Fixed uploading of all shader stages

experimental
michael 10 years ago
parent 46a48f466d
commit 1ad8ff154c
  1. 61
      jme3-core/src/main/java/com/jme3/asset/DesktopAssetManager.java
  2. 84
      jme3-core/src/main/java/com/jme3/asset/cache/WeakRefCloneAssetCache.java
  3. 204
      jme3-core/src/main/java/com/jme3/renderer/opengl/GLRenderer.java
  4. 13
      jme3-core/src/main/java/com/jme3/shader/ShaderKey.java
  5. 278
      jme3-core/src/plugins/java/com/jme3/material/plugins/J3MLoader.java
  6. 3
      jme3-testdata/src/main/resources/Materials/Geom/SimpleGeom.frag
  7. 19
      jme3-testdata/src/main/resources/Materials/Geom/SimpleGeom.geom
  8. 4
      jme3-testdata/src/main/resources/Materials/Geom/SimpleGeom.j3m
  9. 17
      jme3-testdata/src/main/resources/Materials/Geom/SimpleGeom.j3md
  10. 5
      jme3-testdata/src/main/resources/Materials/Geom/SimpleGeom.vert

@ -68,12 +68,12 @@ public class DesktopAssetManager implements AssetManager {
private static final Logger logger = Logger.getLogger(AssetManager.class.getName()); private static final Logger logger = Logger.getLogger(AssetManager.class.getName());
private ShaderGenerator shaderGenerator; private ShaderGenerator shaderGenerator;
private final ImplHandler handler = new ImplHandler(this); private final ImplHandler handler = new ImplHandler(this);
private CopyOnWriteArrayList<AssetEventListener> eventListeners = private CopyOnWriteArrayList<AssetEventListener> eventListeners =
new CopyOnWriteArrayList<AssetEventListener>(); new CopyOnWriteArrayList<AssetEventListener>();
private List<ClassLoader> classLoaders = private List<ClassLoader> classLoaders =
Collections.synchronizedList(new ArrayList<ClassLoader>()); Collections.synchronizedList(new ArrayList<ClassLoader>());
@ -89,7 +89,7 @@ public class DesktopAssetManager implements AssetManager {
public DesktopAssetManager(URL configFile){ public DesktopAssetManager(URL configFile){
if (configFile != null){ if (configFile != null){
loadConfigFile(configFile); loadConfigFile(configFile);
} }
logger.fine("DesktopAssetManager created."); logger.fine("DesktopAssetManager created.");
} }
@ -109,11 +109,11 @@ public class DesktopAssetManager implements AssetManager {
} }
} }
} }
public void addClassLoader(ClassLoader loader) { public void addClassLoader(ClassLoader loader) {
classLoaders.add(loader); classLoaders.add(loader);
} }
public void removeClassLoader(ClassLoader loader) { public void removeClassLoader(ClassLoader loader) {
classLoaders.remove(loader); classLoaders.remove(loader);
} }
@ -121,7 +121,7 @@ public class DesktopAssetManager implements AssetManager {
public List<ClassLoader> getClassLoaders(){ public List<ClassLoader> getClassLoaders(){
return Collections.unmodifiableList(classLoaders); return Collections.unmodifiableList(classLoaders);
} }
public void addAssetEventListener(AssetEventListener listener) { public void addAssetEventListener(AssetEventListener listener) {
eventListeners.add(listener); eventListeners.add(listener);
} }
@ -133,7 +133,7 @@ public class DesktopAssetManager implements AssetManager {
public void clearAssetEventListeners() { public void clearAssetEventListeners() {
eventListeners.clear(); eventListeners.clear();
} }
public void setAssetEventListener(AssetEventListener listener){ public void setAssetEventListener(AssetEventListener listener){
eventListeners.clear(); eventListeners.clear();
eventListeners.add(listener); eventListeners.add(listener);
@ -160,7 +160,7 @@ public class DesktopAssetManager implements AssetManager {
registerLoader(clazz, extensions); registerLoader(clazz, extensions);
} }
} }
public void unregisterLoader(Class<? extends AssetLoader> loaderClass) { public void unregisterLoader(Class<? extends AssetLoader> loaderClass) {
handler.removeLoader(loaderClass); handler.removeLoader(loaderClass);
if (logger.isLoggable(Level.FINER)){ if (logger.isLoggable(Level.FINER)){
@ -190,7 +190,7 @@ public class DesktopAssetManager implements AssetManager {
registerLocator(rootPath, clazz); registerLocator(rootPath, clazz);
} }
} }
public void unregisterLocator(String rootPath, Class<? extends AssetLocator> clazz){ public void unregisterLocator(String rootPath, Class<? extends AssetLocator> clazz){
handler.removeLocator(clazz, rootPath); handler.removeLocator(clazz, rootPath);
if (logger.isLoggable(Level.FINER)){ if (logger.isLoggable(Level.FINER)){
@ -198,7 +198,7 @@ public class DesktopAssetManager implements AssetManager {
clazz.getSimpleName()); clazz.getSimpleName());
} }
} }
public AssetInfo locateAsset(AssetKey<?> key){ public AssetInfo locateAsset(AssetKey<?> key){
AssetInfo info = handler.tryLocate(key); AssetInfo info = handler.tryLocate(key);
if (info == null){ if (info == null){
@ -206,7 +206,7 @@ public class DesktopAssetManager implements AssetManager {
} }
return info; return info;
} }
public <T> T getFromCache(AssetKey<T> key) { public <T> T getFromCache(AssetKey<T> key) {
AssetCache cache = handler.getCache(key.getCacheType()); AssetCache cache = handler.getCache(key.getCacheType());
if (cache != null) { if (cache != null) {
@ -220,7 +220,7 @@ public class DesktopAssetManager implements AssetManager {
throw new IllegalArgumentException("Key " + key + " specifies no cache."); throw new IllegalArgumentException("Key " + key + " specifies no cache.");
} }
} }
public <T> void addToCache(AssetKey<T> key, T asset) { public <T> void addToCache(AssetKey<T> key, T asset) {
AssetCache cache = handler.getCache(key.getCacheType()); AssetCache cache = handler.getCache(key.getCacheType());
if (cache != null) { if (cache != null) {
@ -230,7 +230,7 @@ public class DesktopAssetManager implements AssetManager {
throw new IllegalArgumentException("Key " + key + " specifies no cache."); throw new IllegalArgumentException("Key " + key + " specifies no cache.");
} }
} }
public <T> boolean deleteFromCache(AssetKey<T> key) { public <T> boolean deleteFromCache(AssetKey<T> key) {
AssetCache cache = handler.getCache(key.getCacheType()); AssetCache cache = handler.getCache(key.getCacheType());
if (cache != null) { if (cache != null) {
@ -239,7 +239,7 @@ public class DesktopAssetManager implements AssetManager {
throw new IllegalArgumentException("Key " + key + " specifies no cache."); throw new IllegalArgumentException("Key " + key + " specifies no cache.");
} }
} }
public void clearCache(){ public void clearCache(){
handler.clearCache(); handler.clearCache();
if (logger.isLoggable(Level.FINER)){ if (logger.isLoggable(Level.FINER)){
@ -257,14 +257,14 @@ public class DesktopAssetManager implements AssetManager {
public <T> T loadAsset(AssetKey<T> key){ public <T> T loadAsset(AssetKey<T> key){
if (key == null) if (key == null)
throw new IllegalArgumentException("key cannot be null"); throw new IllegalArgumentException("key cannot be null");
for (AssetEventListener listener : eventListeners){ for (AssetEventListener listener : eventListeners){
listener.assetRequested(key); listener.assetRequested(key);
} }
AssetCache cache = handler.getCache(key.getCacheType()); AssetCache cache = handler.getCache(key.getCacheType());
AssetProcessor proc = handler.getProcessor(key.getProcessorType()); AssetProcessor proc = handler.getProcessor(key.getProcessorType());
Object obj = cache != null ? cache.getFromCache(key) : null; Object obj = cache != null ? cache.getFromCache(key) : null;
if (obj == null){ if (obj == null){
// Asset not in cache, load it from file system. // Asset not in cache, load it from file system.
@ -298,17 +298,17 @@ public class DesktopAssetManager implements AssetManager {
logger.log(Level.FINER, "Loaded {0} with {1}", logger.log(Level.FINER, "Loaded {0} with {1}",
new Object[]{key, loader.getClass().getSimpleName()}); new Object[]{key, loader.getClass().getSimpleName()});
} }
if (proc != null){ if (proc != null){
// do processing on asset before caching // do processing on asset before caching
obj = proc.postProcess(key, obj); obj = proc.postProcess(key, obj);
} }
if (cache != null){ if (cache != null){
// At this point, obj should be of type T // At this point, obj should be of type T
cache.addToCache(key, (T) obj); cache.addToCache(key, (T) obj);
} }
for (AssetEventListener listener : eventListeners){ for (AssetEventListener listener : eventListeners){
listener.assetLoaded(key); listener.assetLoaded(key);
} }
@ -334,7 +334,7 @@ public class DesktopAssetManager implements AssetManager {
} }
} }
} }
return clone; return clone;
} }
@ -342,7 +342,7 @@ public class DesktopAssetManager implements AssetManager {
return loadAsset(new AssetKey(name)); return loadAsset(new AssetKey(name));
} }
public Texture loadTexture(TextureKey key){ public Texture loadTexture(TextureKey key){
return (Texture) loadAsset(key); return (Texture) loadAsset(key);
} }
@ -393,6 +393,7 @@ public class DesktopAssetManager implements AssetManager {
public Shader loadShader(ShaderKey key){ public Shader loadShader(ShaderKey key){
// cache abuse in method // cache abuse in method
// that doesn't use loaders/locators // that doesn't use loaders/locators
System.out.println();
AssetCache cache = handler.getCache(SimpleAssetCache.class); AssetCache cache = handler.getCache(SimpleAssetCache.class);
Shader shader = (Shader) cache.getFromCache(key); Shader shader = (Shader) cache.getFromCache(key);
if (shader == null){ if (shader == null){
@ -402,17 +403,11 @@ public class DesktopAssetManager implements AssetManager {
} }
shader = shaderGenerator.generateShader(); shader = shaderGenerator.generateShader();
} else { } else {
String vertName = key.getVertName();
String fragName = key.getFragName();
String vertSource = (String) loadAsset(new AssetKey(vertName));
String fragSource = (String) loadAsset(new AssetKey(fragName));
shader = new Shader(); shader = new Shader();
shader.initialize(); shader.initialize();
shader.addSource(Shader.ShaderType.Vertex, vertName, vertSource, key.getDefines().getCompiled(), key.getVertexShaderLanguage()); for (Shader.ShaderType shaderType : key.getUsedShaderPrograms()) {
shader.addSource(Shader.ShaderType.Fragment, fragName, fragSource, key.getDefines().getCompiled(), key.getFragmentShaderLanguage()); shader.addSource(shaderType,key.getShaderProgramName(shaderType),(String) loadAsset(new AssetKey(key.getShaderProgramName(shaderType))),key.getDefines().getCompiled(),key.getShaderProgramLanguage(shaderType));
}
} }
cache.addToCache(key, shader); cache.addToCache(key, shader);
@ -443,5 +438,5 @@ public class DesktopAssetManager implements AssetManager {
this.shaderGenerator = shaderGenerator; this.shaderGenerator = shaderGenerator;
} }
} }

@ -33,6 +33,7 @@ package com.jme3.asset.cache;
import com.jme3.asset.AssetKey; import com.jme3.asset.AssetKey;
import com.jme3.asset.CloneableSmartAsset; import com.jme3.asset.CloneableSmartAsset;
import java.lang.ref.PhantomReference; import java.lang.ref.PhantomReference;
import java.lang.ref.ReferenceQueue; import java.lang.ref.ReferenceQueue;
import java.lang.ref.WeakReference; import java.lang.ref.WeakReference;
@ -45,43 +46,43 @@ import java.util.logging.Logger;
* <codeWeakRefCloneAssetCache</code> caches cloneable assets in a weak-key * <codeWeakRefCloneAssetCache</code> caches cloneable assets in a weak-key
* cache, allowing them to be collected when memory is low. * cache, allowing them to be collected when memory is low.
