture(\"Textures/ColoredTex/Monkey.png\"));\n mat_tl.setColor(\"Color\", new ColorRGBA(1f,0f,1f, 1f)); // purple\n cube_leak.setMaterial(mat_tl);\n rootNode.attachChild(cube_leak); ";
+ String body = "/* A colored lit cube. Needs light source! */ \n Box boxMesh = new Box(1f,1f,1f); \n Geometry boxGeo = new Geometry(\"Colored Box\", boxMesh); \n Material boxMat = new Material(assetManager, \"Common/MatDefs/Light/Lighting.j3md\"); \n boxMat.setBoolean(\"UseMaterialColors\", true); \n boxMat.setColor(\"Ambient\", ColorRGBA.Green); \n boxMat.setColor(\"Diffuse\", ColorRGBA.Green); \n boxGeo.setMaterial(boxMat); \n rootNode.attachChild(boxGeo);";
return body;
+
+
+
}
public boolean handleTransfer(JTextComponent targetComponent) {