Added a comment setupTextureParams in LwjglRenderer about the switch with missing breaks

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11025 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
This commit is contained in:
rem..om 2014-02-07 19:09:39 +00:00
parent 8aeb523043
commit 1ef4c21391

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@ -1778,6 +1778,7 @@ public class LwjglRenderer implements Renderer {
case ThreeDimensional: case ThreeDimensional:
case CubeMap: // cubemaps use 3D coords case CubeMap: // cubemaps use 3D coords
glTexParameteri(target, GL_TEXTURE_WRAP_R, convertWrapMode(tex.getWrap(WrapAxis.R))); glTexParameteri(target, GL_TEXTURE_WRAP_R, convertWrapMode(tex.getWrap(WrapAxis.R)));
//There is no break statement on purpose here
case TwoDimensional: case TwoDimensional:
case TwoDimensionalArray: case TwoDimensionalArray:
glTexParameteri(target, GL_TEXTURE_WRAP_T, convertWrapMode(tex.getWrap(WrapAxis.T))); glTexParameteri(target, GL_TEXTURE_WRAP_T, convertWrapMode(tex.getWrap(WrapAxis.T)));