Refactoring: removing unnecessary asset manager from BlenderInputStream constructor (the manager was never used).
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10377 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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@ -183,7 +183,7 @@ public class BlenderLoader extends AbstractBlenderLoader {
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}
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}
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// opening stream
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// opening stream
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BlenderInputStream inputStream = new BlenderInputStream(assetInfo.openStream(), assetInfo.getManager());
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BlenderInputStream inputStream = new BlenderInputStream(assetInfo.openStream());
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// reading blocks
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// reading blocks
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blocks = new ArrayList<FileBlockHeader>();
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blocks = new ArrayList<FileBlockHeader>();
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@ -38,7 +38,6 @@ import java.io.InputStream;
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import java.util.logging.Logger;
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import java.util.logging.Logger;
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import java.util.zip.GZIPInputStream;
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import java.util.zip.GZIPInputStream;
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import com.jme3.asset.AssetManager;
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import com.jme3.scene.plugins.blender.exceptions.BlenderFileException;
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import com.jme3.scene.plugins.blender.exceptions.BlenderFileException;
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/**
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/**
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@ -50,8 +49,6 @@ public class BlenderInputStream extends InputStream {
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private static final Logger LOGGER = Logger.getLogger(BlenderInputStream.class.getName());
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private static final Logger LOGGER = Logger.getLogger(BlenderInputStream.class.getName());
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/** The default size of the blender buffer. */
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/** The default size of the blender buffer. */
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private static final int DEFAULT_BUFFER_SIZE = 1048576; //1MB
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private static final int DEFAULT_BUFFER_SIZE = 1048576; //1MB
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/** The application's asset manager. */
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private AssetManager assetManager;
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/**
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/**
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* Size of a pointer; all pointers in the file are stored in this format. '_' means 4 bytes and '-' means 8 bytes.
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* Size of a pointer; all pointers in the file are stored in this format. '_' means 4 bytes and '-' means 8 bytes.
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*/
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*/
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@ -73,13 +70,10 @@ public class BlenderInputStream extends InputStream {
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* Constructor. The input stream is stored and used to read data.
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* Constructor. The input stream is stored and used to read data.
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* @param inputStream
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* @param inputStream
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* the stream we read data from
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* the stream we read data from
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* @param assetManager
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* the application's asset manager
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* @throws BlenderFileException
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* @throws BlenderFileException
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* this exception is thrown if the file header has some invalid data
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* this exception is thrown if the file header has some invalid data
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*/
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*/
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public BlenderInputStream(InputStream inputStream, AssetManager assetManager) throws BlenderFileException {
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public BlenderInputStream(InputStream inputStream) throws BlenderFileException {
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this.assetManager = assetManager;
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//the size value will canche while reading the file; the available() method cannot be counted on
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//the size value will canche while reading the file; the available() method cannot be counted on
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try {
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try {
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size = inputStream.available();
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size = inputStream.available();
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@ -355,14 +349,6 @@ public class BlenderInputStream extends InputStream {
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return pointerSize;
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return pointerSize;
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}
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}
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/**
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* This method returns the application's asset manager.
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* @return the application's asset manager
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*/
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public AssetManager getAssetManager() {
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return assetManager;
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}
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/**
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/**
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* This method aligns cursor position forward to a given amount of bytes.
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* This method aligns cursor position forward to a given amount of bytes.
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* @param bytesAmount
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* @param bytesAmount
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