Bugfix: include all bones in the chain of the IK constraint if the

specified chain length is zero.
This commit is contained in:
jmekaelthas 2015-06-28 15:48:11 +02:00
parent 483156f2ba
commit 2d9a1b8737

View File

@ -182,7 +182,7 @@ public class ConstraintDefinitionIK extends ConstraintDefinition {
if (!useTail) { if (!useTail) {
bone = bone.getParent(); bone = bone.getParent();
} }
while (bone != null && this.size() < bonesAffected) { while (bone != null && (bonesAffected <= 0 || this.size() < bonesAffected)) {
BoneContext boneContext = blenderContext.getBoneContext(bone); BoneContext boneContext = blenderContext.getBoneContext(bone);
this.add(boneContext); this.add(boneContext);
alteredOmas.add(boneContext.getBoneOma()); alteredOmas.add(boneContext.getBoneOma());