* fixed lod bug in TerrainGrid
* flipped the grid orientation to match the Quad's orientation * removed blocking call to loading thread git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7833 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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@ -1,9 +1,38 @@
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/*
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* To change this template, choose Tools | Templates
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* and open the template in the editor.
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* Copyright (c) 2009-2010 jMonkeyEngine
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
|
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* met:
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||||
*
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||||
* * Redistributions of source code must retain the above copyright
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||||
* notice, this list of conditions and the following disclaimer.
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||||
*
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||||
* * Redistributions in binary form must reproduce the above copyright
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||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
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||||
*
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* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
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* may be used to endorse or promote products derived from this software
|
||||
* without specific prior written permission.
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||||
*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package com.jme3.terrain.geomipmap;
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import com.jme3.scene.control.UpdateControl;
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import com.jme3.app.Application;
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import com.jme3.bullet.PhysicsSpace;
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import com.jme3.bullet.collision.shapes.HeightfieldCollisionShape;
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import com.jme3.bullet.control.RigidBodyControl;
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@ -19,10 +48,11 @@ import com.jme3.material.Material;
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import com.jme3.math.FastMath;
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import com.jme3.math.Vector2f;
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import com.jme3.math.Vector3f;
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import com.jme3.renderer.Camera;
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import com.jme3.terrain.geomipmap.lodcalc.LodCalculatorFactory;
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import com.jme3.terrain.geomipmap.lodcalc.LodDistanceCalculatorFactory;
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import com.jme3.terrain.heightmap.HeightMapGrid;
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import com.jme3.terrain.heightmap.RawHeightMap;
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import java.util.concurrent.Callable;
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/**
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* @author Anthyon
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@ -34,7 +64,7 @@ public class TerrainGrid extends TerrainQuad {
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private int quarterSize;
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private int quadSize;
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private HeightMapGrid heightMapGrid;
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private Vector3f[] quadOrigins;
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//private Vector3f[] quadOrigins;
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private Vector3f[] quadIndex;
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private Map<String, TerrainGridListener> listeners = new HashMap<String, TerrainGridListener>();
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private Material material;
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@ -45,31 +75,42 @@ public class TerrainGrid extends TerrainQuad {
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private class UpdateQuadCache implements Runnable {
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private final Vector3f location;
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private final boolean centerOnly;
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public UpdateQuadCache(Vector3f location) {
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this.location = location;
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this.centerOnly = false;
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}
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public UpdateQuadCache(Vector3f location, boolean centerOnly) {
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this.location = location;
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this.centerOnly = centerOnly;
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}
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public void run() {
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for (int i = centerOnly ? 1 : 0; i < (centerOnly ? 3 : 4); i++) {
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for (int j = centerOnly ? 1 : 0; j < (centerOnly ? 3 : 4); j++) {
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Vector3f temp = location.add(quadIndex[i * 4 + j]);
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if (cache.get(temp) == null) {
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for (int i = 0; i < 4; i++) {
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for (int j = 0; j < 4; j++) {
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int quadIdx = i * 4 + j;
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final Vector3f temp = location.add(quadIndex[quadIdx]);
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TerrainQuad q = cache.get(temp);
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if (q == null) {
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// create the new Quad since it doesn't exist
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HeightMap heightMapAt = heightMapGrid.getHeightMapAt(temp);
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TerrainQuad q = new TerrainQuad(getName() + "Quad" + temp, patchSize, quadSize, heightMapAt == null ? null : heightMapAt.getHeightMap(), lodCalculatorFactory);