* The cache stores weak references to the asset keys, so that * The cache stores weak references to the asset keys, so that
* when all clones of the original asset are collected, will cause the * when all clones of the original asset are collected, will cause the
* asset to be automatically removed from the cache. * asset to be automatically removed from the cache.
* *
* @author Kirill Vainer * @author Kirill Vainer
*/ */
public class WeakRefCloneAssetCache implements AssetCache { public class WeakRefCloneAssetCache implements AssetCache {
private static final Logger logger = Logger.getLogger(WeakRefAssetCache.class.getName()); private static final Logger logger = Logger.getLogger(WeakRefAssetCache.class.getName());
private final ReferenceQueue<AssetKey> refQueue = new ReferenceQueue<AssetKey>(); private final ReferenceQueue<AssetKey> refQueue = new ReferenceQueue<AssetKey>();
/** /**
* Maps cloned key to AssetRef which has a weak ref to the original * Maps cloned key to AssetRef which has a weak ref to the original
* key and a strong ref to the original asset. * key and a strong ref to the original asset.
*/ */
private final ConcurrentHashMap<AssetKey, AssetRef> smartCache private final ConcurrentHashMap<AssetKey, AssetRef> smartCache
= new ConcurrentHashMap<AssetKey, AssetRef>(); = new ConcurrentHashMap<AssetKey, AssetRef>();
/** /**
* Stored in the ReferenceQueue to find out when originalKey is collected * Stored in the ReferenceQueue to find out when originalKey is collected
* by GC. Once collected, the clonedKey is used to remove the asset * by GC. Once collected, the clonedKey is used to remove the asset
* from the cache. * from the cache.
*/ */
private static final class KeyRef extends PhantomReference<AssetKey> { private static final class KeyRef extends PhantomReference<AssetKey> {
AssetKey clonedKey; AssetKey clonedKey;
public KeyRef(AssetKey originalKey, ReferenceQueue<AssetKey> refQueue) { public KeyRef(AssetKey originalKey, ReferenceQueue<AssetKey> refQueue) {
super(originalKey, refQueue); super(originalKey, refQueue);
clonedKey = originalKey.clone(); clonedKey = originalKey.clone();
} }
} }
/** /**
* Stores the original key and original asset. * Stores the original key and original asset.
* The asset info contains a cloneable asset (e.g. the original, from * The asset info contains a cloneable asset (e.g. the original, from
* which all clones are made). Also a weak reference to the * which all clones are made). Also a weak reference to the
* original key which is used when the clones are produced. * original key which is used when the clones are produced.
*/ */
private static final class AssetRef extends WeakReference<AssetKey> { private static final class AssetRef extends WeakReference<AssetKey> {
@ -94,24 +95,24 @@ public class WeakRefCloneAssetCache implements AssetCache {
} }
} }
private final ThreadLocal<ArrayList<AssetKey>> assetLoadStack private final ThreadLocal<ArrayList<AssetKey>> assetLoadStack
= new ThreadLocal<ArrayList<AssetKey>>() { = new ThreadLocal<ArrayList<AssetKey>>() {
@Override @Override
protected ArrayList<AssetKey> initialValue() { protected ArrayList<AssetKey> initialValue() {
return new ArrayList<AssetKey>(); return new ArrayList<AssetKey>();
} }
}; };
private void removeCollectedAssets(){ private void removeCollectedAssets() {
int removedAssets = 0; int removedAssets = 0;
for (KeyRef ref; (ref = (KeyRef)refQueue.poll()) != null;){ for (KeyRef ref; (ref = (KeyRef) refQueue.poll()) != null; ) {
// (Cannot use ref.get() since it was just collected by GC!) // (Cannot use ref.get() since it was just collected by GC!)
AssetKey key = ref.clonedKey; AssetKey key = ref.clonedKey;
// Asset was collected, note that at this point the asset cache // Asset was collected, note that at this point the asset cache
// might not even have this asset anymore, it is OK. // might not even have this asset anymore, it is OK.
if (smartCache.remove(key) != null){ if (smartCache.remove(key) != null) {
removedAssets ++; removedAssets++;
//System.out.println("WeakRefAssetCache: The asset " + ref.assetKey + " was purged from the cache"); //System.out.println("WeakRefAssetCache: The asset " + ref.assetKey + " was purged from the cache");
} }
} }
@ -119,25 +120,24 @@ public class WeakRefCloneAssetCache implements AssetCache {
logger.log(Level.FINE, "WeakRefAssetCache: {0} assets were purged from the cache.", removedAssets); logger.log(Level.FINE, "WeakRefAssetCache: {0} assets were purged from the cache.", removedAssets);
} }
} }
public <T> void addToCache(AssetKey<T> originalKey, T obj) { public <T> void addToCache(AssetKey<T> originalKey, T obj) {
// Make room for new asset // Make room for new asset
removeCollectedAssets(); removeCollectedAssets();
CloneableSmartAsset asset = (CloneableSmartAsset) obj; CloneableSmartAsset asset = (CloneableSmartAsset) obj;
// No circular references, since the original asset is // No circular references, since the original asset is
// strongly referenced, we don't want the key strongly referenced. // strongly referenced, we don't want the key strongly referenced.
asset.setKey(null); asset.setKey(null);
// Start tracking the collection of originalKey // Start tracking the collection of originalKey
// (this adds the KeyRef to the ReferenceQueue) // (this adds the KeyRef to the ReferenceQueue)
KeyRef ref = new KeyRef(originalKey, refQueue); KeyRef ref = new KeyRef(originalKey, refQueue);
// Place the asset in the cache, but use a clone of // Place the asset in the cache, but use a clone of
// the original key. // the original key.
smartCache.put(ref.clonedKey, new AssetRef(asset, originalKey)); smartCache.put(ref.clonedKey, new AssetRef(asset, originalKey));
// Push the original key used to load the asset // Push the original key used to load the asset
// so that it can be set on the clone later // so that it can be set on the clone later
ArrayList<AssetKey> loadStack = assetLoadStack.get(); ArrayList<AssetKey> loadStack = assetLoadStack.get();
@ -146,9 +146,9 @@ public class WeakRefCloneAssetCache implements AssetCache {
public <T> void registerAssetClone(AssetKey<T> key, T clone) { public <T> void registerAssetClone(AssetKey<T> key, T clone) {
ArrayList<AssetKey> loadStack = assetLoadStack.get(); ArrayList<AssetKey> loadStack = assetLoadStack.get();
((CloneableSmartAsset)clone).setKey(loadStack.remove(loadStack.size() - 1)); ((CloneableSmartAsset) clone).setKey(loadStack.remove(loadStack.size() - 1));
} }
public void notifyNoAssetClone() { public void notifyNoAssetClone() {
ArrayList<AssetKey> loadStack = assetLoadStack.get(); ArrayList<AssetKey> loadStack = assetLoadStack.get();
loadStack.remove(loadStack.size() - 1); loadStack.remove(loadStack.size() - 1);
@ -156,10 +156,10 @@ public class WeakRefCloneAssetCache implements AssetCache {
public <T> T getFromCache(AssetKey<T> key) { public <T> T getFromCache(AssetKey<T> key) {
AssetRef smartInfo; AssetRef smartInfo;
synchronized (smartCache){ synchronized (smartCache) {
smartInfo = smartCache.get(key); smartInfo = smartCache.get(key);
} }
if (smartInfo == null) { if (smartInfo == null) {
return null; return null;
} else { } else {
@ -167,40 +167,40 @@ public class WeakRefCloneAssetCache implements AssetCache {
// can check this and determine that the asset clone // can check this and determine that the asset clone
// belongs to the asset retrieved here. // belongs to the asset retrieved here.
AssetKey keyForTheClone = smartInfo.get(); AssetKey keyForTheClone = smartInfo.get();
if (keyForTheClone == null){ if (keyForTheClone == null) {
// The asset was JUST collected by GC // The asset was JUST collected by GC
// (between here and smartCache.get) // (between here and smartCache.get)
return null; return null;
} }
// Prevent original key from getting collected // Prevent original key from getting collected
// while an asset is loaded for it. // while an asset is loaded for it.
ArrayList<AssetKey> loadStack = assetLoadStack.get(); ArrayList<AssetKey> loadStack = assetLoadStack.get();
loadStack.add(keyForTheClone); loadStack.add(keyForTheClone);
return (T) smartInfo.asset; return (T) smartInfo.asset;
} }
} }
public boolean deleteFromCache(AssetKey key) { public boolean deleteFromCache(AssetKey key) {
ArrayList<AssetKey> loadStack = assetLoadStack.get(); ArrayList<AssetKey> loadStack = assetLoadStack.get();
if (!loadStack.isEmpty()){ if (!loadStack.isEmpty()) {
throw new UnsupportedOperationException("Cache cannot be modified" throw new UnsupportedOperationException("Cache cannot be modified"
+ "while assets are being loaded"); + "while assets are being loaded");
} }
return smartCache.remove(key) != null; return smartCache.remove(key) != null;
} }
public void clearCache() { public void clearCache() {
ArrayList<AssetKey> loadStack = assetLoadStack.get(); ArrayList<AssetKey> loadStack = assetLoadStack.get();
if (!loadStack.isEmpty()){ if (!loadStack.isEmpty()) {
throw new UnsupportedOperationException("Cache cannot be modified" throw new UnsupportedOperationException("Cache cannot be modified"
+ "while assets are being loaded"); + "while assets are being loaded");
} }
smartCache.clear(); smartCache.clear();
} }
} }

@ -71,7 +71,7 @@ public class GLRenderer implements Renderer {
private static final Logger logger = Logger.getLogger(GLRenderer.class.getName()); private static final Logger logger = Logger.getLogger(GLRenderer.class.getName());
private static final boolean VALIDATE_SHADER = false; private static final boolean VALIDATE_SHADER = false;
private static final Pattern GLVERSION_PATTERN = Pattern.compile(".*?(\\d+)\\.(\\d+).*"); private static final Pattern GLVERSION_PATTERN = Pattern.compile(".*?(\\d+)\\.(\\d+).*");
private final ByteBuffer nameBuf = BufferUtils.createByteBuffer(250); private final ByteBuffer nameBuf = BufferUtils.createByteBuffer(250);
private final StringBuilder stringBuf = new StringBuilder(250); private final StringBuilder stringBuf = new StringBuilder(250);
private final IntBuffer intBuf1 = BufferUtils.createIntBuffer(1); private final IntBuffer intBuf1 = BufferUtils.createIntBuffer(1);
@ -81,7 +81,7 @@ public class GLRenderer implements Renderer {
private final NativeObjectManager objManager = new NativeObjectManager(); private final NativeObjectManager objManager = new NativeObjectManager();
private final EnumSet<Caps> caps = EnumSet.noneOf(Caps.class); private final EnumSet<Caps> caps = EnumSet.noneOf(Caps.class);
private final EnumMap<Limits, Integer> limits = new EnumMap<Limits, Integer>(Limits.class); private final EnumMap<Limits, Integer> limits = new EnumMap<Limits, Integer>(Limits.class);
// private int vertexTextureUnits; // private int vertexTextureUnits;
// private int fragTextureUnits; // private int fragTextureUnits;
// private int vertexUniforms; // private int vertexUniforms;
@ -110,7 +110,7 @@ public class GLRenderer implements Renderer {
private final GLExt glext; private final GLExt glext;
private final GLFbo glfbo; private final GLFbo glfbo;
private final TextureUtil texUtil; private final TextureUtil texUtil;
public GLRenderer(GL gl, GLFbo glfbo) { public GLRenderer(GL gl, GLFbo glfbo) {
this.gl = gl; this.gl = gl;
this.gl2 = gl instanceof GL2 ? (GL2)gl : null; this.gl2 = gl instanceof GL2 ? (GL2)gl : null;
@ -129,7 +129,7 @@ public class GLRenderer implements Renderer {
public EnumSet<Caps> getCaps() { public EnumSet<Caps> getCaps() {
return caps; return caps;
} }
// Not making public yet ... // Not making public yet ...
public EnumMap<Limits, Integer> getLimits() { public EnumMap<Limits, Integer> getLimits() {
return limits; return limits;
@ -142,7 +142,7 @@ public class GLRenderer implements Renderer {
} }
return extensionSet; return extensionSet;
} }
public static int extractVersion(String version) { public static int extractVersion(String version) {
Matcher m = GLVERSION_PATTERN.matcher(version); Matcher m = GLVERSION_PATTERN.matcher(version);
if (m.matches()) { if (m.matches()) {
@ -162,17 +162,17 @@ public class GLRenderer implements Renderer {
private boolean hasExtension(String extensionName) { private boolean hasExtension(String extensionName) {
return extensions.contains(extensionName); return extensions.contains(extensionName);
} }
private void loadCapabilitiesES() { private void loadCapabilitiesES() {
caps.add(Caps.GLSL100); caps.add(Caps.GLSL100);
caps.add(Caps.OpenGLES20); caps.add(Caps.OpenGLES20);
// Important: Do not add OpenGL20 - that's the desktop capability! // Important: Do not add OpenGL20 - that's the desktop capability!
