* fixed lod bug in TerrainGrid

* flipped the grid orientation to match the Quad's orientation
* removed blocking call to loading thread

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7833 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
3.0
bre..ns 14 years ago
parent feef9dc6d5
commit 1a08b7b0f6
  1. 194
      engine/src/terrain/com/jme3/terrain/geomipmap/TerrainGrid.java
  2. 31
      engine/src/terrain/com/jme3/terrain/geomipmap/TerrainGridListener.java
  3. 17
      engine/src/terrain/com/jme3/terrain/geomipmap/TerrainQuad.java
  4. 31
      engine/src/terrain/com/jme3/terrain/heightmap/FractalHeightMapGrid.java
  5. 31
      engine/src/terrain/com/jme3/terrain/heightmap/Grayscale16BitHeightMap.java
  6. 3
      engine/src/test/jme3test/terrain/TerrainFractalGridTest.java
  7. 191
      engine/src/test/jme3test/terrain/TerrainTestModifyHeight.java

@ -1,9 +1,38 @@
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
* Copyright (c) 2009-2010 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.terrain.geomipmap;
import com.jme3.scene.control.UpdateControl;
import com.jme3.app.Application;
import com.jme3.bullet.PhysicsSpace;
import com.jme3.bullet.collision.shapes.HeightfieldCollisionShape;
import com.jme3.bullet.control.RigidBodyControl;
@ -19,10 +48,11 @@ import com.jme3.material.Material;
import com.jme3.math.FastMath;
import com.jme3.math.Vector2f;
import com.jme3.math.Vector3f;
import com.jme3.renderer.Camera;
import com.jme3.terrain.geomipmap.lodcalc.LodCalculatorFactory;
import com.jme3.terrain.geomipmap.lodcalc.LodDistanceCalculatorFactory;
import com.jme3.terrain.heightmap.HeightMapGrid;
import com.jme3.terrain.heightmap.RawHeightMap;
import java.util.concurrent.Callable;
/**
* @author Anthyon
@ -34,7 +64,7 @@ public class TerrainGrid extends TerrainQuad {
private int quarterSize;
private int quadSize;
private HeightMapGrid heightMapGrid;
private Vector3f[] quadOrigins;
//private Vector3f[] quadOrigins;
private Vector3f[] quadIndex;
private Map<String, TerrainGridListener> listeners = new HashMap<String, TerrainGridListener>();
private Material material;
@ -45,77 +75,107 @@ public class TerrainGrid extends TerrainQuad {
private class UpdateQuadCache implements Runnable {
private final Vector3f location;
private final boolean centerOnly;
public UpdateQuadCache(Vector3f location) {
this.location = location;
this.centerOnly = false;
}
public UpdateQuadCache(Vector3f location, boolean centerOnly) {
this.location = location;
this.centerOnly = centerOnly;
}
public void run() {
for (int i = centerOnly ? 1 : 0; i < (centerOnly ? 3 : 4); i++) {
for (int j = centerOnly ? 1 : 0; j < (centerOnly ? 3 : 4); j++) {
Vector3f temp = location.add(quadIndex[i * 4 + j]);
if (cache.get(temp) == null) {
for (int i = 0; i < 4; i++) {
for (int j = 0; j < 4; j++) {
int quadIdx = i * 4 + j;
final Vector3f temp = location.add(quadIndex[quadIdx]);
TerrainQuad q = cache.get(temp);
if (q == null) {
// create the new Quad since it doesn't exist
HeightMap heightMapAt = heightMapGrid.getHeightMapAt(temp);
TerrainQuad q = new TerrainQuad(getName() + "Quad" + temp, patchSize, quadSize, heightMapAt == null ? null : heightMapAt.getHeightMap(), lodCalculatorFactory);