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q = new TerrainQuad(getName() + "Quad" + temp, patchSize, quadSize, totalSize, heightMapAt == null ? null : heightMapAt.getHeightMap(), lodCalculatorFactory);
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Material mat = material.clone();
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for (TerrainGridListener l : listeners.values()) {
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mat = l.tileLoaded(mat, temp);
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}
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q.setMaterial(mat);
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log.log(Level.FINE, "Loaded TerrainQuad {0}", q.getName());
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}
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cache.put(temp, q);
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if (isCenter(quadIdx)) {
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// if it should be attached as a child right now, attach it
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final int quadrant = getQuadrant(quadIdx);
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final TerrainQuad newQuad = q;
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// back on the OpenGL thread:
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getControl(UpdateControl.class).enqueue(new Callable() {
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public Object call() throws Exception {
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attachQuadAt(newQuad, quadrant, temp);
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return null;
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}
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});
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}
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}
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}
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@ -77,45 +118,64 @@ public class TerrainGrid extends TerrainQuad {
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}
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}
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public TerrainGrid(String name, int patchSize, int size, Vector3f stepScale, HeightMapGrid heightMapGrid, int totalSize,
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private boolean isCenter(int quadIndex) {
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return quadIndex == 9 || quadIndex == 5 || quadIndex == 10 || quadIndex == 6;
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}
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private int getQuadrant(int quadIndex) {
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if (quadIndex == 9)
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return 1;
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else if (quadIndex == 5)
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return 2;
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else if (quadIndex == 10)
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return 3;
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else if (quadIndex == 6)
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return 4;
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return 0; // error
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}
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public TerrainGrid(String name, int patchSize, int maxVisibleSize, Vector3f scale, HeightMapGrid heightMapGrid,
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Vector2f offset, float offsetAmount, LodCalculatorFactory lodCalculatorFactory) {
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this.name = name;
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this.patchSize = patchSize;
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this.size = size;
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this.quarterSize = size >> 2;
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this.quadSize = (size + 1) >> 1;
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this.stepScale = stepScale;
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this.size = maxVisibleSize;
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this.quarterSize = maxVisibleSize >> 2;
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this.quadSize = (maxVisibleSize + 1) >> 1;
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this.stepScale = scale;
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this.heightMapGrid = heightMapGrid;
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heightMapGrid.setSize(this.quadSize);
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this.totalSize = totalSize;
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this.totalSize = maxVisibleSize;
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this.offset = offset;
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this.offsetAmount = offsetAmount;
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this.lodCalculatorFactory = lodCalculatorFactory;
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if (lodCalculatorFactory == null) {
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lodCalculatorFactory = new LodDistanceCalculatorFactory();
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}
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this.quadOrigins = new Vector3f[]{new Vector3f(-this.quarterSize, 0, -this.quarterSize).mult(this.stepScale),
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new Vector3f(-this.quarterSize, 0, this.quarterSize).mult(this.stepScale),
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new Vector3f(this.quarterSize, 0, -this.quarterSize).mult(this.stepScale),
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new Vector3f(this.quarterSize, 0, this.quarterSize).mult(this.stepScale)};
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// this.quadOrigins = new Vector3f[]{
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// new Vector3f(-this.quarterSize, 0, -this.quarterSize).mult(this.stepScale),
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// new Vector3f(-this.quarterSize, 0, this.quarterSize).mult(this.stepScale),
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// new Vector3f(this.quarterSize, 0, -this.quarterSize).mult(this.stepScale),
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// new Vector3f(this.quarterSize, 0, this.quarterSize).mult(this.stepScale)};
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this.quadIndex = new Vector3f[]{
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new Vector3f(-1, 0, -1), new Vector3f(-1, 0, 0), new Vector3f(-1, 0, 1), new Vector3f(-1, 0, 2),