} }
private void loadCapabilitiesGL2() { private void loadCapabilitiesGL2() {
int oglVer = extractVersion(gl.glGetString(GL.GL_VERSION)); int oglVer = extractVersion(gl.glGetString(GL.GL_VERSION));
if (oglVer >= 200) { if (oglVer >= 200) {
caps.add(Caps.OpenGL20); caps.add(Caps.OpenGL20);
if (oglVer >= 210) { if (oglVer >= 210) {
@ -194,9 +194,9 @@ public class GLRenderer implements Renderer {
} }
} }
} }
int glslVer = extractVersion(gl.glGetString(GL.GL_SHADING_LANGUAGE_VERSION)); int glslVer = extractVersion(gl.glGetString(GL.GL_SHADING_LANGUAGE_VERSION));
switch (glslVer) { switch (glslVer) {
default: default:
if (glslVer < 400) { if (glslVer < 400) {
@ -222,27 +222,27 @@ public class GLRenderer implements Renderer {
caps.add(Caps.GLSL100); caps.add(Caps.GLSL100);
break; break;
} }
// Workaround, always assume we support GLSL100 & GLSL110 // Workaround, always assume we support GLSL100 & GLSL110
// Supporting OpenGL 2.0 means supporting GLSL 1.10. // Supporting OpenGL 2.0 means supporting GLSL 1.10.
caps.add(Caps.GLSL110); caps.add(Caps.GLSL110);
caps.add(Caps.GLSL100); caps.add(Caps.GLSL100);
// Fix issue in TestRenderToMemory when GL.GL_FRONT is the main // Fix issue in TestRenderToMemory when GL.GL_FRONT is the main
// buffer being used. // buffer being used.
context.initialDrawBuf = getInteger(GL2.GL_DRAW_BUFFER); context.initialDrawBuf = getInteger(GL2.GL_DRAW_BUFFER);
context.initialReadBuf = getInteger(GL2.GL_READ_BUFFER); context.initialReadBuf = getInteger(GL2.GL_READ_BUFFER);
// XXX: This has to be GL.GL_BACK for canvas on Mac // XXX: This has to be GL.GL_BACK for canvas on Mac
// Since initialDrawBuf is GL.GL_FRONT for pbuffer, gotta // Since initialDrawBuf is GL.GL_FRONT for pbuffer, gotta
// change this value later on ... // change this value later on ...
// initialDrawBuf = GL.GL_BACK; // initialDrawBuf = GL.GL_BACK;
// initialReadBuf = GL.GL_BACK; // initialReadBuf = GL.GL_BACK;
} }
private void loadCapabilitiesCommon() { private void loadCapabilitiesCommon() {
extensions = loadExtensions(gl.glGetString(GL.GL_EXTENSIONS)); extensions = loadExtensions(gl.glGetString(GL.GL_EXTENSIONS));
limits.put(Limits.VertexTextureUnits, getInteger(GL.GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS)); limits.put(Limits.VertexTextureUnits, getInteger(GL.GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS));
if (limits.get(Limits.VertexTextureUnits) > 0) { if (limits.get(Limits.VertexTextureUnits) > 0) {
caps.add(Caps.VertexTextureFetch); caps.add(Caps.VertexTextureFetch);
@ -262,7 +262,7 @@ public class GLRenderer implements Renderer {
limits.put(Limits.TextureSize, getInteger(GL.GL_MAX_TEXTURE_SIZE)); limits.put(Limits.TextureSize, getInteger(GL.GL_MAX_TEXTURE_SIZE));
limits.put(Limits.CubemapSize, getInteger(GL.GL_MAX_CUBE_MAP_TEXTURE_SIZE)); limits.put(Limits.CubemapSize, getInteger(GL.GL_MAX_CUBE_MAP_TEXTURE_SIZE));
if (hasExtension("GL_ARB_draw_instanced") && if (hasExtension("GL_ARB_draw_instanced") &&
hasExtension("GL_ARB_instanced_arrays")) { hasExtension("GL_ARB_instanced_arrays")) {
caps.add(Caps.MeshInstancing); caps.add(Caps.MeshInstancing);
} }
@ -270,43 +270,43 @@ public class GLRenderer implements Renderer {
if (hasExtension("GL_OES_element_index_uint") || gl2 != null) { if (hasExtension("GL_OES_element_index_uint") || gl2 != null) {
caps.add(Caps.IntegerIndexBuffer); caps.add(Caps.IntegerIndexBuffer);
} }
if (hasExtension("GL_ARB_texture_buffer_object")) { if (hasExtension("GL_ARB_texture_buffer_object")) {
caps.add(Caps.TextureBuffer); caps.add(Caps.TextureBuffer);
} }
// == texture format extensions == // == texture format extensions ==
boolean hasFloatTexture = false; boolean hasFloatTexture = false;
hasFloatTexture = hasExtension("GL_OES_texture_half_float") && hasFloatTexture = hasExtension("GL_OES_texture_half_float") &&
hasExtension("GL_OES_texture_float"); hasExtension("GL_OES_texture_float");
if (!hasFloatTexture) { if (!hasFloatTexture) {
hasFloatTexture = hasExtension("GL_ARB_texture_float") && hasFloatTexture = hasExtension("GL_ARB_texture_float") &&
hasExtension("GL_ARB_half_float_pixel"); hasExtension("GL_ARB_half_float_pixel");
if (!hasFloatTexture) { if (!hasFloatTexture) {
hasFloatTexture = caps.contains(Caps.OpenGL30); hasFloatTexture = caps.contains(Caps.OpenGL30);
} }
} }
if (hasFloatTexture) { if (hasFloatTexture) {
caps.add(Caps.FloatTexture); caps.add(Caps.FloatTexture);
} }
if (hasExtension("GL_OES_depth_texture") || gl2 != null) { if (hasExtension("GL_OES_depth_texture") || gl2 != null) {
caps.add(Caps.DepthTexture); caps.add(Caps.DepthTexture);
// TODO: GL_OES_depth24 // TODO: GL_OES_depth24
} }
if (hasExtension("GL_OES_rgb8_rgba8") || if (hasExtension("GL_OES_rgb8_rgba8") ||
hasExtension("GL_ARM_rgba8") || hasExtension("GL_ARM_rgba8") ||
hasExtension("GL_EXT_texture_format_BGRA8888")) { hasExtension("GL_EXT_texture_format_BGRA8888")) {
caps.add(Caps.Rgba8); caps.add(Caps.Rgba8);
} }
if (caps.contains(Caps.OpenGL30) || hasExtension("GL_OES_packed_depth_stencil")) { if (caps.contains(Caps.OpenGL30) || hasExtension("GL_OES_packed_depth_stencil")) {
caps.add(Caps.PackedDepthStencilBuffer); caps.add(Caps.PackedDepthStencilBuffer);
} }
@ -321,35 +321,35 @@ public class GLRenderer implements Renderer {
caps.add(Caps.FloatDepthBuffer); caps.add(Caps.FloatDepthBuffer);
} }
if ((hasExtension("GL_EXT_packed_float") && hasFloatTexture) || if ((hasExtension("GL_EXT_packed_float") && hasFloatTexture) ||
caps.contains(Caps.OpenGL30)) { caps.contains(Caps.OpenGL30)) {
// Either OpenGL3 is available or both packed_float & half_float_pixel. // Either OpenGL3 is available or both packed_float & half_float_pixel.
caps.add(Caps.PackedFloatColorBuffer); caps.add(Caps.PackedFloatColorBuffer);
caps.add(Caps.PackedFloatTexture); caps.add(Caps.PackedFloatTexture);
} }
if (hasExtension("GL_EXT_texture_shared_exponent") || caps.contains(Caps.OpenGL30)) { if (hasExtension("GL_EXT_texture_shared_exponent") || caps.contains(Caps.OpenGL30)) {
caps.add(Caps.SharedExponentTexture); caps.add(Caps.SharedExponentTexture);
} }
if (hasExtension("GL_EXT_texture_compression_s3tc")) { if (hasExtension("GL_EXT_texture_compression_s3tc")) {
caps.add(Caps.TextureCompressionS3TC); caps.add(Caps.TextureCompressionS3TC);
} }
if (hasExtension("GL_ARB_ES3_compatibility")) { if (hasExtension("GL_ARB_ES3_compatibility")) {
caps.add(Caps.TextureCompressionETC2); caps.add(Caps.TextureCompressionETC2);
caps.add(Caps.TextureCompressionETC1); caps.add(Caps.TextureCompressionETC1);
} else if (hasExtension("GL_OES_compressed_ETC1_RGB8_texture")) { } else if (hasExtension("GL_OES_compressed_ETC1_RGB8_texture")) {
caps.add(Caps.TextureCompressionETC1); caps.add(Caps.TextureCompressionETC1);
} }
// == end texture format extensions == // == end texture format extensions ==
if (hasExtension("GL_ARB_vertex_array_object") || caps.contains(Caps.OpenGL30)) { if (hasExtension("GL_ARB_vertex_array_object") || caps.contains(Caps.OpenGL30)) {
caps.add(Caps.VertexBufferArray); caps.add(Caps.VertexBufferArray);
} }
if (hasExtension("GL_ARB_texture_non_power_of_two") || if (hasExtension("GL_ARB_texture_non_power_of_two") ||
hasExtension("GL_OES_texture_npot") || hasExtension("GL_OES_texture_npot") ||
caps.contains(Caps.OpenGL30)) { caps.contains(Caps.OpenGL30)) {
caps.add(Caps.NonPowerOfTwoTextures); caps.add(Caps.NonPowerOfTwoTextures);
@ -358,7 +358,7 @@ public class GLRenderer implements Renderer {
+ "support non-power-of-2 textures. " + "support non-power-of-2 textures. "
+ "Some features might not work."); + "Some features might not work.");
} }
if (caps.contains(Caps.OpenGLES20)) { if (caps.contains(Caps.OpenGLES20)) {
// OpenGL ES 2 has some limited support for NPOT textures // OpenGL ES 2 has some limited support for NPOT textures
caps.add(Caps.PartialNonPowerOfTwoTextures); caps.add(Caps.PartialNonPowerOfTwoTextures);
@ -374,14 +374,14 @@ public class GLRenderer implements Renderer {
if (hasExtension("GL_EXT_framebuffer_object")) { if (hasExtension("GL_EXT_framebuffer_object")) {
caps.add(Caps.FrameBuffer); caps.add(Caps.FrameBuffer);
limits.put(Limits.RenderBufferSize, getInteger(GLExt.GL_MAX_RENDERBUFFER_SIZE_EXT)); limits.put(Limits.RenderBufferSize, getInteger(GLExt.GL_MAX_RENDERBUFFER_SIZE_EXT));
limits.put(Limits.FrameBufferAttachments, getInteger(GLExt.GL_MAX_COLOR_ATTACHMENTS_EXT)); limits.put(Limits.FrameBufferAttachments, getInteger(GLExt.GL_MAX_COLOR_ATTACHMENTS_EXT));
if (hasExtension("GL_EXT_framebuffer_blit")) { if (hasExtension("GL_EXT_framebuffer_blit")) {
caps.add(Caps.FrameBufferBlit); caps.add(Caps.FrameBufferBlit);
} }
if (hasExtension("GL_EXT_framebuffer_multisample")) { if (hasExtension("GL_EXT_framebuffer_multisample")) {
caps.add(Caps.FrameBufferMultisample); caps.add(Caps.FrameBufferMultisample);
limits.put(Limits.FrameBufferSamples, getInteger(GLExt.GL_MAX_SAMPLES_EXT)); limits.put(Limits.FrameBufferSamples, getInteger(GLExt.GL_MAX_SAMPLES_EXT));
@ -419,9 +419,9 @@ public class GLRenderer implements Renderer {
} }
caps.add(Caps.Multisample); caps.add(Caps.Multisample);
} }
// Supports sRGB pipeline. // Supports sRGB pipeline.
