Fixed an issue where shadowZFadeLenght was not working with the DirectionalLightShadowRenderer

This commit is contained in:
Nehon 2014-10-20 21:49:01 +02:00
parent 34cdd21488
commit 24a971a186

View File

@ -200,11 +200,15 @@ public class DirectionalLightShadowRenderer extends AbstractShadowRenderer {
@Override @Override
protected void setMaterialParameters(Material material) { protected void setMaterialParameters(Material material) {
material.setColor("Splits", splits); material.setColor("Splits", splits);
if (fadeInfo != null) {
material.setVector2("FadeInfo", fadeInfo);
}
} }
@Override @Override
protected void clearMaterialParameters(Material material) { protected void clearMaterialParameters(Material material) {
material.clearParam("Splits"); material.clearParam("Splits");
material.clearParam("FadeInfo");
} }
/** /**