Merge AndroidNativeBulletSubProject
This commit is contained in:
commit
20c1894409
1
.gitignore
vendored
1
.gitignore
vendored
@ -71,3 +71,4 @@
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/jme3-android-native/openal-soft/
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/jme3-android-native/OpenALSoft.zip
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/jme3-android-native/stb_image/
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/jme3-bullet-native-android/build/
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@ -116,8 +116,8 @@ String findNDK() {
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}
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}
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boolean ndkExists() {
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String ndkCommandPath = findNDK()
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boolean checkNdkExists(String ndkCommandPath) {
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// String ndkCommandPath = findNDK()
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if (ndkCommandPath != null && new File(ndkCommandPath).exists()) {
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return true
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} else {
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@ -125,6 +125,11 @@ boolean ndkExists() {
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}
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}
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ext {
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ndkCommandPath = findNDK()
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ndkExists = checkNdkExists(ndkCommandPath)
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}
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//class IncrementalReverseTask extends DefaultTask {
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// @InputDirectory
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// def File inputDir
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@ -12,3 +12,8 @@ buildNativeProjects = true
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# Path to android NDK for building native libraries
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#ndkPath=/Users/normenhansen/Documents/Code-Import/android-ndk-r7
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ndkPath = D:/android/android-ndk-r8e
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# Path for downloading native Bullet
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bulletUrl = http://bullet.googlecode.com/files/bullet-2.82-r2704.zip
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bulletFolder = bullet-2.82-r2704
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bulletZipFile = bullet.zip
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@ -39,13 +39,8 @@ ext {
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projectClassPath = configurations.runtime.asFileTree.matching {
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exclude ".gradle"
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}.asPath
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// findNDK() is defined in the root project gradle.build so it
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// can be visible to all subprojects that need to build an Android native lib
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ndkCommandPath = findNDK()
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}
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//println "projectClassPath = " + projectClassPath
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//println "ndkCommandPath = " + ndkCommandPath
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// add each native lib build file
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apply from: file('openalsoft.gradle')
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@ -96,7 +96,7 @@ task buildOpenAlSoftNativeLib(type: Exec, dependsOn: generateOpenAlSoftHeaders)
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// println "ndkCommandPath: " + project.ndkCommandPath
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args 'TARGET_PLATFORM=android-9'
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workingDir openalsoftBuildDir
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executable project.ndkCommandPath
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executable rootProject.ndkCommandPath
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}
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task updatePreCompiledOpenAlSoftLibs(type: Copy, dependsOn: buildOpenAlSoftNativeLib) {
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@ -121,7 +121,7 @@ task copyPreCompiledOpenAlSoftLibs(type: Copy) {
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into outputDir
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}
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if (ndkExists()) {
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if (rootProject.ndkExists) {
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// build native libs and update stored pre-compiled libs to commit
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compileJava.dependsOn { updatePreCompiledOpenAlSoftLibs }
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} else {
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@ -76,7 +76,7 @@ task buildStbiNativeLib(type: Exec, dependsOn: generateStbiHeaders) {
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// println "ndkCommandPath: " + project.ndkCommandPath
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args 'TARGET_PLATFORM=android-9'
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workingDir stbiBuildDir
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executable project.ndkCommandPath
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executable rootProject.ndkCommandPath
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}
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task updatePreCompiledStbiLibs(type: Copy, dependsOn: buildStbiNativeLib) {
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@ -100,7 +100,7 @@ task copyPreCompiledStbiLibs(type: Copy) {
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into outputDir
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}
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if (ndkExists()) {
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if (rootProject.ndkExists) {
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// build native libs and update stored pre-compiled libs to commit
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compileJava.dependsOn { updatePreCompiledStbiLibs }
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} else {
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213
jme3-bullet-native-android/build.gradle
Normal file
213
jme3-bullet-native-android/build.gradle
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@ -0,0 +1,213 @@
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String jmeBulletNativeProjectPath = '../jme3-bullet-native'
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String localUnzipPath = jmeBulletNativeProjectPath
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String localZipFile = jmeBulletNativeProjectPath + File.separator + bulletZipFile
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String localZipFolder = jmeBulletNativeProjectPath + File.separator + bulletFolder
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String bulletSrcPath = localZipFolder + File.separator + 'src'
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String jmeAndroidPath = 'src/native/android'
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String jmeCppPath = jmeBulletNativeProjectPath + '/src/native/cpp'
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//Working directories for the ndk build.
