LodGenerator should accept a constructor by mesh

This commit is contained in:
Thomas JOUANNOT 2017-06-22 13:26:47 +02:00 committed by GitHub
parent c2d25ee9d6
commit 1dd1888b55

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@ -254,6 +254,16 @@ public class LodGenerator {
} }
}; };
/**
* Construct a LodGenerator for the given mesh
*
* @param mesh the mesh to consider to generate de Lods.
*/
public LodGenerator(Mesh mesh) {
this.mesh = mesh;
build();
}
/** /**
* Construct a LodGenerator for the given geometry * Construct a LodGenerator for the given geometry
* *