* Safety first: *ALL* EGL calls are now checked for errors prior to proceeding

* Safety first.

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10791 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
experimental
sha..RD 11 years ago
parent d70174d91a
commit 25814a8859
  1. 102
      engine/src/android/com/jme3/renderer/android/RendererUtil.java
  2. 149
      engine/src/android/com/jme3/system/android/AndroidConfigChooser.java
  3. 15
      engine/src/android/com/jme3/system/android/OGLESContext.java

@ -3,23 +3,27 @@ package com.jme3.renderer.android;
import android.opengl.GLES20;
import android.opengl.GLU;
import com.jme3.renderer.RendererException;
import javax.microedition.khronos.egl.EGL10;
import javax.microedition.khronos.egl.EGL11;
/**
* Utility class used by the {@link OGLESShaderRenderer renderer} and sister classes.
*
* Utility class used by the {@link OGLESShaderRenderer renderer} and sister
* classes.
*
* @author Kirill Vainer
*/
public class RendererUtil {
/**
* When set to true, every OpenGL call will check for errors and throw
* an exception if there is one, if false, no error checking is performed.
* When set to true, every OpenGL call will check for errors and throw an
* exception if there is one, if false, no error checking is performed.
*/
public static boolean ENABLE_ERROR_CHECKING = true;
/**
* Checks for an OpenGL error and throws a {@link RendererException}
* if there is one. Ignores the value of {@link RendererUtil#ENABLE_ERROR_CHECKING}.
* Checks for an OpenGL error and throws a {@link RendererException} if
* there is one. Ignores the value of
* {@link RendererUtil#ENABLE_ERROR_CHECKING}.
*/
public static void checkGLErrorForced() {
int error = GLES20.glGetError();
@ -32,14 +36,86 @@ public class RendererUtil {
}
}
}
/**
* Checks for an EGL error and throws a {@link RendererException} if there
* is one. Ignores the value of {@link RendererUtil#ENABLE_ERROR_CHECKING}.
*/
public static void checkEGLError(EGL10 egl) {
int error = egl.eglGetError();
if (error != EGL10.EGL_SUCCESS) {
String errorMessage;
switch (error) {
case EGL10.EGL_SUCCESS:
return;
case EGL10.EGL_NOT_INITIALIZED:
errorMessage = "EGL is not initialized, or could not be "
+ "initialized, for the specified EGL display connection. ";
break;
case EGL10.EGL_BAD_ACCESS:
errorMessage = "EGL cannot access a requested resource "
+ "(for example a context is bound in another thread). ";
break;
case EGL10.EGL_BAD_ALLOC:
errorMessage = "EGL failed to allocate resources for the requested operation.";
break;
case EGL10.EGL_BAD_ATTRIBUTE:
errorMessage = "An unrecognized attribute or attribute "
+ "value was passed in the attribute list. ";
break;
case EGL10.EGL_BAD_CONTEXT:
errorMessage = "An EGLContext argument does not name a valid EGL rendering context. ";
break;
case EGL10.EGL_BAD_CONFIG:
errorMessage = "An EGLConfig argument does not name a valid EGL frame buffer configuration. ";
break;
case EGL10.EGL_BAD_CURRENT_SURFACE:
errorMessage = "The current surface of the calling thread "
+ "is a window, pixel buffer or pixmap that is no longer valid. ";
break;
case EGL10.EGL_BAD_DISPLAY:
errorMessage = "An EGLDisplay argument does not name a valid EGL display connection. ";
break;
case EGL10.EGL_BAD_SURFACE:
errorMessage = "An EGLSurface argument does not name a "
+ "valid surface (window, pixel buffer or pixmap) configured for GL rendering. ";
break;
case EGL10.EGL_BAD_MATCH:
errorMessage = "Arguments are inconsistent (for example, a "
+ "valid context requires buffers not supplied by a valid surface). ";
break;
case EGL10.EGL_BAD_PARAMETER:
errorMessage = "One or more argument values are invalid.";
break;
case EGL10.EGL_BAD_NATIVE_PIXMAP:
errorMessage = "A NativePixmapType argument does not refer to a valid native pixmap. ";
break;
case EGL10.EGL_BAD_NATIVE_WINDOW:
errorMessage = "A NativeWindowType argument does not refer to a valid native window. ";
break;
case EGL11.EGL_CONTEXT_LOST:
errorMessage = "A power management event has occurred. "
+ "The application must destroy all contexts and reinitialise "
+ "OpenGL ES state and objects to continue rendering. ";
break;
default:
errorMessage = "Unknown";
}
throw new RendererException("EGL error 0x" + Integer.toHexString(error) + ": " + errorMessage);
}
}
/**
* Checks for an OpenGL error and throws a {@link RendererException}
* if there is one. Does nothing if {@link RendererUtil#ENABLE_ERROR_CHECKING}
* is set to <code>false</code>.
