Bugfix: include all bones in the chain of the IK constraint if the
specified chain length is zero.
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@ -182,7 +182,7 @@ public class ConstraintDefinitionIK extends ConstraintDefinition {
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if (!useTail) {
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bone = bone.getParent();
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}
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while (bone != null && this.size() < bonesAffected) {
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while (bone != null && (bonesAffected <= 0 || this.size() < bonesAffected)) {
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BoneContext boneContext = blenderContext.getBoneContext(bone);
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this.add(boneContext);
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alteredOmas.add(boneContext.getBoneOma());
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