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new Vector3f(0, 0, -1), new Vector3f(0, 0, 0), new Vector3f(0, 0, 1), new Vector3f(0, 0, 2),
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new Vector3f(1, 0, -1), new Vector3f(1, 0, 0), new Vector3f(1, 0, 1), new Vector3f(1, 0, 2),
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new Vector3f(2, 0, -1), new Vector3f(2, 0, 0), new Vector3f(2, 0, 1), new Vector3f(2, 0, 2)};
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new Vector3f(-1, 0, 2), new Vector3f(0, 0, 2), new Vector3f(1, 0, 2), new Vector3f(2, 0, 2),
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new Vector3f(-1, 0, 1), new Vector3f(0, 0, 1), new Vector3f(1, 0, 1), new Vector3f(2, 0, 1),
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new Vector3f(-1, 0, 0), new Vector3f(0, 0, 0), new Vector3f(1, 0, 0), new Vector3f(2, 0, 0),
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new Vector3f(-1, 0, -1), new Vector3f(0, 0, -1), new Vector3f(1, 0, -1), new Vector3f(-2, 0, -1)};
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addControl(new UpdateControl());
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}
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public TerrainGrid(String name, int patchSize, int size, Vector3f scale, HeightMapGrid heightMapGrid,
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public TerrainGrid(String name, int patchSize, int maxVisibleSize, Vector3f scale, HeightMapGrid heightMapGrid,
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LodCalculatorFactory lodCalculatorFactory) {
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this(name, patchSize, size, scale, heightMapGrid, size, new Vector2f(), 0, lodCalculatorFactory);
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this(name, patchSize, maxVisibleSize, scale, heightMapGrid, new Vector2f(), 0, lodCalculatorFactory);
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}
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public TerrainGrid(String name, int patchSize, int totalSize, HeightMapGrid heightMapGrid, LodCalculatorFactory lodCalculatorFactory) {
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this(name, patchSize, totalSize, Vector3f.UNIT_XYZ, heightMapGrid, lodCalculatorFactory);
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public TerrainGrid(String name, int patchSize, int maxVisibleSize, HeightMapGrid heightMapGrid, LodCalculatorFactory lodCalculatorFactory) {
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this(name, patchSize, maxVisibleSize, Vector3f.UNIT_XYZ, heightMapGrid, lodCalculatorFactory);
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}
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public TerrainGrid(String name, int patchSize, int totalSize, HeightMapGrid heightMapGrid) {
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this(name, patchSize, totalSize, heightMapGrid, null);
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public TerrainGrid(String name, int patchSize, int maxVisibleSize, HeightMapGrid heightMapGrid) {
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this(name, patchSize, maxVisibleSize, heightMapGrid, null);
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}
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public TerrainGrid() {
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@ -164,13 +224,18 @@ public class TerrainGrid extends TerrainQuad {
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}
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}
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/**
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* Runs on the rendering thread
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*/
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protected void attachQuadAt(TerrainQuad q, int quadrant, Vector3f cam) {
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this.removeQuad(quadrant);
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//q.setMaterial(this.material);
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//q.setLocalTranslation(quadOrigins[quadrant - 1]);
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q.setQuadrant((short) quadrant);
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this.attachChild(q);
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q.setLocalTranslation(cam.mult(this.quadSize).add(quadOrigins[quadrant-1]));
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Vector3f loc = cam.mult(this.quadSize-1).subtract(quarterSize, 0, quarterSize);// quadrant location handled TerrainQuad automatically now
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q.setLocalTranslation(loc );
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if (quadControls != null) {
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quadControls[quadrant - 1].setEnabled(false);
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@ -181,6 +246,8 @@ public class TerrainGrid extends TerrainQuad {
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//quadControls[quadrant - 1].setPhysicsLocation(cam.add(this.quadOrigins[quadrant - 1]));
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} else {
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}
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updateModelBound();
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}
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private void updateChildrens(Vector3f cam) {
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@ -203,11 +270,14 @@ public class TerrainGrid extends TerrainQuad {
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}
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}
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TerrainQuad q1 = cache.get(cam.add(quadIndex[5]));
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TerrainQuad q2 = cache.get(cam.add(quadIndex[6]));
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TerrainQuad q3 = cache.get(cam.add(quadIndex[9]));
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TerrainQuad q4 = cache.get(cam.add(quadIndex[10]));
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//TerrainQuad q1 = cache.get(cam.add(quadIndex[9]));
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//TerrainQuad q2 = cache.get(cam.add(quadIndex[5]));
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//TerrainQuad q3 = cache.get(cam.add(quadIndex[10]));
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//TerrainQuad q4 = cache.get(cam.add(quadIndex[6]));
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// ---------------------------------------------------
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// what does this block do?