q = new TerrainQuad(getName() + "Quad" + temp, patchSize, quadSize, totalSize, heightMapAt == null ? null : heightMapAt.getHeightMap(), lodCalculatorFactory);
Material mat = material.clone();
for (TerrainGridListener l : listeners.values()) {
mat = l.tileLoaded(mat, temp);
}
q.setMaterial(mat);
log.log(Level.FINE, "Loaded TerrainQuad {0}", q.getName());
}
cache.put(temp, q);
if (isCenter(quadIdx)) {
// if it should be attached as a child right now, attach it
final int quadrant = getQuadrant(quadIdx);
final TerrainQuad newQuad = q;
// back on the OpenGL thread:
getControl(UpdateControl.class).enqueue(new Callable() {
public Object call() throws Exception {
attachQuadAt(newQuad, quadrant, temp);
return null;
}
});
}
}
}
}
}
private boolean isCenter(int quadIndex) {
return quadIndex == 9 || quadIndex == 5 || quadIndex == 10 || quadIndex == 6;
}
private int getQuadrant(int quadIndex) {
if (quadIndex == 9)
return 1;
else if (quadIndex == 5)
return 2;
else if (quadIndex == 10)
return 3;
else if (quadIndex == 6)
return 4;
return 0; // error
}
public TerrainGrid(String name, int patchSize, int size, Vector3f stepScale, HeightMapGrid heightMapGrid, int totalSize,
public TerrainGrid(String name, int patchSize, int maxVisibleSize, Vector3f scale, HeightMapGrid heightMapGrid,
Vector2f offset, float offsetAmount, LodCalculatorFactory lodCalculatorFactory) {
this.name = name;
this.patchSize = patchSize;
this.size = size;
this.quarterSize = size >> 2;
this.quadSize = (size + 1) >> 1;
this.stepScale = stepScale;
this.size = maxVisibleSize;
this.quarterSize = maxVisibleSize >> 2;
this.quadSize = (maxVisibleSize + 1) >> 1;
this.stepScale = scale;
this.heightMapGrid = heightMapGrid;
heightMapGrid.setSize(this.quadSize);
this.totalSize = totalSize;
this.totalSize = maxVisibleSize;
this.offset = offset;
this.offsetAmount = offsetAmount;
this.lodCalculatorFactory = lodCalculatorFactory;
if (lodCalculatorFactory == null) {
lodCalculatorFactory = new LodDistanceCalculatorFactory();
}
this.quadOrigins = new Vector3f[]{new Vector3f(-this.quarterSize, 0, -this.quarterSize).mult(this.stepScale),
new Vector3f(-this.quarterSize, 0, this.quarterSize).mult(this.stepScale),
new Vector3f(this.quarterSize, 0, -this.quarterSize).mult(this.stepScale),
new Vector3f(this.quarterSize, 0, this.quarterSize).mult(this.stepScale)};
// this.quadOrigins = new Vector3f[]{
// new Vector3f(-this.quarterSize, 0, -this.quarterSize).mult(this.stepScale),
// new Vector3f(-this.quarterSize, 0, this.quarterSize).mult(this.stepScale),
// new Vector3f(this.quarterSize, 0, -this.quarterSize).mult(this.stepScale),
// new Vector3f(this.quarterSize, 0, this.quarterSize).mult(this.stepScale)};
this.quadIndex = new Vector3f[]{
new Vector3f(-1, 0, -1), new Vector3f(-1, 0, 0), new Vector3f(-1, 0, 1), new Vector3f(-1, 0, 2),
new Vector3f(0, 0, -1), new Vector3f(0, 0, 0), new Vector3f(0, 0, 1), new Vector3f(0, 0, 2),
new Vector3f(1, 0, -1), new Vector3f(1, 0, 0), new Vector3f(1, 0, 1), new Vector3f(1, 0, 2),
new Vector3f(2, 0, -1), new Vector3f(2, 0, 0), new Vector3f(2, 0, 1), new Vector3f(2, 0, 2)};