* Checks for an OpenGL error and throws a {@link RendererException} if
* there is one. Does nothing if {@link RendererUtil#ENABLE_ERROR_CHECKING}
* is set to
* <code>false</code>.
*/
public static void checkGLError() {
if (!ENABLE_ERROR_CHECKING) return;
if (!ENABLE_ERROR_CHECKING) {
return;
}
int error = GLES20.glGetError();
if (error != 0) {
String message = GLU.gluErrorString(error);

@ -2,6 +2,7 @@ package com.jme3.system.android;
import android.graphics.PixelFormat;
import android.opengl.GLSurfaceView.EGLConfigChooser;
import com.jme3.renderer.android.RendererUtil;
import com.jme3.system.AppSettings;
import java.util.ArrayList;
import java.util.List;
@ -91,6 +92,15 @@ public class AndroidConfigChooser implements EGLConfigChooser {
this.settings = settings;
}
private static int eglGetConfigAttribSafe(EGL10 egl, EGLDisplay display, EGLConfig config, int attribute) {
int[] value = new int[1];
if (!egl.eglGetConfigAttrib(display, config, attribute, value)) {
RendererUtil.checkEGLError(egl);
throw new AssertionError();
}
return value[0];
}
/**
* Gets called by the GLSurfaceView class to return the best config
*/
@ -130,17 +140,16 @@ public class AndroidConfigChooser implements EGLConfigChooser {
}
private int getPixelFormat(EGLConfig conf, EGLDisplay display, EGL10 egl) {
int[] value = new int[1];
//Android Pixel format is not very well documented.
//From what i gathered, the format is chosen automatically except for the alpha channel
//if the alpha channel has 8 bit or more, e set the pixel format to Transluscent, as it allow transparent view background
//if it's 0 bit, the format is OPAQUE otherwise it's TRANSPARENT
egl.eglGetConfigAttrib(display, conf, EGL10.EGL_ALPHA_SIZE, value);
if (value[0] >= 8) {
int result = eglGetConfigAttribSafe(egl, display, conf, EGL10.EGL_ALPHA_SIZE);
if (result >= 8) {
return PixelFormat.TRANSLUCENT;
}
if (value[0] >= 1) {
if (result >= 1) {
return PixelFormat.TRANSPARENT;
}
@ -148,29 +157,15 @@ public class AndroidConfigChooser implements EGLConfigChooser {
}
private int getOpenGLVersion(EGLConfig conf, EGLDisplay display, EGL10 egl) {
int[] value = new int[1];
int result = 1;
egl.eglGetConfigAttrib(display, conf, EGL10.EGL_RENDERABLE_TYPE, value);
int val = eglGetConfigAttribSafe(egl, display, conf, EGL10.EGL_RENDERABLE_TYPE);
// Check if conf is OpenGL ES 2.0
if ((value[0] & EGL_OPENGL_ES2_BIT) != 0) {
result = 2;
}
return result;
}
private void logEGLConfigAttrib (EGLConfig conf, EGLDisplay display, EGL10 egl,
Level level, String configName, int eglConfigAttrib) {
int[] value = new int[1];
if (egl.eglGetConfigAttrib(display, conf, eglConfigAttrib, value)) {
logger.log(level, "{0} = {1}", new Object[]{configName, value[0]});
if ((val & EGL_OPENGL_ES2_BIT) != 0) {
return 2;
} else {
logger.log(level, "Error getting {0} = {1}",
new Object[]{configName, egl.eglGetError()});
return 1;
}
}
/**
* log output with egl config details
*
@ -179,25 +174,36 @@ public class AndroidConfigChooser implements EGLConfigChooser {
* @param egl
*/
public void logEGLConfig(EGLConfig conf, EGLDisplay display, EGL10 egl, Level level) {
logger.log(level, "Logging EGLConfig Attributes");
logEGLConfigAttrib(conf, display, egl, level,