if ( (hasExtension("GL_ARB_framebuffer_sRGB") && hasExtension("GL_EXT_texture_sRGB")) if ( (hasExtension("GL_ARB_framebuffer_sRGB") && hasExtension("GL_EXT_texture_sRGB"))
|| caps.contains(Caps.OpenGL30) ) { || caps.contains(Caps.OpenGL30) ) {
caps.add(Caps.Srgb); caps.add(Caps.Srgb);
} }
@ -430,24 +430,24 @@ public class GLRenderer implements Renderer {
if (hasExtension("GL_ARB_seamless_cube_map") || caps.contains(Caps.OpenGL32)) { if (hasExtension("GL_ARB_seamless_cube_map") || caps.contains(Caps.OpenGL32)) {
caps.add(Caps.SeamlessCubemap); caps.add(Caps.SeamlessCubemap);
} }
// if (hasExtension("GL_ARB_get_program_binary")) { // if (hasExtension("GL_ARB_get_program_binary")) {
// int binaryFormats = getInteger(GLExt.GL_NUM_PROGRAM_BINARY_FORMATS); // int binaryFormats = getInteger(GLExt.GL_NUM_PROGRAM_BINARY_FORMATS);
// } // }
// Print context information // Print context information
logger.log(Level.INFO, "OpenGL Renderer Information\n" + logger.log(Level.INFO, "OpenGL Renderer Information\n" +
" * Vendor: {0}\n" + " * Vendor: {0}\n" +
" * Renderer: {1}\n" + " * Renderer: {1}\n" +
" * OpenGL Version: {2}\n" + " * OpenGL Version: {2}\n" +
" * GLSL Version: {3}", " * GLSL Version: {3}",
new Object[]{ new Object[]{
gl.glGetString(GL.GL_VENDOR), gl.glGetString(GL.GL_VENDOR),
gl.glGetString(GL.GL_RENDERER), gl.glGetString(GL.GL_RENDERER),
gl.glGetString(GL.GL_VERSION), gl.glGetString(GL.GL_VERSION),
gl.glGetString(GL.GL_SHADING_LANGUAGE_VERSION) gl.glGetString(GL.GL_SHADING_LANGUAGE_VERSION)
}); });
// Print capabilities (if fine logging is enabled) // Print capabilities (if fine logging is enabled)
if (logger.isLoggable(Level.FINE)) { if (logger.isLoggable(Level.FINE)) {
StringBuilder sb = new StringBuilder(); StringBuilder sb = new StringBuilder();
@ -458,10 +458,10 @@ public class GLRenderer implements Renderer {
} }
logger.log(Level.FINE, sb.toString()); logger.log(Level.FINE, sb.toString());
} }
texUtil.initialize(caps); texUtil.initialize(caps);
} }
private void loadCapabilities() { private void loadCapabilities() {
if (gl2 != null) { if (gl2 != null) {
loadCapabilitiesGL2(); loadCapabilitiesGL2();
@ -470,22 +470,22 @@ public class GLRenderer implements Renderer {
} }
loadCapabilitiesCommon(); loadCapabilitiesCommon();
} }
private int getInteger(int en) { private int getInteger(int en) {
intBuf16.clear(); intBuf16.clear();
gl.glGetInteger(en, intBuf16); gl.glGetInteger(en, intBuf16);
return intBuf16.get(0); return intBuf16.get(0);
} }
private boolean getBoolean(int en) { private boolean getBoolean(int en) {
gl.glGetBoolean(en, nameBuf); gl.glGetBoolean(en, nameBuf);
return nameBuf.get(0) != (byte)0; return nameBuf.get(0) != (byte)0;
} }
@SuppressWarnings("fallthrough") @SuppressWarnings("fallthrough")
public void initialize() { public void initialize() {
loadCapabilities(); loadCapabilities();
// Initialize default state.. // Initialize default state..
gl.glPixelStorei(GL.GL_UNPACK_ALIGNMENT, 1); gl.glPixelStorei(GL.GL_UNPACK_ALIGNMENT, 1);
} }
@ -579,7 +579,7 @@ public class GLRenderer implements Renderer {
} }
if (state.isDepthTest() && !context.depthTestEnabled) { if (state.isDepthTest() && !context.depthTestEnabled) {
gl.glEnable(GL.GL_DEPTH_TEST); gl.glEnable(GL.GL_DEPTH_TEST);
gl.glDepthFunc(convertTestFunction(context.depthFunc)); gl.glDepthFunc(convertTestFunction(context.depthFunc));
context.depthTestEnabled = true; context.depthTestEnabled = true;
} else if (!state.isDepthTest() && context.depthTestEnabled) { } else if (!state.isDepthTest() && context.depthTestEnabled) {
@ -718,7 +718,7 @@ public class GLRenderer implements Renderer {
break; break;
case Screen: case Screen:
gl.glBlendFunc(GL.GL_ONE, GL.GL_ONE_MINUS_SRC_COLOR); gl.glBlendFunc(GL.GL_ONE, GL.GL_ONE_MINUS_SRC_COLOR);
break; break;
case Exclusion: case Exclusion:
gl.glBlendFunc(GL.GL_ONE_MINUS_DST_COLOR, GL.GL_ONE_MINUS_SRC_COLOR); gl.glBlendFunc(GL.GL_ONE_MINUS_DST_COLOR, GL.GL_ONE_MINUS_SRC_COLOR);
break; break;
@ -1043,12 +1043,12 @@ public class GLRenderer implements Renderer {
boolean gles2 = caps.contains(Caps.OpenGLES20); boolean gles2 = caps.contains(Caps.OpenGLES20);
String language = source.getLanguage(); String language = source.getLanguage();
if (gles2 && !language.equals("GLSL100")) { if (gles2 && !language.equals("GLSL100")) {
throw new RendererException("This shader cannot run in OpenGL ES 2. " throw new RendererException("This shader cannot run in OpenGL ES 2. "
+ "Only GLSL 1.00 shaders are supported."); + "Only GLSL 1.00 shaders are supported.");
} }
// Upload shader source. // Upload shader source.
// Merge the defines and source code. // Merge the defines and source code.
stringBuf.setLength(0); stringBuf.setLength(0);
@ -1075,14 +1075,14 @@ public class GLRenderer implements Renderer {
} }
} }
} }
if (linearizeSrgbImages) { if (linearizeSrgbImages) {
stringBuf.append("#define SRGB 1\n"); stringBuf.append("#define SRGB 1\n");
} }
stringBuf.append(source.getDefines()); stringBuf.append(source.getDefines());
stringBuf.append(source.getSource()); stringBuf.append(source.getSource());
intBuf1.clear(); intBuf1.clear();
intBuf1.put(0, stringBuf.length()); intBuf1.put(0, stringBuf.length());
gl.glShaderSource(id, new String[]{ stringBuf.toString() }, intBuf1); gl.glShaderSource(id, new String[]{ stringBuf.toString() }, intBuf1);
@ -1140,7 +1140,7 @@ public class GLRenderer implements Renderer {
// If using GLSL 1.5, we bind the outputs for the user // If using GLSL 1.5, we bind the outputs for the user
// For versions 3.3 and up, user should use layout qualifiers instead. // For versions 3.3 and up, user should use layout qualifiers instead.