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// ---------------------------------------------------
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int dx = 0;
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int dy = 0;
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if (currentCell != null) {
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@ -236,16 +306,21 @@ public class TerrainGrid extends TerrainQuad {
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cache.get(cam.add(quadIndex[i * 4 + j]));
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}
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}
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// ---------------------------------------------------
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// ---------------------------------------------------
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if (q1 == null || q2 == null || q3 == null || q4 == null) {
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try {
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if (executor == null)
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executor = createExecutorService();
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executor.submit(new UpdateQuadCache(cam, true)).get();
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q1 = cache.get(cam.add(quadIndex[5]));
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q2 = cache.get(cam.add(quadIndex[6]));
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q3 = cache.get(cam.add(quadIndex[9]));
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q4 = cache.get(cam.add(quadIndex[10]));
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executor.submit(new UpdateQuadCache(cam));
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/* if (q1 == null || q2 == null || q3 == null || q4 == null) {
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try {
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executor.submit(new UpdateQuadCache(cam, true)).get(); // BLOCKING
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q1 = cache.get(cam.add(quadIndex[9]));
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q2 = cache.get(cam.add(quadIndex[5]));
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q3 = cache.get(cam.add(quadIndex[10]));
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q4 = cache.get(cam.add(quadIndex[6]));
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} catch (InterruptedException ex) {
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Logger.getLogger(TerrainGrid.class.getName()).log(Level.SEVERE, null, ex);
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return;
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@ -263,13 +338,13 @@ public class TerrainGrid extends TerrainQuad {
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this.removeQuad(3);
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this.removeQuad(4);
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attachQuadAt(q1, 1, cam);
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attachQuadAt(q2, 2, cam);
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attachQuadAt(q3, 3, cam);
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attachQuadAt(q4, 4, cam);
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attachQuadAt(q1, 1, cam); // quadIndex[9]
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attachQuadAt(q2, 2, cam); // quadIndex[5]
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attachQuadAt(q3, 3, cam); // quadIndex[10]
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attachQuadAt(q4, 4, cam); // quadIndex[6]
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*/
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this.currentCell = cam;
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this.updateModelBound();
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// this.updateModelBound();
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}
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public void addListener(String id, TerrainGridListener listener) {
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@ -293,4 +368,15 @@ public class TerrainGrid extends TerrainQuad {
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public void setQuadSize(int quadSize) {
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this.quadSize = quadSize;
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}
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@Override
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public void adjustHeight(List<Vector2f> xz, List<Float> height) {
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Vector3f currentGridLocation = getCurrentCell().mult( getLocalScale() ).multLocal( quadSize-1 );
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for ( Vector2f vect : xz )
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{
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vect.x -= currentGridLocation.x;
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vect.y -= currentGridLocation.z;
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}
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super.adjustHeight( xz, height );
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}
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}
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@ -1,6 +1,33 @@
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/*
|
||||
* To change this template, choose Tools | Templates
|
||||
* and open the template in the editor.
|
||||
* Copyright (c) 2009-2010 jMonkeyEngine
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are
|
||||
* met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
*
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
*
|
||||
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
|
||||
* may be used to endorse or promote products derived from this software
|
||||
* without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
||||
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
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package com.jme3.terrain.geomipmap;
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|
@ -32,6 +32,8 @@
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package com.jme3.terrain.geomipmap;
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import com.jme3.scene.control.UpdateControl;
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import com.jme3.app.AppTask;
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import com.jme3.material.Material;
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import java.io.IOException;
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import java.util.HashMap;
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@ -67,6 +69,9 @@ import com.jme3.util.TangentBinormalGenerator;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Map;
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import java.util.concurrent.Callable;
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import java.util.concurrent.ConcurrentLinkedQueue;
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import java.util.concurrent.Future;
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/**
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* A terrain quad is a node in the quad tree of the terrain system.
