diff --git a/engine/src/bullet-common/com/jme3/bullet/control/BetterCharacterControl.java b/engine/src/bullet-common/com/jme3/bullet/control/BetterCharacterControl.java index af26fde31..065a645eb 100644 --- a/engine/src/bullet-common/com/jme3/bullet/control/BetterCharacterControl.java +++ b/engine/src/bullet-common/com/jme3/bullet/control/BetterCharacterControl.java @@ -443,7 +443,7 @@ public class BetterCharacterControl extends AbstractPhysicsControl implements Ph public float getPhysicsDamping() { return physicsDamping; } - + /** * This actually sets a new collision shape to the character to change the * height of the capsule. @@ -464,7 +464,7 @@ public class BetterCharacterControl extends AbstractPhysicsControl implements Ph Vector3f rayVector = vars.vect2; float height = getFinalHeight(); location.set(localUp).multLocal(height).addLocal(this.location); - rayVector.set(localUp).multLocal(-height - FastMath.ZERO_TOLERANCE).addLocal(location); + rayVector.set(localUp).multLocal(-height - 0.1f).addLocal(location); List results = space.rayTest(location, rayVector); vars.release(); for (PhysicsRayTestResult physicsRayTestResult : results) {