- merge changes to native bullet

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8144 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
3.0
nor..67 13 years ago
parent 93326d1285
commit 31e151fec1
  1. 10
      engine/src/bullet/com/jme3/bullet/control/KinematicRagdollControl.java

@ -165,7 +165,7 @@ public class KinematicRagdollControl implements PhysicsControl, PhysicsCollision
return; return;
} }
TempVars vars = TempVars.get(); TempVars vars = TempVars.get();
Quaternion tmpRot1 = vars.quat1; Quaternion tmpRot1 = vars.quat1;
Quaternion tmpRot2 = vars.quat2; Quaternion tmpRot2 = vars.quat2;
@ -660,7 +660,7 @@ public class KinematicRagdollControl implements PhysicsControl, PhysicsCollision
} }
//dispatching the event if the ragdoll has been hit //dispatching the event if the ragdoll has been hit
if (hit) { if (hit && listeners != null) {
for (RagdollCollisionListener listener : listeners) { for (RagdollCollisionListener listener : listeners) {
listener.collide(hitBone, hitObject, event); listener.collide(hitBone, hitObject, event);
} }
@ -681,7 +681,8 @@ public class KinematicRagdollControl implements PhysicsControl, PhysicsCollision
animControl.setEnabled(mode == Mode.Kinetmatic); animControl.setEnabled(mode == Mode.Kinetmatic);
baseRigidBody.setKinematic(mode == Mode.Kinetmatic); baseRigidBody.setKinematic(mode == Mode.Kinetmatic);
TempVars vars = TempVars.get(); TempVars vars = TempVars.get();
for (PhysicsBoneLink link : boneLinks.values()) { for (PhysicsBoneLink link : boneLinks.values()) {
link.rigidBody.setKinematic(mode == Mode.Kinetmatic); link.rigidBody.setKinematic(mode == Mode.Kinetmatic);
if (mode == Mode.Ragdoll) { if (mode == Mode.Ragdoll) {
@ -715,8 +716,7 @@ public class KinematicRagdollControl implements PhysicsControl, PhysicsCollision
animControl.setEnabled(true); animControl.setEnabled(true);
TempVars vars = TempVars.get();
TempVars vars = TempVars.get();
for (PhysicsBoneLink link : boneLinks.values()) { for (PhysicsBoneLink link : boneLinks.values()) {
Vector3f p = link.rigidBody.getMotionState().getWorldLocation(); Vector3f p = link.rigidBody.getMotionState().getWorldLocation();

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