new Vector3f(-1, 0, 2), new Vector3f(0, 0, 2), new Vector3f(1, 0, 2), new Vector3f(2, 0, 2),
new Vector3f(-1, 0, 1), new Vector3f(0, 0, 1), new Vector3f(1, 0, 1), new Vector3f(2, 0, 1),
new Vector3f(-1, 0, 0), new Vector3f(0, 0, 0), new Vector3f(1, 0, 0), new Vector3f(2, 0, 0),
new Vector3f(-1, 0, -1), new Vector3f(0, 0, -1), new Vector3f(1, 0, -1), new Vector3f(-2, 0, -1)};
addControl(new UpdateControl());
}
public TerrainGrid(String name, int patchSize, int size, Vector3f scale, HeightMapGrid heightMapGrid,
public TerrainGrid(String name, int patchSize, int maxVisibleSize, Vector3f scale, HeightMapGrid heightMapGrid,
LodCalculatorFactory lodCalculatorFactory) {
this(name, patchSize, size, scale, heightMapGrid, size, new Vector2f(), 0, lodCalculatorFactory);
this(name, patchSize, maxVisibleSize, scale, heightMapGrid, new Vector2f(), 0, lodCalculatorFactory);
}
public TerrainGrid(String name, int patchSize, int totalSize, HeightMapGrid heightMapGrid, LodCalculatorFactory lodCalculatorFactory) {
this(name, patchSize, totalSize, Vector3f.UNIT_XYZ, heightMapGrid, lodCalculatorFactory);
public TerrainGrid(String name, int patchSize, int maxVisibleSize, HeightMapGrid heightMapGrid, LodCalculatorFactory lodCalculatorFactory) {
this(name, patchSize, maxVisibleSize, Vector3f.UNIT_XYZ, heightMapGrid, lodCalculatorFactory);
}
public TerrainGrid(String name, int patchSize, int totalSize, HeightMapGrid heightMapGrid) {
this(name, patchSize, totalSize, heightMapGrid, null);
public TerrainGrid(String name, int patchSize, int maxVisibleSize, HeightMapGrid heightMapGrid) {
this(name, patchSize, maxVisibleSize, heightMapGrid, null);
}
public TerrainGrid() {
@ -164,13 +224,18 @@ public class TerrainGrid extends TerrainQuad {
}
}
/**
* Runs on the rendering thread
*/
protected void attachQuadAt(TerrainQuad q, int quadrant, Vector3f cam) {
this.removeQuad(quadrant);
//q.setMaterial(this.material);
//q.setLocalTranslation(quadOrigins[quadrant - 1]);
q.setQuadrant((short) quadrant);
this.attachChild(q);
q.setLocalTranslation(cam.mult(this.quadSize).add(quadOrigins[quadrant-1]));
Vector3f loc = cam.mult(this.quadSize-1).subtract(quarterSize, 0, quarterSize);// quadrant location handled TerrainQuad automatically now
q.setLocalTranslation(loc );
if (quadControls != null) {
quadControls[quadrant - 1].setEnabled(false);
@ -181,6 +246,8 @@ public class TerrainGrid extends TerrainQuad {
//quadControls[quadrant - 1].setPhysicsLocation(cam.add(this.quadOrigins[quadrant - 1]));
} else {
}
updateModelBound();
}
private void updateChildrens(Vector3f cam) {
@ -203,11 +270,14 @@ public class TerrainGrid extends TerrainQuad {
}
}
TerrainQuad q1 = cache.get(cam.add(quadIndex[5]));
TerrainQuad q2 = cache.get(cam.add(quadIndex[6]));
TerrainQuad q3 = cache.get(cam.add(quadIndex[9]));
TerrainQuad q4 = cache.get(cam.add(quadIndex[10]));
//TerrainQuad q1 = cache.get(cam.add(quadIndex[9]));
//TerrainQuad q2 = cache.get(cam.add(quadIndex[5]));
//TerrainQuad q3 = cache.get(cam.add(quadIndex[10]));
//TerrainQuad q4 = cache.get(cam.add(quadIndex[6]));
// ---------------------------------------------------
// what does this block do?