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String ndkWorkingPath = "${buildDir}" + '/bullet'
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String jniPath = ndkWorkingPath + '/jni'
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String ndkOutputPath = ndkWorkingPath + '/libs'
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//Pre-compiled libs directory
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String bulletPreCompiledLibsDir = 'libs'
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if (!hasProperty('mainClass')) {
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ext.mainClass = ''
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}
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dependencies {
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compile project(':jme3-bullet')
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}
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// Java source sets for IDE acces and source jar bundling / mavenization
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sourceSets {
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main {
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java {
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srcDir jmeCppPath
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srcDir jmeAndroidPath
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}
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}
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}
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// Download bullet if not available
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task downloadBullet(type: MyDownload) {
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sourceUrl = bulletUrl
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target = file(localZipFile)
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}
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// Unzip bullet if not available
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task unzipBullet(type: Copy) {
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def zipFile = file(localZipFile)
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def outputDir = file(localUnzipPath)
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// println "unzipBullet zipFile = " + zipFile.absolutePath
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// println "unzipBullet outputDir = " + outputDir.absolutePath
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from zipTree(zipFile)
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into outputDir
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}
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unzipBullet.dependsOn {
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def zipFile = file(localZipFile)
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// println "zipFile path: " + zipFile.absolutePath
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// println "zipFile exists: " + zipFile.exists()
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if (!zipFile.exists()) {
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downloadBullet
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}
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}
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// Copy Bullet files to jni directory
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task copyBullet(type: Copy) {
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def sourceDir = file(bulletSrcPath)
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def outputDir = new File(jniPath)
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// println "copyBullet sourceDir = " + sourceDir
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// println "copyBullet outputDir = " + outputDir
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from sourceDir
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into outputDir
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}
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copyBullet.dependsOn {
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def bulletUnzipDir = file(localZipFolder)
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// println "bulletUnzipDir: " + bulletUnzipDir.absolutePath
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// println "bulletUnzipDir exists: " + bulletUnzipDir.exists()
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// println "bulletUnzipDir isDirectory: " + bulletUnzipDir.isDirectory()
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if (!bulletUnzipDir.isDirectory()) {
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unzipBullet
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}
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}
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// Copy jME cpp native files to jni directory
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task copyJmeCpp(type: Copy, dependsOn:copyBullet) {
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def sourceDir = new File(jmeCppPath)
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def outputDir = new File(jniPath)
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// println "copyJmeCpp sourceDir = " + sourceDir
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// println "copyJmeCpp outputDir = " + outputDir
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from sourceDir
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into outputDir
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}
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// Copy jME android native files to jni directory
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task copyJmeAndroid(type: Copy, dependsOn:copyJmeCpp) {
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def sourceDir = new File(jmeAndroidPath)
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def outputDir = new File(jniPath)
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// println "copyJmeAndroid sourceDir = " + sourceDir
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// println "copyJmeAndroid outputDir = " + outputDir
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from sourceDir
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into outputDir
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}
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task generateNativeHeaders(dependsOn: copyJmeAndroid) << {
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String destDirPath = jniPath
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String classes = " \
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com.jme3.bullet.PhysicsSpace, \
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\
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com.jme3.bullet.collision.PhysicsCollisionEvent, \
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com.jme3.bullet.collision.PhysicsCollisionObject,\
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com.jme3.bullet.objects.PhysicsCharacter, \
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com.jme3.bullet.objects.PhysicsGhostObject, \
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com.jme3.bullet.objects.PhysicsRigidBody, \
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com.jme3.bullet.objects.PhysicsVehicle, \
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com.jme3.bullet.objects.VehicleWheel, \
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com.jme3.bullet.objects.infos.RigidBodyMotionState, \
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\
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com.jme3.bullet.collision.shapes.CollisionShape, \
