@ -114,7 +114,7 @@ MaterialDef Phong Lighting {
// For Morph animation
FloatArray MorphWeights
Int NumberOfMorphTargets
Int NumberOfTargetsBuffers : 1
Int NumberOfTargetsBuffers
//For instancing
Boolean UseInstancing
@ -106,7 +106,7 @@ MaterialDef PBR Lighting {
@ -23,7 +23,7 @@ MaterialDef Unshaded {
// Alpha threshold for fragment discarding
Float AlphaDiscardThreshold (AlphaTestFallOff)