// ---------------------------------------------------
int dx = 0;
int dy = 0;
if (currentCell != null) {
@ -236,16 +306,21 @@ public class TerrainGrid extends TerrainQuad {
cache.get(cam.add(quadIndex[i * 4 + j]));
}
}
// ---------------------------------------------------
// ---------------------------------------------------
if (q1 == null || q2 == null || q3 == null || q4 == null) {
try {
if (executor == null)
executor = createExecutorService();
executor.submit(new UpdateQuadCache(cam, true)).get();
q1 = cache.get(cam.add(quadIndex[5]));
q2 = cache.get(cam.add(quadIndex[6]));
q3 = cache.get(cam.add(quadIndex[9]));
q4 = cache.get(cam.add(quadIndex[10]));
executor.submit(new UpdateQuadCache(cam));
/* if (q1 == null || q2 == null || q3 == null || q4 == null) {
try {
executor.submit(new UpdateQuadCache(cam, true)).get(); // BLOCKING
q1 = cache.get(cam.add(quadIndex[9]));
q2 = cache.get(cam.add(quadIndex[5]));
q3 = cache.get(cam.add(quadIndex[10]));
q4 = cache.get(cam.add(quadIndex[6]));
} catch (InterruptedException ex) {
Logger.getLogger(TerrainGrid.class.getName()).log(Level.SEVERE, null, ex);
return;
@ -263,13 +338,13 @@ public class TerrainGrid extends TerrainQuad {
this.removeQuad(3);
this.removeQuad(4);
attachQuadAt(q1, 1, cam);
attachQuadAt(q2, 2, cam);
attachQuadAt(q3, 3, cam);
attachQuadAt(q4, 4, cam);
attachQuadAt(q1, 1, cam); // quadIndex[9]
attachQuadAt(q2, 2, cam); // quadIndex[5]
attachQuadAt(q3, 3, cam); // quadIndex[10]
attachQuadAt(q4, 4, cam); // quadIndex[6]
*/
this.currentCell = cam;
this.updateModelBound();
// this.updateModelBound();
}
public void addListener(String id, TerrainGridListener listener) {
@ -293,4 +368,15 @@ public class TerrainGrid extends TerrainQuad {
public void setQuadSize(int quadSize) {
this.quadSize = quadSize;
}
@Override
public void adjustHeight(List<Vector2f> xz, List<Float> height) {
Vector3f currentGridLocation = getCurrentCell().mult( getLocalScale() ).multLocal( quadSize-1 );
for ( Vector2f vect : xz )
{
vect.x -= currentGridLocation.x;
vect.y -= currentGridLocation.z;
}
super.adjustHeight( xz, height );
}
}

@ -1,6 +1,33 @@
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
* Copyright (c) 2009-2010 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.terrain.geomipmap;

@ -32,6 +32,8 @@
package com.jme3.terrain.geomipmap;
import com.jme3.scene.control.UpdateControl;
import com.jme3.app.AppTask;
import com.jme3.material.Material;
import java.io.IOException;
import java.util.HashMap;
@ -67,6 +69,9 @@ import com.jme3.util.TangentBinormalGenerator;
import java.util.ArrayList;
import java.util.List;
import java.util.Map;
import java.util.concurrent.Callable;
import java.util.concurrent.ConcurrentLinkedQueue;
import java.util.concurrent.Future;
/**
* A terrain quad is a node in the quad tree of the terrain system.