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@ -95,7 +100,6 @@ public class TerrainQuad extends Node implements Terrain {
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protected LodCalculatorFactory lodCalculatorFactory;
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protected List<Vector3f> lastCameraLocations; // used for LOD calc
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private boolean lodCalcRunning = false;
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private int maxLod = -1;
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@ -130,13 +134,18 @@ public class TerrainQuad extends Node implements Terrain {
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this(name, patchSize, totalSize, Vector3f.UNIT_XYZ, heightMap, lodCalculatorFactory);
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}
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public TerrainQuad(String name, int patchSize, int size, Vector3f scale, float[] heightMap, LodCalculatorFactory lodCalculatorFactory) {
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this(name, patchSize, size, scale, heightMap, size, new Vector2f(), 0, lodCalculatorFactory);
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public TerrainQuad(String name, int patchSize, int size, int totalSize, float[] heightMap, LodCalculatorFactory lodCalculatorFactory) {
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this(name, patchSize, size, Vector3f.UNIT_XYZ, heightMap, totalSize, new Vector2f(), 0, lodCalculatorFactory);
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affectedAreaBBox = new BoundingBox(new Vector3f(0,0,0), size, Float.MAX_VALUE, size);
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fixNormalEdges(affectedAreaBBox);
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addControl(new NormalRecalcControl(this));
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}
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public TerrainQuad(String name, int patchSize, int size, Vector3f scale, float[] heightMap, LodCalculatorFactory lodCalculatorFactory) {
|
||||
this(name, patchSize, size, scale, heightMap, size, new Vector2f(), 0, lodCalculatorFactory);
|
||||
|
||||
}
|
||||
|
||||
protected TerrainQuad(String name, int patchSize, int size,
|
||||
Vector3f scale, float[] heightMap, int totalSize,
|
||||
Vector2f offset, float offsetAmount,
|
||||
@ -1580,7 +1589,7 @@ public class TerrainQuad extends Node implements Terrain {
|
||||
int area = size*size;
|
||||
hm = new float[area];
|
||||
|
||||
if (getChildren() != null) {
|
||||
if (getChildren() != null && !getChildren().isEmpty()) {
|
||||
float[] ul=null, ur=null, bl=null, br=null;
|
||||
// get the child heightmaps
|
||||
if (getChild(0) instanceof TerrainPatch) {
|
||||
|
@ -1,3 +1,34 @@
|
||||
/*
|
||||
* Copyright (c) 2009-2010 jMonkeyEngine
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are
|
||||
* met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
*
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
*
|
||||
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
|
||||
* may be used to endorse or promote products derived from this software
|
||||
* without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
||||
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
package com.jme3.terrain.heightmap;
|
||||
|
||||
import java.awt.image.BufferedImage;
|
||||
|
@ -1,6 +1,33 @@
|
||||
/*
|
||||
* To change this template, choose Tools | Templates
|
||||
* and open the template in the editor.
|
||||
* Copyright (c) 2009-2010 jMonkeyEngine
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are
|
||||
* met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
*
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
*
|
||||