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com.jme3.bullet.collision.shapes.BoxCollisionShape, \
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com.jme3.bullet.collision.shapes.CapsuleCollisionShape, \
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com.jme3.bullet.collision.shapes.CompoundCollisionShape, \
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com.jme3.bullet.collision.shapes.ConeCollisionShape, \
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com.jme3.bullet.collision.shapes.CylinderCollisionShape, \
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com.jme3.bullet.collision.shapes.GImpactCollisionShape, \
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com.jme3.bullet.collision.shapes.HeightfieldCollisionShape, \
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com.jme3.bullet.collision.shapes.HullCollisionShape, \
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com.jme3.bullet.collision.shapes.MeshCollisionShape, \
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com.jme3.bullet.collision.shapes.PlaneCollisionShape, \
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com.jme3.bullet.collision.shapes.SimplexCollisionShape, \
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com.jme3.bullet.collision.shapes.SphereCollisionShape, \
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\
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com.jme3.bullet.joints.PhysicsJoint, \
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com.jme3.bullet.joints.ConeJoint, \
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com.jme3.bullet.joints.HingeJoint, \
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com.jme3.bullet.joints.Point2PointJoint, \
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com.jme3.bullet.joints.SixDofJoint, \
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com.jme3.bullet.joints.SixDofSpringJoint, \
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com.jme3.bullet.joints.SliderJoint, \
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com.jme3.bullet.joints.motors.RotationalLimitMotor, \
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com.jme3.bullet.joints.motors.TranslationalLimitMotor, \
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\
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com.jme3.bullet.util.NativeMeshUtil, \
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com.jme3.bullet.util.DebugShapeFactory, \
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"
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String projectClassPath = configurations.runtime.asFileTree.matching {
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exclude ".gradle"
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}.asPath
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ant.javah(
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classpath: projectClassPath,
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destdir: destDirPath,
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class: classes
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)
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}
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task buildBulletNativeLib(type: Exec, dependsOn: generateNativeHeaders) {
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args 'TARGET_PLATFORM=android-9'
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// println "buildBulletNativeLib ndkWorkingPath: " + ndkWorkingPath
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// println "buildBulletNativeLib rootProject.ndkCommandPath: " + rootProject.ndkCommandPath
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workingDir ndkWorkingPath
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executable rootProject.ndkCommandPath
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}
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//task updatePreCompiledBulletLibs(type: Copy, dependsOn: generateNativeHeaders) {
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task updatePreCompiledBulletLibs(type: Copy, dependsOn: buildBulletNativeLib) {
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def sourceDir = new File(ndkOutputPath)
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def outputDir = new File(bulletPreCompiledLibsDir)
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// println "updatePreCompiledBulletLibs sourceDir: " + sourceDir
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// println "updatePreCompiledBulletLibs outputDir: " + outputDir
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from sourceDir
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into outputDir
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}
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// Copy pre-compiled libs to build directory (when not building new libs)
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task copyPreCompiledBulletLibs(type: Copy) {
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def sourceDir = new File(bulletPreCompiledLibsDir)
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def outputDir = new File(ndkOutputPath)
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// println "copyPreCompiledBulletLibs sourceDir: " + sourceDir
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// println "copyPreCompiledBulletLibs outputDir: " + outputDir
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from sourceDir
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into outputDir
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}
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if (rootProject.ndkExists) {
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// build native libs and update stored pre-compiled libs to commit
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compileJava.dependsOn { updatePreCompiledBulletLibs }
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} else {
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// use pre-compiled native libs (not building new ones)
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compileJava.dependsOn { copyPreCompiledBulletLibs }
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}
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jar.into("lib") { from ndkOutputPath }
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// Helper class to wrap ant dowload task
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class MyDownload extends DefaultTask {
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@Input
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String sourceUrl
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@OutputFile
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File target
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@TaskAction
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void download() {
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ant.get(src: sourceUrl, dest: target)
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}
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}
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BIN
jme3-bullet-native-android/libs/armeabi-v7a/libbulletjme.so
Normal file
BIN
jme3-bullet-native-android/libs/armeabi-v7a/libbulletjme.so
Normal file
Binary file not shown.
BIN
jme3-bullet-native-android/libs/armeabi/libbulletjme.so
Normal file
BIN
jme3-bullet-native-android/libs/armeabi/libbulletjme.so
Normal file
Binary file not shown.
BIN
jme3-bullet-native-android/libs/mips/libbulletjme.so
Normal file
BIN
jme3-bullet-native-android/libs/mips/libbulletjme.so
Normal file
Binary file not shown.
BIN
jme3-bullet-native-android/libs/x86/libbulletjme.so
Normal file
BIN
jme3-bullet-native-android/libs/x86/libbulletjme.so
Normal file
Binary file not shown.
