SDK:
- add blender animation example git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10161 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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@ -1,8 +1,8 @@
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build.xml.data.CRC32=d6432352
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build.xml.data.CRC32=615aa57b
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build.xml.script.CRC32=0f77a514
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build.xml.stylesheet.CRC32=a56c6a5b@2.50.1
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# This file is used by a NetBeans-based IDE to track changes in generated files such as build-impl.xml.
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# Do not edit this file. You may delete it but then the IDE will never regenerate such files for you.
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nbproject/build-impl.xml.data.CRC32=d6432352
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nbproject/build-impl.xml.data.CRC32=615aa57b
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nbproject/build-impl.xml.script.CRC32=5c5042d6
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nbproject/build-impl.xml.stylesheet.CRC32=238281d1@2.50.1
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@ -106,6 +106,14 @@
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<specification-version>8.0</specification-version>
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</run-dependency>
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</dependency>
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<dependency>
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<code-name-base>org.openide.windows</code-name-base>
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<build-prerequisite/>
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<compile-dependency/>
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<run-dependency>
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<specification-version>6.55.1</specification-version>
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</run-dependency>
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</dependency>
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</module-dependencies>
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<public-packages>
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<package>com.jme3.gde.blender</package>
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@ -5,4 +5,5 @@ OpenIDE-Module-Long-Description=\
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OpenIDE-Module-Name=Blender Support
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OpenIDE-Module-Short-Description=Adds support for Blender .blend files
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Services/MIMEResolver/BlenderResolver.xml=Blender Files
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Templates/Other/tpl_box.blend=Basic Box Blender file
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Templates/Other/tpl_box.blend=Box prepared for UV texturing
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Templates/Other/tpl_anim.blend=Basic animation example
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@ -14,6 +14,10 @@
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<attr name="displayName" bundlevalue="com.jme3.gde.blender.Bundle#Templates/Other/tpl_box.blend"/>
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<attr name="template" boolvalue="true"/>
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</file>
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<file name="tpl_anim.blend" url="tpl_anim.blend">
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<attr name="displayName" bundlevalue="com.jme3.gde.blender.Bundle#Templates/Other/tpl_anim.blend"/>
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<attr name="template" boolvalue="true"/>
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</file>
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</folder>
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</folder>
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</filesystem>
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BIN
sdk/jme3-blender/src/com/jme3/gde/blender/tpl_anim.blend
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BIN
sdk/jme3-blender/src/com/jme3/gde/blender/tpl_anim.blend
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