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
|
||||
* may be used to endorse or promote products derived from this software
|
||||
* without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
||||
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
package com.jme3.terrain.heightmap;
|
||||
|
||||
|
@ -19,10 +19,7 @@ import com.jme3.math.Vector3f;
|
||||
import com.jme3.renderer.Camera;
|
||||
import com.jme3.terrain.geomipmap.TerrainGrid;
|
||||
import com.jme3.terrain.geomipmap.TerrainLodControl;
|
||||
import com.jme3.terrain.geomipmap.TerrainQuad;
|
||||
import com.jme3.terrain.heightmap.FractalHeightMapGrid;
|
||||
import com.jme3.terrain.heightmap.ImageBasedHeightMapGrid;
|
||||
import com.jme3.terrain.heightmap.Namer;
|
||||
import com.jme3.texture.Texture;
|
||||
import com.jme3.texture.Texture.WrapMode;
|
||||
import org.novyon.noise.ShaderUtils;
|
||||
|
@ -47,12 +47,22 @@ import com.jme3.math.ColorRGBA;
|
||||
import com.jme3.math.Ray;
|
||||
import com.jme3.math.Vector2f;
|
||||
import com.jme3.math.Vector3f;
|
||||
import com.jme3.terrain.geomipmap.TerrainGrid;
|
||||
import com.jme3.terrain.geomipmap.TerrainLodControl;
|
||||
import com.jme3.terrain.geomipmap.TerrainQuad;
|
||||
import com.jme3.terrain.heightmap.FractalHeightMapGrid;
|
||||
import com.jme3.texture.Texture;
|
||||
import com.jme3.texture.Texture.WrapMode;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import org.novyon.noise.ShaderUtils;
|
||||
import org.novyon.noise.basis.FilteredBasis;
|
||||
import org.novyon.noise.filter.IterativeFilter;
|
||||
import org.novyon.noise.filter.OptimizedErode;
|
||||
import org.novyon.noise.filter.PerturbFilter;
|
||||
import org.novyon.noise.filter.SmoothFilter;
|
||||
import org.novyon.noise.fractal.FractalSum;
|
||||
import org.novyon.noise.modulator.NoiseModulator;
|
||||
|
||||
/**
|
||||
*
|
||||
@ -82,15 +92,15 @@ public class TerrainTestModifyHeight extends SimpleApplication {
|
||||
|
||||
@Override
|
||||
public void simpleUpdate(float tpf){
|
||||
updateHintText();
|
||||
Vector3f intersection = getWorldIntersection();
|
||||
updateHintText(intersection);
|
||||
|
||||
if (raiseTerrain){
|
||||
Vector3f intersection = getWorldIntersection();
|
||||
|
||||
if (intersection != null) {
|
||||
adjustHeight(intersection, 64, tpf * 60);
|
||||
}
|
||||
}else if (lowerTerrain){
|
||||
Vector3f intersection = getWorldIntersection();
|
||||
if (intersection != null) {
|
||||
adjustHeight(intersection, 64, -tpf * 60);
|
||||
}
|
||||
@ -103,47 +113,13 @@ public class TerrainTestModifyHeight extends SimpleApplication {
|
||||
initCrossHairs();
|
||||
setupKeys();
|
||||
|
||||
// First, we load up our textures and the heightmap texture for the terrain
|
||||
|
||||
// TERRAIN TEXTURE material
|
||||
matTerrain = new Material(assetManager, "Common/MatDefs/Terrain/TerrainLighting.j3md");
|
||||
matTerrain.setBoolean("useTriPlanarMapping", false);
|
||||
matTerrain.setBoolean("WardIso", true);
|
||||
|
||||
// ALPHA map (for splat textures)
|
||||
matTerrain.setTexture("AlphaMap", assetManager.loadTexture("Textures/Terrain/splat/alphamap.png"));
|
||||
|
||||
// GRASS texture
|
||||
Texture grass = assetManager.loadTexture("Textures/Terrain/splat/grass.jpg");
|
||||
grass.setWrap(WrapMode.Repeat);
|
||||
matTerrain.setTexture("DiffuseMap", grass);
|
||||
matTerrain.setFloat("DiffuseMap_0_scale", grassScale);
|
||||
|
||||
// DIRT texture
|
||||
Texture dirt = assetManager.loadTexture("Textures/Terrain/splat/dirt.jpg");
|
||||
dirt.setWrap(WrapMode.Repeat);
|
||||
matTerrain.setTexture("DiffuseMap_1", dirt);
|
||||
matTerrain.setFloat("DiffuseMap_1_scale", dirtScale);
|
||||
|
||||
// ROCK texture
|
||||
Texture rock = assetManager.loadTexture("Textures/Terrain/splat/road.jpg");
|
||||
rock.setWrap(WrapMode.Repeat);
|
||||
