diff --git a/jme3-examples/src/main/java/jme3test/stress/TestUniqueGeometries.java b/jme3-examples/src/main/java/jme3test/stress/TestUniqueGeometries.java new file mode 100644 index 000000000..d1a14be8e --- /dev/null +++ b/jme3-examples/src/main/java/jme3test/stress/TestUniqueGeometries.java @@ -0,0 +1,139 @@ +/* + * Copyright (c) 2009-2015 jMonkeyEngine + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * * Neither the name of 'jMonkeyEngine' nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED + * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ +package jme3test.stress; + +import com.jme3.app.SimpleApplication; +import com.jme3.light.DirectionalLight; +import com.jme3.material.Material; +import com.jme3.math.ColorRGBA; +import com.jme3.math.FastMath; +import com.jme3.math.Quaternion; +import com.jme3.math.Vector3f; +import com.jme3.scene.Geometry; +import com.jme3.scene.shape.Box; +import com.jme3.system.AppSettings; + +// Let's see if we can render 2500 batches in 60 fps. +// We'll use 50 materials with various combinations of textures and colors +// to make things wild. +public class TestObjects extends SimpleApplication { + + private Material[] randomMaterials = new Material[50]; + + private String[] textureList = new String[] { + "Blender/2.4x/textures/Concrete_Wall.PNG", + "Blender/2.4x/textures/Grass_256.png", + "Blender/2.4x/textures/SandDesert_StartTower.png", + "Blender/2.4x/textures/Tar_Cracked.png", + "Blender/2.4x/textures/WarningStrip.png", + "Blender/2.4x/WoodCrate_lighter.png", + "Interface/Logo/Monkey.jpg", + "Interface/Logo/Monkey.png", + "Models/Boat/boat.png", + "Models/Ninja/Ninja.jpg", + "Models/Tree/BarkColor.jpg", + "Textures/Terrain/BrickWall/BrickWall.jpg", + "Textures/Terrain/Pond/Pond.jpg", + "Textures/Terrain/Pond/Pond_normal.png", + "Textures/Terrain/Rock/Rock.PNG", + "Textures/Terrain/Rock/Rock_normal.png", + "Textures/Terrain/Rock2/rock.jpg", + "Textures/Terrain/Rocky/RockyNormals.jpg", + "Textures/Terrain/Rocky/RockyTexture.jpg", + "Textures/Terrain/splat/alpha1.png", + "Textures/Terrain/splat/alpha2.png", + "Textures/Terrain/splat/alphamap.png", + "Textures/Terrain/splat/alphamap2.png", + "Textures/Terrain/splat/dirt.jpg", + "Textures/Terrain/splat/dirt_normal.png", + "Textures/Terrain/splat/fortress512.png", + "Textures/Terrain/splat/grass.jpg", + "Textures/Terrain/splat/grass_normal.jpg", + "Textures/Terrain/splat/mountains128.png", + "Textures/Terrain/splat/road.jpg", + "Textures/Terrain/splat/road_normal.png", + }; + + public static void main(String[] args) { + TestObjects app = new TestObjects(); + AppSettings settings = new AppSettings(true); + settings.putBoolean("GraphicsTrace", false); + settings.putBoolean("GraphicsTiming", false); + app.setSettings(settings); + app.start(); + } + + private void loadRandomMaterials() { + for (int i = 0; i < randomMaterials.length; i++) { + Material mat = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md"); + mat.setBoolean("VertexLighting", true); + mat.setBoolean("UseMaterialColors", true); + mat.setColor("Ambient", ColorRGBA.Black); + mat.setColor("Diffuse", ColorRGBA.White); + mat.setColor("Specular", ColorRGBA.White); + mat.setFloat("Shininess", 32); + mat.setTexture("DiffuseMap", assetManager.loadTexture(textureList[i % textureList.length])); + randomMaterials[i] = mat; + } + } + + @Override + public void simpleInitApp() { + cam.setLocation(new Vector3f(22.717342f, 18.366547f, 22.043106f)); + cam.setRotation(new Quaternion(-0.11630201f, 0.8794429f, -0.27703872f, -0.36919326f)); + + DirectionalLight dl = new DirectionalLight(); + dl.setDirection(new Vector3f(-1, -1, -1).normalizeLocal()); + rootNode.addLight(dl); + + flyCam.setMoveSpeed(5); + + loadRandomMaterials(); + +// Box box = new Box(1,1,1); + + for (int y = -25; y < 25; y++) { + for (int x = -25; x < 25; x++) { + Material mat = randomMaterials[FastMath.nextRandomInt(0, randomMaterials.length - 1)]; + + Box box = new Box(1,1,1); + Geometry boxClone = new Geometry("box", box); + boxClone.setMaterial(mat); + + boxClone.setLocalTranslation(x * .5f, 0, y * .5f); + boxClone.setLocalScale(.15f); + boxClone.setMaterial(mat); + rootNode.attachChild(boxClone); + } + } + } +}