Refactoring: tabs replaced by spaces in blender importer sources. (removed unnecesary comment about the spaces so that is not misleading later for others ;) )
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10402 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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@ -703,10 +703,6 @@ public class TextureHelper extends AbstractBlenderHelper {
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* @return the loaded image or null if the image cannot be found
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* @return the loaded image or null if the image cannot be found
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*/
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*/
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protected Texture loadImageFromFile(String name, int imaflag, BlenderContext blenderContext) {
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protected Texture loadImageFromFile(String name, int imaflag, BlenderContext blenderContext) {
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// @Marcin: please, please disable the use of "TAB"
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// in your IDE in favor of four spaces.
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// All your code looks like this for us: http://i.imgur.com/sGcBv6Q.png
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// spaces always work ;)
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if (!name.contains(".")) {
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if (!name.contains(".")) {
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return null; // no extension means not a valid image
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return null; // no extension means not a valid image
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}
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}
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