matTerrain.setTexture("DiffuseMap_2", rock);
|
||||
matTerrain.setFloat("DiffuseMap_2_scale", rockScale);
|
||||
|
||||
// WIREFRAME material
|
||||
matWire = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
|
||||
matWire.getAdditionalRenderState().setWireframe(true);
|
||||
matWire.setColor("Color", ColorRGBA.Green);
|
||||
|
||||
// CREATE THE TERRAIN
|
||||
terrain = new TerrainQuad("terrain", 65, 513, null);
|
||||
TerrainLodControl control = new TerrainLodControl(terrain, getCamera());
|
||||
terrain.addControl(control);
|
||||
terrain.setMaterial(matTerrain);
|
||||
terrain.setLocalTranslation(0, -100, 0);
|
||||
terrain.setLocalScale(2f, 1f, 2f);
|
||||
rootNode.attachChild(terrain);
|
||||
//createTerrain();
|
||||
createTerrainGrid();
|
||||
|
||||
DirectionalLight light = new DirectionalLight();
|
||||
light.setDirection((new Vector3f(-0.5f, -1f, -0.5f)).normalize());
|
||||
@ -153,7 +129,7 @@ public class TerrainTestModifyHeight extends SimpleApplication {
|
||||
ambLight.setColor(new ColorRGBA(1f, 1f, 0.8f, 0.2f));
|
||||
rootNode.addLight(ambLight);
|
||||
|
||||
cam.setLocation(new Vector3f(0, 10, -10));
|
||||
cam.setLocation(new Vector3f(0, 256, 0));
|
||||
cam.lookAtDirection(new Vector3f(0, -1.5f, -1).normalizeLocal(), Vector3f.UNIT_Y);
|
||||
}
|
||||
|
||||
@ -164,11 +140,14 @@ public class TerrainTestModifyHeight extends SimpleApplication {
|
||||
guiNode.attachChild(hintText);
|
||||
}
|
||||
|
||||
public void updateHintText() {
|
||||
public void updateHintText(Vector3f target) {
|
||||
int x = (int) getCamera().getLocation().x;
|
||||
int y = (int) getCamera().getLocation().y;
|
||||
int z = (int) getCamera().getLocation().z;
|
||||
hintText.setText("Press left mouse button to raise terrain, press right mouse button to lower terrain. " + x + "," + y + "," + z);
|
||||
String targetText = "";
|
||||
if (target!= null)
|
||||
targetText = " intersect: "+target.toString();
|
||||
hintText.setText("Press left mouse button to raise terrain, press right mouse button to lower terrain. " + x + "," + y + "," + z+targetText);
|
||||
}
|
||||
|
||||
protected void initCrossHairs() {
|
||||
@ -272,4 +251,132 @@ public class TerrainTestModifyHeight extends SimpleApplication {
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
private void createTerrain() {
|
||||
// First, we load up our textures and the heightmap texture for the terrain
|
||||
|
||||
// TERRAIN TEXTURE material
|
||||
matTerrain = new Material(assetManager, "Common/MatDefs/Terrain/TerrainLighting.j3md");
|
||||
matTerrain.setBoolean("useTriPlanarMapping", false);
|
||||
matTerrain.setBoolean("WardIso", true);
|
||||
|
||||
// ALPHA map (for splat textures)
|
||||
matTerrain.setTexture("AlphaMap", assetManager.loadTexture("Textures/Terrain/splat/alphamap.png"));
|
||||
|
||||
// GRASS texture
|
||||
Texture grass = assetManager.loadTexture("Textures/Terrain/splat/grass.jpg");
|
||||
grass.setWrap(WrapMode.Repeat);
|
||||
matTerrain.setTexture("DiffuseMap", grass);
|
||||
matTerrain.setFloat("DiffuseMap_0_scale", grassScale);
|
||||
|
||||
// DIRT texture
|
||||
Texture dirt = assetManager.loadTexture("Textures/Terrain/splat/dirt.jpg");
|
||||
dirt.setWrap(WrapMode.Repeat);
|
||||
matTerrain.setTexture("DiffuseMap_1", dirt);
|
||||
matTerrain.setFloat("DiffuseMap_1_scale", dirtScale);
|
||||
|
||||
// ROCK texture
|
||||
Texture rock = assetManager.loadTexture("Textures/Terrain/splat/road.jpg");
|
||||
rock.setWrap(WrapMode.Repeat);
|
||||
matTerrain.setTexture("DiffuseMap_2", rock);
|
||||
matTerrain.setFloat("DiffuseMap_2_scale", rockScale);
|
||||
|
||||
// CREATE THE TERRAIN
|
||||
terrain = new TerrainQuad("terrain", 65, 513, null);
|
||||
TerrainLodControl control = new TerrainLodControl(terrain, getCamera());
|
||||
terrain.addControl(control);
|
||||