boolean bindFragDataRequired = false; boolean bindFragDataRequired = false;
for (ShaderSource source : shader.getSources()) { for (ShaderSource source : shader.getSources()) {
if (source.isUpdateNeeded()) { if (source.isUpdateNeeded()) {
updateShaderSourceData(source); updateShaderSourceData(source);
@ -1412,7 +1412,7 @@ public class GLRenderer implements Renderer {
} else if (attachmentSlot < 0 || attachmentSlot >= 16) { } else if (attachmentSlot < 0 || attachmentSlot >= 16) {
throw new UnsupportedOperationException("Invalid FBO attachment slot: " + attachmentSlot); throw new UnsupportedOperationException("Invalid FBO attachment slot: " + attachmentSlot);
} }
return GLExt.GL_COLOR_ATTACHMENT0_EXT + attachmentSlot; return GLExt.GL_COLOR_ATTACHMENT0_EXT + attachmentSlot;
} }
@ -1422,7 +1422,7 @@ public class GLRenderer implements Renderer {
if (image.isUpdateNeeded()) { if (image.isUpdateNeeded()) {
// Check NPOT requirements // Check NPOT requirements
checkNonPowerOfTwo(tex); checkNonPowerOfTwo(tex);
updateTexImageData(image, tex.getType(), 0); updateTexImageData(image, tex.getType(), 0);
// NOTE: For depth textures, sets nearest/no-mips mode // NOTE: For depth textures, sets nearest/no-mips mode
@ -1583,7 +1583,7 @@ public class GLRenderer implements Renderer {
// update viewport to reflect framebuffer's resolution // update viewport to reflect framebuffer's resolution
setViewPort(0, 0, fb.getWidth(), fb.getHeight()); setViewPort(0, 0, fb.getWidth(), fb.getHeight());
if (context.boundFBO != fb.getId()) { if (context.boundFBO != fb.getId()) {
glfbo.glBindFramebufferEXT(GLExt.GL_FRAMEBUFFER_EXT, fb.getId()); glfbo.glBindFramebufferEXT(GLExt.GL_FRAMEBUFFER_EXT, fb.getId());
statistics.onFrameBufferUse(fb, true); statistics.onFrameBufferUse(fb, true);
@ -1656,7 +1656,7 @@ public class GLRenderer implements Renderer {
public void readFrameBuffer(FrameBuffer fb, ByteBuffer byteBuf) { public void readFrameBuffer(FrameBuffer fb, ByteBuffer byteBuf) {
readFrameBufferWithGLFormat(fb, byteBuf, GL.GL_RGBA, GL.GL_UNSIGNED_BYTE); readFrameBufferWithGLFormat(fb, byteBuf, GL.GL_RGBA, GL.GL_UNSIGNED_BYTE);
} }
private void readFrameBufferWithGLFormat(FrameBuffer fb, ByteBuffer byteBuf, int glFormat, int dataType) { private void readFrameBufferWithGLFormat(FrameBuffer fb, ByteBuffer byteBuf, int glFormat, int dataType) {
if (fb != null) { if (fb != null) {
RenderBuffer rb = fb.getColorBuffer(); RenderBuffer rb = fb.getColorBuffer();
@ -1678,8 +1678,8 @@ public class GLRenderer implements Renderer {
gl.glReadPixels(vpX, vpY, vpW, vpH, glFormat, dataType, byteBuf); gl.glReadPixels(vpX, vpY, vpW, vpH, glFormat, dataType, byteBuf);
} }
public void readFrameBufferWithFormat(FrameBuffer fb, ByteBuffer byteBuf, Image.Format format) { public void readFrameBufferWithFormat(FrameBuffer fb, ByteBuffer byteBuf, Image.Format format) {
GLImageFormat glFormat = texUtil.getImageFormatWithError(format, false); GLImageFormat glFormat = texUtil.getImageFormatWithError(format, false);
readFrameBufferWithGLFormat(fb, byteBuf, glFormat.format, glFormat.dataType); readFrameBufferWithGLFormat(fb, byteBuf, glFormat.format, glFormat.dataType);
} }
@ -1716,10 +1716,10 @@ public class GLRenderer implements Renderer {
\*********************************************************************/ \*********************************************************************/
private int convertTextureType(Texture.Type type, int samples, int face) { private int convertTextureType(Texture.Type type, int samples, int face) {
if (samples > 1 && !caps.contains(Caps.TextureMultisample)) { if (samples > 1 && !caps.contains(Caps.TextureMultisample)) {
throw new RendererException("Multisample textures are not supported" + throw new RendererException("Multisample textures are not supported" +
" by the video hardware."); " by the video hardware.");
} }
switch (type) { switch (type) {
case TwoDimensional: case TwoDimensional:
if (samples > 1) { if (samples > 1) {
@ -1739,7 +1739,7 @@ public class GLRenderer implements Renderer {
} }
case ThreeDimensional: case ThreeDimensional:
if (!caps.contains(Caps.OpenGL20)) { if (!caps.contains(Caps.OpenGL20)) {
throw new RendererException("3D textures are not supported" + throw new RendererException("3D textures are not supported" +
" by the video hardware."); " by the video hardware.");
} }
return GL2.GL_TEXTURE_3D; return GL2.GL_TEXTURE_3D;
@ -1823,11 +1823,11 @@ public class GLRenderer implements Renderer {
int target = convertTextureType(tex.getType(), image != null ? image.getMultiSamples() : 1, -1); int target = convertTextureType(tex.getType(), image != null ? image.getMultiSamples() : 1, -1);
boolean haveMips = true; boolean haveMips = true;
if (image != null) { if (image != null) {
haveMips = image.isGeneratedMipmapsRequired() || image.hasMipmaps(); haveMips = image.isGeneratedMipmapsRequired() || image.hasMipmaps();
} }
// filter things // filter things
if (image.getLastTextureState().magFilter != tex.getMagFilter()) { if (image.getLastTextureState().magFilter != tex.getMagFilter()) {
int magFilter = convertMagFilter(tex.getMagFilter()); int magFilter = convertMagFilter(tex.getMagFilter());
@ -1850,7 +1850,7 @@ public class GLRenderer implements Renderer {
context.seamlessCubemap = false; context.seamlessCubemap = false;
} }
} }
if (tex.getAnisotropicFilter() > 1) { if (tex.getAnisotropicFilter() > 1) {
if (caps.contains(Caps.TextureFilterAnisotropic)) { if (caps.contains(Caps.TextureFilterAnisotropic)) {
gl.glTexParameterf(target, gl.glTexParameterf(target,
@ -1862,7 +1862,7 @@ public class GLRenderer implements Renderer {
if (context.pointSprite) { if (context.pointSprite) {
return; // Attempt to fix glTexParameter crash for some ATI GPUs return; // Attempt to fix glTexParameter crash for some ATI GPUs
} }
// repeat modes // repeat modes
switch (tex.getType()) { switch (tex.getType()) {
case ThreeDimensional: case ThreeDimensional:
@ -1891,7 +1891,7 @@ public class GLRenderer implements Renderer {
// R to Texture compare mode // R to Texture compare mode
if (tex.getShadowCompareMode() != Texture.ShadowCompareMode.Off) { if (tex.getShadowCompareMode() != Texture.ShadowCompareMode.Off) {
gl2.glTexParameteri(target, GL2.GL_TEXTURE_COMPARE_MODE, GL2.GL_COMPARE_R_TO_TEXTURE); gl2.glTexParameteri(target, GL2.GL_TEXTURE_COMPARE_MODE, GL2.GL_COMPARE_R_TO_TEXTURE);
gl2.glTexParameteri(target, GL2.GL_DEPTH_TEXTURE_MODE, GL2.GL_INTENSITY); gl2.glTexParameteri(target, GL2.GL_DEPTH_TEXTURE_MODE, GL2.GL_INTENSITY);
if (tex.getShadowCompareMode() == Texture.ShadowCompareMode.GreaterOrEqual) { if (tex.getShadowCompareMode() == Texture.ShadowCompareMode.GreaterOrEqual) {
gl2.glTexParameteri(target, GL2.GL_TEXTURE_COMPARE_FUNC, GL.GL_GEQUAL); gl2.glTexParameteri(target, GL2.GL_TEXTURE_COMPARE_FUNC, GL.GL_GEQUAL);
} else { } else {
@ -1899,7 +1899,7 @@ public class GLRenderer implements Renderer {
} }
}else{ }else{
//restoring default value //restoring default value
gl2.glTexParameteri(target, GL2.GL_TEXTURE_COMPARE_MODE, GL.GL_NONE); gl2.glTexParameteri(target, GL2.GL_TEXTURE_COMPARE_MODE, GL.GL_NONE);
} }
tex.compareModeUpdated(); tex.compareModeUpdated();
} }
@ -1908,10 +1908,10 @@ public class GLRenderer implements Renderer {
/** /**
* Validates if a potentially NPOT texture is supported by the hardware. * Validates if a potentially NPOT texture is supported by the hardware.
* <p> * <p>
* Textures with power-of-2 dimensions are supported on all hardware, however * Textures with power-of-2 dimensions are supported on all hardware, however
* non-power-of-2 textures may or may not be supported depending on which * non-power-of-2 textures may or may not be supported depending on which
* texturing features are used. * texturing features are used.
* *
* @param tex The texture to validate. * @param tex The texture to validate.
* @throws RendererException If the texture is not supported by the hardware * @throws RendererException If the texture is not supported by the hardware
*/ */
@ -1920,19 +1920,19 @@ public class GLRenderer implements Renderer {
// Texture is power-of-2, safe to use. // Texture is power-of-2, safe to use.
return; return;
} }
if (caps.contains(Caps.NonPowerOfTwoTextures)) { if (caps.contains(Caps.NonPowerOfTwoTextures)) {
// Texture is NPOT but it is supported by video hardware. // Texture is NPOT but it is supported by video hardware.
return; return;
} }
// Maybe we have some / partial support for NPOT? // Maybe we have some / partial support for NPOT?
if (!caps.contains(Caps.PartialNonPowerOfTwoTextures)) { if (!caps.contains(Caps.PartialNonPowerOfTwoTextures)) {
// Cannot use any type of NPOT texture (uncommon) // Cannot use any type of NPOT texture (uncommon)
throw new RendererException("non-power-of-2 textures are not " throw new RendererException("non-power-of-2 textures are not "
+ "supported by the video hardware"); + "supported by the video hardware");
} }
// Partial NPOT supported.. // Partial NPOT supported..
if (tex.getMinFilter().usesMipMapLevels()) { if (tex.getMinFilter().usesMipMapLevels()) {
throw new RendererException("non-power-of-2 textures with mip-maps " throw new RendererException("non-power-of-2 textures with mip-maps "
@ -1959,10 +1959,10 @@ public class GLRenderer implements Renderer {
throw new UnsupportedOperationException("unrecongized texture type"); throw new UnsupportedOperationException("unrecongized texture type");
} }
} }
/** /**
* Uploads the given image to the GL driver. * Uploads the given image to the GL driver.
* *
* @param img The image to upload * @param img The image to upload
* @param type How the data in the image argument should be interpreted. * @param type How the data in the image argument should be interpreted.
* @param unit The texture slot to be used to upload the image, not important * @param unit The texture slot to be used to upload the image, not important
@ -1986,7 +1986,7 @@ public class GLRenderer implements Renderer {
gl.glActiveTexture(GL.GL_TEXTURE0 + unit); gl.glActiveTexture(GL.GL_TEXTURE0 + unit);
context.boundTextureUnit = unit; context.boundTextureUnit = unit;
} }
gl.glBindTexture(target, texId); gl.glBindTexture(target, texId);
context.boundTextures[unit] = img; context.boundTextures[unit] = img;
@ -2029,12 +2029,12 @@ public class GLRenderer implements Renderer {
throw new RendererException("Multisample textures are not supported by the video hardware"); throw new RendererException("Multisample textures are not supported by the video hardware");
} }
} }
// Check if graphics card doesn't support depth textures // Check if graphics card doesn't support depth textures
if (img.getFormat().isDepthFormat() && !caps.contains(Caps.DepthTexture)) { if (img.getFormat().isDepthFormat() && !caps.contains(Caps.DepthTexture)) {
throw new RendererException("Depth textures are not supported by the video hardware"); throw new RendererException("Depth textures are not supported by the video hardware");
} }
if (target == GL.GL_TEXTURE_CUBE_MAP) { if (target == GL.GL_TEXTURE_CUBE_MAP) {
// Check max texture size before upload // Check max texture size before upload
int cubeSize = limits.get(Limits.CubemapSize); int cubeSize = limits.get(Limits.CubemapSize);
@ -2065,12 +2065,12 @@ public class GLRenderer implements Renderer {
if (!caps.contains(Caps.TextureArray)) { if (!caps.contains(Caps.TextureArray)) {
throw new RendererException("Texture arrays not supported by graphics hardware"); throw new RendererException("Texture arrays not supported by graphics hardware");
} }
List<ByteBuffer> data = img.getData(); List<ByteBuffer> data = img.getData();
// -1 index specifies prepare data for 2D Array // -1 index specifies prepare data for 2D Array
texUtil.uploadTexture(img, target, -1, linearizeSrgbImages); texUtil.uploadTexture(img, target, -1, linearizeSrgbImages);
for (int i = 0; i < data.size(); i++) { for (int i = 0; i < data.size(); i++) {
// upload each slice of 2D array in turn // upload each slice of 2D array in turn
// this time with the appropriate index // this time with the appropriate index
@ -2101,7 +2101,7 @@ public class GLRenderer implements Renderer {
if (image.isUpdateNeeded() || (image.isGeneratedMipmapsRequired() && !image.isMipmapsGenerated())) { if (image.isUpdateNeeded() || (image.isGeneratedMipmapsRequired() && !image.isMipmapsGenerated())) {
// Check NPOT requirements // Check NPOT requirements
checkNonPowerOfTwo(tex); checkNonPowerOfTwo(tex);
updateTexImageData(image, tex.getType(), unit); updateTexImageData(image, tex.getType(), unit);
} }
@ -2222,7 +2222,7 @@ public class GLRenderer implements Renderer {
//statistics.onVertexBufferUse(vb, false); //statistics.onVertexBufferUse(vb, false);
} }
} }
int usage = convertUsage(vb.getUsage()); int usage = convertUsage(vb.getUsage());
vb.getData().rewind(); vb.getData().rewind();
@ -2311,7 +2311,7 @@ public class GLRenderer implements Renderer {
if (context.boundShaderProgram <= 0) { if (context.boundShaderProgram <= 0) {
throw new IllegalStateException("Cannot render mesh without shader bound"); throw new IllegalStateException("Cannot render mesh without shader bound");
} }
Attribute attrib = context.boundShader.getAttribute(vb.getBufferType()); Attribute attrib = context.boundShader.getAttribute(vb.getBufferType());
int loc = attrib.getLocation(); int loc = attrib.getLocation();
if (loc == -1) { if (loc == -1) {
@ -2441,7 +2441,7 @@ public class GLRenderer implements Renderer {
// What is this? // What is this?