65
jme3-bullet-native-android/src/native/android/Android.mk
Normal file
65
jme3-bullet-native-android/src/native/android/Android.mk
Normal file
@ -0,0 +1,65 @@
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# /*
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# Bullet Continuous Collision Detection and Physics Library for Android NDK
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# Copyright (c) 2006-2009 Noritsuna Imamura <a href="http://www.siprop.org/" rel="nofollow">http://www.siprop.org/</a>
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#
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# This software is provided 'as-is', without any express or implied warranty.
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# In no event will the authors be held liable for any damages arising from the use of this software.
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# Permission is granted to anyone to use this software for any purpose,
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# including commercial applications, and to alter it and redistribute it freely,
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# subject to the following restrictions:
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#
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# 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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# 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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# 3. This notice may not be removed or altered from any source distribution.
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# */
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LOCAL_PATH:= $(call my-dir)
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BULLET_PATH:= ${LOCAL_PATH}/../
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include $(CLEAR_VARS)
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LOCAL_MODULE := bulletjme
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LOCAL_C_INCLUDES := $(BULLET_PATH)/\
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$(BULLET_PATH)/BulletCollision\
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$(BULLET_PATH)/BulletCollision/BroadphaseCollision\
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$(BULLET_PATH)/BulletCollision/CollisionDispatch\
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$(BULLET_PATH)/BulletCollision/CollisionShapes\
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$(BULLET_PATH)/BulletCollision/NarrowPhaseCollision\
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$(BULLET_PATH)/BulletCollision/Gimpact\
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$(BULLET_PATH)/BulletDynamics\
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$(BULLET_PATH)/BulletDynamics/ConstraintSolver\
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$(BULLET_PATH)/BulletDynamics/Dynamics\
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$(BULLET_PATH)/BulletDynamics/Vehicle\
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$(BULLET_PATH)/BulletDynamics/Character\
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$(BULLET_PATH)/BulletMultiThreaded\
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$(BULLET_PATH)/BulletMultiThreaded/GpuSoftBodySolvers\
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$(BULLET_PATH)/BulletMultiThreaded/SpuNarrowPhaseCollisionTask\
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$(BULLET_PATH)/BulletMultiThreaded/SpuSampleTask\
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$(BULLET_PATH)/BulletMultiThreaded/GpuSoftBodySolvers/CPU\
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$(BULLET_PATH)/BulletMultiThreaded/GpuSoftBodySolvers/DX11\
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$(BULLET_PATH)/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL\
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$(BULLET_PATH)/BulletMultiThreaded/GpuSoftBodySolvers/DX11/HLSL\
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$(BULLET_PATH)/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/AMD\
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$(BULLET_PATH)/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/Apple\
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$(BULLET_PATH)/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/MiniCL\
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$(BULLET_PATH)/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/NVidia\
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$(BULLET_PATH)/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/OpenCLC\
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$(BULLET_PATH)/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/OpenCLC10\
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$(BULLET_PATH)/LinearMath\
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$(BULLET_PATH)/BulletSoftBody\
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$(BULLET_PATH)/LinearMath\
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$(BULLET_PATH)/MiniCL\
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$(BULLET_PATH)/MiniCL/MiniCLTask\
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$(BULLET_PATH)/vectormath\
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$(BULLET_PATH)/vectormath/scalar\
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$(BULLET_PATH)/vectormath/sse\
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$(BULLET_PATH)/vectormath/neon
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LOCAL_CFLAGS := $(LOCAL_C_INCLUDES:%=-I%)
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LOCAL_LDLIBS := -L$(SYSROOT)/usr/lib -ldl -lm -llog
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FILE_LIST := $(wildcard $(LOCAL_PATH)/*.cpp)
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FILE_LIST += $(wildcard $(LOCAL_PATH)/**/*.cpp)
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FILE_LIST += $(wildcard $(LOCAL_PATH)/**/**/*.cpp)
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LOCAL_SRC_FILES := $(FILE_LIST:$(LOCAL_PATH)/%=%)
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include $(BUILD_SHARED_LIBRARY)
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@ -0,0 +1,4 @@
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APP_OPTIM := release
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APP_ABI := all
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#APP_ABI := armeabi-v7a
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APP_MODULES := bulletjme
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@ -27,6 +27,7 @@ include 'jme3-ios'
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include 'jme3-bullet' //java
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if(buildNativeProjects == "true"){
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include 'jme3-bullet-native' //cpp
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include 'jme3-bullet-native-android' //cpp
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}
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include 'jme3-android-native' //cpp
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