jme3-networking/jme3-plugins JavaDoc corrections (comments only)
This commit is contained in:
parent
058d729e55
commit
1d7f7bae57
@ -1,5 +1,5 @@
|
|||||||
/*
|
/*
|
||||||
* Copyright (c) 2015 jMonkeyEngine
|
* Copyright (c) 2015-2019 jMonkeyEngine
|
||||||
* All rights reserved.
|
* All rights reserved.
|
||||||
*
|
*
|
||||||
* Redistribution and use in source and binary forms, with or without
|
* Redistribution and use in source and binary forms, with or without
|
||||||
@ -55,9 +55,9 @@ public abstract class ServiceManager<T> {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Retreives the 'parent' of this service manager, usually
|
* Retrieves the 'parent' of this service manager, usually
|
||||||
* a more specifically typed version of 'this' but it can be
|
* a more specifically typed version of 'this' but it can be
|
||||||
* anything the seervices are expecting.
|
* anything the services are expecting.
|
||||||
*/
|
*/
|
||||||
protected abstract T getParent();
|
protected abstract T getParent();
|
||||||
|
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
/*
|
/*
|
||||||
* Copyright (c) 2009-2014 jMonkeyEngine
|
* Copyright (c) 2009-2019 jMonkeyEngine
|
||||||
* All rights reserved.
|
* All rights reserved.
|
||||||
*
|
*
|
||||||
* Redistribution and use in source and binary forms, with or without
|
* Redistribution and use in source and binary forms, with or without
|
||||||
@ -36,7 +36,7 @@ import java.util.List;
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* Defines animations set that will be created while loading FBX scene
|
* Defines animations set that will be created while loading FBX scene
|
||||||
* <p>Animation <code>name</code> is using to access animation via {@link AnimControl}.<br>
|
* <p>Animation <code>name</code> is using to access animation via {@link com.jme3.animation.AnimControl}.<br>
|
||||||
* <code>firstFrame</code> and <code>lastFrame</code> defines animation time interval.<br>
|
* <code>firstFrame</code> and <code>lastFrame</code> defines animation time interval.<br>
|
||||||
* Use <code>layerName</code> also to define source animation layer in the case of multiple layers in the scene.<br>
|
* Use <code>layerName</code> also to define source animation layer in the case of multiple layers in the scene.<br>
|
||||||
* Skeletal animations will be created if only scene contain skeletal bones</p>
|
* Skeletal animations will be created if only scene contain skeletal bones</p>
|
||||||
@ -47,8 +47,7 @@ public class AnimationList {
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* Use in the case of multiple animation layers in FBX asset
|
* Use in the case of multiple animation layers in FBX asset
|
||||||
* @param name - animation name to assess via {@link AnimControl}
|
* @param name - animation name to access via {@link com.jme3.animation.AnimControl}
|
||||||
* @param layerName - source layer
|
|
||||||
*/
|
*/
|
||||||
public void add(String name, int firstFrame, int lastFrame) {
|
public void add(String name, int firstFrame, int lastFrame) {
|
||||||
add(name, null, firstFrame, lastFrame);
|
add(name, null, firstFrame, lastFrame);
|
||||||
@ -56,7 +55,7 @@ public class AnimationList {
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* Use in the case of multiple animation layers in FBX asset
|
* Use in the case of multiple animation layers in FBX asset
|
||||||
* @param name - animation name to assess via {@link AnimControl}
|
* @param name - animation name to access via {@link com.jme3.animation.AnimControl}
|
||||||
* @param layerName - source layer
|
* @param layerName - source layer
|
||||||
*/
|
*/
|
||||||
public void add(String name, String layerName, int firstFrame, int lastFrame) {
|
public void add(String name, String layerName, int firstFrame, int lastFrame) {
|
||||||
|
@ -26,7 +26,7 @@ public abstract class MaterialAdapter {
|
|||||||
/**
|
/**
|
||||||
* Should return the material definition used by this material adapter
|
* Should return the material definition used by this material adapter
|
||||||
*
|
*
|
||||||
* @return
|
* @return path to the material definition
|
||||||
*/
|
*/
|
||||||
protected abstract String getMaterialDefPath();
|
protected abstract String getMaterialDefPath();
|
||||||
|
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
/*
|
/*
|
||||||
* Copyright (c) 2009-2012 jMonkeyEngine
|
* Copyright (c) 2009-2019 jMonkeyEngine
|
||||||
* All rights reserved.
|
* All rights reserved.
|
||||||
*
|
*
|
||||||
* Redistribution and use in source and binary forms, with or without
|
* Redistribution and use in source and binary forms, with or without
|
||||||
@ -223,7 +223,7 @@ public class SkeletonLoader extends DefaultHandler implements AssetLoader {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Reset the SkeletonLoader in case an error occured while parsing XML.
|
* Reset the SkeletonLoader in case an error occurred while parsing XML.
|
||||||
* This allows future use of the loader even after an error.
|
* This allows future use of the loader even after an error.
|
||||||
*/
|
*/
|
||||||
private void fullReset() {
|
private void fullReset() {
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
/*
|
/*
|
||||||
* Copyright (c) 2009-2012 jMonkeyEngine
|
* Copyright (c) 2009-2019 jMonkeyEngine
|
||||||
* All rights reserved.
|
* All rights reserved.
|
||||||
*
|
*
|
||||||
* Redistribution and use in source and binary forms, with or without
|
* Redistribution and use in source and binary forms, with or without
|
||||||
@ -74,7 +74,7 @@ public class MaterialExtension {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Retreives a mapping from an Ogre3D base material texture alias
|
* Retrieves a mapping from an Ogre3D base material texture alias
|
||||||
* to a jME3 texture param
|
* to a jME3 texture param
|
||||||
* @param ogreTexAlias The texture alias in the Ogre3D base material
|
* @param ogreTexAlias The texture alias in the Ogre3D base material
|
||||||
* @return The texture alias in the Ogre3D base material
|
* @return The texture alias in the Ogre3D base material
|
||||||
|
Loading…
x
Reference in New Issue
Block a user