throw new RendererException("Unexpected format for index buffer: " + indexBuf.getFormat()); throw new RendererException("Unexpected format for index buffer: " + indexBuf.getFormat());
} }
if (indexBuf.isUpdateNeeded()) { if (indexBuf.isUpdateNeeded()) {
updateBufferData(indexBuf); updateBufferData(indexBuf);
} }
@ -2556,7 +2556,7 @@ public class GLRenderer implements Renderer {
if (interleavedData != null && interleavedData.isUpdateNeeded()) { if (interleavedData != null && interleavedData.isUpdateNeeded()) {
updateBufferData(interleavedData); updateBufferData(interleavedData);
} }
if (instanceData != null) { if (instanceData != null) {
setVertexAttrib(instanceData, null); setVertexAttrib(instanceData, null);
} }
@ -2606,11 +2606,11 @@ public class GLRenderer implements Renderer {
} }
private void renderMeshDefault(Mesh mesh, int lod, int count, VertexBuffer[] instanceData) { private void renderMeshDefault(Mesh mesh, int lod, int count, VertexBuffer[] instanceData) {
// Here while count is still passed in. Can be removed when/if // Here while count is still passed in. Can be removed when/if
// the method is collapsed again. -pspeed // the method is collapsed again. -pspeed
count = Math.max(mesh.getInstanceCount(), count); count = Math.max(mesh.getInstanceCount(), count);
VertexBuffer interleavedData = mesh.getBuffer(Type.InterleavedData); VertexBuffer interleavedData = mesh.getBuffer(Type.InterleavedData);
if (interleavedData != null && interleavedData.isUpdateNeeded()) { if (interleavedData != null && interleavedData.isUpdateNeeded()) {
updateBufferData(interleavedData); updateBufferData(interleavedData);
@ -2628,7 +2628,7 @@ public class GLRenderer implements Renderer {
setVertexAttrib(vb, null); setVertexAttrib(vb, null);
} }
} }
for (VertexBuffer vb : mesh.getBufferList().getArray()) { for (VertexBuffer vb : mesh.getBufferList().getArray()) {
if (vb.getBufferType() == Type.InterleavedData if (vb.getBufferType() == Type.InterleavedData
|| vb.getUsage() == Usage.CpuOnly // ignore cpu-only buffers || vb.getUsage() == Usage.CpuOnly // ignore cpu-only buffers
@ -2696,12 +2696,12 @@ public class GLRenderer implements Renderer {
// Gamma correction // Gamma correction
if (!caps.contains(Caps.Srgb)) { if (!caps.contains(Caps.Srgb)) {
// Not supported, sorry. // Not supported, sorry.
logger.warning("sRGB framebuffer is not supported " + logger.warning("sRGB framebuffer is not supported " +
"by video hardware, but was requested."); "by video hardware, but was requested.");
return; return;
} }
setFrameBuffer(null); setFrameBuffer(null);
if (enableSrgb) { if (enableSrgb) {

@ -38,6 +38,7 @@ import com.jme3.export.JmeImporter;
import com.jme3.export.OutputCapsule; import com.jme3.export.OutputCapsule;
import java.io.IOException; import java.io.IOException;
import java.util.EnumMap; import java.util.EnumMap;
import java.util.Set;
public class ShaderKey extends AssetKey<Shader> { public class ShaderKey extends AssetKey<Shader> {
@ -141,6 +142,18 @@ public class ShaderKey extends AssetKey<Shader> {
this.usesShaderNodes = usesShaderNodes; this.usesShaderNodes = usesShaderNodes;
} }
public Set<Shader.ShaderType> getUsedShaderPrograms(){
return shaderName.keySet();
}
public String getShaderProgramLanguage(Shader.ShaderType shaderType){
return shaderLanguage.get(shaderType);
}
public String getShaderProgramName(Shader.ShaderType shaderType){
return shaderName.get(shaderType);
}
@Override @Override
public void write(JmeExporter ex) throws IOException{ public void write(JmeExporter ex) throws IOException{
super.write(ex); super.write(ex);

@ -49,6 +49,7 @@ import com.jme3.texture.image.ColorSpace;
import com.jme3.util.PlaceholderAssets; import com.jme3.util.PlaceholderAssets;
import com.jme3.util.blockparser.BlockLanguageParser; import com.jme3.util.blockparser.BlockLanguageParser;
import com.jme3.util.blockparser.Statement; import com.jme3.util.blockparser.Statement;
import java.io.IOException; import java.io.IOException;
import java.io.InputStream; import java.io.InputStream;
import java.util.EnumMap; import java.util.EnumMap;
@ -59,7 +60,7 @@ import java.util.logging.Logger;
public class J3MLoader implements AssetLoader { public class J3MLoader implements AssetLoader {
private static final Logger logger = Logger.getLogger(J3MLoader.class.getName()); private static final Logger logger = Logger.getLogger(J3MLoader.class.getName());
// private ErrorLogger errors; // private ErrorLogger errors;
private ShaderNodeLoaderDelegate nodesLoaderDelegate; private ShaderNodeLoaderDelegate nodesLoaderDelegate;
boolean isUseNodes = false; boolean isUseNodes = false;
@ -71,14 +72,14 @@ public class J3MLoader implements AssetLoader {
private TechniqueDef technique; private TechniqueDef technique;
private RenderState renderState; private RenderState renderState;
private EnumMap<Shader.ShaderType,String> shaderLanguage; private EnumMap<Shader.ShaderType, String> shaderLanguage;
private EnumMap<Shader.ShaderType,String> shaderName; private EnumMap<Shader.ShaderType, String> shaderName;
private static final String whitespacePattern = "\\p{javaWhitespace}+"; private static final String whitespacePattern = "\\p{javaWhitespace}+";
public J3MLoader(){ public J3MLoader() {
shaderLanguage=new EnumMap<Shader.ShaderType, String>(Shader.ShaderType.class); shaderLanguage = new EnumMap<Shader.ShaderType, String>(Shader.ShaderType.class);
shaderName=new EnumMap<Shader.ShaderType, String>(Shader.ShaderType.class); shaderName = new EnumMap<Shader.ShaderType, String>(Shader.ShaderType.class);
} }
@ -94,21 +95,21 @@ public class J3MLoader implements AssetLoader {
} }
for (Shader.ShaderType shaderType : Shader.ShaderType.values()) { for (Shader.ShaderType shaderType : Shader.ShaderType.values()) {
if(typeAndLang[0].equals(shaderType.toString()+"Shader")){ if (typeAndLang[0].equals(shaderType.toString() + "Shader")) {
readShaderDefinition(shaderType,split[1].trim(),typeAndLang[1]); readShaderDefinition(shaderType, split[1].trim(), typeAndLang[1]);
} }
} }
} }
private void readShaderDefinition(Shader.ShaderType shaderType,String name,String language){ private void readShaderDefinition(Shader.ShaderType shaderType, String name, String language) {
shaderName.put(shaderType,name); shaderName.put(shaderType, name);
shaderLanguage.put(shaderType,language); shaderLanguage.put(shaderType, language);
} }
// LightMode <MODE> // LightMode <MODE>
private void readLightMode(String statement) throws IOException{ private void readLightMode(String statement) throws IOException {
String[] split = statement.split(whitespacePattern); String[] split = statement.split(whitespacePattern);
if (split.length != 2){ if (split.length != 2) {
throw new IOException("LightMode statement syntax incorrect"); throw new IOException("LightMode statement syntax incorrect");
} }
LightMode lm = LightMode.valueOf(split[1]); LightMode lm = LightMode.valueOf(split[1]);
@ -116,29 +117,29 @@ public class J3MLoader implements AssetLoader {
} }
// ShadowMode <MODE> // ShadowMode <MODE>
private void readShadowMode(String statement) throws IOException{ private void readShadowMode(String statement) throws IOException {
String[] split = statement.split(whitespacePattern); String[] split = statement.split(whitespacePattern);
if (split.length != 2){ if (split.length != 2) {
throw new IOException("ShadowMode statement syntax incorrect"); throw new IOException("ShadowMode statement syntax incorrect");
} }
ShadowMode sm = ShadowMode.valueOf(split[1]); ShadowMode sm = ShadowMode.valueOf(split[1]);
technique.setShadowMode(sm); technique.setShadowMode(sm);
} }
private Object readValue(VarType type, String value) throws IOException{ private Object readValue(VarType type, String value) throws IOException {
if (type.isTextureType()){ if (type.isTextureType()) {
// String texturePath = readString("[\n;(//)(\\})]"); // String texturePath = readString("[\n;(//)(\\})]");
String texturePath = value.trim(); String texturePath = value.trim();
boolean flipY = false; boolean flipY = false;
boolean repeat = false; boolean repeat = false;
if (texturePath.startsWith("Flip Repeat ")){ if (texturePath.startsWith("Flip Repeat ")) {
texturePath = texturePath.substring(12).trim(); texturePath = texturePath.substring(12).trim();
flipY = true; flipY = true;
repeat = true; repeat = true;
}else if (texturePath.startsWith("Flip ")){ } else if (texturePath.startsWith("Flip ")) {
texturePath = texturePath.substring(5).trim(); texturePath = texturePath.substring(5).trim();
flipY = true; flipY = true;
}else if (texturePath.startsWith("Repeat ")){ } else if (texturePath.startsWith("Repeat ")) {
texturePath = texturePath.substring(7).trim(); texturePath = texturePath.substring(7).trim();
repeat = true; repeat = true;
} }
@ -160,76 +161,76 @@ public class J3MLoader implements AssetLoader {
Texture tex; Texture tex;
try { try {
tex = assetManager.loadTexture(texKey); tex = assetManager.loadTexture(texKey);
} catch (AssetNotFoundException ex){ } catch (AssetNotFoundException ex) {
logger.log(Level.WARNING, "Cannot locate {0} for material {1}", new Object[]{texKey, key}); logger.log(Level.WARNING, "Cannot locate {0} for material {1}", new Object[]{texKey, key});
tex = null; tex = null;
} }
if (tex != null){ if (tex != null) {
if (repeat){ if (repeat) {
tex.setWrap(WrapMode.Repeat); tex.setWrap(WrapMode.Repeat);
} }
}else{ } else {
tex = new Texture2D(PlaceholderAssets.getPlaceholderImage(assetManager)); tex = new Texture2D(PlaceholderAssets.getPlaceholderImage(assetManager));
if (repeat){ if (repeat) {
tex.setWrap(WrapMode.Repeat); tex.setWrap(WrapMode.Repeat);
} }
tex.setKey(texKey); tex.setKey(texKey);
} }
return tex; return tex;
}else{ } else {
String[] split = value.trim().split(whitespacePattern); String[] split = value.trim().split(whitespacePattern);
switch (type){ switch (type) {
case Float: case Float:
if (split.length != 1){ if (split.length != 1) {
throw new IOException("Float value parameter must have 1 entry: " + value); throw new IOException("Float value parameter must have 1 entry: " + value);
} }
return Float.parseFloat(split[0]); return Float.parseFloat(split[0]);
case Vector2: case Vector2:
if (split.length != 2){ if (split.length != 2) {
throw new IOException("Vector2 value parameter must have 2 entries: " + value); throw new IOException("Vector2 value parameter must have 2 entries: " + value);
} }
return new Vector2f(Float.parseFloat(split[0]), return new Vector2f(Float.parseFloat(split[0]),
Float.parseFloat(split[1])); Float.parseFloat(split[1]));
case Vector3: case Vector3:
if (split.length != 3){ if (split.length != 3) {
throw new IOException("Vector3 value parameter must have 3 entries: " + value); throw new IOException("Vector3 value parameter must have 3 entries: " + value);
} }
return new Vector3f(Float.parseFloat(split[0]), return new Vector3f(Float.parseFloat(split[0]),
Float.parseFloat(split[1]), Float.parseFloat(split[1]),
Float.parseFloat(split[2])); Float.parseFloat(split[2]));
case Vector4: case Vector4:
if (split.length != 4){ if (split.length != 4) {
throw new IOException("Vector4 value parameter must have 4 entries: " + value); throw new IOException("Vector4 value parameter must have 4 entries: " + value);
} }
return new ColorRGBA(Float.parseFloat(split[0]), return new ColorRGBA(Float.parseFloat(split[0]),
Float.parseFloat(split[1]), Float.parseFloat(split[1]),
Float.parseFloat(split[2]), Float.parseFloat(split[2]),
Float.parseFloat(split[3])); Float.parseFloat(split[3]));
case Int: case Int:
if (split.length != 1){ if (split.length != 1) {
throw new IOException("Int value parameter must have 1 entry: " + value); throw new IOException("Int value parameter must have 1 entry: " + value);
} }
return Integer.parseInt(split[0]); return Integer.parseInt(split[0]);
case Boolean: case Boolean:
if (split.length != 1){ if (split.length != 1) {
throw new IOException("Boolean value parameter must have 1 entry: " + value); throw new IOException("Boolean value parameter must have 1 entry: " + value);
} }
return Boolean.parseBoolean(split[0]); return Boolean.parseBoolean(split[0]);
default: default:
throw new UnsupportedOperationException("Unknown type: "+type); throw new UnsupportedOperationException("Unknown type: " + type);
} }
} }
} }
// <TYPE> <NAME> [ "(" <FFBINDING> ")" ] [ ":" <DEFAULTVAL> ] [-LINEAR] // <TYPE> <NAME> [ "(" <FFBINDING> ")" ] [ ":" <DEFAULTVAL> ] [-LINEAR]
private void readParam(String statement) throws IOException{ private void readParam(String statement) throws IOException {
String name; String name;
String defaultVal = null; String defaultVal = null;
ColorSpace colorSpace = null; ColorSpace colorSpace = null;
String[] split = statement.split("-"); String[] split = statement.split("-");
if(split.length>1){ if (split.length > 1) {
if(split[1].equalsIgnoreCase("LINEAR")){ if (split[1].equalsIgnoreCase("LINEAR")) {
colorSpace = ColorSpace.Linear; colorSpace = ColorSpace.Linear;
} }
statement = split[0].trim(); statement = split[0].trim();
@ -238,10 +239,10 @@ public class J3MLoader implements AssetLoader {
split = statement.split(":"); split = statement.split(":");
// Parse default val // Parse default val
if (split.length == 1){ if (split.length == 1) {
// Doesn't contain default value // Doesn't contain default value
}else{ } else {
if (split.length != 2){ if (split.length != 2) {
