* Fix for jMonkeyPlatform "100% CPU usage" bug
* Deprecate Quaternion.normalize() as it does not follow naming convention git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7332 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
This commit is contained in:
parent
650acbc715
commit
33dac750d7
@ -1062,7 +1062,10 @@ public final class Quaternion implements Savable, Cloneable {
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* <code>normalize</code> normalizes the current <code>Quaternion</code>
|
* <code>normalize</code> normalizes the current <code>Quaternion</code>
|
||||||
|
* @deprecated The naming of this method doesn't follow convention.
|
||||||
|
* Please use {@link Quaternion#normalizeLocal() } instead.
|
||||||
*/
|
*/
|
||||||
|
@Deprecated
|
||||||
public void normalize() {
|
public void normalize() {
|
||||||
float n = FastMath.invSqrt(norm());
|
float n = FastMath.invSqrt(norm());
|
||||||
x *= n;
|
x *= n;
|
||||||
@ -1071,6 +1074,17 @@ public final class Quaternion implements Savable, Cloneable {
|
|||||||
w *= n;
|
w *= n;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* <code>normalize</code> normalizes the current <code>Quaternion</code>
|
||||||
|
*/
|
||||||
|
public void normalizeLocal(){
|
||||||
|
float n = FastMath.invSqrt(norm());
|
||||||
|
x *= n;
|
||||||
|
y *= n;
|
||||||
|
z *= n;
|
||||||
|
w *= n;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* <code>inverse</code> returns the inverse of this quaternion as a new
|
* <code>inverse</code> returns the inverse of this quaternion as a new
|
||||||
* quaternion. If this quaternion does not have an inverse (if its normal is
|
* quaternion. If this quaternion does not have an inverse (if its normal is
|
||||||
|
@ -269,10 +269,13 @@ public class LwjglCanvas extends LwjglAbstractDisplay implements JmeCanvasContex
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void createContext(AppSettings settings) {
|
protected void createContext(AppSettings settings) {
|
||||||
|
// In case canvas is not visible, we still take framerate
|
||||||
|
// from settings to prevent "100% CPU usage"
|
||||||
|
frameRate = settings.getFrameRate();
|
||||||
|
|
||||||
if (!renderable.get())
|
if (!renderable.get())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
frameRate = settings.getFrameRate();
|
|
||||||
Display.setVSyncEnabled(settings.isVSync());
|
Display.setVSyncEnabled(settings.isVSync());
|
||||||
|
|
||||||
try{
|
try{
|
||||||
|
Loading…
x
Reference in New Issue
Block a user