correct typographical errors in comments
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@ -1,5 +1,5 @@
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/*
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/*
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* Copyright (c) 2009-2012 jMonkeyEngine
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* Copyright (c) 2009-2018 jMonkeyEngine
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* All rights reserved.
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* All rights reserved.
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*
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*
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* Redistribution and use in source and binary forms, with or without
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* Redistribution and use in source and binary forms, with or without
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@ -40,7 +40,7 @@ public interface PhysicsCollisionGroupListener {
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/**
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/**
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* Called when two physics objects of the registered group are about to collide, <i>called from physics thread</i>.<br>
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* Called when two physics objects of the registered group are about to collide, <i>called from physics thread</i>.<br>
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* This is only called when the collision will happen based on the collisionGroup and collideWithGroups
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* This is only called when the collision will happen based on the collisionGroup and collideWithGroups
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* settings in the PhysicsCollisionObject. That is the case when <b>one</b> of the partys has the
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* settings in the PhysicsCollisionObject. That is the case when <b>one</b> of the parties has the
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* collisionGroup of the other in its collideWithGroups set.<br>
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* collisionGroup of the other in its collideWithGroups set.<br>
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* @param nodeA CollisionObject #1
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* @param nodeA CollisionObject #1
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* @param nodeB CollisionObject #2
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* @param nodeB CollisionObject #2
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@ -123,7 +123,7 @@ public class RagdollUtils {
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/**
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/**
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* Create a hull collision shape from linked vertices to this bone.
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* Create a hull collision shape from linked vertices to this bone.
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* Vertices have to be previoulsly gathered in a map using buildPointMap method
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* Vertices have to be previously gathered in a map using buildPointMap method
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*
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*
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* @param pointsMap
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* @param pointsMap
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* @param boneIndices
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* @param boneIndices
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@ -1,5 +1,5 @@
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/*
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/*
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* Copyright (c) 2009-2012 jMonkeyEngine
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* Copyright (c) 2009-2018 jMonkeyEngine
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* All rights reserved.
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* All rights reserved.
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*
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*
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* Redistribution and use in source and binary forms, with or without
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* Redistribution and use in source and binary forms, with or without
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@ -96,7 +96,7 @@ public abstract class PhysicsCollisionObject implements Savable {
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* Sets the collision group number for this physics object. <br>
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* Sets the collision group number for this physics object. <br>
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* The groups are integer bit masks and some pre-made variables are available in CollisionObject.
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* The groups are integer bit masks and some pre-made variables are available in CollisionObject.
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* All physics objects are by default in COLLISION_GROUP_01.<br>
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* All physics objects are by default in COLLISION_GROUP_01.<br>
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* Two object will collide when <b>one</b> of the partys has the
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* Two object will collide when <b>one</b> of the parties has the
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* collisionGroup of the other in its collideWithGroups set.
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* collisionGroup of the other in its collideWithGroups set.
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* @param collisionGroup the collisionGroup to set
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* @param collisionGroup the collisionGroup to set
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*/
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*/
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@ -109,7 +109,7 @@ public abstract class PhysicsCollisionObject implements Savable {
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/**
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/**
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* Add a group that this object will collide with.<br>
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* Add a group that this object will collide with.<br>
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* Two object will collide when <b>one</b> of the partys has the
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* Two object will collide when <b>one</b> of the parties has the
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* collisionGroup of the other in its collideWithGroups set.<br>
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* collisionGroup of the other in its collideWithGroups set.<br>
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* @param collisionGroup
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* @param collisionGroup
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*/
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*/
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@ -1,5 +1,5 @@
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/*
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/*
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* Copyright (c) 2009-2012 jMonkeyEngine
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* Copyright (c) 2009-2018 jMonkeyEngine
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* All rights reserved.
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* All rights reserved.
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*
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*
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* Redistribution and use in source and binary forms, with or without
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* Redistribution and use in source and binary forms, with or without
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@ -425,7 +425,7 @@ public interface Renderer {
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* Check if the profiling results are available
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* Check if the profiling results are available
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*
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*
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* @param taskId the id of the task provided by startProfiling
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* @param taskId the id of the task provided by startProfiling
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* @return true if the resulst of the task with the given task id are available.
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* @return true if the results of the task with the given task id are available.
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*/
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*/
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public boolean isTaskResultAvailable(int taskId);
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public boolean isTaskResultAvailable(int taskId);
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@ -1,5 +1,5 @@
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/*
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/*
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* Copyright (c) 2009-2012 jMonkeyEngine
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* Copyright (c) 2009-2018 jMonkeyEngine
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* All rights reserved.
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* All rights reserved.
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*
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*
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* Redistribution and use in source and binary forms, with or without
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* Redistribution and use in source and binary forms, with or without
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@ -93,7 +93,7 @@ public abstract class PhysicsCollisionObject implements Savable {
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* Sets the collision group number for this physics object. <br>
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* Sets the collision group number for this physics object. <br>
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* The groups are integer bit masks and some pre-made variables are available in CollisionObject.
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* The groups are integer bit masks and some pre-made variables are available in CollisionObject.
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* All physics objects are by default in COLLISION_GROUP_01.<br>
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* All physics objects are by default in COLLISION_GROUP_01.<br>
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* Two object will collide when <b>one</b> of the partys has the
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* Two object will collide when <b>one</b> of the parties has the
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* collisionGroup of the other in its collideWithGroups set.
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* collisionGroup of the other in its collideWithGroups set.
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* @param collisionGroup the collisionGroup to set
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* @param collisionGroup the collisionGroup to set
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*/
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*/
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@ -103,7 +103,7 @@ public abstract class PhysicsCollisionObject implements Savable {
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/**
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/**
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* Add a group that this object will collide with.<br>
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* Add a group that this object will collide with.<br>
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* Two object will collide when <b>one</b> of the partys has the
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* Two object will collide when <b>one</b> of the parties has the
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* collisionGroup of the other in its collideWithGroups set.<br>
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* collisionGroup of the other in its collideWithGroups set.<br>
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* @param collisionGroup
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* @param collisionGroup
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*/
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*/
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