throw new IOException("Parameter statement syntax incorrect"); throw new IOException("Parameter statement syntax incorrect");
} }
statement = split[0].trim(); statement = split[0].trim();
@ -250,137 +251,137 @@ public class J3MLoader implements AssetLoader {
// Parse ffbinding // Parse ffbinding
int startParen = statement.indexOf("("); int startParen = statement.indexOf("(");
if (startParen != -1){ if (startParen != -1) {
// get content inside parentheses // get content inside parentheses
int endParen = statement.indexOf(")", startParen); int endParen = statement.indexOf(")", startParen);
String bindingStr = statement.substring(startParen+1, endParen).trim(); String bindingStr = statement.substring(startParen + 1, endParen).trim();
// don't care about bindingStr // don't care about bindingStr
statement = statement.substring(0, startParen); statement = statement.substring(0, startParen);
} }
// Parse type + name // Parse type + name
split = statement.split(whitespacePattern); split = statement.split(whitespacePattern);
if (split.length != 2){ if (split.length != 2) {
throw new IOException("Parameter statement syntax incorrect"); throw new IOException("Parameter statement syntax incorrect");
} }
VarType type; VarType type;
if (split[0].equals("Color")){ if (split[0].equals("Color")) {
type = VarType.Vector4; type = VarType.Vector4;
}else{ } else {
type = VarType.valueOf(split[0]); type = VarType.valueOf(split[0]);
} }
name = split[1]; name = split[1];
Object defaultValObj = null; Object defaultValObj = null;
if (defaultVal != null){ if (defaultVal != null) {
defaultValObj = readValue(type, defaultVal); defaultValObj = readValue(type, defaultVal);
} }
if(type.isTextureType()){ if (type.isTextureType()) {
materialDef.addMaterialParamTexture(type, name, colorSpace); materialDef.addMaterialParamTexture(type, name, colorSpace);
}else{ } else {
materialDef.addMaterialParam(type, name, defaultValObj); materialDef.addMaterialParam(type, name, defaultValObj);
} }
} }
private void readValueParam(String statement) throws IOException{ private void readValueParam(String statement) throws IOException {
// Use limit=1 incase filename contains colons // Use limit=1 incase filename contains colons
String[] split = statement.split(":", 2); String[] split = statement.split(":", 2);
if (split.length != 2){ if (split.length != 2) {
throw new IOException("Value parameter statement syntax incorrect"); throw new IOException("Value parameter statement syntax incorrect");
} }
String name = split[0].trim(); String name = split[0].trim();
// parse value // parse value
MatParam p = material.getMaterialDef().getMaterialParam(name); MatParam p = material.getMaterialDef().getMaterialParam(name);
if (p == null){ if (p == null) {
throw new IOException("The material parameter: "+name+" is undefined."); throw new IOException("The material parameter: " + name + " is undefined.");
} }
Object valueObj = readValue(p.getVarType(), split[1]); Object valueObj = readValue(p.getVarType(), split[1]);
if (p.getVarType().isTextureType()){ if (p.getVarType().isTextureType()) {
material.setTextureParam(name, p.getVarType(), (Texture) valueObj); material.setTextureParam(name, p.getVarType(), (Texture) valueObj);
}else{ } else {
material.setParam(name, p.getVarType(), valueObj); material.setParam(name, p.getVarType(), valueObj);
} }
} }
private void readMaterialParams(List<Statement> paramsList) throws IOException{ private void readMaterialParams(List<Statement> paramsList) throws IOException {
for (Statement statement : paramsList){ for (Statement statement : paramsList) {
readParam(statement.getLine()); readParam(statement.getLine());
} }
} }
private void readExtendingMaterialParams(List<Statement> paramsList) throws IOException{ private void readExtendingMaterialParams(List<Statement> paramsList) throws IOException {
for (Statement statement : paramsList){ for (Statement statement : paramsList) {
readValueParam(statement.getLine()); readValueParam(statement.getLine());
} }
} }
private void readWorldParams(List<Statement> worldParams) throws IOException{ private void readWorldParams(List<Statement> worldParams) throws IOException {
for (Statement statement : worldParams){ for (Statement statement : worldParams) {
technique.addWorldParam(statement.getLine()); technique.addWorldParam(statement.getLine());
} }
} }
private boolean parseBoolean(String word){ private boolean parseBoolean(String word) {
return word != null && word.equals("On"); return word != null && word.equals("On");
} }
private void readRenderStateStatement(Statement statement) throws IOException{ private void readRenderStateStatement(Statement statement) throws IOException {
String[] split = statement.getLine().split(whitespacePattern); String[] split = statement.getLine().split(whitespacePattern);
if (split[0].equals("Wireframe")){ if (split[0].equals("Wireframe")) {
renderState.setWireframe(parseBoolean(split[1])); renderState.setWireframe(parseBoolean(split[1]));
}else if (split[0].equals("FaceCull")){ } else if (split[0].equals("FaceCull")) {
renderState.setFaceCullMode(FaceCullMode.valueOf(split[1])); renderState.setFaceCullMode(FaceCullMode.valueOf(split[1]));
}else if (split[0].equals("DepthWrite")){ } else if (split[0].equals("DepthWrite")) {
renderState.setDepthWrite(parseBoolean(split[1])); renderState.setDepthWrite(parseBoolean(split[1]));
}else if (split[0].equals("DepthTest")){ } else if (split[0].equals("DepthTest")) {
renderState.setDepthTest(parseBoolean(split[1])); renderState.setDepthTest(parseBoolean(split[1]));
}else if (split[0].equals("Blend")){ } else if (split[0].equals("Blend")) {
renderState.setBlendMode(BlendMode.valueOf(split[1])); renderState.setBlendMode(BlendMode.valueOf(split[1]));
}else if (split[0].equals("AlphaTestFalloff")){ } else if (split[0].equals("AlphaTestFalloff")) {
renderState.setAlphaTest(true); renderState.setAlphaTest(true);
renderState.setAlphaFallOff(Float.parseFloat(split[1])); renderState.setAlphaFallOff(Float.parseFloat(split[1]));
}else if (split[0].equals("PolyOffset")){ } else if (split[0].equals("PolyOffset")) {
float factor = Float.parseFloat(split[1]); float factor = Float.parseFloat(split[1]);
float units = Float.parseFloat(split[2]); float units = Float.parseFloat(split[2]);
renderState.setPolyOffset(factor, units); renderState.setPolyOffset(factor, units);
}else if (split[0].equals("ColorWrite")){ } else if (split[0].equals("ColorWrite")) {
renderState.setColorWrite(parseBoolean(split[1])); renderState.setColorWrite(parseBoolean(split[1]));
}else if (split[0].equals("PointSprite")){ } else if (split[0].equals("PointSprite")) {
renderState.setPointSprite(parseBoolean(split[1])); renderState.setPointSprite(parseBoolean(split[1]));
}else if (split[0].equals("DepthFunc")){ } else if (split[0].equals("DepthFunc")) {
renderState.setDepthFunc(RenderState.TestFunction.valueOf(split[1])); renderState.setDepthFunc(RenderState.TestFunction.valueOf(split[1]));
}else if (split[0].equals("AlphaFunc")){ } else if (split[0].equals("AlphaFunc")) {
renderState.setAlphaFunc(RenderState.TestFunction.valueOf(split[1])); renderState.setAlphaFunc(RenderState.TestFunction.valueOf(split[1]));
} else { } else {
throw new MatParseException(null, split[0], statement); throw new MatParseException(null, split[0], statement);
} }
} }
private void readAdditionalRenderState(List<Statement> renderStates) throws IOException{ private void readAdditionalRenderState(List<Statement> renderStates) throws IOException {
renderState = material.getAdditionalRenderState(); renderState = material.getAdditionalRenderState();
for (Statement statement : renderStates){ for (Statement statement : renderStates) {
readRenderStateStatement(statement); readRenderStateStatement(statement);
} }
renderState = null; renderState = null;
} }
private void readRenderState(List<Statement> renderStates) throws IOException{ private void readRenderState(List<Statement> renderStates) throws IOException {
renderState = new RenderState(); renderState = new RenderState();
for (Statement statement : renderStates){ for (Statement statement : renderStates) {
readRenderStateStatement(statement); readRenderStateStatement(statement);
} }
technique.setRenderState(renderState); technique.setRenderState(renderState);
renderState = null; renderState = null;
} }
private void readForcedRenderState(List<Statement> renderStates) throws IOException{ private void readForcedRenderState(List<Statement> renderStates) throws IOException {
renderState = new RenderState(); renderState = new RenderState();
for (Statement statement : renderStates){ for (Statement statement : renderStates) {
readRenderStateStatement(statement); readRenderStateStatement(statement);
} }
technique.setForcedRenderState(renderState); technique.setForcedRenderState(renderState);
@ -388,41 +389,44 @@ public class J3MLoader implements AssetLoader {
} }
// <DEFINENAME> [ ":" <PARAMNAME> ] // <DEFINENAME> [ ":" <PARAMNAME> ]
private void readDefine(String statement) throws IOException{ private void readDefine(String statement) throws IOException {
String[] split = statement.split(":"); String[] split = statement.split(":");
if (split.length == 1){ if (split.length == 1) {
// add preset define // add preset define
technique.addShaderPresetDefine(split[0].trim(), VarType.Boolean, true); technique.addShaderPresetDefine(split[0].trim(), VarType.Boolean, true);
}else if (split.length == 2){ } else if (split.length == 2) {
technique.addShaderParamDefine(split[1].trim(), split[0].trim()); technique.addShaderParamDefine(split[1].trim(), split[0].trim());
}else{ } else {
throw new IOException("Define syntax incorrect"); throw new IOException("Define syntax incorrect");
} }
} }
private void readDefines(List<Statement> defineList) throws IOException{ private void readDefines(List<Statement> defineList) throws IOException {
for (Statement statement : defineList){ for (Statement statement : defineList) {
readDefine(statement.getLine()); readDefine(statement.getLine());
} }
} }
private void readTechniqueStatement(Statement statement) throws IOException{ private void readTechniqueStatement(Statement statement) throws IOException {
String[] split = statement.getLine().split("[ \\{]"); String[] split = statement.getLine().split("[ \\{]");
if (split[0].equals("VertexShader") || if (split[0].equals("VertexShader") ||
split[0].equals("FragmentShader")){ split[0].equals("FragmentShader") ||
split[0].equals("GeometryShader") ||
split[0].equals("TesselationControlShader") ||
split[0].equals("TesselationEvaluationShader")) {
readShaderStatement(statement.getLine()); readShaderStatement(statement.getLine());
}else if (split[0].equals("LightMode")){ } else if (split[0].equals("LightMode")) {
readLightMode(statement.getLine()); readLightMode(statement.getLine());
}else if (split[0].equals("ShadowMode")){ } else if (split[0].equals("ShadowMode")) {
readShadowMode(statement.getLine()); readShadowMode(statement.getLine());
}else if (split[0].equals("WorldParameters")){ } else if (split[0].equals("WorldParameters")) {
readWorldParams(statement.getContents()); readWorldParams(statement.getContents());
}else if (split[0].equals("RenderState")){ } else if (split[0].equals("RenderState")) {
readRenderState(statement.getContents()); readRenderState(statement.getContents());
}else if (split[0].equals("ForcedRenderState")){ } else if (split[0].equals("ForcedRenderState")) {
readForcedRenderState(statement.getContents()); readForcedRenderState(statement.getContents());
}else if (split[0].equals("Defines")){ } else if (split[0].equals("Defines")) {
readDefines(statement.getContents()); readDefines(statement.getContents());
} else if (split[0].equals("ShaderNodesDefinitions")) { } else if (split[0].equals("ShaderNodesDefinitions")) {
initNodesLoader(); initNodesLoader();
@ -444,15 +448,15 @@ public class J3MLoader implements AssetLoader {
} }
} }
private void readTransparentStatement(String statement) throws IOException{ private void readTransparentStatement(String statement) throws IOException {
String[] split = statement.split(whitespacePattern); String[] split = statement.split(whitespacePattern);
if (split.length != 2){ if (split.length != 2) {
throw new IOException("Transparent statement syntax incorrect"); throw new IOException("Transparent statement syntax incorrect");
} }
material.setTransparent(parseBoolean(split[1])); material.setTransparent(parseBoolean(split[1]));
} }
private void readTechnique(Statement techStat) throws IOException{ private void readTechnique(Statement techStat) throws IOException {
isUseNodes = false; isUseNodes = false;
String[] split = techStat.getLine().split(whitespacePattern); String[] split = techStat.getLine().split(whitespacePattern);
if (split.length == 1) { if (split.length == 1) {
@ -464,18 +468,18 @@ public class J3MLoader implements AssetLoader {
throw new IOException("Technique statement syntax incorrect"); throw new IOException("Technique statement syntax incorrect");
} }
for (Statement statement : techStat.getContents()){ for (Statement statement : techStat.getContents()) {
readTechniqueStatement(statement); readTechniqueStatement(statement);
} }
if(isUseNodes){ if (isUseNodes) {
nodesLoaderDelegate.computeConditions(); nodesLoaderDelegate.computeConditions();
//used for caching later, the shader here is not a file. //used for caching later, the shader here is not a file.
