Adding @Override to cloneForSpatial() methods in bullet lib.
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@ -663,6 +663,7 @@ public class BetterCharacterControl extends AbstractPhysicsControl implements Ph
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rigidBody.setUserObject(null);
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}
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@Override
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public Control cloneForSpatial(Spatial spatial) {
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BetterCharacterControl control = new BetterCharacterControl(radius, height, mass);
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control.setJumpForce(jumpForce);
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@ -87,6 +87,7 @@ public class CharacterControl extends PhysicsCharacter implements PhysicsControl
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return spatial.getWorldTranslation();
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}
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@Override
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public Control cloneForSpatial(Spatial spatial) {
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CharacterControl control = new CharacterControl(collisionShape, stepHeight);
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control.setCcdMotionThreshold(getCcdMotionThreshold());
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@ -93,6 +93,7 @@ public class GhostControl extends PhysicsGhostObject implements PhysicsControl {
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return spatial.getWorldRotation();
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}
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@Override
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public Control cloneForSpatial(Spatial spatial) {
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GhostControl control = new GhostControl(collisionShape);
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control.setCcdMotionThreshold(getCcdMotionThreshold());
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@ -910,6 +910,7 @@ public class KinematicRagdollControl extends AbstractPhysicsControl implements P
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public void render(RenderManager rm, ViewPort vp) {
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}
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@Override
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public Control cloneForSpatial(Spatial spatial) {
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KinematicRagdollControl control = new KinematicRagdollControl(preset, weightThreshold);
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control.setMode(mode);
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@ -89,6 +89,7 @@ public class RigidBodyControl extends PhysicsRigidBody implements PhysicsControl
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super(shape, mass);
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}
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@Override
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public Control cloneForSpatial(Spatial spatial) {
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RigidBodyControl control = new RigidBodyControl(collisionShape, mass);
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control.setAngularFactor(getAngularFactor());
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@ -106,6 +106,7 @@ public class VehicleControl extends PhysicsVehicle implements PhysicsControl {
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return spatial.getWorldRotation();
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}
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@Override
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public Control cloneForSpatial(Spatial spatial) {
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VehicleControl control = new VehicleControl(collisionShape, mass);
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control.setAngularFactor(getAngularFactor());
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