"EGL_RED_SIZE", EGL10.EGL_RED_SIZE);
logEGLConfigAttrib(conf, display, egl, level,
"EGL_GREEN_SIZE", EGL10.EGL_GREEN_SIZE);
logEGLConfigAttrib(conf, display, egl, level,
"EGL_BLUE_SIZE", EGL10.EGL_BLUE_SIZE);
logEGLConfigAttrib(conf, display, egl, level,
"EGL_ALPHA_SIZE", EGL10.EGL_ALPHA_SIZE);
logEGLConfigAttrib(conf, display, egl, level,
"EGL_STENCIL_SIZE", EGL10.EGL_STENCIL_SIZE);
logEGLConfigAttrib(conf, display, egl, level,
"EGL_RENDERABLE_TYPE", EGL10.EGL_RENDERABLE_TYPE);
logEGLConfigAttrib(conf, display, egl, level,
"EGL_SURFACE_TYPE", EGL10.EGL_SURFACE_TYPE);
logEGLConfigAttrib(conf, display, egl, level,
"EGL_SAMPLE_BUFFERS", EGL10.EGL_SAMPLE_BUFFERS);
logEGLConfigAttrib(conf, display, egl, level,
"EGL_SAMPLES", EGL10.EGL_SAMPLES);
logger.log(level, "EGL_RED_SIZE = {0}",
eglGetConfigAttribSafe(egl, display, conf, EGL10.EGL_RED_SIZE));
logger.log(level, "EGL_GREEN_SIZE = {0}",
eglGetConfigAttribSafe(egl, display, conf, EGL10.EGL_GREEN_SIZE));
logger.log(level, "EGL_BLUE_SIZE = {0}",
eglGetConfigAttribSafe(egl, display, conf, EGL10.EGL_BLUE_SIZE));
logger.log(level, "EGL_ALPHA_SIZE = {0}",
eglGetConfigAttribSafe(egl, display, conf, EGL10.EGL_ALPHA_SIZE));
logger.log(level, "EGL_DEPTH_SIZE = {0}",
eglGetConfigAttribSafe(egl, display, conf, EGL10.EGL_DEPTH_SIZE));
logger.log(level, "EGL_STENCIL_SIZE = {0}",
eglGetConfigAttribSafe(egl, display, conf, EGL10.EGL_STENCIL_SIZE));
logger.log(level, "EGL_RENDERABLE_TYPE = {0}",
eglGetConfigAttribSafe(egl, display, conf, EGL10.EGL_RENDERABLE_TYPE));
logger.log(level, "EGL_SURFACE_TYPE = {0}",
eglGetConfigAttribSafe(egl, display, conf, EGL10.EGL_SURFACE_TYPE));
logger.log(level, "EGL_SAMPLE_BUFFERS = {0}",
eglGetConfigAttribSafe(egl, display, conf, EGL10.EGL_SAMPLE_BUFFERS));
logger.log(level, "EGL_SAMPLES = {0}",
eglGetConfigAttribSafe(egl, display, conf, EGL10.EGL_SAMPLES));
}
public int getClientOpenGLESVersion() {
@ -225,11 +231,17 @@ public class AndroidConfigChooser implements EGLConfigChooser {
EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
EGL10.EGL_NONE};
egl.eglChooseConfig(display, configSpec, null, 0, num_config);
if (!egl.eglChooseConfig(display, configSpec, null, 0, num_config)) {
RendererUtil.checkEGLError(egl);
throw new AssertionError();
}
int numConfigs = num_config[0];
EGLConfig[] configs = new EGLConfig[numConfigs];
egl.eglChooseConfig(display, configSpec, configs, numConfigs, num_config);
if (!egl.eglChooseConfig(display, configSpec, configs, numConfigs, num_config)) {
RendererUtil.checkEGLError(egl);
throw new AssertionError();
}
logger.fine("--------------Display Configurations---------------");
for (EGLConfig eGLConfig : configs) {
@ -251,12 +263,10 @@ public class AndroidConfigChooser implements EGLConfigChooser {
*/
private class ComponentSizeChooser extends BaseConfigChooser {
private int[] mValue;
private ConfigType configType;
protected int mSamples;
public ComponentSizeChooser(ConfigType configType, int samples) {
mValue = new int[1];
mSamples = samples;
this.configType = configType;
}
@ -271,22 +281,22 @@ public class AndroidConfigChooser implements EGLConfigChooser {
// first pass through config list. Try to find an exact match.