@ -95,7 +100,6 @@ public class TerrainQuad extends Node implements Terrain {
protected LodCalculatorFactory lodCalculatorFactory;
protected List<Vector3f> lastCameraLocations; // used for LOD calc
private boolean lodCalcRunning = false;
private int maxLod = -1;
@ -130,13 +134,18 @@ public class TerrainQuad extends Node implements Terrain {
this(name, patchSize, totalSize, Vector3f.UNIT_XYZ, heightMap, lodCalculatorFactory);
}
public TerrainQuad(String name, int patchSize, int size, Vector3f scale, float[] heightMap, LodCalculatorFactory lodCalculatorFactory) {
this(name, patchSize, size, scale, heightMap, size, new Vector2f(), 0, lodCalculatorFactory);
public TerrainQuad(String name, int patchSize, int size, int totalSize, float[] heightMap, LodCalculatorFactory lodCalculatorFactory) {
this(name, patchSize, size, Vector3f.UNIT_XYZ, heightMap, totalSize, new Vector2f(), 0, lodCalculatorFactory);
affectedAreaBBox = new BoundingBox(new Vector3f(0,0,0), size, Float.MAX_VALUE, size);
fixNormalEdges(affectedAreaBBox);
addControl(new NormalRecalcControl(this));
}
public TerrainQuad(String name, int patchSize, int size, Vector3f scale, float[] heightMap, LodCalculatorFactory lodCalculatorFactory) {
this(name, patchSize, size, scale, heightMap, size, new Vector2f(), 0, lodCalculatorFactory);
}
protected TerrainQuad(String name, int patchSize, int size,
Vector3f scale, float[] heightMap, int totalSize,
Vector2f offset, float offsetAmount,
@ -1580,7 +1589,7 @@ public class TerrainQuad extends Node implements Terrain {
int area = size*size;
hm = new float[area];
if (getChildren() != null) {
if (getChildren() != null && !getChildren().isEmpty()) {
float[] ul=null, ur=null, bl=null, br=null;
// get the child heightmaps
if (getChild(0) instanceof TerrainPatch) {

@ -1,3 +1,34 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.terrain.heightmap;
import java.awt.image.BufferedImage;

@ -1,6 +1,33 @@
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
* Copyright (c) 2009-2010 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.terrain.heightmap;

@ -19,10 +19,7 @@ import com.jme3.math.Vector3f;
import com.jme3.renderer.Camera;
import com.jme3.terrain.geomipmap.TerrainGrid;
import com.jme3.terrain.geomipmap.TerrainLodControl;
import com.jme3.terrain.geomipmap.TerrainQuad;
import com.jme3.terrain.heightmap.FractalHeightMapGrid;
import com.jme3.terrain.heightmap.ImageBasedHeightMapGrid;
import com.jme3.terrain.heightmap.Namer;
import com.jme3.texture.Texture;
import com.jme3.texture.Texture.WrapMode;
import org.novyon.noise.ShaderUtils;

@ -47,12 +47,22 @@ import com.jme3.math.ColorRGBA;
import com.jme3.math.Ray;
import com.jme3.math.Vector2f;
import com.jme3.math.Vector3f;
import com.jme3.terrain.geomipmap.TerrainGrid;
import com.jme3.terrain.geomipmap.TerrainLodControl;
import com.jme3.terrain.geomipmap.TerrainQuad;
import com.jme3.terrain.heightmap.FractalHeightMapGrid;
import com.jme3.texture.Texture;
import com.jme3.texture.Texture.WrapMode;
import java.util.ArrayList;
import java.util.List;
import org.novyon.noise.ShaderUtils;
import org.novyon.noise.basis.FilteredBasis;
import org.novyon.noise.filter.IterativeFilter;
import org.novyon.noise.filter.OptimizedErode;
import org.novyon.noise.filter.PerturbFilter;
import org.novyon.noise.filter.SmoothFilter;
import org.novyon.noise.fractal.FractalSum;
import org.novyon.noise.modulator.NoiseModulator;
/**
*
@ -82,15 +92,15 @@ public class TerrainTestModifyHeight extends SimpleApplication {
@Override
public void simpleUpdate(float tpf){
updateHintText();
Vector3f intersection = getWorldIntersection();
updateHintText(intersection);
if (raiseTerrain){
Vector3f intersection = getWorldIntersection();
if (intersection != null) {
adjustHeight(intersection, 64, tpf * 60);
}
}else if (lowerTerrain){
