ColorRGBA: getAsSrgb() to return ColorRGBA
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@ -607,28 +607,28 @@ public final class ColorRGBA implements Savable, Cloneable, java.io.Serializable
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}
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/**
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* Get the color in sRGB color space as a Vector4f
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* Get the color in sRGB color space as a <code>ColorRGBA</code>.
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*
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* Note that linear values stored in the ColorRGBA will be gamma corrected
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* and returned as a Vector4f
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* the x atribute will be fed with the r channel in sRGB space
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* the y atribute will be fed with the g channel in sRGB space
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* the z atribute will be fed with the b channel in sRGB space
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* the w atribute will be fed with the a channel
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* and returned as a ColorRGBA.
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*
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* Note that no correction will be performed on the alpha channel as it's
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* conventionnally doesn't represent a color itself
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* The x attribute will be fed with the r channel in sRGB space.
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* The y attribute will be fed with the g channel in sRGB space.
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* The z attribute will be fed with the b channel in sRGB space.
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* The w attribute will be fed with the a channel.
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*
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* @return the color in sRGB color space as a Vector4f
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* Note that no correction will be performed on the alpha channel as it
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* conventionally doesn't represent a color itself.
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*
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* @return the color in sRGB color space as a ColorRGBA.
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*/
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public Vector4f getAsSrgb(){
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Vector4f srgb = new Vector4f();
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float invGama = 1f/GAMMA;
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srgb.x = (float)Math.pow(r, invGama);
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srgb.y = (float)Math.pow(g, invGama);
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srgb.z = (float)Math.pow(b, invGama);
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srgb.w = a;
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public ColorRGBA getAsSrgb() {
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ColorRGBA srgb = new ColorRGBA();
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float invGama = 1f / GAMMA;
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srgb.r = (float) Math.pow(r, invGama);
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srgb.g = (float) Math.pow(g, invGama);
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srgb.b = (float) Math.pow(b, invGama);
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srgb.a = a;
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return srgb;
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}
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