for (EGLConfig config : configs) {
int r = findConfigAttrib(egl, display, config,
EGL10.EGL_RED_SIZE, 0);
int g = findConfigAttrib(egl, display, config,
EGL10.EGL_GREEN_SIZE, 0);
int b = findConfigAttrib(egl, display, config,
EGL10.EGL_BLUE_SIZE, 0);
int a = findConfigAttrib(egl, display, config,
EGL10.EGL_ALPHA_SIZE, 0);
int d = findConfigAttrib(egl, display, config,
EGL10.EGL_DEPTH_SIZE, 0);
int s = findConfigAttrib(egl, display, config,
EGL10.EGL_STENCIL_SIZE, 0);
int isMs = findConfigAttrib(egl, display, config,
EGL10.EGL_SAMPLE_BUFFERS, 0);
int nbMs = findConfigAttrib(egl, display, config,
EGL10.EGL_SAMPLES, 0);
int r = eglGetConfigAttribSafe(egl, display, config,
EGL10.EGL_RED_SIZE);
int g = eglGetConfigAttribSafe(egl, display, config,
EGL10.EGL_GREEN_SIZE);
int b = eglGetConfigAttribSafe(egl, display, config,
EGL10.EGL_BLUE_SIZE);
int a = eglGetConfigAttribSafe(egl, display, config,
EGL10.EGL_ALPHA_SIZE);
int d = eglGetConfigAttribSafe(egl, display, config,
EGL10.EGL_DEPTH_SIZE);
int s = eglGetConfigAttribSafe(egl, display, config,
EGL10.EGL_STENCIL_SIZE);
int isMs = eglGetConfigAttribSafe(egl, display, config,
EGL10.EGL_SAMPLE_BUFFERS);
int nbMs = eglGetConfigAttribSafe(egl, display, config,
EGL10.EGL_SAMPLES);
if (inRange(r, configType.mr, configType.r)
&& inRange(g, configType.mg, configType.g)
@ -348,8 +358,8 @@ public class AndroidConfigChooser implements EGLConfigChooser {
// failsafe. pick the 1st config with a 16 bit depth buffer.
for (EGLConfig config : configs) {
int d = findConfigAttrib(egl, display, config,
EGL10.EGL_DEPTH_SIZE, 0);
int d = eglGetConfigAttribSafe(egl, display, config,
EGL10.EGL_DEPTH_SIZE);
if (d >= 16) {
return config;
}
@ -362,15 +372,6 @@ public class AndroidConfigChooser implements EGLConfigChooser {
private boolean inRange(int val, int min, int max) {
return min <= val && val <= max;
}
private int findConfigAttrib(EGL10 egl, EGLDisplay display,
EGLConfig config, int attribute, int defaultValue) {
if (egl.eglGetConfigAttrib(display, config, attribute, mValue)) {
return mValue[0];
}
return defaultValue;
}
}
//DON'T REMOVE THIS, USED FOR UNIT TESTING FAILING CONFIGURATION LISTS.
// private static class Config {

@ -48,7 +48,9 @@ import com.jme3.input.android.AndroidSensorJoyInput;
import com.jme3.input.controls.SoftTextDialogInputListener;
import com.jme3.input.dummy.DummyKeyInput;
import com.jme3.input.dummy.DummyMouseInput;
import com.jme3.renderer.RendererException;
import com.jme3.renderer.android.OGLESShaderRenderer;
import com.jme3.renderer.android.RendererUtil;
import com.jme3.system.*;
import com.jme3.system.android.AndroidConfigChooser.ConfigType;
import java.util.concurrent.atomic.AtomicBoolean;
@ -145,11 +147,16 @@ public class OGLESContext implements JmeContext, GLSurfaceView.Renderer, SoftTex
} else {
EGL10 egl = (EGL10) EGLContext.getEGL();
EGLDisplay display = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
if (display == EGL10.EGL_NO_DISPLAY) {
throw new RendererException("No default EGL display is available");
}
int[] version = new int[2];
if (egl.eglInitialize(display, version) == true) {
logger.log(Level.INFO, "Display EGL Version: {0}.{1}", new Object[]{version[0], version[1]});
if (!egl.eglInitialize(display, version)) {
RendererUtil.checkEGLError(egl);
}
logger.log(Level.INFO, "Display EGL Version: {0}.{1}", new Object[]{version[0], version[1]});
try {
// Create a config chooser
@ -172,7 +179,7 @@ public class OGLESContext implements JmeContext, GLSurfaceView.Renderer, SoftTex
view.setEGLConfigChooser(configChooser);
view.getHolder().setFormat(configChooser.getPixelFormat());
} finally {
if (display != null) {
if (display != null && display != EGL10.EGL_NO_DISPLAY) {
egl.eglTerminate(display);
}
}

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