Vector3f intersection = getWorldIntersection();
if (intersection != null) {
adjustHeight(intersection, 64, -tpf * 60);
}
@ -103,47 +113,13 @@ public class TerrainTestModifyHeight extends SimpleApplication {
initCrossHairs();
setupKeys();
// First, we load up our textures and the heightmap texture for the terrain
// TERRAIN TEXTURE material
matTerrain = new Material(assetManager, "Common/MatDefs/Terrain/TerrainLighting.j3md");
matTerrain.setBoolean("useTriPlanarMapping", false);
matTerrain.setBoolean("WardIso", true);
// ALPHA map (for splat textures)
matTerrain.setTexture("AlphaMap", assetManager.loadTexture("Textures/Terrain/splat/alphamap.png"));
// GRASS texture
Texture grass = assetManager.loadTexture("Textures/Terrain/splat/grass.jpg");
grass.setWrap(WrapMode.Repeat);
matTerrain.setTexture("DiffuseMap", grass);
matTerrain.setFloat("DiffuseMap_0_scale", grassScale);
// DIRT texture
Texture dirt = assetManager.loadTexture("Textures/Terrain/splat/dirt.jpg");
dirt.setWrap(WrapMode.Repeat);
matTerrain.setTexture("DiffuseMap_1", dirt);
matTerrain.setFloat("DiffuseMap_1_scale", dirtScale);
// ROCK texture
Texture rock = assetManager.loadTexture("Textures/Terrain/splat/road.jpg");
rock.setWrap(WrapMode.Repeat);
matTerrain.setTexture("DiffuseMap_2", rock);
matTerrain.setFloat("DiffuseMap_2_scale", rockScale);
// WIREFRAME material
matWire = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
matWire.getAdditionalRenderState().setWireframe(true);
matWire.setColor("Color", ColorRGBA.Green);
// CREATE THE TERRAIN
terrain = new TerrainQuad("terrain", 65, 513, null);
TerrainLodControl control = new TerrainLodControl(terrain, getCamera());
terrain.addControl(control);
terrain.setMaterial(matTerrain);
terrain.setLocalTranslation(0, -100, 0);
terrain.setLocalScale(2f, 1f, 2f);
rootNode.attachChild(terrain);
//createTerrain();
createTerrainGrid();
DirectionalLight light = new DirectionalLight();
light.setDirection((new Vector3f(-0.5f, -1f, -0.5f)).normalize());
@ -153,7 +129,7 @@ public class TerrainTestModifyHeight extends SimpleApplication {
ambLight.setColor(new ColorRGBA(1f, 1f, 0.8f, 0.2f));
rootNode.addLight(ambLight);
cam.setLocation(new Vector3f(0, 10, -10));
cam.setLocation(new Vector3f(0, 256, 0));
cam.lookAtDirection(new Vector3f(0, -1.5f, -1).normalizeLocal(), Vector3f.UNIT_Y);
}
@ -164,11 +140,14 @@ public class TerrainTestModifyHeight extends SimpleApplication {
guiNode.attachChild(hintText);
}
public void updateHintText() {
public void updateHintText(Vector3f target) {
int x = (int) getCamera().getLocation().x;
int y = (int) getCamera().getLocation().y;
int z = (int) getCamera().getLocation().z;
hintText.setText("Press left mouse button to raise terrain, press right mouse button to lower terrain. " + x + "," + y + "," + z);
String targetText = "";
if (target!= null)
targetText = " intersect: "+target.toString();
hintText.setText("Press left mouse button to raise terrain, press right mouse button to lower terrain. " + x + "," + y + "," + z+targetText);
}
protected void initCrossHairs() {
@ -272,4 +251,132 @@ public class TerrainTestModifyHeight extends SimpleApplication {
}
return null;
}
private void createTerrain() {
// First, we load up our textures and the heightmap texture for the terrain
// TERRAIN TEXTURE material
matTerrain = new Material(assetManager, "Common/MatDefs/Terrain/TerrainLighting.j3md");
matTerrain.setBoolean("useTriPlanarMapping", false);
matTerrain.setBoolean("WardIso", true);
// ALPHA map (for splat textures)
matTerrain.setTexture("AlphaMap", assetManager.loadTexture("Textures/Terrain/splat/alphamap.png"));
// GRASS texture
Texture grass = assetManager.loadTexture("Textures/Terrain/splat/grass.jpg");
grass.setWrap(WrapMode.Repeat);
matTerrain.setTexture("DiffuseMap", grass);
matTerrain.setFloat("DiffuseMap_0_scale", grassScale);
