Fixing tabs to spaces.

This commit is contained in:
Paul Speed 2014-07-10 01:38:19 -04:00
parent 8700871e76
commit 1a4f07b36a

View File

@ -84,12 +84,12 @@ public class VertexBuffer extends NativeObject implements Savable, Cloneable {
*/ */
Color, Color,
/** /**
* Tangent vector, normalized (4 floats) (x,y,z,w). The w component is * Tangent vector, normalized (4 floats) (x,y,z,w). The w component is
* called the binormal parity, is not normalized, and is either 1f or * called the binormal parity, is not normalized, and is either 1f or
* -1f. It's used to compute the direction on the binormal vector on the * -1f. It's used to compute the direction on the binormal vector on the
* GPU at render time. * GPU at render time.
*/ */
Tangent, Tangent,
/** /**
@ -208,12 +208,12 @@ public class VertexBuffer extends NativeObject implements Savable, Cloneable {
HWBoneIndex, HWBoneIndex,
/** /**
* Information about this instance. * Information about this instance.
* *
* Format should be {@link Format#Float} and number of components * Format should be {@link Format#Float} and number of components
* should be 16. * should be 16.
*/ */
InstanceData InstanceData
} }
/** /**