Added a large scene stress test. Defaults to:

Total nodes:4681  Total Geometry:32768  Total controls:314

...the split depth can be increased for even more ridiculous
scenes.
experimental
Paul Speed 10 years ago
parent 05c6986492
commit 1f148fc3d7
  1. 162
      jme3-examples/src/main/java/jme3test/scene/TestSceneStress.java

@ -0,0 +1,162 @@
/*
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package jme3test.scene;
import com.jme3.app.BasicProfilerState;
import com.jme3.app.DebugKeysAppState;
import com.jme3.app.FlyCamAppState;
import com.jme3.app.SimpleApplication;
import com.jme3.app.StatsAppState;
import com.jme3.app.state.ScreenshotAppState;
import com.jme3.material.Material;
import com.jme3.math.ColorRGBA;
import com.jme3.math.Quaternion;
import com.jme3.math.Vector3f;
import com.jme3.renderer.RenderManager;
import com.jme3.renderer.ViewPort;
import com.jme3.scene.Geometry;
import com.jme3.scene.Node;
import com.jme3.scene.Spatial;
import com.jme3.scene.control.AbstractControl;
import com.jme3.scene.shape.Box;
import java.util.Random;
/**
* Tests a deep scene with an unrecommended amount of objects.
*
* @author Paul Speed
*/
public class TestSceneStress extends SimpleApplication {
private static Box BOX = new Box(2f, 0.5f, 0.5f);
private Material mat;
private Random random = new Random(0);
private int totalNodes = 0;
private int totalGeometry = 0;
private int totalControls = 0;
public static void main( String... args ) {
TestSceneStress test = new TestSceneStress();
test.start();
}
public TestSceneStress() {
super(new StatsAppState(), new DebugKeysAppState(), new BasicProfilerState(false),
new FlyCamAppState(),
new ScreenshotAppState("", System.currentTimeMillis()));
}
@Override
public void simpleInitApp() {
stateManager.getState(FlyCamAppState.class).getCamera().setMoveSpeed(10);
mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
mat.setColor("Color", ColorRGBA.Blue);
// Create a deep, mostly static scene
Spatial oct = createOctSplit("root", 500, 5);
rootNode.attachChild(oct);
// Position to see most of it
cam.setLocation(new Vector3f(400.8009f, 370.16455f, -408.17984f));
cam.setRotation(new Quaternion(0.24906662f, -0.3756747f, 0.105560325f, 0.88639235f));
System.out.println("Total nodes:" + totalNodes + " Total Geometry:" + totalGeometry + " Total controls:" + totalControls );
}
protected Spatial createOctSplit( String name, int size, int depth ) {
if( depth == 0 ) {
// Done splitting
Geometry geom = new Geometry(name, BOX);
totalGeometry++;
geom.setMaterial(mat);
if( random.nextFloat() < 0.01 ) {
RotatorControl control = new RotatorControl(random.nextFloat(), random.nextFloat(), random.nextFloat());
geom.addControl(control);
totalControls++;
}
return geom;
}
Node root = new Node(name);
totalNodes++;
int half = size / 2;
float quarter = half * 0.5f;
for( int i = 0; i < 2; i++ ) {
float x = i * half - quarter;
for( int j = 0; j < 2; j++ ) {
float y = j * half - quarter;
for( int k = 0; k < 2; k++ ) {
float z = k * half - quarter;
Spatial child = createOctSplit(name + "(" + i + ", " + j + ", " + k + ")",
half, depth - 1);
child.setLocalTranslation(x, y, z);
root.attachChild(child);
}
}
}
return root;
}
private class RotatorControl extends AbstractControl {
private float[] rotate;
public RotatorControl( float... rotate ) {
this.rotate = rotate;
}
@Override
protected void controlUpdate( float tpf ) {
if( spatial != null ) {
spatial.rotate(rotate[0] * tpf, rotate[1] * tpf, rotate[2] * tpf);
}
}
@Override
protected void controlRender( RenderManager rm, ViewPort vp ) {
}
}
}
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