terrain.setMaterial(matTerrain);
|
||||
terrain.setLocalTranslation(0, -100, 0);
|
||||
terrain.setLocalScale(2f, 1f, 2f);
|
||||
rootNode.attachChild(terrain);
|
||||
}
|
||||
|
||||
private void createTerrainGrid() {
|
||||
|
||||
// TERRAIN TEXTURE material
|
||||
matTerrain = new Material(this.assetManager, "Common/MatDefs/Terrain/HeightBasedTerrain.j3md");
|
||||
|
||||
// Parameters to material:
|
||||
// regionXColorMap: X = 1..4 the texture that should be appliad to state X
|
||||
// regionX: a Vector3f containing the following information:
|
||||
// regionX.x: the start height of the region
|
||||
// regionX.y: the end height of the region
|
||||
// regionX.z: the texture scale for the region
|
||||
// it might not be the most elegant way for storing these 3 values, but it packs the data nicely :)
|
||||
// slopeColorMap: the texture to be used for cliffs, and steep mountain sites
|
||||
// slopeTileFactor: the texture scale for slopes
|
||||
// terrainSize: the total size of the terrain (used for scaling the texture)
|
||||
// GRASS texture
|
||||
Texture grass = assetManager.loadTexture("Textures/Terrain/splat/grass.jpg");
|
||||
grass.setWrap(WrapMode.Repeat);
|
||||
matTerrain.setTexture("region1ColorMap", grass);
|
||||
matTerrain.setVector3("region1", new Vector3f(88, 200, this.grassScale));
|
||||
|
||||
// DIRT texture
|
||||
Texture dirt = assetManager.loadTexture("Textures/Terrain/splat/dirt.jpg");
|
||||
dirt.setWrap(WrapMode.Repeat);
|
||||
matTerrain.setTexture("region2ColorMap", dirt);
|
||||
matTerrain.setVector3("region2", new Vector3f(0, 90, this.dirtScale));
|
||||
|
||||
// ROCK texture
|
||||
Texture rock = assetManager.loadTexture("Textures/Terrain/Rock2/rock.jpg");
|
||||
rock.setWrap(WrapMode.Repeat);
|
||||
matTerrain.setTexture("region3ColorMap", rock);
|
||||
matTerrain.setVector3("region3", new Vector3f(198, 260, this.rockScale));
|
||||
|
||||
matTerrain.setTexture("region4ColorMap", rock);
|
||||
matTerrain.setVector3("region4", new Vector3f(198, 260, this.rockScale));
|
||||
|
||||
matTerrain.setTexture("slopeColorMap", rock);
|
||||
matTerrain.setFloat("slopeTileFactor", 32);
|
||||
|
||||
matTerrain.setFloat("terrainSize", 513);
|
||||
|
||||
FractalSum base = new FractalSum();
|
||||
base.setRoughness(0.7f);
|
||||
base.setFrequency(1.0f);
|
||||
base.setAmplitude(1.0f);
|
||||
base.setLacunarity(2.12f);
|
||||
base.setOctaves(8);
|
||||
base.setScale(0.02125f);
|
||||
base.addModulator(new NoiseModulator() {
|
||||
@Override
|
||||
public float value(float... in) {
|
||||
return ShaderUtils.clamp(in[0] * 0.5f + 0.5f, 0, 1);
|
||||
}
|
||||
});
|
||||
|
||||
FilteredBasis ground = new FilteredBasis(base);
|
||||
|
||||
PerturbFilter perturb = new PerturbFilter();
|
||||
perturb.setMagnitude(0.119f);
|
||||
|
||||
OptimizedErode therm = new OptimizedErode();
|
||||
therm.setRadius(5);
|
||||
therm.setTalus(0.011f);
|
||||
|
||||
SmoothFilter smooth = new SmoothFilter();
|
||||
smooth.setRadius(1);
|
||||
smooth.setEffect(0.7f);
|
||||
|
||||
IterativeFilter iterate = new IterativeFilter();
|
||||
iterate.addPreFilter(perturb);
|
||||
iterate.addPostFilter(smooth);
|
||||
iterate.setFilter(therm);
|
||||
iterate.setIterations(1);
|
||||
|
||||
ground.addPreFilter(iterate);
|
||||
|
||||
this.terrain = new TerrainGrid("terrain", 65, 257, new FractalHeightMapGrid(ground, null, 256f));
|
||||
|
||||
|
||||
terrain.setMaterial(matWire);
|
||||
terrain.setLocalTranslation(0, 0, 0);
|
||||
terrain.setLocalScale(2f, 1f, 2f);
|
||||
((TerrainGrid)terrain).initialize(Vector3f.ZERO);
|
||||
rootNode.attachChild(this.terrain);
|
||||
|
||||
TerrainLodControl control = new TerrainLodControl(this.terrain, getCamera());
|
||||
this.terrain.addControl(control);
|
||||
}
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user