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@ -607,28 +607,28 @@ public final class ColorRGBA implements Savable, Cloneable, java.io.Serializable |
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} |
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} |
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/** |
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/** |
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* Get the color in sRGB color space as a Vector4f |
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* Get the color in sRGB color space as a <code>ColorRGBA</code>. |
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* |
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* |
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* Note that linear values stored in the ColorRGBA will be gamma corrected |
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* Note that linear values stored in the ColorRGBA will be gamma corrected |
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* and returned as a Vector4f |
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* and returned as a ColorRGBA. |
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* the x atribute will be fed with the r channel in sRGB space |
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* the y atribute will be fed with the g channel in sRGB space |
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* the z atribute will be fed with the b channel in sRGB space |
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* the w atribute will be fed with the a channel |
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* |
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* |
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* Note that no correction will be performed on the alpha channel as it's |
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* The x attribute will be fed with the r channel in sRGB space. |
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* conventionnally doesn't represent a color itself |
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* The y attribute will be fed with the g channel in sRGB space. |
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* The z attribute will be fed with the b channel in sRGB space. |
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* The w attribute will be fed with the a channel. |
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* |
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* |
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* @return the color in sRGB color space as a Vector4f |
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* Note that no correction will be performed on the alpha channel as it |
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*/ |
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* conventionally doesn't represent a color itself. |
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public Vector4f getAsSrgb(){ |
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* |
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Vector4f srgb = new Vector4f(); |
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* @return the color in sRGB color space as a ColorRGBA. |
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float invGama = 1f/GAMMA; |
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*/ |
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srgb.x = (float)Math.pow(r, invGama); |
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public ColorRGBA getAsSrgb() { |
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srgb.y = (float)Math.pow(g, invGama); |
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ColorRGBA srgb = new ColorRGBA(); |
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srgb.z = (float)Math.pow(b, invGama); |
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float invGama = 1f / GAMMA; |
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srgb.w = a; |
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srgb.r = (float) Math.pow(r, invGama); |
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srgb.g = (float) Math.pow(g, invGama); |
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srgb.b = (float) Math.pow(b, invGama); |
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srgb.a = a; |
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return srgb; |
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return srgb; |
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} |
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} |
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