technique.setShaderFile(technique.hashCode() + "", technique.hashCode() + "", "GLSL100", "GLSL100"); technique.setShaderFile(technique.hashCode() + "", technique.hashCode() + "", "GLSL100", "GLSL100");
} }
if(shaderName.containsKey(Shader.ShaderType.Vertex) && shaderName.containsKey(Shader.ShaderType.Fragment)){ if (shaderName.containsKey(Shader.ShaderType.Vertex) && shaderName.containsKey(Shader.ShaderType.Fragment)) {
technique.setShaderFile(shaderName,shaderLanguage); technique.setShaderFile(shaderName, shaderLanguage);
} }
materialDef.addTechniqueDef(technique); materialDef.addTechniqueDef(technique);
@ -484,40 +488,40 @@ public class J3MLoader implements AssetLoader {
shaderName.clear(); shaderName.clear();
} }
private void loadFromRoot(List<Statement> roots) throws IOException{ private void loadFromRoot(List<Statement> roots) throws IOException {
if (roots.size() == 2){ if (roots.size() == 2) {
Statement exception = roots.get(0); Statement exception = roots.get(0);
String line = exception.getLine(); String line = exception.getLine();
if (line.startsWith("Exception")){ if (line.startsWith("Exception")) {
throw new AssetLoadException(line.substring("Exception ".length())); throw new AssetLoadException(line.substring("Exception ".length()));
}else{ } else {
throw new IOException("In multiroot material, expected first statement to be 'Exception'"); throw new IOException("In multiroot material, expected first statement to be 'Exception'");
} }
}else if (roots.size() != 1){ } else if (roots.size() != 1) {
throw new IOException("Too many roots in J3M/J3MD file"); throw new IOException("Too many roots in J3M/J3MD file");
} }
boolean extending = false; boolean extending = false;
Statement materialStat = roots.get(0); Statement materialStat = roots.get(0);
String materialName = materialStat.getLine(); String materialName = materialStat.getLine();
if (materialName.startsWith("MaterialDef")){ if (materialName.startsWith("MaterialDef")) {
materialName = materialName.substring("MaterialDef ".length()).trim(); materialName = materialName.substring("MaterialDef ".length()).trim();
extending = false; extending = false;
}else if (materialName.startsWith("Material")){ } else if (materialName.startsWith("Material")) {
materialName = materialName.substring("Material ".length()).trim(); materialName = materialName.substring("Material ".length()).trim();
extending = true; extending = true;
}else{ } else {
throw new IOException("Specified file is not a Material file"); throw new IOException("Specified file is not a Material file");
} }
String[] split = materialName.split(":", 2); String[] split = materialName.split(":", 2);
if (materialName.equals("")){ if (materialName.equals("")) {
throw new MatParseException("Material name cannot be empty", materialStat); throw new MatParseException("Material name cannot be empty", materialStat);
} }
if (split.length == 2){ if (split.length == 2) {
if (!extending){ if (!extending) {
throw new MatParseException("Must use 'Material' when extending.", materialStat); throw new MatParseException("Must use 'Material' when extending.", materialStat);
} }
@ -531,35 +535,35 @@ public class J3MLoader implements AssetLoader {
material = new Material(def); material = new Material(def);
material.setKey(key); material.setKey(key);
// material.setAssetName(fileName); // material.setAssetName(fileName);
}else if (split.length == 1){ } else if (split.length == 1) {
if (extending){ if (extending) {
throw new MatParseException("Expected ':', got '{'", materialStat); throw new MatParseException("Expected ':', got '{'", materialStat);
} }
materialDef = new MaterialDef(assetManager, materialName); materialDef = new MaterialDef(assetManager, materialName);
// NOTE: pass file name for defs so they can be loaded later // NOTE: pass file name for defs so they can be loaded later
materialDef.setAssetName(key.getName()); materialDef.setAssetName(key.getName());
}else{ } else {
throw new MatParseException("Cannot use colon in material name/path", materialStat); throw new MatParseException("Cannot use colon in material name/path", materialStat);
} }
for (Statement statement : materialStat.getContents()){ for (Statement statement : materialStat.getContents()) {
split = statement.getLine().split("[ \\{]"); split = statement.getLine().split("[ \\{]");
String statType = split[0]; String statType = split[0];
if (extending){ if (extending) {
if (statType.equals("MaterialParameters")){ if (statType.equals("MaterialParameters")) {
readExtendingMaterialParams(statement.getContents()); readExtendingMaterialParams(statement.getContents());
}else if (statType.equals("AdditionalRenderState")){ } else if (statType.equals("AdditionalRenderState")) {
readAdditionalRenderState(statement.getContents()); readAdditionalRenderState(statement.getContents());
}else if (statType.equals("Transparent")){ } else if (statType.equals("Transparent")) {
readTransparentStatement(statement.getLine()); readTransparentStatement(statement.getLine());
} }
}else{ } else {
if (statType.equals("Technique")){ if (statType.equals("Technique")) {
readTechnique(statement); readTechnique(statement);
}else if (statType.equals("MaterialParameters")){ } else if (statType.equals("MaterialParameters")) {
readMaterialParams(statement.getContents()); readMaterialParams(statement.getContents());
}else{ } else {
throw new MatParseException("Expected material statement, got '"+statType+"'", statement); throw new MatParseException("Expected material statement, got '" + statType + "'", statement);
} }
} }
} }
@ -573,18 +577,18 @@ public class J3MLoader implements AssetLoader {
key = info.getKey(); key = info.getKey();
loadFromRoot(BlockLanguageParser.parse(in)); loadFromRoot(BlockLanguageParser.parse(in));
} finally { } finally {
if (in != null){ if (in != null) {
in.close(); in.close();
} }
} }
if (material != null){ if (material != null) {
if (!(info.getKey() instanceof MaterialKey)){ if (!(info.getKey() instanceof MaterialKey)) {
throw new IOException("Material instances must be loaded via MaterialKey"); throw new IOException("Material instances must be loaded via MaterialKey");
} }
// material implementation // material implementation
return material; return material;
}else{ } else {
// material definition // material definition
return materialDef; return materialDef;
} }
@ -601,9 +605,9 @@ public class J3MLoader implements AssetLoader {
if (!isUseNodes) { if (!isUseNodes) {
isUseNodes = shaderName.get(Shader.ShaderType.Vertex) == null && shaderName.get(Shader.ShaderType.Fragment) == null; isUseNodes = shaderName.get(Shader.ShaderType.Vertex) == null && shaderName.get(Shader.ShaderType.Fragment) == null;
if (isUseNodes) { if (isUseNodes) {
if(nodesLoaderDelegate == null){ if (nodesLoaderDelegate == null) {
nodesLoaderDelegate = new ShaderNodeLoaderDelegate(); nodesLoaderDelegate = new ShaderNodeLoaderDelegate();
}else{ } else {
nodesLoaderDelegate.clear(); nodesLoaderDelegate.clear();
} }
nodesLoaderDelegate.setTechniqueDef(technique); nodesLoaderDelegate.setTechniqueDef(technique);

@ -0,0 +1,3 @@
void main(){
gl_FragColor=vec4(1.0,0.0,1.0,0.5);
}

@ -0,0 +1,19 @@
layout (points) in;
layout (line_strip) out;
layout (max_vertices = 11) out;
uniform mat4 g_WorldViewProjectionMatrix;
const float PI = 3.1415926;
void main(){
for (int i = 0; i <= 10; i++) {
float ang = PI * 2.0 / 10.0 * i;
vec4 offset = vec4(cos(ang) * 5, -sin(ang) * 5, 0.0, 0.0);
gl_Position = g_WorldViewProjectionMatrix*vec4(gl_in[0].gl_Position.xyz + offset.xyz,1.0);
EmitVertex();
}
EndPrimitive();
}

@ -0,0 +1,4 @@
Material Pong Rock : Materials/Geom/SimpleGeom.j3md {
MaterialParameters {
}
}

@ -0,0 +1,17 @@
MaterialDef SimpleGeom {
MaterialParameters {
}
Technique {
VertexShader GLSL330: Materials/Geom/SimpleGeom.vert
GeometryShader GLSL330: Materials/Geom/SimpleGeom.geom
FragmentShader GLSL330: Materials/Geom/SimpleGeom.frag
WorldParameters {
WorldViewProjectionMatrix
}
}
}

@ -0,0 +1,5 @@
attribute vec3 inPosition;
void main(){
gl_Position=vec4(inPosition,1);
}
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