// DIRT texture
Texture dirt = assetManager.loadTexture("Textures/Terrain/splat/dirt.jpg");
dirt.setWrap(WrapMode.Repeat);
matTerrain.setTexture("DiffuseMap_1", dirt);
matTerrain.setFloat("DiffuseMap_1_scale", dirtScale);
// ROCK texture
Texture rock = assetManager.loadTexture("Textures/Terrain/splat/road.jpg");
rock.setWrap(WrapMode.Repeat);
matTerrain.setTexture("DiffuseMap_2", rock);
matTerrain.setFloat("DiffuseMap_2_scale", rockScale);
// CREATE THE TERRAIN
terrain = new TerrainQuad("terrain", 65, 513, null);
TerrainLodControl control = new TerrainLodControl(terrain, getCamera());
terrain.addControl(control);
terrain.setMaterial(matTerrain);
terrain.setLocalTranslation(0, -100, 0);
terrain.setLocalScale(2f, 1f, 2f);
rootNode.attachChild(terrain);
}
private void createTerrainGrid() {
// TERRAIN TEXTURE material
matTerrain = new Material(this.assetManager, "Common/MatDefs/Terrain/HeightBasedTerrain.j3md");
// Parameters to material:
// regionXColorMap: X = 1..4 the texture that should be appliad to state X
// regionX: a Vector3f containing the following information:
// regionX.x: the start height of the region
// regionX.y: the end height of the region
// regionX.z: the texture scale for the region
// it might not be the most elegant way for storing these 3 values, but it packs the data nicely :)
// slopeColorMap: the texture to be used for cliffs, and steep mountain sites
// slopeTileFactor: the texture scale for slopes
// terrainSize: the total size of the terrain (used for scaling the texture)
// GRASS texture
Texture grass = assetManager.loadTexture("Textures/Terrain/splat/grass.jpg");
grass.setWrap(WrapMode.Repeat);
matTerrain.setTexture("region1ColorMap", grass);
matTerrain.setVector3("region1", new Vector3f(88, 200, this.grassScale));
// DIRT texture
Texture dirt = assetManager.loadTexture("Textures/Terrain/splat/dirt.jpg");
dirt.setWrap(WrapMode.Repeat);
matTerrain.setTexture("region2ColorMap", dirt);
matTerrain.setVector3("region2", new Vector3f(0, 90, this.dirtScale));
// ROCK texture
Texture rock = assetManager.loadTexture("Textures/Terrain/Rock2/rock.jpg");
rock.setWrap(WrapMode.Repeat);
matTerrain.setTexture("region3ColorMap", rock);
matTerrain.setVector3("region3", new Vector3f(198, 260, this.rockScale));
matTerrain.setTexture("region4ColorMap", rock);
matTerrain.setVector3("region4", new Vector3f(198, 260, this.rockScale));
matTerrain.setTexture("slopeColorMap", rock);
matTerrain.setFloat("slopeTileFactor", 32);
matTerrain.setFloat("terrainSize", 513);
FractalSum base = new FractalSum();
base.setRoughness(0.7f);
base.setFrequency(1.0f);
base.setAmplitude(1.0f);
base.setLacunarity(2.12f);
base.setOctaves(8);
base.setScale(0.02125f);
base.addModulator(new NoiseModulator() {
@Override
public float value(float... in) {
return ShaderUtils.clamp(in[0] * 0.5f + 0.5f, 0, 1);
}
});
FilteredBasis ground = new FilteredBasis(base);
PerturbFilter perturb = new PerturbFilter();
perturb.setMagnitude(0.119f);
OptimizedErode therm = new OptimizedErode();
therm.setRadius(5);
therm.setTalus(0.011f);
SmoothFilter smooth = new SmoothFilter();
smooth.setRadius(1);
smooth.setEffect(0.7f);
IterativeFilter iterate = new IterativeFilter();
iterate.addPreFilter(perturb);
iterate.addPostFilter(smooth);
iterate.setFilter(therm);
iterate.setIterations(1);
ground.addPreFilter(iterate);
this.terrain = new TerrainGrid("terrain", 65, 257, new FractalHeightMapGrid(ground, null, 256f));
terrain.setMaterial(matWire);
terrain.setLocalTranslation(0, 0, 0);
terrain.setLocalScale(2f, 1f, 2f);
((TerrainGrid)terrain).initialize(Vector3f.ZERO);
rootNode.attachChild(this.terrain);
TerrainLodControl control = new TerrainLodControl(this.terrain, getCamera());
this.terrain.addControl(control);
}
}

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